#include "DS_List.h"#include "NetworkTypes.h"#include "BitStream.h"#include "PluginInterface.h"Classes | |
| struct | GameServerList |
| Just a utility class. More... | |
| class | MasterCommon |
| struct | GameServerRule |
| struct | GameServer |
Defines | |
| #define | NUMBER_OF_DEFAULT_MASTER_SERVER_KEYS 3 |
| #define | NUMBER_OF_MISSED_PINGS_TO_DROP 4 |
| #define | KEEP_ALIVE_PING_FREQUENCY 20000 |
| #define | FLOOD_ATTACK_CHECK_DELAY 5000 |
| #define | FLOOD_ATTACK_BYTES_PER_MS 2.0f |
1.5.1-p1