#include <TitleValidationDBSpec.h>

Public Attributes | |
| DatabaseKey | titleId |
| [out] Database id of the title. | |
| RakNet::RakString | titleName |
| [in] Name of the title | |
| char * | titlePassword |
| [in] Password to use with the title (game servers should be provided this). Binary | |
| int | titlePasswordLength |
| [in] Length of the binary data titlePassword | |
| bool | allowClientAccountCreation |
| [in] Global permission (not per user): allow users to create accounts? Handled in the server code. If false, user accounts must be created on the server. | |
| bool | lobbyIsGameIndependent |
| [in] Global permission (not per user): If allowLobbyChat==true, this flag controls if users can view/chat with users of any other game that also has this flag set. | |
| bool | requireUserKeyToLogon |
| Should the server require that the user specify a cd key to login? | |
| long long | creationDate |
| [out] Added automatically by the database on row entry. Parse with _localtime64() | |
1.5.7.1