local player= ...
local ShowFlashyCombo = player_config:get_data(player).FlashyCombo
return Def.ActorFrame {
	LoadActor("explosion") .. {
		InitCommand=cmd(diffusealpha,0;blend,'BlendMode_Add';hide_if,not ShowFlashyCombo);
		MilestoneCommand=cmd(rotationz,0;zoom,0.5;diffusealpha,0.6;linear,0.3;zoom,0.75;diffusealpha,0);
	};
};
