## alphacolor alphacolor — ARGB from/to AYUV colorspace conversion preserving the alpha channel |

## Synopsis

    struct              GstAlphaColor;

## Object Hierarchy

      GObject
       +----GstObject
             +----GstElement
                   +----GstBaseTransform
                         +----GstVideoFilter
                               +----GstAlphaColor

## Description

The alphacolor element does memory-efficient (in-place) colourspace conversion from RGBA to AYUV or AYUV to RGBA while preserving the alpha channel.

Sample pipeline:

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    gst-launch videotestsrc ! "video/x-raw-yuv,format=(fourcc)AYUV" ! \
      alphacolor ! "video/x-raw-rgb" ! ffmpegcolorspace ! autovideosink

## Synopsis

### Element Information

plugin | alphacolor
author | Wim Taymans <wim@fluendo.com>
class | Filter/Converter/Video

### Element Pads

name | sink
direction | sink
presence | always
details | video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-yuv, format=(fourcc)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

name | src
direction | source
presence | always
details | video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw-yuv, format=(fourcc)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

## Details

### struct GstAlphaColor

    struct GstAlphaColor;