// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _VrmlConverter_IsoAspect_HeaderFile
#define _VrmlConverter_IsoAspect_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_VrmlConverter_IsoAspect.hxx>

#include <Standard_Integer.hxx>
#include <VrmlConverter_LineAspect.hxx>
#include <Handle_Vrml_Material.hxx>
#include <Standard_Boolean.hxx>
class Vrml_Material;


//! qualifies the aspect properties for
//! the VRML conversation of iso curves .
class VrmlConverter_IsoAspect : public VrmlConverter_LineAspect
{

public:

  
  //! create a default IsoAspect.
  //! Default value: myNumber  - 10.
  Standard_EXPORT VrmlConverter_IsoAspect();
  
  Standard_EXPORT VrmlConverter_IsoAspect(const Handle(Vrml_Material)& aMaterial, const Standard_Boolean OnOff, const Standard_Integer aNumber);
  
  Standard_EXPORT   void SetNumber (const Standard_Integer aNumber) ;
  
  //! returns the number of U or V isoparametric curves drawn for a
  //! single face.
  Standard_EXPORT   Standard_Integer Number()  const;




  DEFINE_STANDARD_RTTI(VrmlConverter_IsoAspect)

protected:




private: 


  Standard_Integer myNumber;


};







#endif // _VrmlConverter_IsoAspect_HeaderFile
