// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _V3d_CircularGrid_HeaderFile
#define _V3d_CircularGrid_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_CircularGrid.hxx>

#include <Handle_Graphic3d_Structure.hxx>
#include <Handle_Graphic3d_Group.hxx>
#include <gp_Ax3.hxx>
#include <V3d_ViewerPointer.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_GridDrawMode.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Aspect_CircularGrid.hxx>
class Graphic3d_Structure;
class Graphic3d_Group;
class Quantity_Color;



class V3d_CircularGrid : public Aspect_CircularGrid
{

public:

  
  Standard_EXPORT V3d_CircularGrid(const V3d_ViewerPointer& aViewer, const Quantity_Color& aColor, const Quantity_Color& aTenthColor);
  
  Standard_EXPORT   void SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor) ;
  
  Standard_EXPORT   void Display() ;
  
  Standard_EXPORT   void Erase()  const;
  
  Standard_EXPORT   Standard_Boolean IsDisplayed()  const;
  
  Standard_EXPORT   void GraphicValues (Standard_Real& Radius, Standard_Real& OffSet)  const;
  
  Standard_EXPORT   void SetGraphicValues (const Standard_Real Radius, const Standard_Real OffSet) ;




  DEFINE_STANDARD_RTTI(V3d_CircularGrid)

protected:

  
  Standard_EXPORT   void UpdateDisplay() ;



private: 

  
  Standard_EXPORT   void DefineLines() ;
  
  Standard_EXPORT   void DefinePoints() ;

  Handle(Graphic3d_Structure) myStructure;
  Handle(Graphic3d_Group) myGroup;
  gp_Ax3 myCurViewPlane;
  V3d_ViewerPointer myViewer;
  Standard_Boolean myCurAreDefined;
  Aspect_GridDrawMode myCurDrawMode;
  Standard_Real myCurXo;
  Standard_Real myCurYo;
  Standard_Real myCurAngle;
  Standard_Real myCurStep;
  Standard_Integer myCurDivi;
  Standard_Real myRadius;
  Standard_Real myOffSet;


};







#endif // _V3d_CircularGrid_HeaderFile
