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LoopHandler A looping experimental control object (e.g. |
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LoopInitiator A simple class for inserting into the flow. |
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LoopTerminator A simple class for inserting into the flow. |
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Flow The flow of the experiment is a list of Procedures, LoopInitiators and LoopTerminators, that will define the order in which events occur |
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Procedure A Procedure determines a single sequence of events, such as the presentation of trial. |
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EventBase A general template for event objects |
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EventPatch An event class for presenting image-based stimuli |
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EventKeyboard An event class for checking the keyboard at given times |
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Experiment An experiment contains a single Flow and at least one Procedure. |
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