// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_NameOfTextureEnv_HeaderFile
#define _Graphic3d_NameOfTextureEnv_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Types of standard textures.
enum Graphic3d_NameOfTextureEnv
{
Graphic3d_NOT_ENV_CLOUDS,
Graphic3d_NOT_ENV_CV,
Graphic3d_NOT_ENV_MEDIT,
Graphic3d_NOT_ENV_PEARL,
Graphic3d_NOT_ENV_SKY1,
Graphic3d_NOT_ENV_SKY2,
Graphic3d_NOT_ENV_LINES,
Graphic3d_NOT_ENV_ROAD,
Graphic3d_NOT_ENV_UNKNOWN
};

#endif // _Graphic3d_NameOfTextureEnv_HeaderFile
