1 1 TALK H # OWNER'S MANUAL I TALKIE" © RealTtme Electronics 1982 WARRANTY I NFORMAT I ON RealTime Electronic* warrant* the accompanying instrument to be -free of defects in material* and workmanship for a period of one year from the date of retail purchase. This warranty ia extended to the consumer of the instrument. RealTime will repair or replace the instrument at no charge, if examination at the factory discloses no evidence of abuse, accident, or misuse. All transportation charges are at the expense of the owner. Enclose *2.00 in check or money order with your instrument to cover return shipping charges. Return of the instrument to the owner, or notification to the owner of repair charges covering non-warranty damage, will be made within 30 days of receipt of the instrument at the factory. TABLE OF CONTENTS WHAT TO DO AFTER YOU OPEN THE BOX 1 WHAT'S SO GREAT ABOUT I TALK 1 1? 3 WORDBLASTER 5 UTILITIES 8 (a) Editor 8 (DEdit New Word 8 <2>Edit Old Word 11 (3)Print Words 12 <4)Delete Words 12 (5) Set Voices 12 (6) Create Dictionary 13 <7)Exit 13 (b) Sentence Builder 14 I TALK 1 1 Driver 17 MAKING YOUR PROGRAMS TALK BACK 18 ADVANCED PROGRAMMERS 20 WHAT THE HECK IS A PHONEME, ANYWAY? 21 IT'S THE HARDWARE, AND A LOT MORE 22 TROUBLESHOOTING 23 IDEAS 24 I TALK I Iese DICTIONARY 25 I "T^l K I I t*J f-| >; 1- Connect Your I TALK I I Turn off your computer and disk drive. Locate the two blue connectors coming from I TALK 1 1 labeled "3" and "4". Plug these into the joystick ports on the front of your Atari labeled "3" and "4". Now unplug the black connector that's in your Atari's side serial port, and plug this connector into the back of the ITALKII. Plug the remaining ITALKII connector into the Atari's serial port. That's it! You can leave ITALKII in place forevermore, and use your cassette and disk drive just like before- If you ever need joystick ports 3 and 4, just unplug those two connectors and leave your ITALKII as is. Simple. 2. Listen To Your I TALK I I DISK USERS: With your Basic cartridge installed, boot up SIDE B(reverse side) of the disk you received. A menu will automatically appear. Run the "DEMO" first. We will cover all the other neat things on your disk a little later on. CASSETTE USERS: Dn SIDE B of the cassette, at around "120" on your counter (will vary a little from recorder to recorder) is the DEMO program. Type in RUN "C: " to run i t . You might want to run the DEMO a couple of times. Some people have no trouble comprehending ITALKII's "accent", and some people need to listen to it a while to get used to it. In any case, the more you hear it, the easier it is to X T AL.K I I understand. WE HIGHLY RECOMMEND THAT YOU BACK UP YOUR I TALK 1 1 SOFTWARE IMMEDIATELY. WE CHOSE NOT TO SOFTWARE PROTECT SPECIFICALLY TO ALLOW BACKUPS. DO IT AS SOON AS POSSIBLE. (Disk users, use DOS menu item J, "Duplicate Disk". ) -2- I T A L_ K I I Wl-i-s-i-t^ss So O •— est About I TALK I I *? Glad you asked. Not only is ITALKII easy to install and use (as you just found out) , it is also very versatile. If you want booming sound, you can connect the audio plug at the rear of I TALK 1 1 to the "AUX" input of your stereo amplifier. If you want to vary I TALK 1 1 's volume or tone, use the small plastic "screwdriver" included with your unit. While listening to the "DEMO" program, adjust through the small holes labeled "V" and "T" on the bottom of I TALK 1 1 . It's fun to play around with the tone adjustment. You 'can make ITALKII sound like a chipmunk or a dim-witted giant. Select a voice that you find pleasing. This will be the voice you usually hear. When required, however, you can easily access I TALK 1 1 's three other, higher pitched voices. If you have the inclination, you may want to take a peek inside your ITALKII. Just remove the two screws holding the case together and lift off the top cover. Don't poke around in there- just look. We're proud of our well engineered unit. As you can see, ITALKII is very aesthetically pleasing, both inside and out. The quality and care that goes into your ITALKII speaks for itself. Speaking of speaking for itself, you won't believe how easy it is to make your programs talk (cassette users, it's not quite this easy - you'll see later). After verifying that your "Disk Dictionary" contains all the words you're going to use (we'll talk about this later on), you -3- I T L_ K I I simply write your program. Put all desired speech output in a TALK*. For example, lines 980 and 1000 might read 980 TALK* = " HELLD . MY NAME IS I TALK TOO. I WILL BE YOUR GUI DE. " 1000 TALK*="Y0U ARE IN A LARGE ROOM,, ADORNED WITH PURPLE AND GOLD TAPESTRIES. ON THE TABLE IS AN IRIDESCENT CHALICE." Now all you do is give your program to a utility called the "SENTENCE BUILDER" . You'll get back your sentences in translated form - in "ITALKIIese, if you will. You then simply "Enter" into your program the machine language driver called " I TALK 1 1 . ENT" , and you're ready to go. You'll find that the easiest part of writing your programs is adding speech. More details an this later. One of ITALKII's best features is the way it runs with Basic. It doesn't tie Basic up at all. I TALK 1 1 will speak while graphics are running, while sound effects are going, and so on. This makes ITALKII perfect for fast action games. Take a look at "WORDBL ASTER" and you'll see what we mean • Wot— cJ fcj 1 <3 Ht €=» r~ (24KCassette, 32KDi sk) This arcade style game is a good example of how speech can enhance your programs. In fact, this is one game which is effectively made possible by synthesized speech . As the game begins, I TALK I I will ask you to spell a word. Using Joystick 1, shoot the proper letter from the three rows of letters racing across the top of the screen. Each time you make a correct hit, the letter will appear at the very top of the screen, along with a gold star. When you hit an incorrect letter, one gold star will disappear. The object of the game is to get 18 gold stars, at which time you'll get your Wordbl aster classification. You can then either stop play, or continue from where you left off. Wordblaster has several options. The rows of letters at the top of the screen can move at three different speeds, selectable at the game's onset. We'd recommend "SLOW" until you get used to the horizontal scrollong effects. Disk Users: You can also select your spelling list. You can either utilize an old list, make a new list, or try your hand at some real toughies. The "old list" which comes with your unit is fairly simple. When you get bored with it, or you want to enter your child's weekly spelling list into the game, go for the "enter new list" option. This useful utility lets you enter up to 20 spelling words. Follow the prompts to create your new spelling list. However, prior to entering the list, you must note down the word and its associated encoded phonemes. This is where the Editor -5- comes in, as you'll soon see. This new spelling list replaces the "old list" on disk, under the -file name "D:WORDS". From that game on, this is your spelling list, unless you either change it or request the "hard words". Cassette Userss The standard word list will load automatically with your program- Immediately following the Wordblaster program is a list of extremely difficult words. To play these words. Reset the program after the second half of the load is finished, then ENTER "C:". If you would like to enter your own words, LIST out lines 9001-9020 in the program. Here's the format : 9001 DATA COMPUTER, 3IbL_K I I Now, whenever we want speech, we just BOSUB 8 Pretty easy, huh? If you call a new TALK* before the old one is finished, the new one will rudely interrupt. If this is not desired, put in these lines: 9 IF LEN (TALK*) >PEEK (207) THEN 9 10 RETURN When no interruptions are desired, just GOSUB 9 Note that although the actual talking does not occupy Basic at all, this "waiting to finish" does. So if you are anxious to start the new TALK*, but you've got some graphics happening on the screen, you may want to just "poll" the status of the current TALK* every so often: 1010 GOSUB DRAWL I NE 1 020 I F LEN ( TALK* ) >PEEK ( 207 ) THEN 1010 1030 TALK*="3UEk00o" 1040 GOSUB S 1050 GOSUB DRAWL I NE -19- I TALK I I Advanced Programmers This section is for those of you familiar with wierd things like assembly language and interrupt driven routines. Everyone else might want to skip over this section, unless you enjoy being bored to tears. Tha ITALKII driver is a vertical blank interrupt driver routine. When the USR call is executed,, the current WBLKD at address $0224 is stored in page 0, at *CD and *CE. The WBLKD is then changed to point to the I TALK I I driver. Every 60th of a second, the driver checks to see if it needs to pull the next element from the TALK*. After finishing with that, it jumps to the routine whose address it had so wisely stored in *CD. When the driver reaches the end of the TALK*, it checks to make sure that its address is still in $0224. If it's not, that means that some other latecomer routine is busily running on 60 HZ interrupt. So good old ITALKII allows the other routine to finish up and reset the WBLKD. Then I TALK 1 1 resets WBLKD back to (*CD) , and gets itself out of the 60 HZ loop. If you plan on implementing your own vertical blank interrupt routines, be sure to nest them as described above. That way, some poor unsuspecting routine won't be cheated out of completing its work. Note that the ITALKII driver uses page 0 locations *CB, *CC, *CD, *CE, and *CF. That really only leaves locations *D0 and *D1 for your program. Too bad Atari didn't get to leave more of page 0 open. The 6502* s indirect addressing modes are certainly demanding little tykes. -20- Wh «=\-fc. The Heck I s R" r~i cd n e m e , ^ n y V Phonemes and words are like notes and music. Just as music can be broken down to a set of notes, so words can be broken down to a set of phonemes. In fact, with a set of about 64 of these little phonemes, virtually any Germanic word and most Romanic words can be synthesized (that's English, French, Italian, and Spanish, to name a few) . Lo and behold, guess how many phonemes ITALKII can articulate. Yep-64. This gives ITALKII a virtually unlimited vocabulary. Whereas a limited vocabulary is all that's needed by vending machines and elevators, a home computer needs a vast vocabulary. No telling what warped applications will next be forced on the poor, defenseless computer. 2 1 - I TALK I I I "t " ss The Hardware, And A Lot More If you're the curious type, you've probably already looked inside the I TALK I I . If not, you'll be pleased to hear that there is a lot more inside than the weight would lead you to believe. The largest component is a speech processor integrated circuit. That circuit modulates a fundamental frequency in a way dictated by phoneme data from your comuter . The output of the integrated circuit is a modulated frequency waveform - speech. So what does all the rest of the circuitry do? That's where the real magic comes in. Those circuits allow you to use the speech processor without limiting any of the cither capabilities of your system. Temporary data storage buffers and hardware/software handshake logic allow the speech synthsizer to operate without disturbing the action on the screen. Protection circuits guard the ITALKII against misconnected cables and component-killing static electricity. The audio stage allows you to adjust speech volume to match the volume of your computer's sound generators. It also adds in the sound track of your cassette player and then outputs the combined signal to your monitor and an auxiliary output jack. The auxiliary output can be connected to any power amplifier to produce booming sound . The super i or performance of I TALK 1 1 is due to not only its well engineered electronics, but also to its hardware/software interaction. A lot of technol ogy for such a 1 i ttle box ! -2 2- Troubl eshooti r~» cj If ITALKII fails to produce speech when used with its DEMO program, the problem is probably in interconnecting cables. Check to be sure all three connectors are fully seated and in the correct locations. If you find that Fido has chewed a hole in your cable or you can't find the problem, talk to your dealer. The I TALK I I modular design and factory available repair kits make repair a snap . -23- There are all sorts of great things speech can be used for. How about a keyboard annunciator for the visually handicapped? Or even a "Blind Basic"? How about adventure games, in which I TALK 1 1 is the dungeon master? What about an interactive psychiatric-type program, in which the computer responds vocally to your complaints and statements? Beats $50 an hour . Or how about using ITALKII to make wierd sound effects, particularly in conjunction with Atari's sound generators. We're just beginning to explore that one. Let us know if you come up with a great program for I TALK 1 1 . Ask for information on our software royalties plan. Watch for the new, stimulating software coming soon for your ITALKII. The last word in speech synthesis ITALKII. 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E7W T Q T nM 1 LLtv 131 UP* WORLD 3 JSHN3 TPT1 1 T 7 ~> L-J L-l YEAR RQ9E i tnrtnH i unt 771/ i ir OTSi i T YELLOW R20HSVg TCP>M T MAI 1 tnn 1 NHL OIJ\ u— an YES R0200 THAN n_u— — YET R20Z3 THAT h 0Z3 YOU R* gg THAT * S h 0Z0 YOU'LL RfggSHH hhhh nnDD YOUR YddCE THEN n k ZONE BBVg— THERE h 1 1 C LOOK HF3I3 TH I NG i i 9DL3 PAVILION 3USS?: SHRa— TH I NK 11S T— 1 1 J UP cU3 TH I S h j 00 DAY 3N&0Y 1 HNUUbH i E -f X TIME 3ZE0Y<< 32- >!RH\?b>bHH PHONEME CODES PhOMM ITALKII Duration Exaipli Symbol >tM* (mm) Word EH3 i.O 59 jacket EH2 1 71 *nl 1st EH1 2 121 heavy PAO 3 47 no Bound DT 4 47 butter A2 5 71 make Al 6 103 pail ZH 7 90 pleasure AH 2 8 71 honest 13 9 55 inhibit 12 : BO inhibit 11 ; 121 inhibit M < 103 ■at N - 80 sun B > 71 bag V ? 71 van CH S 71 chi p SH A 121 Shop 2 6 71 zoo AW1 C 146 lawful NG D 121 thing AH1 E 146 father □01 F 103 looking 00 B 185 book L H 103 land K I 80 trick J J 47 judge H K 71 hello G L 71 get F M 103 •fast D N 55 paid S 0 90 pass A P 185 tame AY Q 65 jade Yl R 80 yard UH3 5 47 mi ssion AH T 250 mop P U 103 past 0 V 1B5 cold I w 185 pin u X 185 move Y Y 103 any T 2 71 tap R E 90 red E \ 185 meet M D 80 Mi n AE *> IBS dad AE1 103 after AW2 tctrl 3. 90 salty UH2 a 71 about UH1 b 103 uncle UH c 185 cup □2 d 80 bold Ol e 121 aboard IU f 59 you Ul g 90 June THV h 80 the TH l 71 thin ER j 146 bird EH k 185 ready El 1 121 be AW m 250 call PA1 n 1B5 no sound STOP o 47 no sound -33- ■ • RealTime Electronics 2339 West Obispo Avenue Mesa, Arizona 85202 [ GREENBRIER MARKETING INTERNATIONAL INC. 8225 East Rovey Ave. Scottsdale.AZ 85253 (602)948-0005 I TA LK II PHONETIC SPEECH DICTIONARY for the SC-01 SPEECH SYNTHESIZER INTRODUCTION VOTRAX" Speech Synthesis Tech- nology produces each of the 45 basic speech sounds, called phonemes. This handy dictionary gives you quick access to the VOTRAX" phoneme sequences used to create approximately 1400 words. Because VOTRAX 1 " speech synthesis uses these basic phonetic sounds, you may pro- gram virtually any word in the English fanguage by learning to use and combine the various phoneme codes. This dictionary is intended for use with the SC-01 Speech Synthesizer. It can also serve as a guide for programming any product contain- ing a VOTRAX' synthesizer. Copyright VOTRAX* 1981 GENERAL DESCRIPTION OF THE SC-01 CHIP The SC-01 Speech Synthesizer is a completely self-contained solid state device. This single chip phonetically synthesizes contin- uous speech, of unlimited vocab- ulary, from low data rate inputs. Speech is synthesized by combin- ing phonemes (the building blocks of speech) in the appropriate sequence. The SC-01 Speech Syn- thesizer contains 64 different phonemes which are accessed by a 6-bit code. It is the proper sequential combination of these phoneme codes that creates con- tinuous speech. PHONEME DESCRIPTION Table 1 lists the 64 phonemes pro- duced by the SC-01. Each sound is represented by its VOTRAX' pho- neme code and is accompanied by its phoneme symbol and an exam- ple. The underlined segments of the example word demonstrate the phoneme use, i.e., sound to be pronounced. Table 2 provides the phoneme se- quences used to produce vowels in the group called dipthongs, (2 vowel sounds in sequence, identi- fied as a single sound, e.g., the long "i" vowel). A - BEGIN Phonetic Programs approximate UH1, P. R, AHl , K. PAO, S, A A1 AY, Y EH3. M, 13. T a- 2 UH2. UH3 approxtmate-2 UH1 , P, R. AHl, K. PAO, S, able A1 Y, B. UH3. L EH3. M, A2, Y, T abort UH1 B, 02. 02. R, T april A1. Y. P, R, UH2, L about UH1, B, UH2, AH2. U1, T architect AH1, R, K, UH2. T, EH3 EH2 above UH1 . B, UH1 . UH3, V K. T accept EH1 , K, PAO. S. EH1 . EH3, P, T are {see "R" program) access AE1. EH3. K, PAO. S, EH1. area EH1, EH3. R, Y. UH1 EH3, S arrive UH1. R. AH1, EH3, Y, V account UH1, K. AH1. UH3. W. N. T arrow EH1, EH3. R, 01, U1 acid AE1 . EH3, S, 11 D article AH1, R, T, EH3, K, UH3, I act AE1, EH3, K. T as AE1 , EH3, Z active AE1, EH3. K, T, 11, V ASCII AE1 , EH3, S, K, Y actual AE1. EH3. K. T, CH, U1. UH3, L ask AE1, EH3. S, K add AE1, EH3, D assemble UH1, S, EH1. EH3. M, B, address AE1. EH3. D, R, EH1 , EH3. S asset AE1, EH3. S. EH1, T ade (use "aid" program) assign UH1, S, AH1 , EH3. Y, N adjust UH1. D. J. UH1 , UH3, S, T assist UH1, S, 11, 13, S. T adjacent UH1 , D. J, A1 . AY. S, EH3, N. T associate UH1, S, 01, SH, Y, A1. Y, T advance AE1. EH3. D. V. AE1 , EH3, N, associate- 2 UH1, S, 01. SH. Y. 12. T T. S assume UH1 , S, IU, U1. M advise AE1.EH3. D. V, AH1.EH3, Y. Z at AE1, EH3, T affect UH1. F, EH1 , EH3, K. T ate (see "eight" program) after AE1 , EH3. F. T. ER attach UH1. T. AE1, EH3, T, CH again UH1. G, A2. EH1. N attempt UH1 , T, EH1. EH3, M, P, T age A1. AY. Y. D, J attend UH1, T, EH1, EH3, N, D agent A1. Y. D. J. EH3. N, T audio AW, D. Y, 01. U1 ahead UH1, H. EHt, EH3. D august AW2 AW2 G EH2 S T aid A1. AY. Y, D authorize AW2. AW2, TH, ER, AH1 . Y, Z air EH2, EH2. R automatic AW2! AW2. DT, UH3, M. AE1, alarm UH1. L. AH1. R, M EH3, DT, 13, K alert UH1, L ER, R, T available UH1, V, A1, Y, 1. UH3, B, all AW. L UH3. L allocate AE1. UH3. L, UH2. K, A1. Y, T average AE1. EH3, V, R, 11, D, J allow UH1, L, AH1. UH3, U1 avoid UH1. V. 01. UH3, 13, AY, D alpha AE1. AW2, L. F. UH1 already AW, I. R, EH1, EH3. D, Y 9 B. E1. Y also AW, L. S, 01, U1 back B. AE1 , AE1. K altitude AE1. UH3, L. T. 12. T. IU. U1, bad B, AE1, AE1, D U1, D badge B, AE1. AE1, 0, J aluminum UH1 , L, IU. U1 . M. 13, N, UH1 , M bag B. AE1, AE1, G am AE1 , EH3. M balance B, AE1 , AH2. L. 13, N, DT, S amenca UH1, M. EH1, R, 13, K. UH2. ball B, AW2. AW1 , L UH3 band B. AE1 . EH3. N, D amount UH1, M, AH1, UH3, W, N, T bank B. AE1 . 13, NG, K amp AE1 , EH3, M. P bar B, AH1, UH3, R amplify AEl , EH3. M, P, L. !3, F, AH1, base B, A1. AY. Y, S EH3, AY basic B. A1, Y, S. 12. K an AE1 , EH3, N bat B, AE1. EH3, T and AE1 . EH3, N. D Ha tf*H Uatcn d iti cut t ru angle AE1 . EH3, NG. G. UH3, L bath B, AE1. AE1, EH3, TH another UH1. N, UH1, UH3. THV. ER battery B, AE1, EH3, T, ER, Y answer AE1. EH3. N. S, ER be (use "B" program) any EH.2. EH2. N. Y bed B, EH1, EH3, D apostrophe UH1, P. AHl . UH3. S T. R, been B. EH1, EH3, N UH3. F, Y beep B. E1. Y. P approach UH1, P. R 01. U1. T, CH before B, Y. F, 02. 02. R approve UH1. P, R, IU. U1 U1, V begin B. Y, G, 11. 13. N BELL - COIN be« 8. EH1 . UH3, L below B, Y, L, UH3, 02, U1 bend B, EH1, EH3, N, D best B, EH1, EH3, S, T beta B. A2, A2. AY. T. UH2 better B, EH1. EH3, T, ER between B, Y, T. W, E1,Y, N bW B, 11, 13, D big B. 11.13. G biM B. 11.13, L billion B. II . (3, L. Y. UH3, N bin B, 11,13, N binary B. AH1 , Y. N, EH3. EH3, ER, Y birthday B. ER. R. TH. D, A1 , 13, Y bit B, 11 , 13. T bite B. UH3, AH2. Y, T black B. L. AE1. EH3. K blank B, L, AE1, EH3. NG. K blew (use "blue" program) blind B. L. AH1. EH3, Y. N. D block B. L, AH1 , UH3, K blown B. L. 01.U1.N blue B, LIU. U1.U1 blur B. L. ER. R board B. 01. 02. R, 0 bolt B, 02. 02. L. T bond B. AH1, UH3, N, 0 book B. 001. 001. K bored (use "board" program) boss B. AW1.AW2, S bother B, AH1 . UH3. THV. ER bottom B, AH1 . UH3. T. UH1 , M bought B. AW1.AW2.T box B, AH1 , UH3, K, PAO. S brace B, R, A1 . Y. S brain B, R, A1 . Y, N brake B. R, A1 . Y. K branch B, R, AE1 , EH3, N, T. CH bravo B. R, AH1 . UH3, V. 01 . U1 break (use "brake" program) bridge B. R, 11 , 13, 0, J brief B. R, AY, Y. F bright B. R, UH3. AH2. Y, T bring B. R, II . 13, NG broke B. R. 01.U1.K brought B, R. AW, T brown B. R. AH1 , UH3, U1 . N bubble B. UH1 , UH2, B. UH3, L budget B. UH1 , UH3, D, J, 12, T bug B, UH1 . UH2, G build B, 12. 12. L 0 bus B, UH1.UH2, S business B. i3, 13, Z. N, EH2. S busy B, 13, 12, Z. Y but B. UH1.UH2, T button B, UH1 , UH3, T, EH3, N buy B, AH1, EH3, 13, Y by B, AH1. EH3. 13. Y bye B, AH1. EH3. 13. Y byte (use "bite" program) C cable calendar calibrate call came can cancel capable capacitor capacity car ' card care carpenter carnage carry carton case cash cassette cassette-2 category catalog caution cent center centl centigrade certify change character charge Charlie chart check cheer chip choice circle circuit city claim class clean clear clerk clip clock close close- 2 cloud coarse code coin S. El. Y K. A1. Y. B, UH3. L K. AE1. UH3. L 13, N. D, ER K, AE1. UH3. L. UH3. B. R, A1. Y. T K. AW2. AW1 , L K. A1. AY. Y, M K. AE1. EH3, N K, AE1 . EH3. N. S. UH3. L K, A1. Y. P. UH3, B. UH3. L K, UH2, P. AE1. EH3. S, EH3, T, ER K. UH2. P. AE1, EH3, S, 13. DT. Y K, AH1, UH3, R K, AH1. R. D K, EH3. EH3. ER K, AH1 , R. P. 13, N, D. ER K. EH2, EH3. R. 11, D. J K, EH2, EH3. R, Y K. AH1, R. T, 13, N K, A1. AY. Y, S K, AE1, EH3, SH K, UH1 , S. EH1, EH3. T K, A2. AY, S. EH1. EH2. T K. AE1. EH3. DT, UH3, G, 01, R, Y K, AE1. EH3, DT, UH3, L. AW2. AW2, G K, AW2. AW1, SH. UH3, N S, EH1. EH3, N, T S, EH1 , EH3, N, T. ER S, EH1. EH3, N. T. 11, 13 S. EH1 , N, T. 13, G. R. At, Y. D S, R, R, T, 13, F, AH1. Y T, CH, A1, AY. Y, N, D, J K, EH1, R. EH1, K, T, ER T, CH, AH1. R, D, J T, CH, AH1, R, L. Y T, CH, AH1 R. T T, CH, EH1, EH3, K T, CH, AY, 12, R T, CH, 11, 13, P T, CH. 01. UH3, 13, AY. S S. ER, R. K, UH3. L S. R. R. K, 12. T S, 11. T. Y K. L. A1. AY. Y, M K, L, AE1, EH3, S K, t. E1. AY. N K, L, AY, 13. R K. L ER, K K. L, 11. 13, P K. L. AH1 , UH3, K K. L, UH3, 01. U1, Z K, L UH3, 02. U1, S K, L. AH1, UH3. W, D K, 01, 02, R. S K. 001. 02, U1, D K, 01 . UH3, 13. AY. N COLLAR - DEMAND collar K. AH1 , UH3, I, ER collect K, UH1 , L, EH1 , K, T colon K. 001. 02. U1. L. 12 N color K. UH2. UH2, L. ER column K, AH1 , UH3. L. UH3 M combine K, UH2, M, B, AH1, EH3, Y, N comma K. AH1, UH3, M, UH1 command K, UH2, M, AE. EH3, N, D commerce K, AH1 , UH3, M. ER. S commercial K. UH1 , UH3, M. ER, SH. UH3 L communicate K. UH2. M, Y1. IU, U1 N 13 K A1 , Y, T company K. UH1 , UH3. M. P, EH3, N Y compare K, UH1 , UH3, M. P. EH3 EH3 ER compile K, UH1 , UH3, M, P, AH1 , EH3 13, UH3, L complete K, UH1, UH3, M, P. L, AY Y T comply K, UH1 . UH3, M. P, L. AH1 , EH3, Y component K. UH2, M. P. 02, 01. N EH2 N. T computer K, UH1, M, P, Y1, IU, U1. T, ER conceal K, UH1 , N, S. E1 , AY, L condense K. UH1 . N, 0. EH1 , EH3, N, S condition K. UH1 , N, D, 11, 13, SH, UH3, N confirm K. UH1. N. F. ER, R, M confuse K. UH1, N, F, Y1. IU. U1. U1, Z confusion K, UH1. N, F, Y1, IU U1 U1 ZH, UH3. N congrat K, UH1, N. G. R, AEl, D, J ulations UH3. L. A1. AY. SH, UH3 N Z connect K. UH1 , N EH1. EH3, K. T " console K. AH1, UH3, N, S. 01. U1, L console-2 K. UH1 . N. S, 01 , 02 L consult K, UH1 . N. S. UH1, UH2. L. T consume K. UH1 , N. S. IU, Ul , U1 M contain K, UH3. UH3, N. T, A1 AY Y N continue K, UH1 , N, T, 11 , 13. N Yl !U U1 contract K. AH1. UH3. N, T, R AE1 EH3, K, T contrast K. AH1, UH3, N. T. R, AE1 EH3, S, T control K, UH1, N. T, R, 01, 02 L convenient K. UH2, N. V, El. N.' AY EH3 N. T copper K, AH1 , UH3, P, ER copy K. AH1, UH3. P. Y correct K, 02, 02, R. EH1, EH3 K T correspond K. 01 , R, 13, S. P, AH1 AH2 N. D cosine K. 01, U1. S. AH1 , Y, N cost K, AW2, AW1 , S, T could K. IU, IU. 001 , D count K. AH1, UH3, W. N, T country K. UH1, N. T, R, Y ' couple K. UH3. UH1 . P, IJH3, L courage K. ER. R, 13. D, J course court cover crane crash crease create creation credit crew critical cross crowd cry cue cup curious current currency curse curve (customer cut cycle D daily damage danger dark dash data date day dead dealer dear debit debt december decide decimal decision decline decrease deduct deep deer defeai defend defensive defer deficit degree delay delete deliver delta demand K, 01, 02, R, S K. 01, 02, R. T K. UH1, UH3, V, ER K. R. A1 , AY, Y. N K, R, AE1. EH3, SH K, R, El. Y. S K, R, Y. A1, Y, T K, R, Y, A1, Y, SH. UH3, N K, R, EH1. EH3, D. II. T K. R. IU. U1, U1 K, R, II, T, 13, K. UH3, L K, R, AW. S K. R. AH1. UH3. U1. D K. R, AH1, EH3. 13. Y luse "Q" program) K. UH1, UH2. P K. Y, ER. Y, UH1, S K. ER, R, EH3. N, T K. ER. R. 12. N. DT. S. Y K, ER. R. S K, ER, R, V K. UH1. UH2, S. T, UH1, M, ER K, UH1. UH2, T S, UH3. AH2, Y. K. UH3. L D, El. Y D. A1. AY, Y, L, Y D. AE1. EH3. M, 11 , D, J D, A1. AY. Y. N, D, J. ER D. AH1. R. K D, AE1, EH3, SH D, A1, Y. DT, UH1 D, A1, AY, Y, T D, A1, !3, Y D. EH1, EH3. F D, E1. AY, L, ER D, AY, 13, R D. EH1, EH3, B, 12, T D. EH1, EH3, T D, Y, S. EH1, EH3 : M. B. ER D, Y, S, AH1, EH3. Y, D D, EH1. S, M, UH3, L D, Y. S. 11, ZH, UH3 N D, Y, K, L. AH1. EH3, Y, N D, Y. K, R, E1, Y, S D, Y. D, UH1, UH2. K, T D, E1, Y. P {use "dear" program) D, Y, F, El, AY, T D, Y. F. EH1, EH3. N. D D. Y, F, EH1, EH3. N, S, 11. V D. E1, F, ER R D, EH1. F, 13, S. 11. T D. Y. G. R. El. Y D. II. L. EH3, A1, Y D, E1, L. El. Y, T D. Y. L, 11. V, ER D. EH2. EH3, L. T, UH1 D. Y. M. AE1. EH3. N. D DEMONSTRATE - EXACT demonstrate d. EH1, M, UH3. N, S, T R A1, Y, T deny D, Y. N, AH1 , EH3. Y destroy D . Y, S. T, R. 01 . UH3. 13, AY detail d. E. T, EH3, A1. 13. UH3, L determine D, Y, T. ER. M, 11 , N device d. Y. V. UH3. AH2, Y, S dew ( Use "jjo" program) diagnostic 0, AH1 , AY. 13, G, N, AH1 . UH3, S. T. 13. K dial D. AH1, EH3, 13, UH3, L dictionary D, 11, 13. K. SH, UH3, N, EH3, EH3, ER, Y did 0. 11 , 13. D die D. AH1.EH3.Y diet 0. AH1, EH3, AY. 12, T differ d, 11, 13, F, ER difference d. 11 , F, R, EH3. N. DT, S different D. 11 , F, R. EH3, N. T digit D, 11, D, J, H, T digital D, 11. 0. J. 13. T, UH3. L dime D. AH1 , EH3. Y, M diode D, AH1, EH3, AY, 01, U1, D direct D, ER, EH1 , EH3, K, T directory D. ER. EH1 . EH3, K. T, ER. Y dirt 0. ER. R, T disagree D, 11. S. UH1, G, R. E1. Y disappear D, 11 , S, UH1 . P. AY. 13, R disconnect D. 11, S. K. UH1, N. EH1. EH3, K, T discuss D, 11 . 13, S. K. UH1 . UH2. S disk D, 11,13, S, K display o, 11 . 13. S, P. L. A1 , 13. Y distance D. 11. 8. T. EH3, N, T. S divide D, 11, V, AH1. EH3. Y, D dividend D, 11 , V, 11, D. EH1 . EH3, N. D d*v*ion 0, 11 . V. 11 , ZH. UH3, N do 0. IU. U1.U1 dock D. AH1.UH3. K doctor D, AH1 , UH3, K. T, ER document 0. AH1. K. Y1, UH3. M. EH3. N, T does D. UH2. UH1 . Z dollar D. AH1 . UH3, L ER done D. UH1.UH3, N door 0. 01,02. R double D. UH3. UH1, B, UH3. L doubt 0. UH3, AH2. U1, T down D, AH1. UH3, U1, N draff D, R, AE1. EH3. F, T drsw D. R, AW drill 0, R, 11 . 13. L drink 0. R, 11 , 13. NG, K drive D. R, AH1 , EH3, Y, V drop D, R, AH1 , UH3. P drum D, R, UH1 , UH2. M dry D. R. AH1. EH3, 13. Y due fuse "do" program) dump D, UH1, UH2, M, P duration D. ER, R, A1. Y. SH, UH3. N during duty dwell E each ear early east easy echo edge edit educate , effect efficient effort eight eighth eighty either eiectnc electrician electronic elevator eleven eligible eliminate else emit employ empty enable enclose end engine engineer endorse english enter entry epsilon equal equipment erase error escape escrow establish estate estimate exact D, ER. R, 11. NG D, IU. U1. U1. T. Y D. W, EH1, EH3. L El, Y El. AY. T, CH El. 12. R ER. R. L, Y ER. R, N El, AY, S. T El. AY, Z, Y EH1. EH3. K, 01. UI EH1. EH3, 0, J EH1 . EH3. D. 12. T EH1, D. J, U1. K, A1. Y, T UH1, F, EH1, EH3, K. T E1. F, 11. SH. EH3, N. T EH2. EH3, F, ER. T A2, A2, Y, T A2. A2, Y, DT. DT. TH A2, A2, Y, T, Y E1. Y. THV. ER EH3. L, EH1 , K. T, R. 12, K EH3, L. EH1 K, PAO. T, R, SH, UH3, M EH3, L EH1. 12, K EH1, L UH3, EH1, L. EH1. 11 . K. T R AH1 , N. V, A2. AY, D. EH3. V. 12. N ER EH1, L UH3. D, J, EH3, B, UH3. L EH1. L 11. M. 11, N. A1. Y, T EH1, EH3, L. S Y. M. 11, 13. T EH1. EH3, M, P, L 01, UH3. 13. AY EH1, EH3. M, P, T. Y EH1 . N. A1, Y. B. UH3. L EH1, EH3, N. K, L. 01. U1. 2 EH1. EH3, N. D EH1 , EH3, N. D. J. 11, N EH1, N, D, J, 12. N, AY. 11, R EH1 , EH3, N. D, 02. 02. R, S 11, NG. G, L, 12, SH EH1. EH3. N. T, ER EH1, EH3. N. T, R. Y EH1 , P, S, UH3. L AH1 , UH3. N Y, K, W, UH3. L El. K, W, IL, P, M, EH3, N, T El. R. A1, Y, S EH3. EH3, EH3, R. ER EH1. EH3, S, K, A1. AY. Y, P EH1, EH3. S, K, R, 01 , U1 UH1. S, T, AE1, EH3, B, L. 12, SH EH1, EH3, S, T, A1. AY. Y, T EH1, S, T, EH3, M. 13. T EH1. EH3. G, PAO. Z, AE1, EH3, K, T EXAMINE - GAP examine except exchange execute exempt exit expect expedite expend experiment exponent express extension F face facility fact fahrenheit fail fall false familiar far farad fast fault feat feature february federal fee teed feet female field fifteen fifth fifty file till final finance find finger EH1, EH3. G. PAO, Z. AE1. EH3. M, II. N EH1, EH3. K. PAO, S, E1. Y. D EH1, EH3, K, PAO. S, EH1. EH3. P, T EH1, EH3. K. PAO. S. T, CH. A1. AY. Y. N. D. J EH1, EH3, K. PAO. S. UH3. K, Y1. IU. UI, T EH1. EH3, G. PAO. Z. EH1, EH3. M. P. T EH1 , EH3. G. PAO, 2. 11. I3. T EH1. EH3. K. PAO, S, P, EH1. EH3, K. T EH1. EH3. K. PAO. S. P, EH1, EH3. D. UH3, AH2, Y, T EH1. EH3, K, PAO, S, P. EH1. EH3. N. D EH1. K. PAO. S. P. EH1, R. UH3. M. EH3. N. T EH1 , K. PAO. S. P. 02. 02. N. EH3. N, T EH1 , EH3. K, PAO, S. P. R. EH1. S EH1. EH3. K. PAO. S. T. EH1. EH3. N, SH. UH3. N EH1. EH2, F F. A1 . AY. Y. S F. UH2. S. 11, L. 13, T. Y F. AE1 . EH3. K, T F, EH1, R. 12. N. H, UH3. AH2, Y, T F. A1, AY, 13. UH3. I F, AW. L F. AW. L, S F. UH1. M. 11. L, Y1, ER F. AH1. UH3. R F, EH3. EH3, ER. AE1. EH3, D F. AE1. EH3. S. T F, AW. L. T (use "feet" program) F, E1 . AY. T, CH. ER F. EH1, B, Y1. IU. W. EH1. R. Y F. EH1, EH3. D, R, UH3. L F, El. Y F, E1. Y. D F. E1. Y, T F. AY, Y. M. A1 , AY, UH3, L F. E1, AY, UH3. L, D 11, 13. F. T. E1. Y. N 11. 13, F, TH 11. 13, F, T, Y AH1, EH3. 13. UH3. L 11, I3, L N. UH3. L Y, N, AE1 . EH3. Y, EH3, AH1 AH1 S F, AH1. EH3, Y. N, D F. 11, 13. NG. G, ER finish F, 11, N, 11, SH fire F, AH1, EH3, AY, R first F, ER. R, S, T fit F, 11, 13. T five F, AH1, EH3. Y. V fix F, 11. 13, K, PAO. S fixture F, 11. 13. K, PAO. S, T, CH. ER flash F, L, AE1 , EH3. SH flat F, L. AE1, EH3, T flight F, L. UH3. AH2, Y, T flip F, L, 11 , 13, P floor F. L. 01, 02. R flop F, L. AH1 , UH3, P flow F, L, 01. U1 fly F, L. AH1 , EH3. Y fold F. 02. 02, L. L. D follow F, AH1. AW2, L, 01. U1 food F. U1. U1. D foot F. 001, 001, T for (use "four" program) fore (use "four" program) force F, 02, 02, R, S foreman F, 02, 02, R. M, EH2, N forget F, 02, 02, R, G, EH1. EH3, T forgive F, 02, 02, R, G, 11. 13, V form F, 02, 02. R. M format F, 02. 02. R, M, AE1, EH3, T forty F, 02, 02, R, T, Y forward F, 02, 02. R. W, ER. D found F, AH1 , UH3, W, N, D four F, 01, 02. R fourth F, 01 . 02, R, TH fox trot F, AH1. UH3. K, PAO. S. T, R. AH1, UH3. T frame F, R. At, AY. Y. M fraud F, R, AW, D free F, R, El. Y french F. R, EH1, EH3. N, T, CH frequency F. R, E1. K, W, EH3, N. DT. S. Y frequent F. R. El, K. W, EH3, N, T fnday F. R, AH1. EH3, Y, D, A1, 13, Y fright F, R, UH3, AH2, Y, T from F. R, UH1, UH3, M front F, R. UH3, UH1, N, T fruit F, R, IU. UI. T fuel F, Y1. IU, U1. UH3, L fufl F, 001 . L function F UH1 UH2 N K LM-n N fund F, UH1 . UH2, N, D furnace F ER R N EH3 S further F, ER. R, THV. ER future F Y1 IU U1 T CH FR G D. J. El. Y gage (use "gauge" program) gain G, A1. AY. Y, N gait (use "gate" program) gallon G. AE1, AH2, L, UH3. N game G, A1, AY. Y, M gamma G. AE1. EH3. M. UH2. UH3 gap G. AE1, EH3. P GARAGE - INVALID garage gas gate gauge general generate gentlemen german get girt give glass glitch globe go golf good govern grade gram grand graph grate gray great green greet grey grind grocery ground group grow guard guarantee juess H had haft halt hammer hand handle hang happy hard has have he head hear heart heat heavy height held heHo help henry G, UH1, R, AH1. UH3. ZH G, AE1 , EH3, S G, A1 . AY, Y. T G. A1. AY. Y. D. J D, J. EH1, EH3. N, ER. UH3, L D. J. EH1. N. ER, A1, Y. T D, J, EH1 , EH3, N, T. L M, 12, N 0. J. ER. R. M. EH2, N G. EHl . EH3. T G, ER, R. L G, 11. 13. V G. L, AE1. EH3, S G. L. 11 . 13. T, CH G. L. 01. U1, B G. OOI. 01. U1 G, AW2. AW2, UH3, L, F G, 001, 001, 0 G. UH1 , UH3. V, ER, N G. R. A1. AY, Y. 0 G. R, AE1. EH3. M G. R. AE1. EH3, N. D G. R. AE1. EH3. F (use "great" program) (use "grey" program) G, R, A1. Y. T G, R. El. Y, N G. R. El. Y. T G, R, Al, AY. Y G. R, AH1 , EH3, Y, N. D G. R, 01, U1. S. ER. Y G. R, AH1, UH3. W, N, D G. R. U1. U1. P G. R, 01, Ul G, AH1. R. D G. EH1, R. J3, N, T, E1, Y G, EH1 . EH3. S A1 H. H, H. H. H, H. H. H. M, H, H, H, H, H. H, H, H, H, H. H, H, H, , AY. Y. T. CH AE1. EH3. D AE1 , EH3, P AW, I. T AE1. EH3, M, ER AE1 , EH3, N, D EH3. N, D, UH3, L 13. NG EH3, P. Y R. 0 EH3. Z EH3, V AE1 , AE1, AE1, AH1, AE1, AE1. E1, Y EH1. EH3, D AY. 13, R AH1 , UH3, R, T E1 . AY. T EH1 , V. Y UH3, AH2, Y, T EH1 , UH3, U D EH1, UH3, L. UH3. 01. U1 EH1. EH3, L, P EH1, EH3. N. R. Y ner here hertz hex high his hotd hole hook host hot hotel hour house , how human hundred hungry I idle idol ut P, 001, 001, T pocket P, AH1. UH3. K. EH3, T K, Y1. IU, U1, U1 point P. 01. UH3, 13, AY, N. T C 2 poke P. 01.U1.K I c lualify K. W, AW1.L. 11 ,F, AH1 , EH3. Y QUANTITY - SEPARATE 2 quantity k. W. AH1, N,T 13 T Y quart K, W, 01, R T quarter K. W. 01. R. T. ER quebec K. W. 11, B. EH1 , EH3 K question k. W, EH1 , EH3. S T CH UH3. N quick K, W, 11,13, K K, W, AH1. EH3. AY, 12, 7 0u« K, W, 11 , I3. T Qufc K. W. 11.13.2 ^ot* K. W. 01 . 02, T UH1 quote K,W. 01.U1.T R AH1.UH2.ER rail R. A1, AY, 13, UH3. L rain R, A1, AY, Y. IM raise R, A1, AY, Y, Z range R. A1 , AY, Y, N, D. J radio R. A1, Y. D. Y. 01. U1 rate R. A1.AY. Y. T ratio R. A1, Y. SH. Y, 01, U1 reach R. Ei.Y.T. CH read R, E1.Y. D ready R, EH1 . EH3, D. Y real R, El.AY. L reason R, E1. Y. Z. UH1. N rebate R, E1, B. A1. Y. T recall R, El, K. AW2. AWi . L receipt R, E1 , S, AY. Y, 7 receive R, E1, S, E1. Y. V record R, £1. K. 02. 02, R. 0 recortl-2 R, EH1. EH3. K. ER, D red R, EH1.EH3. D reel (use "real" program) refer R, E1, F, UH1, UH2, N, D refute R. E1. F, Y1. fU, U1 U1, Z • grater r. EH1 , 0. J, II , S. T, ER regular R. EH1. G, Y1 . Ill, I. ER rein (use "rain" program) reject R, E1. D. J. EH1. EH3. K. T relay R. E1 , L. A1 , 13. Y release R. E1. L. E1. AY. S remain R, E1. M, A1, AY, Y, N remove R, E1. M. U1. U1, V repair R. E1. P. EH2. EH2, R repeat R. E1, P. E1. AY, T replace R. E1 , P, L. A1 , AY, Y, S report R. El. P. 02, 02, R, T represent R, EH1 , P, R, 12, Z, EH1 , EH3. N. T request R, E1, K. W. EH1. EH3. S T require R, E1 , K, W. AH1 , EH3, AY, R requisition R, EH1, K, W, 12, Z. 11 . SH. UH3. N rescue R, EH1 , EH3. S, K, Y1 . IU. U1 resemble R, E1 . Z. EH1 , EH3. M, B. UH3, L reset R, E1 , S, EH1 . EH3. T resistor R, El , Z, II, S, T, ER respect R, El. S, P. EH1, EH3, K, T respond R. E1 . S, P. AH1 , UH3, N. 0 responsible r, 12. s. P, AH1 . UH3. N. DT, S, UH3, B. UH3. L rest R, EH1. EH3, S, T restrict p E1 s T R (1 , 3 K T result R. El. Z. UH1. UH2. LT resume R. El. Z. IU. U1. U1 . M retajJ R. AY. E1. T. EH3, A1, 13 UH3, L retain R. E1 , T. A1 , AY. Y, N return R. E1, T, ER, R, N revision R, E1 , V. 11 , ZH. UH3. N revolve R, E1 . V, AH1 , UH3. L. V nbbon r ( | 2 , |3 = b. UH3, N n 9 ht R. UH3, AH2. Y, T romeo ' R, 01 , U1 , M. Y. 01 . U1 room R. U1.U1.M root R. U1.U1.T round R, AH1 , UH3, W. N, D route R. UH2. AH2, U1, T row R, 01 , U1 ™ n R. UH1.UH3, N rush R, UH1 , UH2. SH s EH1.EH2. S 38,8 S. A1.AY. Y.F sail ( use program) saiar y S, AE1, AH2. L. UH3. R. Y 38,8 S, A1. A2. AY, UH3, L 83/116 S, A1, AY, Y. M Saturday S, AE1, EH3, T, ER. 0, A1 Y *** S, A1.AY. Y. V M y S. At. 13, Y 3080 S. K. AE1. EH3. N scent (use "cent" program) schedule S, K, EH1 , EH3, D. J IU U1 L school S. K. U1.U1.L science S. AH1, 13. Y. EH3. N. DT. S S, K. 02, 02. R scrap s . K. R. AE1 , EH3 P scre * S. K, R, IU, Ul. U1 468 (use "C" program) seat S. E1.AY. T second S, EH1 . EH3, K. UH1 N D secret S. E1. K. R, 13. 7 section s, EH1 , EH3. K, SH. UH3 N security s, EH1 . EH3. K. Y, ER, 11 , T. Y see (use "C" program) seize S. ELY, Z select s, UH1. L. EH1, EH2. K T 3811 S, EH1. EH3. L semi S, EH1, M. AH1. Y semicolon S. EH1 . M, AH1 , Y. K. 001 01.L.I2. N »«nd S. EHl. EH3, N. D 3ent (use "cent" program) sentence S. EHl, N. T. 12. N. DT. S separate s. EH1 . EH3, P. UH1 , R. A1 . AY. T separate-2 s, EH1. EH3. P, R. 12. T SEPTEMBER SYSTEM September S. EH1 , EH3, P. T, EH1 , EH3. M, B. ER sequence S. E1 . K, W. EH1 . EH3, N, S serial S, 11 , R, Y. UH3. L series s. II. R. Y. Z service S. ER, V, II. S set S, EH1.EH3, T seven S, EH1. EH3, V, 12. N seventh S. EH1 . EH3. V. 12, N. D7, TH seventy S, EH1 . V, 12, N, D, Y several S, EHl, V, ER. UH3. L sew (use "so" program) share SH. EH3. EH3. ER sharp SH, AH1.R. P shift SH. 11 , 13, F, T ship SH. 11 , 13. P shop SH. AH1 , UH3, P short SH. 02. 02. R. T should SH. IU. IU, IU, D shunt SH, UH1. UH2, N, T shut SH, UH1.UH2. T side s, AH1 , EH3, Y, D sierra S, E1 . 13, EH1 , R, UH1 signal S. II. 13, G. N, UH3. L silver S. 11, 13. L. V. ER single S. 11 . 13. NG. G, UH3, L six S. 11 . 13, K, PAO, S sixth S. 11 . 13, K. PAO, S, TH sixty S, 11 . 13, K. PAO, T. Y size S. AH1 . EH3, Y. Z skin S. K, 11 . 13. N sky S. K AH1, EH3. 13. Y slang S. L. AE1. EH3, NG slash S. L. AE1, EH3, SH slave S. L, A1, AY. Y, V slip S, L. 11, 13. P slow S, L. 01.U1 small S, M. AW. L smell S, M. EH1, EH3, L smile S, M. AH1, EH3. 13. UH3, L smoke S. M. 01.U1.K snow S. N. 001. 02, Ul so S. 001,02. U1 soft S, AW, F. 7 sold S. 02. 02. L. L. D solid S. AH1. UH3. L 11. D son {use "sun" program) some (use "sum" program) sorry S, AW, R. Y sort S. 02. 02. R, T sound S, AH1 , UH3. W, N. D source S, 01 . 02. R, S south S. AH1 , UH3, U1, TH space S, P. A1. AY. Y. S spark S. P. AH1, R, K speak S, P, E1, AY, K special S. P. EH1 . EH3. SH, UH3. L speed S. P. E1 , Y. D speech s, P. E1, Y. 7, CH sped S. P, EH1, EH3. L spend split spoon spring square stack stair stand standard star stare start state station status steal steel step stick stock stop store strait straight street stress string structure style subject substitute subtract sufficient suggest suit suite sum summary summer sun Sunday super supply surface surge surgery surgical surplus suspend sweep sweet switch syntax system S, P. EHl. EH3. N, D S. P, L. 11 , 13. 7 S. P. Ul. U1. N S. P. R, SI, 13, NG S. K, W. EH1, R S. 7. AE1. EH3. K {use "stare" program) S, 7. AE1. EH3. N, D S. 7, AE1. EH3, N. D. ER. D S, 7. AH1. UH3. R S. 7. EH3, EH3, ER S, 7. AH1 . R. 7 S. 7, A1, AY, Y. 7 S. 7. A1, Y, SH, UH3 N S, 7, AE1. EH3. 7. 12. S (use "steel" program) S. 7. E1. Y, L S, 7, EH1, EH3. P S. 7. 11, 13, K S, 7. AH1, UH3, K S. 7. AH1, UH3. P S. 7. 02. 02. R (use "straight" program) S. 7. R. A1, AY, Y, 7 S. 7. R, E1, Y. 7 S, 7, R, EH1. EH3. S S. 7. R. 11, 13. NG S. 7, R. UH1. K. 7, CH. ER S. 7. AH1, EH3. AY, UH3, L S, UH1. UH2, B, D, J, EH1, EH3, K. 7 S, UH1, UH3. B, S, 7, 13, 7. IU, U1, 7 S. UH1 , UH2, B. 7. R, AE1. EH3, K. 7 S, UH1. F. 11, SH, EH3. N, 7 S. UH1, UH2, G, D. J, EH1, EH3. S, 7 S, IU, U1. 7 S, W. AY. Y, 7 S. UH1. UH2, M S, UH2, UH2. M. ER, Y S. UH1. UH2. M, ER S, UH1 , UH2. N S. UH1, UH2. N. D. A1, 13. Y S. IU, U1, P, ER S. UH2. P. L. AH1, Y S. ER. F, 12, S S. ER, R. D. J S. ER, D. J. ER. Y S. ER. D, J. UH3, K. UH3. L S. ER, P, L. UH1. S S, UH1. S, P. EH1. EH3. N. D S. W. El. Y. P (use "suite" program) S. W. 11 , 13, 7, CH S, 11, N, T. AE1. EH3, K. PAO, S S. 11. S. 7, UH3. M TABLE - WEIGH T T. El. AY, Y table T, A1. Y. B. UH3. L tail (use "tale" program) tale T, A1, Y. UH3. L talk T. AW. K tangent T. AE1. EH3, N. D, J. EH3. N. T targe; T. AH1, UH3. R. G, 12, T tea (use "T" program team T, E1 . Y, M technical T. EH1, EH3. K, N, 13, K, UH3, L tee (use "T" program) temperature T, EH1, EH3, M, P. ER. UH1, T, CH. ER ten T, EH1, EH3. N terminal T. ER, M. EH3. N, UH2. L test T, EH1. EH3. S, T than THV. EH1, EH3. N the THV, UH1 . UH3 then (use "than" program) theory TH, AY, 12. R Y thin TH, 11. 13. N thing TH. 11, I3, NG think TH, 11 , 13. NG. K third TH, ER. R. D thirteen TH, ER, T, T, E1. Y. N thirty TH. ER. R. D, Y thousand TH, AH1 . UH3, U1 , Z, EH3, N, D three TH, R. E1. Y threw (use "through" program) through TH, R. IU, U1 thursday TH. ER, R, Z. D, A1. 13, Y ticket T, 11, 13. K, EH3, T tin T, 11, 13, L time T. AH1 EH3. Y. M tir3 T, AH1 , EH3, AY. R title T. UH3. AH2. Y. T, UH3. L to (use "two" program) today T. U1. D. A1 13, Y toilet T. 01. EH3, 13, L, 13. T toil T. 02. 02. 001. L tomorrow T, U1. M. AH1. R. 01. U1 ton T, UH1. UH2. N, N tone T, 01. U1. N too (use "two" program) tool T, U1 , U1 , L total T. 01. U1, T. UH3, L touch T UH1, UH3. T, CH towel T, AH1, W, UH3, L trace T, R. A1, AY. Y, S trade T. R. A1. AY, Y. D train T, R, A1. AY, Y, N transact T, R, AE1, EH3, N, S. AE1. EH3. K. T transfer T, R, AE1. EH3, N, S. F, ER transistor T. R. AE1. N, Z, 11. S. T. ER transmit T, R. AE1. EH3. N. Z. M. 11. 13, T transport T. R. AE1. EH3, N, S. P, 02, 02. R, T transport T, R, AE1, N. S. P. ER, T, A1, atton AY. SH, UH3 t N travel T. R, AE1 , EH3, V, UH3, L triangle T. R. AH1 , 13, AE1 . EH3. NG, G, UH3. L trouble T. R. UH3. UH1 , B. UH3, L truck T, R. UH1 , UH2. K true T. R. IU, U1, U1 trust T, R. UH1, UH2, S. T try T, R. AH1, EH3, 13. Y tuesday T, IU. U1 . U1 , Z. D. A1 . Y tune T, IU. U1 . U1. N turn T. ER, R. N twelve T. W, EH1 , EH3, UH3, L. V twenty T. W, EH1 . EH3, N, T, Y two T, IU. U1.U1 type ' T, UH3. AH2, Y, P U Y1, IU. U1, U1 ultra UH3. UH2. L. T, R, UH1 under UH2, UH2. N. D. ER uniform Y1 . IU. U1 . N, 13. F. 01, R. M until UH2, UH2, N. T, 11 , 13, L up UH1 , UH2. P urgent R. R. 0. J. 13. N. T us UH1 , UH2, S use Y1, IU, U1, U1, Z use-2 Y1. IU. U1. S V V, E1 . AY, Y vacant V, A1 . Y. K. EH3. N. T valid V. AE1 . UH3, L. 11 . 0 varv (use "very" program) value V, AE1, EH3, L, Y1, IU, U1 vendor V, EH1 , EH3, N, D, ER vent V, EH1, EH3, N. T verify V. EH1 . R, 13. F. AH1 . EH3, Y very V, EHi.R, Y via V, El, AY, UH2. UH3 victor V, 11. 13, K, T, ER voice V. 01 , UH3, 13. AY, S void V, 01. UH3, 13, AY. D volt V. 02, 02. L T volume V. AH1 , UH3. L VI , IU. U1 . M W D. UH1. B, UH3. L, Y1. IU, U1 wage W. A1 , AY, Y, D, J wait W, A1.AY, Y, T want W. AH1, UH3, N, T was W. UH1 , UH3, 2 wash W, AW. SH water W. AH1, UH3. T, ER watt W, AH1.UH3, T wave W. A1.AY, Y, V way (use "weigh" program) we W, E1.Y weak (use "week" program) weapon W, EH2. EH2. P. UH1 , N wear (use "where" program) Wednesday W. EH1 . N, Z. D, A1 . 13. Y week W, El, Y, K weigh W, A2, A2, Y WEIGHT ZULU PREFIXES weight (use "wait" program) went W. EH1 , EH3, N. T west W. EH1. EH3, S, T wet W. EH1.EH3, T what W. UH3. UH1.T wheel W. E1, Y. L when W, EH1.EH3. N where W. EH3, A2, EH3. R which W, 11.13. T. CH while W, AH1. EH3, 11, UH3, L whiskey W. 11. 13. S. K. AY. Y white W, UH3. AH2. Y, T who H. IU. U1.U1 whole (use "hoie" program) why (use "Y" program) wilt W. 11 . 13, L window W. 11. N. D. 01. U1 winter W, 11 , 13. N. T. ER wire W. AH1, EH 3, AY. R with W. 11.13, TH withdraw W, 11 . 13, TH. D, R, AW without W. 11 . 13, TH, UH2, AH2. U1 . won (use "one" program) word W, ER, R, D work W. ER, R. K write (use "right" program) wrong R, AW. NG X EH1, EH2, K, PAO. S x-ray EH1 . EH2. K, PAO. S. R, A1 , 13. Y Y W. AH1 , EH3, i3. Y yankee Y1 , AE1 , EH3, NG, K, E1 . Y yard Y1, AH1, R, D year Y1.AY, 13, R yellow Y1 . EH1 . EH3. L, 01 . U1 yes Y1.EH3. EH1.S yesterday Y1 , EH3. EH1 . S. T. ER. D. A1 13, Y yet Y1.EH1.EH3. T you (use "U" program) your Y. 02. 02. R you re (use "your" program) Prefixes con... K, UH1. N dis... D. 11. S en... EH1 , N in... 11. N non... N. AH1 . UH3, N pre... P. R. El re... R. E1 un... UH1. N Suffixes ...d D ...ed 12, D er ER ...es 12. Z ...tut F, UH3. L inn 12, NG ...less L, EH2. S lv L, Y ...ment M, EH3. N, T ...ness N. EH3, S ...s S ...t (...ed) T . tton (...s»on) SH. UH3, N ...teen T, E1, Y. N ...ward W, ER. D -y Y ...z (...ea) Z 2 Z. ELY zap 2, AE1.EH3, P zero 2, AY. 11, R. 01. U1 zone Z. 01.U1.N zulu Z. IU, U1. L, IU. U1 Copyright VOTflAX* 1981 Copyright VOTRAX* 1981