#include <MasterCommon.h>
Public Member Functions | |
| void | Clear (void) |
| void | SortOnKey (char *key, bool ascending) |
| void | QuickSort (int low, int high, bool ascending) |
| int | Partition (int low, int high, bool ascending) |
| int | GetIndexByPlayerID (PlayerID playerID) |
Public Attributes | |
| DataStructures::List< GameServer * > | serverList |
1.5.1-p1