                T H E   C O L O N E L ' S   B E Q U E S T 
                             (Sierra On-Line)

                           (Full Playing Guide)

NOTES
"Colonel's  Bequest" is a PLAY divided into eight 'ACTS'. There are several
tasks that you MUST accomplish in each Act to cause the play to progress.

To  'spy'  on people and find out what's going on behind closed doors, PUSH
ON EITHER ARMOIRE upstairs to move it. Discover a secret room. You are able
to  peek  through  the  eyeholes  of  the portraits to spy on anyone in the
bedrooms.  Downstairs,  PUSH  ON  THE  GRANDFATHER  CLOCK  or the MIRROR to
eavesdrop  in  much  the  same  way.  (The  mirror  is usually opposite the
Grandfather Clock).

A  real  detective  is  never  without  a  magnifying glass! You can find a
monocle  on  Wilbur's  dead body and use it to examine evidence in much the
same way.

WHAT YOU MUST DO IN ACT ONE
Question  Ethel.  Watch  Lillian  put  on perfume in the Bathroom. Push the
armoire  to discover the secret room. Spy on Lillian and Ethel. Spy on Fifi
and  The  Colonel.  Look  at  Dr.  Wilbur's bed and doctor bag. Look at the
Colonel's  cigar.  Look at Clarence's cigar. Move the grandfather clock and
the  mirror.  Spy on Rudy and Gloria. Spy on Clarence and Gertrude. Look at
the decanter of cognac.

Tasks needed to be completed before proceeding to ACT TWO
Go  into  the Colonel's Bedroom and see him with Fifi. Downstairs, you must
see  Gertie and Clarence talking in the Parlour. See Rudy and Gloria in the
Billiards Room. Later, you must see Gertie asleep in her room.

CORRECT  SEQUENCE  FOR  ACT  ONE: (You start in yours and Lillian's room at
7:00)  -  WALK  EAST TO THE NEXT ROOM - YOU SEE ETHEL - TALK TO ETHEL - ASK
ABOUT  LILLIAN  - RETURN TO YOUR ROOM - WALK WEST - LOOK LITTLE DOOR - OPEN
LITTLE  DOOR  - LOOK IN CHUTE - CLOSE DOOR - LEAVE BY THE WEST DOOR - ENTER
THE   BATHROOM   -   TALK   TO  LILLIAN  -  LOOK  AT  LILLIAN  -  WHEN  SHE
LEAVES......WASH  HANDS - LEAVE AND RETURN TO THE HALL - WALK NEAR THE LEFT
CABINET  -  LOOK CABINET - LOOK FLOOR - MOVE CABINET - (Secret Room) - STEP
ON  THE  PLATFORM,  FACE NORTH AND LOOK HOLES - 7:15 - YOU SEE FIFI AND THE
COLONEL  -  EXIT AND ENTER THE COLONEL'S ROOM - TALK TO COLONEL - ENTER THE
DOCTOR'S  ROOM AND LOOK BED - LOOK DOCTOR'S BAG - RETURN TO THE HALL - WALK
NEAR  THE  RIGHT  CABINET  -  LOOK  CABINET  -  LOOK FLOOR - MOVE CABINET -
(another  Secret  Room) - STEP ON THE PLATFORM, FACE NORTH AND LOOK HOLES -
YOU SEE LILLIAN AND ETHEL - EXIT - WALK SOUTH - WALK DOWN THE STAIRS - WALK
NORTH  -  DON'T  WALK  UNDER THE CHANDELIER OR YOU WILL DIE - WALK NEAR THE
CLOCK  -  LOOK CLOCK - LOOK FLOOR - MOVE CLOCK - (another Secret Passage) -
STEP  ON  PLATFORM,  FACE  NORTH AND LOOK HOLES - YOU SEE THE DOCTOR - FACE
SOUTH - LOOK HOLES

7:30  -  YOU SEE GLORIA AND RUDY IN THE BILLIARD ROOM - LEAVE AND ENTER THE
LIBRARY  -  YOU  SEE  THE DOCTOR AND GLORIA - LEAVE AND ENTER THE KITCHEN -
LOOK  AROUND  -  OPEN REFRIGERATOR - YOU GET A SOUP BONE - TALK TO CELIE  -
RETURN  TO  THE  HALL  -  LOOK  MIRROR - LOOK FLOOR - MOVE MIRROR - ANOTHER
SECRET  ROOM  IS  REVEALED - STEP ON PLATFORM AND FACE SOUTH - LOOK HOLES -
7:45  -  YOU  SEE  GERTIE  AND CLARENCE - RETURN TO YOUR ROOM - ASK LILLIAN
ABOUT COLONEL - TELL ETHEL ABOUT RUDY AND GLORIA - GO TO GERTIE'S ROOM.

WHAT YOU MUST DO IN ACT TWO
Look on the floor near Gertie's Room. Get the hanky. Search every dead body

you find. Look at the Colonel's weapons collection. Move the mirror and the
grandfather  clock  to  discover  secret rooms. Spy on Clarence and Wilbur.
Question  Lillian.  Get the soup bone. Toss the bone to the dog. Search the
doghouse.  See  Wilbur  sitting  alone  in the Library. Spy on Clarence and
Gloria.

Tasks needed to be completed before proceeding to ACT THREE
See  Wilbur  and  Clarence arguing with each other outside. See Lillian and
Celie in the Kitchen together. See Wilbur reading alone in the Library. You
can also find Gertie's dead body outside the Billiards Room.

CORRECT  SEQUENCE  FOR  ACT TWO: 8:00 - YOU SEE GERTIE SLEEPING - LEAVE THE
ROOM  -  LOOK FLOOR - GET HANDKERCHIEF - LOOK HANDKERCHIEF - ENTER GERTIE'S
ROOM AGAIN - (she is missing!) - LOOK TABLE - YOU SMELL SMOKE - LEAVE - YOU
SEE  A  STRANGE  SHADOW  -  WALK  DOWN THE STAIRS - EXIT THE HOUSE FROM THE
BILLIARDS  ROOM  -  YOU  SEE  GERTIE'S  BODY  - SEARCH BODY - WALK NORTH TO
OUTSIDE  THE  STUDY  ROOM - 8:15 - YOU SEE THE DOCTOR AND CLARENCE - FOLLOW
THEM INTO THE STUDY - LOOK IN LEFT CABINET - LOOK AT THE CASE ON THE DESK -
ENTER  THE  LIBRARY  -  WALK  INTO  THE  HALL AND MOVE MIRROR - STEP ON THE
PLATFORM  -  FACE  NORTH - LOOK HOLES - YOU WATCH THE DOCTOR AND CLARENCE -
FACE  SOUTH  - LOOK HOLES - YOU SEE ETHEL WITH THE PARROT - LEAVE - WALK UP
THE  STAIRS AND ENTER RUDY'S ROOM - YOU SEE RUDY AND FIFI - LEAVE AND GO TO
THE KITCHEN.

8:30  -  YOU  SEE  CELIE  AND  LILLIAN - SHOW HANDKERCHIEF TO LILLIAN - ASK
LILLIAN  ABOUT HANDKERCHIEF - TELL LILLIAN ABOUT RUDY AND FIFI - NOW JEEVES
LEAVES  TO FEED THE ANIMALS AND TO LIGHT THE CANDLES IN THE CHAPEL - FOLLOW
HIM  AND YOU WILL RETURN OUTSIDE THE KITCHEN - NOW OPEN CELLAR DOOR - ENTER
THE CELLAR - LOOK NIGHTSTAND - GET CRACKERS - LEAVE - WALK NEAR THE DOG AND
THROW BONE - QUICKLY WALK TO THE DOGHOUSE AND LOOK IN DOGHOUSE - YOU FIND A
NECKLACE  -  ENTER THE HOUSE FROM THE PARLOUR AND GO NEAR THE PARROT - GIVE
CRACKER  TO PARROT - LOOK DECANTER - GO TO THE CLOCK - MOVE CLOCK - STEP ON
THE  PLATFORM - FACE NORTH - LOOK HOLES - 8:45 - YOU SEE THE DOCTOR ALONE -
FACE SOUTH - LOOK HOLES.

WHAT YOU MUST DO IN ACT THREE
Move  the mirror, the grandfather clock and the armoires to discover secret
rooms.  Find the cane in the secret room. Get the poker in the Library. Spy
on  The Colonel. Search Wilbur's dead body and get the monocle. Examine any
piece  of evidence you find by using the monocle. Watch Lillian play in the
Playhouse.  Spy  on  Gloria.  Get  the  crackers from Jeeves' Room. Talk to
Celie,  question  her  and return her necklace. Get the carrot from Celie's
House.  Look at Dr. Wilbur's bed and look at his doctor bag. Find the Attic
key  hidden in the Colonel's room. Ride the elevator to the Attic. Read the
newspaper.  Look at the clothes in the trunk in the Attic. Check this trunk
again later in the play. See Rudy and Fifi fight.

Tasks needed to be completed before proceeding to ACT FOUR.
Discover Lillian in her Playhouse reading to her dolls. Notice Gloria alone
in the Billiards Room. See Rudy and Clarence argue in their guest room. See
Rudy  and  Fifi  together.  You can also discover Wilbur's dead body in the
Stable.

CORRECT  SEQUENCE  FOR ACT THREE: 9:00 YOU SEE GLORIA AND CLARENCE - SEARCH
ALL  THE SECRET PASSAGES UNTIL YOU SEE A CANE - WALK NEAR IT AND GET CANE -
AT THE PARLOUR, WALK NEAR THE PARROT AND GIVE CRACKER TO PARROT - GO TO THE
LIBRARY  -  LOOK  FLOOR  - GET POKER - EXAMINE FEATHERS - LOOK TABLE - READ
MAGAZINE  -  NOW  FIND DR. WILBUR'S BODY - IT IS EITHER IN THE STABLE OR IN
THE  CHAPEL  (RANDOM) - SEARCH BODY - YOU GET HIS MONOCLE - LOOK POKER WITH
MONOCLE - LOOK HANDKERCHIEF WITH MONOCLE - GO TO CELIE'S HOUSE - KNOCK DOOR
-  GIVE  NECKLACE  -  INSIDE, WALK NEAR THE CHAIR AND SIT - TALK TO CELIE -

TALK  TO  CELIE - TALK TO CELIE - SHOW CANE TO CELIE - ASK ABOUT CANE - ASK
ABOUT RUDY - ASK ABOUT LILLIAN - ASK ABOUT CLARENCE - ASK ABOUT ETHEL - ASK
ABOUT  GERTIE  - ASK ABOUT FIFI - ASK ABOUT JEEVES - ASK ABOUT WILBUR - ASK
ABOUT COLONEL.

NOW  STAND  AND  LOOK  TABLE  -  WALK NEAR TO IT AND GET CARROT - GO TO THE
CARRIAGE  HOUSE  - INSIDE, LOOK TABLE - GET OILCAN - LOOK IN CARRIAGE - YOU
GET  A  CROWBAR - GO TO THE STABLE - GIVE CARROT TO HORSE - OPEN GATE - GET
LANTERN  - GO TO THE CHAPEL - LOOK AROUND - LOOK FLOORBOARDS - WALK NEAR TO
THE  PULPIT - RAISE FLOORBOARDS WITH CROWBAR - LOOK IN NICHE - READ BIBLE -
GO  TO THE BELL TOWER - CLIMB UP THE LADDER - OIL BELL - NOW CLIMB DOWN AND
GO  TO THE RIGHT SIDE OF THE BELL (NOT SOUTH!) - PULL ROPE WITH CANE - LOOK
BELL - GET CRANK - ENTER THE BILLIARDS ROOM - 9:15 - YOU SEE GLORIA ALONE.

LOOK BOA - SHOW CANE TO GLORIA - ASK ABOUT CANE - ASK ABOUT BOA - ASK ABOUT
RUDY - ASK ABOUT CLARENCE - ASK ABOUT LILLIAN - ASK ABOUT ETHEL - ASK ABOUT
GERTIE  -  ASK ABOUT WILBUR - ASK ABOUT FIFI - ASK ABOUT JEEVES - ASK ABOUT
THE  COLONEL  -  TELL  ABOUT  GERTIE  AND  CLARENCE - TELL ABOUT WILBUR AND
CLARENCE - ENTER HALLWAY - AT THE ARMOUR, OIL ARMOR - OIL HELMET - (NOT THE
AXE!)  -  OPEN  HELMET  - YOU GET A VALVE HANDLE AND YOU READ A NOTE - WALK
UPSTAIRS  -  WALK  TO  THE RIGHT CABINET - MOVE CABINET - INSIDE, STEP ONTO
PLATFORM - FACE SOUTH - LOOK HOLES - 9:30 - YOU SEE RUDY AND CLARENCE.

LEAVE  AND  WALK  TO THE LEFT CABINET - MOVE CABINET - STEP ONTO PLATFORM -
FACE  NORTH  - LOOK HOLES - YOU SEE THE COLONEL...WALKING UNAIDED!! - GO TO
FIFI'S  ROOM - 9:45 - YOU SEE RUDY AND FIFI - WALK NEAR THE SW TABLE - LOOK
DECANTER  -  LOOK DECANTER WITH MONOCLE - NOW GO TO THE COLONEL'S ROOM - AT
THE  FIREPLACE,  LOOK CANNON - SEARCH (OR LOOK IN) CANNON - GET BRASS KEY -
IF  THE  ELEVATOR  IS  NOT  HERE,  LEAVE  AND RE-ENTER THE ROOM - ENTER THE
ELEVATOR  -  UNLOCK  ELEVATOR  -  UP  -  AT  THE  ATTIC, LOOK AROUND - READ
NEWSPAPER  - WALK SOUTH, NEAR THE OPEN TRUNK AND LOOK IN TRUNK - LOOK BOOTS
-  LOOK  HEELS  - LOOK CAPE - LOOK GLOVES - LOOK HAT - ENTER THE ELEVATOR -
DOWN - DOWN - GO TO THE PLAY HOUSE - OPEN DOOR.

WHAT YOU MUST DO IN ACT FOUR
In the Billiards Room, EXAMINE the RECORD and the MUD with the monocle. GET
the  CIGAR  BUTT  in  the  Secret  Passage.  Search Gloria's dead body. See
Clarence  and  Rudy fight. FEED a CRACKER to POLLY the parrot. See Fifi and
Jeeves kiss. Catch Lillian in the Weapons Cabinet.

Tasks needed to be completed before proceeding to ACT FIVE
Catch  Lillian looking at the Colonel's weapons collection. While exploring
outside,  you  must  see Rudy, Clarence and Ethel wandering around. You can
also discover Gloria's dead body in the Gazebo.

CORRECT SEQUENCE FOR ACT FOUR: 10:00 - YOU SEE LILLIAN WITH SOME DOLLS - GO
TO  OUTSIDE  THE  STUDY  - 10:15 - YOU SEE RUDY ALONE - ENTER THE BILLIARDS
ROOM  QUICKLY  (SOUTH & EAST) - LOOK FLOOR - LOOK MUD - LOOK FEATHERS - GET
RECORD  - LOOK RECORD WITH MONOCLE - SEARCH ALL SECRET ROOMS UNTIL YOU FIND
A  CIGAR  BUTT  -  GET BUTT - SMELL BUTT - GO THE BAR IN THE PARLOUR - SHOW
BUTT  TO  FIFI - ASK FIFI ABOUT BUTT - SHOE CANE TO FIFI - ASK ABOUT CANE -
ASK  FIFI  ABOUT  RUDY  -  ASK ABOUT LILLIAN - ASK ABOUT JEEVES - ASK ABOUT
CLARENCE  -  ASK  ABOUT  WILBUR  - ASK ABOUT ETHEL - ASK ABOUT GERTIE - ASK
ABOUT THE COLONEL - SHOW HANDKERCHIEF TO FIFI - ASK FIFI ABOUT HANDKERCHIEF
-  WALK NEAR THE PARROT - GIVE CRACKER TO PARROT - LEAVE THE HOUSE FROM THE
PARLOUR - GO OUTSIDE THE HEDGE GARDEN.

10:30 - YOU SEE CLARENCE WALKING AROUND - FIND GLORIA'S BODY...IT IS EITHER
IN  THE WELL OR AT THE GAZEBO (RANDOM) - SEARCH BODY - LOOK BOA - GO TO THE
STATUE  IN  FRONT  OF  THE HOUSE - YOU SEE RUDY AND CLARENCE FIGHTING - NOW
ENTER  THE  HOUSE  AND  GO TO THE STUDY - 10:45 - YOU SEE LILLIAN SEARCHING

THROUGH THE WEAPONS CABINET - ASK LILLIAN ABOUT RUDY - ASK ABOUT CLARENCE -
ASK  ABOUT  WILBUR  - ASK ABOUT JEEVES - ASK ABOUT FIFI - ASK ABOUT ETHEL -
ASK  ABOUT  GLORIA  - ASK ABOUT GERTIE - SHOW BUTT TO LILLIAN - ASK LILLIAN
ABOUT BUTT.

RUN TO THE DINING ROOM - YOU SEE FIFI AND JEEVES - LEAVE THE ROOM - WALK TO
THE  HALL - STEP ON THE PLATFORM - FACE NORTH - LOOK HOLES - YOU WATCH FIFI
AND  JEEVES  - RUN TO THE COLONEL'S ROOM - LEAVE AND RE-ENTER UNTIL YOU SEE
THE  ELEVATOR  -  WALK IN THE ELEVATOR - UNLOCK ELEVATOR - UP - WALK TO THE
TRUNK  - LOOK IN TRUNK - THE CLOTHES ARE NOT HERE! - RETURN TO THE ELEVATOR
- DOWN - DOWN - LEAVE THE HOUSE FROM THE STUDY.

WHAT YOU MUST DO IN ACT FIVE
Find  the  ROLLING  PIN  while exploring the grounds. EXAMINE the BOOTPRINT
with  the  monocle. GET the CROWBAR and the OILCAN from the Carriage House.
Search Ethel's dead body. Watch Fifi put on make-up. Spy on the Colonel and
Lillian.  SMELL  the faint aroma of PERFUME in the secret room. Notice Rudy
eating alone in the Dining Room. Notice Clarence drinking alone at the Bar.
Notice the Colonel without his wheelchair.

Tasks needed to be completed before proceeding to ACT SIX
See  Lillian  with  the  Colonel  in his room. See Rudy eating alone in the
Dining  Room.  See  Clarence  drinking  alone  in  the Parlour. Go into the
Colonel's room when he's not around. You can also find Ethel's dead body in
the Carraige House.

CORRECT  SEQUENCE  FOR  ACT  FIVE:  11:00 - YOU SEE ETHEL ALONE OUTSIDE THE
STUDY  -  NOW  LEAVE AND SEARCH THE CARRIAGE AND ROSE GARDEN UNTIL YOU FIND
ETHEL'S  BODY  -  SEARCH  BODY  -  GO TO THE SW CORNER OF THE ISLAND - LOOK
GROUND  -  GET ROLLING PIN - LOOK ROLLING PIN WITH MONOCLE - LOOK FOOTPRINT
WITH MONOCLE - GO TO THE CELLAR - OPEN DOOR - INSIDE, YOU SEE JEEVES - LOOK
JEEVES - LOOK FLOWERS - GO TO THE DINING ROOM - 11:15 - YOU SEE RUDY EATING
-  ASK  RUDY ABOUT CLARENCE - ASK ABOUT WILBUR - ASK ABOUT FIFI - ASK ABOUT
LILLIAN  - ASK ABOUT ETHEL - ASK ABOUT THE COLONEL - ASK ABOUT GLORIA - ASK
ABOUT  JEEVES - SHOW BUTT TO RUDY - ASK RUDY ABOUT BUTT - SHOW CANE TO RUDY
-  ASK  RUDY  ABOUT  CANE  -  SHOW  HANDKERCHIEF  TO  RUDY - ASK RUDY ABOUT
HANDKERCHIEF  -  TELL  RUDY  ABOUT  WILBUR  AND  CLARENCE - TELL RUDY ABOUT
CLARENCE AND ETHEL - ASK RUDY ABOUT RACEHORSES.

WALK  NEAR  THE LEFT DOOR - OPEN LITTLE DOOR - LOOK IN CHUTE - CLOSE DOOR -
GO  TO FIFI'S ROOM - WATCH HER UNTIL THE END - WALK DOWN TO THE FIRST FLOOR
-  GO  TO THE LEFT CABINET - MOVE CABINET - INSIDE, STEP ON PLATFORM - FACE
NORTH  -  LOOK HOLES - 11:30 - YOU SEE THE COLONEL AND LILLIAN - LEAVE - GO
TO  THE  RIGHT  CABINET - MOVE CABINET - INSIDE, YOU SMELL PERFUME (SAME AS
THE  CIGAR  BUTT)  -  GO  DOWN  TO THE BAR IN THE PARLOUR - 11:45 - YOU SEE
CLARENCE  ALONE  -  WALK  NEAR  THE  PARROT  - GIVE CRACKER TO PARROT - ASK
CLARENCE ABOUT RUDY - ASK ABOUT GLORIA - ASK ABOUT WILBUR - ASK ABOUT ETHEL
-  ASK ABOUT GERTIE - ASK ABOUT LILLIAN - ASK ABOUT FIFI - ASK ABOUT JEEVES
- SHOW CANE TO CLARENCE - ASK CLARENCE ABOUT CANE - SHOW BUTT TO CLARENCE -
ASK  CLARENCE  ABOUT  BUTT  -  SHOW HANDKERCHIEF TO CLARENCE - ASK CLARENCE
ABOUT  HANDKERCHIEF  -  ASK ABOUT RACEHORSES - TELL ABOUT RUDY AND GLORIA -
TELL ABOUT RUDY - NOW GO TO THE COLONEL'S ROOM.

WHAT YOU MUST DO IN ACT SIX
SEARCH the WASTEPAPER PAPER BASKET in the Bathroom. EXAMINE the BOTTLE with
the  monocle.  See Lillian hiding something in her suitcase. Search Jeeves'
and  Fifi's bodies. Thoroughly EXAMINE the DECANTER OF COGNAC. See Clarence
writing at his desk. Spy on Lillian when she's alone. Spy on Clarence. FEED
A CRACKER to POLLY. Watch Rudy petting Beauregard.

Tasks needed to be completed before proceeding to ACT SEVEN

See  Lillian  hiding her diary in her suitcase. See Clarence writing at his
desk.  See  Rudy  outside with Beauregard. Knock at Celie's front door. You
can also discover that Jeeves and Fifi have been murdered upstairs.

CORRECT  SEQUENCE  FOR ACT SIX: 12:00 - THE COLONEL'S ROOM IS EMPTY - LEAVE
AND  GO TO THE RIGHT CABINET - MOVE CABINET - STEP ON PLATFORM - FACE NORTH
-  LOOK HOLES - 12:15 - YOU SEE LILLIAN WRITING IN HER DIARY - FACE SOUTH -
LOOK  HOLES  -  12:30  -  YOU  SEE CLARENCE WRITING IN HIS NOTEBOOK - GO TO
FIFI'S  ROOM  -  YOU  SEE  FIFI'S AND JEEVES' BODIES - SEARCH BODIES - LOOK
FLOWERS  -  LOOK  DECANTER  - LOOK DECANTER WITH MONOCLE - GO TO BATHROOM -
WALK NEAR THE WASTEPAPER BASKET - LOOK IN BASKET - GET BOTTLE - LOOK BOTTLE
WITH MONOCLE - GO TO THE BAR IN THE PARLOUR - GIVE CRACKER TO PARROT - LOOK
GLASS - LOOK GLASS WITH MONOCLE - GO TO OUTSIDE THE STUDY - 12:45 - YOU SEE
RUDY WITH THE DOG - GO TO CELIE'S HOUSE - KNOCK DOOR.

WHAT YOU MUST DO IN ACT SEVEN
FEED  A CRACKER to Polly. READ Clarence's NOTEBOOK. Search Clarence's body.
READ  Lillian's  DIARY.  Take  note  of  what's  missing from the Colonel's
weapons collection. PRAY with Celie in the Chapel. Watch Lillian playing in
the  Playhouse  again.  Enter the Secret Underground Passageway through the
Hedge  Garden.  Discover  the dead bodies. Find the next secret passageway.
USE  the CROWBAR to PRY Rudy's VAULT open. UNBAR the door to get out. Catch
Rudy searching Lillian's room.

Tasks needed to be completed before proceeding to ACT EIGHT
See  Lillian  in  her Playhouse again acting very bizarre. Go to the Chapel
and  PRAY with Celie. READ Clarence's JOURNAL. See Rudy searching Lillian's
room. You can also discover Clarence's dead body.

CORRECT  SEQUENCE FOR ACT SEVEN: 13:00 - CELIE TELLS YOU TO BE CAREFUL - GO
TO  YOUR  ROOM - WALK NEAR LILLIAN'S BED - OPEN SUITCASE - GET DIARY - READ
DIARY  -  LOOK  DIARY WITH MONOCLE - FIND CLARENCE'S BODY - IT IS IN EITHER
THE  BATHROOM  OR THE DOCTOR'S ROOM - SEARCH BODY - YOU FIND MATCHES - LOOK
DAGGER  -  GO  TO  THE  COLONEL'S ROOM - SHOW BUTT TO COLONEL - ASK COLONEL
ABOUT  BUTT - GO TO CLARENCE'S ROOM - WALK NEAR THE DESK - LOOK DESK - LOOK
NOTEBOOK  -  13:15 - YOU READ THE NOTEBOOK - GO TO THE BAR IN THE PARLOUR -
GIVE  CRACKER  TO  PARROT  -  GO  TO HEDGE GARDEN - LOOK STATUE - PUT VALVE
HANDLE  IN  SHAFT  -  TURN HANDLE - PUSH STATUE - A SECRET TRAPDOOR OPENS -
LIGHT  LANTERN  - ENTER THE PASSAGE - WALK DOWN THE STAIRS - WALK ALONG THE
REST OF THE PASSAGE - WALK NEAR THE BODIES - LOOK BODIES - LOOK WALL - LOOK
PLATE - PUT CRANK IN PLATE - TURN CRANK - YOU OPEN ANOTHER SECRET PASSAGE -
ENTER  IT  -  WALK  LEFT AND CLIMB THE STAIRS - YOU ARE NOW INSIDE A TOMB -
WALK  NEAR  THE  RUBY VAULT - OPEN VAULT WITH CROWBAR - LOOK IN VAULT - GET
POUCH - OPEN POUCH - CLOSE VAULT - GET LANTERN - WALK LEFT AND RAISE BARS -
OUTSIDE, EXTINGUISH LANTERN - NOW GO TO THE CHAPEL.

13:30 - YOU SEE CELIE - TALK CELIE - PRAY - GO TO THE PLAYHOUSE - OPEN DOOR
-  13:45  -  INSIDE YOU SEE LILLIAN - LOOK BOARD - LOOK LILLIAN - LEAVE AND
ENTER  THE STUDY - LOOK IN LEFT CABINET - LOOK CASE AT DESK - WALK UPSTAIRS
TO  THE  RIGHT  CABINET  -  MOVE  CABINET  - INSIDE, LOOK FLOOR - YOU SEE A
BOOTPRINT  -  GO TO THE COLONEL'S ROOM - ENTER ELEVATOR - UNLOCK ELEVATOR -
UP  -  WALK TO THE OPEN TRUNK - LOOK IN TRUNK - YOU SEE THE CLOTHES COVERED
IN BLOOD - RETURN TO THE ELEVATOR - DOWN - GO TO YOUR ROOM.

WHAT YOU MUST DO IN ACT EIGHT
Search  Lillian's  dead  body and find the KEY. GET the GUN and the BULLET.
LOAD  the GUN. Go into the Attic through the door at the top of the stairs.
SHOOT RUDY.

Tasks needed to be completed to finish ACT EIGHT
Find Lillian's dead body in the Hedge Garden. Hear a fight in the Attic.

CORRECT  SEQUENCE FOR ACT EIGHT: 14:00 - YOU SEE RUDY SEARCHING YOUR ROOM -
LEAVE AND GO TO THE PARLOUR - GIVE CRACKER TO PARROT - LEAVE THE HOUSE FROM
THE  FRONT  DOOR - LOOK DOOR - LOOK NOTE - GO TO THE HEDGE GARDEN - 14:15 -
YOU  FIND  LILLIAN'S BODY - LOOK GROUND - GET GUN - GET BULLET - LOAD GUN -
SEARCH  BODY - YOU GET A SKELETON KEY - LOOK BOOTS - LOOK HEELS - RETURN TO
THE  HOUSE  - RUN TO THE COLONEL'S ROOM - LOOK DOCTOR'S BAG - LOOK IN BAG -
RUN TO THE STAIRS - RUN TO THE ATTIC DOOR OUTSIDE FIFI'S ROOM - UNLOCK DOOR
WITH  SKELETON KEY - OPEN DOOR - STEP INSIDE - YOU SEE THE COLONEL AND RUDY
FIGHTING - SHOOT RUDY.

                           CHARACTER INFORMATION

THE COLONEL
He  smokes  a cigar - take note of it. Spy on him when he doesn't know that
you're  watching.  Spy on him when he's alone with Fifi and again when he's
alone  with Lillian. Spy on him when he gets out of his wheelchair to stoke
the fire!

LILLIAN
At  the beginning of the play, watch Lillian in the Bathroom as she puts on
perfume.  Spy  on  her private conversation with her mother, and again when
she  speaks  to  the  Colonel.  Question her when she's in the Kitchen with
Celie.  Startle  her  when  she's  snooping  through  the Colonel's weapons
collection.  Note  her  bizarre behaviour when she's alone in the Playhouse
(more than once). Towards the end of the play, READ her DIARY.

ETHEL
Question  Ethel  at the beginning of the play. Notice her hanky. Spy on her
private  conversation  with  Lillian. Spy on her when she's drinking alone.
Watch her stumble around drunk outside.

GERTRUDE
Spy  on  her  private conversation with Clarence. She has something on him!
She knows all about his affair with Gloria, his desire to buy Ethel's land,
and his racehorse scam. You will see her napping in her bedroom early on in
the evening.

GLORIA
Spy  on  her  when she speaks to Rudy. Discover that she's having an affair
with  Clarence.  Discover  that she's concealing a medical problem from the
past.  Watch  her  threaten  Dr.  Wilbur. Watch her break Clarence's heart.
Watch her as she sits alone listening to the victrola.

RUDY
Spy on him when he speaks to Gloria. Spy on him when he speaks to Clarence.
Take note of his relationship with Clarence. Catch him trying to kiss Fifi.
Watch  him  eat  alone.  Catch  him  searching Lillian's room. Consider why
Beauregard likes him.

CLARENCE, THE ATTORNEY
He  smokes a cigar - take note of it. Spy on his private conversations with
Ethel,  Rudy, Wilbur and Gloria. He has a racehorse scam going with Wilbur,
and  he's  having  an  affair  with  Gloria. He also has a fight with Rudy.
Notice  him  drinking  alone.  Notice him writing in his notebook. When you
find him dead, search his body for the MATCHES.

WILBUR, THE DOCTOR
Notice him reading alone in the Library. Gloria threatens him regarding her
secret  medical  past.  Spy  on  his  conversation  with Clarence. He has a
racehorse  scam  going.  When  you  find  him dead, search his body for the
MONOCLE.

JEEVES, THE BUTLER
He  keeps himself to himself. You discover that he is having an affair with
Fifi.

FIFI
Note  that  she  carries  a hanky. She wears perfume. Spy on her when she's
alone  with the Colonel. Rudy tries to kiss her but she wants nothing to do
with him. You discover that she is having an affair with Jeeves.

CELIE
Find the HEALING NECKLACE that Celie lost and she will make you her friend.
Visit  her  at  home  more  than once during the play. PRAY with her in the
Chapel.

BLAZE, THE HORSE
Get a carrot from Celie and feed it to Blaze.

BEAUREGARD, THE DOG
You can find a soup bone in the icebox and toss it to Beauregard. When he's
eating it, search his doghouse.

POLLY, THE PARROT
You can find some crackers in Jeeves' room. Feed them to Polly, one cracker
each ACT.

                       THINGS TO DO IN VARIOUS ROOMS

THE PARLOUR
You  can overhear private conversations going on in the Parlour. Notice the
DECANTER  OF  COGNAC on the Bar. Later in the play, you will notice that it
is missing. Clarence drinks alone here. Also, Polly is here.

THE BILLIARDS ROOM
You  can  overhear  private conversations here. Gloria likes to sit in here
and  listen  to  the  victrola.  At a certain time during the play, you may
discover evidence of a struggle in this room. Closely examining some of the
evidence could give you a clue as to who the murderer is. There is a BROKEN
RECORD on the floor. Use the monocle to examine the fingerprints.

THE LIBRARY
You  may  notice Wilbur reading alone in here. At a certain time during the
play,  you  may  discover  evidence  of  a  struggle  in this room. Closely
examining some evidence could give you a clue as to who the murderer is.

THE STUDY
The  Colonel  keeps his weapon collection in the cabinets and his DERRINGER
on the desk. Take note of what weapons he has. Later in the play, take note
again  of  what's  missing.  At  a  certain point in the play, you discover
Lillian  searching  through  the  cabinets. You cannot do anything with the
globe.

THE KITCHEN
You  see  Lillian  talking to Celie in the Kitchen. You can also attempt to
talk to Celie. Get the SOUP BONE from the icebox.

THE DINING ROOM
Private conversations sometimes occur in here. If you are able to eavesdrop
you'll  learn  some  interesting  facts.  At one point you find Rudy eating
alone.

THE ATTIC
There  are  TWO  ways to get into the Attic. When the Colonel's not around,
you  can  find  the KEY to operate the elevator controls and ride up to the
Attic.  Look  through the trunk of old Army clothes and READ THE NEWSPAPER.
In  the  EIGHTH ACT, you will find another KEY on a dead body. Use THAT key
to enter the Attic through the door at the top of the stairs.

THE BASEMENT
Towards  the  end  of  the play, you discover a Secret Passage in the Hedge
Garden that leads to the Basement. Locate the SMALL METAL PLATE on the wall
(In  the  Laundry section). INSERT THE CRANK into the METAL PLATE (take the
CRANK  off the BELL). TURN THE CRANK to discover another hidden passage. To
know  which vault to open in the big grave, READ THE LIST of names from the
Bible and check which name DOES NOT exist.

UPSTAIRS BATHROOM
At  the  beginning  of  the  play, you are able to watch Lillian putting on
perfume  in  here. Later in the play, SEARCH THE WASTEPAPER BASKET. Closely
examine the medicinal bottle you find - the contents are poisonous!

COLONEL'S BEDROOM
You  can  see  different people having conversations with the Colonel. Fifi
talks  with  him  and even kisses him. Lillian also has a conversation with
him.  You can search for the ELEVATOR KEY when the Colonel is away from his
room.  It  is  hidden  inside  the  barrel  of  the miniature cannon on the
mantlepiece.  Notice the Colonel's CIGAR. Try to spy on him when he doesn't
know that you're watching.

LILLIAN'S ROOM
Towards  the  end of the play, you will see Lillian hiding something in her
suitcase.  When  she's  not around, you discover that it's her DIARY. Still
later, you can catch Rudy searching the room.

ETHEL'S ROOM
There is not much that occurs here. You can talk to her at the beginning of
the game.

GLORIA & GERTIE'S ROOM
In  the  early  evening, you'll find Gertie napping in her room. Later, you
will discover signs of a struggle in this room.

DR. WILBUR'S ROOM
Notice his bag on his bed. Later you will notice that it is missing.

CLARENCE & RUDY'S ROOM
Rudy  and  Clarence  argue in their room. Later, Clarence naps in his room.
Later  in  the  night,  you see Clarence writing at the desk. When he's not
around,  you  are  able  to  READ  his  DIARY. You will also see signs of a
struggle and a bloodstain on the floor.

FIFI'S ROOM
At  first,  you notice nothing suspicious here (except when Rudy's around).
Later  in  the  play, however, you discover a murder here! Search carefully
for any clues or evidence. Thoroughly examine the DECANTER OF COGNAC.

JEEVE'S BEDROOM
This is in the Cellar. Get the CRACKERS that are on the table.

CELIE'S HOUSE
Visit  Celie  more than once during the play. When she invites you in for a

chat, get the CARROT.

THE CHAPEL
USE  the  CROWBAR (that you find in the Carriage House) to PRY UP the loose
floorboards  and find an old BIBLE. The bible holds the clue to the missing
treasue.  Copy  the  names from the Bible of people who used to live in the
house. Come back later and PRAY with CELIE.

THE CEMETERY
There  is  something  in  the  Tomb,  but  you  can't get to it through the
Cemetery.  You  must  take the Secret Underground Passage through the Hedge
Garden.

THE PLAYHOUSE
Twice you discover Lillian in here with her dolls, acting in a very bizarre
manner! Notice the tally marks on the chalkboard!

THE STABLE
You need to get the LANTERN. First, you must FEED BLAZE the CARROT that you
got from Celie's house.

THE CARRIAGE HOUSE
You  need  to  GET the OILCAN and the CROWBAR. You can sometimes discover a
dead body here.

THE BELL TOWER
CLIMB  the  LADDER and OIL the BELL - not while directly under it! (Find an
OILCAN  in  the  Carriage House). If you can't reach the rope, USE the CANE
that  you  find in the Secret Passage. (PULL THE RING with the cane). After
the Bell falls, GET the CRANK from the BELL, you'll need it!

THE HEDGE GARDEN
You  will  see  a  SMALL  SQUARE  SHAFT on the STATUE of the DANCING NYMPH.
INSERT  the  VALVE  HANDLE into the SHAFT (you can find the VALVE HANDLE in
the  SUIT  OF ARMOUR). TURN the VALVE HANDLE, then TURN the STATUE. Towards
the  end of the play, you will find a dead body in the Hedge Garden. SEARCH
the  BODY  to  find  a KEY. GET the DERRINGER and the BULLET. LOAD THE GUN.
Near  the  end  of  the  play,  you will also discover a Secret Underground
Passage in the Hedge Garden that leads to the Basement.

                                OTHER HELP

THE SUIT OF ARMOUR
OIL  the  VISOR  (you  can  find an OILCAN in the Carriage House). READ THE
NOTE.  You'll  find a SMALL METAL VALVE HANDLE inside the armour. USE it on
the STATUE in the Hedge Garden. Or you can OIL HAND.

OPENING THE CELLAR DOOR NEAR THE DOGHOUSE
At the beginning of the play, the doors won't open. Come back later and you
will be able to go inside.

RIDING THE ELEVATOR
Search  the  Colonel's room when he's not around. Find the BRASS KEY inside
the  miniature  CANNON.  Look  at the ELEVATOR CONTROLS. Using the KEY, you
will be able to ride up to the Attic.

ADDITIONAL NOTES ON THE FINAL ACT
Timing  is  critical  here  - if you find the Colonel dead, then you should
have moved a little faster. You must interrupt the fight before the Colonel
is  killed.  After  discovering Lillian's body, GET the GUN and the BULLET.
LOAD   the  GUN.  Search  Lillian  for  a  KEY,  then  QUICKLY  go  to  the

Attic......then SHOOT RUDY!

The  FOUNTAIN  and  SWING  are  just  scenery  and  avoid  the Swamp, those
alligators are dangerous!

There  is  nothing to be found down the Well or in the Gazebo - except that
you may find a dead body there - SOMETIMES!

DO NOT walk directly under the crystal chandelier.

You  cannot go down the Chute safely. It leads to the Basement but you must
find another way into the basement to find the bottom of the chute!

DO NOT take a shower!

There are a total of FOUR secret passages in the House.

     OBJECTS         LOCATION                WHERE/HOW USED
    NECKLACE      IN THE DOGHOUSE            GIVE TO CELIE
    CRACKERS      JEEVES' CELLAR ROOM        GIVE TO PARROT
    MONOCLE       WILBUR'S DEAD BODY         USE AS MAGNIFYING GLASS
    SOUP BONE     IN THE ICEBOX              GIVE (THROW) TO DOG0
    VALVE HANDLE  INSIDE VISOR OF ARMOUR     HEDGE GARDEN STATUE
    CROWBAR       CARRIAGE HOUSE             PRY FLOORBOARDS IN CHAPEL
                                             PRY VAULT IN TOMB
    OIL CAN       CARRIAGE HOUSE             OIL VISOR OF ARMOUR
                                             OIL THE RUSTY BELL
    CANE          SECRET PASSAGE             PULL ON BELL-ROPE
    LANTERN       STABLE                     UNDERGROUND PASSAGE
    MATCHES       CLARENCE'S BODY            LIGHT LANTERN
    CARROT        CELIE'S HOUSE              FEED HORSE TO CALM HIM
    DIARY         LILLIAN'S SUITCASE         READ FOR INFORMATION
                                             EXAMINE FINGERPRINT
    DERRINGER     HEDGE GARDEN               SHOOT RUDY AT END OF GAME
    BULLET        HEDGE GARDEN               LOAD DERRINGER
    ELEVATOR KEY  COLONEL'S ROOM             ELEVATORTO ATTIC
    SKELETON KEY  LILLIAN'S BODY             UNLOCKS ATTIC DOOR
    METAL CRANK   ON THE BELL                OPENS PANEL IN BASEMENT
    HANDKERCHIEF  UPSTAIRS HALLWAY FLOOR     EXAMINE WITH MONOCLE
    GLASS         PARLOUR (BAR)              EXAMINE WITH MONOCLE
    BROKEN RECORD BILLIARD ROOM FLOOR        EXAMINE WITH MONOCLE
    ROLLING PIN   SW OF CARRIAGE HOUSE       EXAMINE WITH MONOCLE
    FIRE POKER    LIBRARY FLOOR              EXAMINE WITH MONOCLE
    MEDICINAL
         BOTTLE   TRASHCAN IN BATHROOM       EXAMINE WITH MONOCLE
    CIGAR BUTT    SECRET PASSAGE             USE AS A CLUE
    JEWEL POUCH   VAULT OF TOMB              TREASURE

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