# s3item_history

op: put
key:
Advanced Programming Techniques For Your Atari - Including Graphics & Voice Programs by Linda M. Schreiber (programs).zip


# s3api_per_key_metadata

s3key:
Advanced Programming Techniques For Your Atari - Including Graphics & Voice Programs by Linda M. Schreiber (programs).zip

headers:
ETag: "ec0cffe62a16faa676b401e353cbefe6"
accept: */*
accept-encoding: gzip, deflate
accept-language: en-us
authorization: LOW tFKFAPuTXcqoOymG:REDACTED_BY_IA_S3
cache-control: no-cache
connection: close
content-length: 102703
content-type: multipart/form-data; charset=UTF-8
dnt: 1
host: s3.us.archive.org
origin: https://archive.org
referer: https://archive.org/upload/
user-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_10_1) AppleWebKit/600.2.5 (KHTML, like Gecko) Version/8.0.2 Safari/600.2.5
x-amz-acl: bucket-owner-full-control
x-amz-auto-make-bucket: 1
x-archive-interactive-priority: 1
x-archive-meta-mediatype: uri(texts)
x-archive-meta01-collection: uri(opensource_media)
x-archive-meta01-creator: uri(Linda%20M.%20Schreiber)
x-archive-meta01-date: uri(1983)
x-archive-meta01-description: uri(%3Cdiv%3EAdvanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Files%3C%2Fdiv%3E%3Cdiv%3E%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EUnlike%20most%20Atari%20programming%20books%20that%20claim%20to%20cover%20advanced%20topics%20and%20only%3C%2Fdiv%3E%3Cdiv%3Ecover%20a%20few%20things%20or%20quickly%20gloss%20over%20the%20advanced%20areas%2C%20this%20one%20covers%26nbsp%3B%3C%2Fdiv%3E%3Cdiv%3Equite%20a%20few%20advanced%20topics%20in%20some%20depth.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EIn%20particular%2C%20many%20chapters%20cover%20creating%20custom%20disk%20and%20cassette%20boot%20images.%3C%2Fdiv%3E%3Cdiv%3EAs%20such%2C%20I've%20included%20sample%20images%20for%20all%20of%20them%20in%20case%20you%20run%20into%26nbsp%3B%3C%2Fdiv%3E%3Cdiv%3Eproblems.%20Unfortunately%20there%20are%20many%20serious%20errors%20in%20this%20book%20requiring%3C%2Fdiv%3E%3Cdiv%3Eadvanced%20programming%20knowledge%20to%20fix.%20All%20of%20these%20listings%20have%20been%20fully%3C%2Fdiv%3E%3Cdiv%3Edebugged%20and%20run%20as%20described.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EAll%20programs%20have%20been%20tested%20both%20on%20real%20Atari%20hardware%20%26amp%3B%20the%20Atari800Win%3C%2Fdiv%3E%3Cdiv%3EEmulator.%20Any%20fully%20100%25%20Atari%20compatible%20emulator%20will%20be%20able%20to%20run%20these%3C%2Fdiv%3E%3Cdiv%3Eprograms.%20Atari%20emulators%20that%20are%20not%20fully%20hardware%20compatible%20will%20likely%3C%2Fdiv%3E%3Cdiv%3Ehave%20problems%20with%20some%20of%20the%20programs.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EBelow%20is%20a%20listing%20of%20the%20files%20contained%20in%20this%20archive%20and%20an%20explanation%20of%3C%2Fdiv%3E%3Cdiv%3Ewhat%20it%20is%20used%20for.%20Further%20on%20a%20listing%20will%20be%20given%20for%20the%20individual%3C%2Fdiv%3E%3Cdiv%3Eprogram%20listings%20contained%20on%20the%20main%20disk%20images.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20ReadMe.txt%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20This%20file%20%3D%5E.%5E%3D%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Advanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Including%20Graphics%20%26amp%3B%20Voice%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20Programs.atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20Disk%20image%20containing%20all%20the%20program%20listings%20for%20Chapters%201%20through%2012.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Advanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Chapters%2013%20%26amp%3B%2014%20(Disk%20%26amp%3B%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20Cassette).atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20Disk%20image%20containing%20all%20the%20program%20listings%20for%20Chapters%2013%20through%2014.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20AUTORUN.SYS%20disk%20(custom%20to%20experiment).atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20This%20disk%20image%20is%20for%20you%20to%20experiment%20with%20creating%20boot%20disks.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20AUTORUN.SYS%20disk.atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20This%20disk%20image%20is%20your%20master%20copy%20of%20an%20example%20boot%20disk%20in%20case%20you%20mess%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20up%20your%20experiment%20image.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Calendar%20disk.atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20Data%20disk%20for%20the%20Calendar%20program%20(Listing%2013-3)%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Tape%20Boot%20Test%20%231.cas%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20I've%20never%20been%20able%20to%20get%20these%20to%20autoboot%20on%20the%20emulator%20I%20use.%20Since%20I%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20really%20have%20no%20use%20for%20cassette%20images%20at%20all%20I%20don't%20have%20a%20problem%20with%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20this.%20%3D%5E.%5E%3D%3B%3B%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20However%2C%20by%20playing%20them%20back%20in%20APE%20SIO2PC%20on%20my%20800XL%20I've%20got%20this%20image%20to%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20run%20by%20booting%20to%20Atari%20BASIC%20and%20pressing%20the%20space%20bar%20when%20it%20beeps.%20It%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20will%20then%20(very%20slowly)%20playback%20the%20image%20and%20load%20and%20run%20the%20carousel%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20listing.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20You%20will%20get%20a%20boot%20screen%20telling%20you%20that%20it%20is%20loading%20the%20program%20and%20then%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20it%20will%20run%20the%20carousel%20program.%20This%20program%20takes%20quite%20a%20while%20to%20load.%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20When%20it%20runs%20it%20will%20quickly%20draw%20a%20carousel%20(minus%20the%20animated%20horses).%20I%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20would%20have%20used%20the%20animated%20version%2C%20but%20it%20was%20too%20large%20and%20took%20far%20too%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20long%20to%20run.%20You%20can%20of%20course%20try%20this%20with%20other%20programs%20if%20you%20wish.%20%3D%5E.%5E%3D%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Tape%20Test%20%232%20(immediate%20mode).cas%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20There%20may%20be%20something%20wrong%20with%20this%20image.%20I%20get%20a%20checksum%20error%20when%20I%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20try%20to%20run%20this%20one.%20The%20data%20is%20there%2C%20but%20it%20seems%20to%20hang%20on%20loading%20the%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20ML%20routine.%20Someone%20with%20a%20real%20Atari%20cassette%20drive%20might%20be%20able%20get%20this%20to%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20load.%20It's%20been%20so%20long%20since%20I%20tested%20these%20that%20I%20can't%20recall%20how%20it%20was%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20made.%20It%20doesn't%20seem%20to%20be%20in%20the%20book.%20Sorry.%20%3D%5E.%5E%3D%3B%3B%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E*%20Test%20disk%20-%20enhanced%20density.atr%3C%2Fdiv%3E%3Cdiv%3E*%20Test%20disk%20-%20single%20density.atr%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20These%20are%20just%20blank%20MyDOS%204.5%20images%20for%20your%20convenience%20for%20testing%20disk%3C%2Fdiv%3E%3Cdiv%3E%26nbsp%3B%20handling%20programs.%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EAdvanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Including%20Graphics%20%26amp%3B%20Voice%3C%2Fdiv%3E%3Cdiv%3EPrograms.atr%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EFile%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BListing%20Number%20%26amp%3B%20Name%3C%2Fdiv%3E%3Cdiv%3E--------------------------------------------------------------------------------%3C%2Fdiv%3E%3Cdiv%3ECONVERT.BAS%20%26nbsp%3B%20%26nbsp%3B%201-1%20%26nbsp%3BConversions%3C%2Fdiv%3E%3Cdiv%3EMIXDMODE.BAS%20%26nbsp%3B%20%26nbsp%3B2-1%20%26nbsp%3BMixed%20Modes%20Program%3C%2Fdiv%3E%3Cdiv%3EANTIC3.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B2-2%20%26nbsp%3BANTIC%203%3C%2Fdiv%3E%3Cdiv%3EANTIC4_5.BAS%20%26nbsp%3B%20%26nbsp%3B2-3%20%26nbsp%3BANTIC%204%20%26amp%3B%205%3C%2Fdiv%3E%3Cdiv%3EARTIFACT.BAS%20%26nbsp%3B%20%26nbsp%3B2-4%20%26nbsp%3BColor%20Artifacting%3C%2Fdiv%3E%3Cdiv%3EDATA4EX.BAS%20%26nbsp%3B%20%26nbsp%3B%203-1%20%26nbsp%3BData%20for%20Exclamation%20Point%3C%2Fdiv%3E%3Cdiv%3ECHRSETED.BAS%20%26nbsp%3B%20%26nbsp%3B3-2%20%26nbsp%3BCharacter%20Set%20Editor%3C%2Fdiv%3E%3Cdiv%3ETEST.CHB%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BTest%20Character%20Set%20for%20the%20Editor%20w%2FCtrl-T%20changed%20to%20a%20smiley.%3C%2Fdiv%3E%3Cdiv%3EMULTICHR.BAS%20%26nbsp%3B%20%26nbsp%3B3-3%20%26nbsp%3BMulticolor%20Characters%20(Start%20key%20toggles%20circuit%20%3D%5E.%5E%3D)%3C%2Fdiv%3E%3Cdiv%3ESIMPANIM.BAS%20%26nbsp%3B%20%26nbsp%3B4-1%20%26nbsp%3BSimple%20Animation%20(1-8%20play%20tones%20w%2Frising%20note)%3C%2Fdiv%3E%3Cdiv%3ESIMPANM2.BAS%20%26nbsp%3B%20%26nbsp%3B4-2%20%26nbsp%3BSimple%20Animation%20-%20Second%20Method%3C%2Fdiv%3E%3Cdiv%3EANIMTEXT.BAS%20%26nbsp%3B%20%26nbsp%3B4-3%20%26nbsp%3BAnimation%20in%20the%20Text%20Mode%3C%2Fdiv%3E%3Cdiv%3ECAROUSEL.BAS%20%26nbsp%3B%20%26nbsp%3B4-4%20%26nbsp%3BCarousel%3C%2Fdiv%3E%3Cdiv%3ECAROSELA.BAS%20%26nbsp%3B%20%26nbsp%3B4-5%20%26nbsp%3BCarousel%20-%20Animated%3C%2Fdiv%3E%3Cdiv%3EBIRDS.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%204-6%20%26nbsp%3BThe%20Birds%20(Works%20best%20with%20OS%20A%2FB.%20Some%20XL%2FXE%20may%20crash)%3C%2Fdiv%3E%3Cdiv%3EVNAMETBL.BAS%20%26nbsp%3B%20%26nbsp%3B5-1%20%26nbsp%3BBASIC%20Tables%20-%20Variable%20Name%20Table%3C%2Fdiv%3E%3Cdiv%3EVARTABLS.BAS%20%26nbsp%3B%20%26nbsp%3B5-1A%20BASIC%20Tables%20-%20Variable%20Value%20Table%3C%2Fdiv%3E%3Cdiv%3ESTRAREA.BAS%20%26nbsp%3B%20%26nbsp%3B%205-1B%20BASIC%20Tables%20-%20String-Array%20Area%3C%2Fdiv%3E%3Cdiv%3EBUFFER.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B5-1C%20BASIC%20Tables%20-%20Buffer%3C%2Fdiv%3E%3Cdiv%3ESTATEMNT.BAS%20%26nbsp%3B%20%26nbsp%3B5-1D%20BASIC%20Tables%20-%20Statement%20Table%3C%2Fdiv%3E%3Cdiv%3EPUZZLE.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B6-1%20%26nbsp%3BThe%20Farmer%20%26amp%3B%20the%20Duck%2C%20Fox%20%26amp%3B%20Grain%20Puzzle%3C%2Fdiv%3E%3Cdiv%3EMOVECHAR.BAS%20%26nbsp%3B%20%26nbsp%3B6-2%20%26nbsp%3BMove%20Character%20Set%3C%2Fdiv%3E%3Cdiv%3EMOVEPMGR.BAS%20%26nbsp%3B%20%26nbsp%3B6-3%20%26nbsp%3BMove%20Player%2FMissile%20Up%2FDown%3C%2Fdiv%3E%3Cdiv%3EPMSTRING.BAS%20%26nbsp%3B%20%26nbsp%3B6-4%20%26nbsp%3BPlayer%2FMissile%20Strings%3C%2Fdiv%3E%3Cdiv%3ECOLRSRVC.BAS%20%26nbsp%3B%20%26nbsp%3B7-1%20%26nbsp%3BColor%20Service%20Routine%3C%2Fdiv%3E%3Cdiv%3EDBLCHARS.BAS%20%26nbsp%3B%20%26nbsp%3B7-2%20%26nbsp%3BDouble%20Character%20Sets%3C%2Fdiv%3E%3Cdiv%3EMIRROR.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B7-3%20%26nbsp%3BMirror%20Images%20Routine%3C%2Fdiv%3E%3Cdiv%3EPRECISE1.BAS%20%26nbsp%3B%20%26nbsp%3B7-4%20%26nbsp%3BPrecise%20Timing%3C%2Fdiv%3E%3Cdiv%3EPRECISE2.BAS%20%26nbsp%3B%20%26nbsp%3B7-4A%20Precise%20Timing%20-%20Second%20Method%3C%2Fdiv%3E%3Cdiv%3EMOVINGPM.BAS%20%26nbsp%3B%20%26nbsp%3B7-5%20%26nbsp%3BMoving%20Players%3C%2Fdiv%3E%3Cdiv%3ECVSCROLL.BAS%20%26nbsp%3B%20%26nbsp%3B8-1%20%26nbsp%3BCourse%20Vertical%20Scroll%3C%2Fdiv%3E%3Cdiv%3ECHSCROLL.BAS%20%26nbsp%3B%20%26nbsp%3B8-2%20%26nbsp%3BCourse%20Horizontal%20Scroll%3C%2Fdiv%3E%3Cdiv%3EFVSCROLL.BAS%20%26nbsp%3B%20%26nbsp%3B8-3%20%26nbsp%3BFine%20Vertical%20Scroll%3C%2Fdiv%3E%3Cdiv%3EFVSCROLD.BAS%20%26nbsp%3B%20%26nbsp%3B8-4%20%26nbsp%3BFine%20Vertical%20Scroll%3A%20Down%3C%2Fdiv%3E%3Cdiv%3EFHSCROLL.BAS%20%26nbsp%3B%20%26nbsp%3B8-5%20%26nbsp%3BFine%20Horizontal%20Scroll%3C%2Fdiv%3E%3Cdiv%3EFHSCROL2.BAS%20%26nbsp%3B%20%26nbsp%3B8-5A%20Fine%20Horizontal%20Scroll%20-%20Second%20Method%3C%2Fdiv%3E%3Cdiv%3ESCRNFLIP.BAS%20%26nbsp%3B%20%26nbsp%3B9-1%20%26nbsp%3BScreen%20Flipping%3C%2Fdiv%3E%3Cdiv%3ESIMPFLIP.BAS%20%26nbsp%3B%20%26nbsp%3B9-2%20%26nbsp%3BSimple%20Page%20Flipping%3A%20Two%20Different%20Modes%3C%2Fdiv%3E%3Cdiv%3ESPGFLIP1.BAS%20%26nbsp%3B%20%26nbsp%3B9-3%20%26nbsp%3BSimultaneous%20Page%20Flipping%20-%20In%20BASIC%3C%2Fdiv%3E%3Cdiv%3ESPGFLIP2.BAS%20%26nbsp%3B%20%26nbsp%3B9-4%20%26nbsp%3BSimultaneous%20Page%20Flipping%20-%20Two%20Modes%3C%2Fdiv%3E%3Cdiv%3ESPGFLIP3.BAS%20%26nbsp%3B%20%26nbsp%3B9-5%20%26nbsp%3BSimultaneous%20Page%20Flipping%3A%20Machine%20Language%20Routine%3C%2Fdiv%3E%3Cdiv%3ESPGFLIP4.BAS%20%26nbsp%3B%20%26nbsp%3B9-5A%20Simultaneous%20Page%20Flipping%3A%20ML%20Routine%20-%20Horiontal%20Blank%3C%2Fdiv%3E%3Cdiv%3ESPGFLIP5.BAS%20%26nbsp%3B%20%26nbsp%3B9-5B%20Simultaneous%20Page%20Flipping%3A%20ML%20Routine%20-%20Vertical%20Blank%3C%2Fdiv%3E%3Cdiv%3ESLIDEDIT.BAS%20%26nbsp%3B%20%26nbsp%3B9-6%20%26nbsp%3BSlide%20Editor%3C%2Fdiv%3E%3Cdiv%3ESLIDESHO.BAS%20%26nbsp%3B%20%26nbsp%3B9-7%20%26nbsp%3BSlide%20Show%20(Press%20START%20to%20advance)%3C%2Fdiv%3E%3Cdiv%3EPIC1%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BSlide%20%231%20for%20Slide%20Show%3C%2Fdiv%3E%3Cdiv%3EPIC2%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BSlide%20%232%20for%20Slide%20Show%3C%2Fdiv%3E%3Cdiv%3EPIC3%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BSlide%20%233%20for%20Slide%20Show%3C%2Fdiv%3E%3Cdiv%3ESOUND1.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B10-1%20Sounds%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%3C%2Fdiv%3E%3Cdiv%3ESOUND2.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B10-2%20Sounds%20with%20Attack%20%26amp%3B%20Decay%3C%2Fdiv%3E%3Cdiv%3ESOUND3.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B10-3%20Sounds%20with%20Attack%20%26amp%3B%20Decay%20-%20Vibrations%3C%2Fdiv%3E%3Cdiv%3ESOUND4.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B10-4%20Variations%20on%20Tones%3C%2Fdiv%3E%3Cdiv%3ESOUND5.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B10-5%20Music%3A%20Machine%20Language%20Subroutine%3C%2Fdiv%3E%3Cdiv%3EREADKEYB.BAS%20%26nbsp%3B%20%26nbsp%3B11-1%20Read%20the%20Keyboard%3C%2Fdiv%3E%3Cdiv%3ETILES.BAS%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%2011-2%20Tiles%3C%2Fdiv%3E%3Cdiv%3EKEYBCONV.BAS%20%26nbsp%3B%20%26nbsp%3B11-3%20Keyboard%20Conversion%20(will%20not%20run%20properly%20on%20XL%2FXE%20ROMs)%3C%2Fdiv%3E%3Cdiv%3ELETRATAK.BAS%20%26nbsp%3B%20%26nbsp%3B11-4%20Letter%20Attack%20(will%20not%20run%20properly%20on%20XL%2FXE%20ROMs)%3C%2Fdiv%3E%3Cdiv%3ELOCATEPP.BAS%20%26nbsp%3B%20%26nbsp%3B12-1%20Locate%2C%20Poke%20%26amp%3B%20Peek%3C%2Fdiv%3E%3Cdiv%3EPRNCNTRL.BAS%20%26nbsp%3B%20%26nbsp%3B12-2%20Printing%20Control%20Characters%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3E%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3D%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EAdvanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Chapters%2013%20%26amp%3B%2014%20(Disk%20%26amp%3B%3C%2Fdiv%3E%3Cdiv%3ECassette).atr%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E%3Cdiv%3EFile%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3B%20%26nbsp%3BListing%20Number%20%26amp%3B%20Name%3C%2Fdiv%3E%3Cdiv%3E--------------------------------------------------------------------------------%3C%2Fdiv%3E%3Cdiv%3EDIRLIST.BAS%20%26nbsp%3B%20%26nbsp%3B%2013-1%20Directory%20Listing%3C%2Fdiv%3E%3Cdiv%3EPRNTDISK.BAS%20%26nbsp%3B%20%26nbsp%3B13-2%20Print%20from%20Disk%3C%2Fdiv%3E%3Cdiv%3ELISTING.LST%20%26nbsp%3B%20%26nbsp%3B%20Program%20Listing%20for%20the%20%22Print%20from%20Disk%22%20Program%20to%20format.%3C%2Fdiv%3E%3Cdiv%3ECALENDAR.BAS%20%26nbsp%3B%20%26nbsp%3B13-3%20Calendar%20(4%2F1%20%26amp%3B%2010%2F12%20for%20test%20dates%20on%20data%20disk%20%3D%5E.%5E%3D%3B%3B)%3C%2Fdiv%3E%3Cdiv%3EDISPSECT.BAS%20%26nbsp%3B%20%26nbsp%3B13-4%20Displaying%20Sectors%20(Only%20works%20on%20Single%20%26amp%3B%20Enhanced%20Density)%3C%2Fdiv%3E%3Cdiv%3EAUTORUN.BAS%20%26nbsp%3B%20%26nbsp%3B%2013-5%20AUTORUN.SYS%3C%2Fdiv%3E%3Cdiv%3ETAPEBOOT.BAS%20%26nbsp%3B%20%26nbsp%3B14-1%20BASIC%20Boot%20Load%3C%2Fdiv%3E%3Cdiv%3ELISNSPEL.BAS%20%26nbsp%3B%20%26nbsp%3B14-2%20Listen%20%26amp%3B%20Spell%3C%2Fdiv%3E%3Cdiv%3E%3Cbr%3E%3C%2Fdiv%3E)
x-archive-meta01-language: uri(eng)
x-archive-meta01-scanner: uri(Internet%20Archive%20HTML5%20Uploader%201.6.1)
x-archive-meta01-subject: uri(Atari%20800)
x-archive-meta01-title: uri(Advanced%20Programming%20Techniques%20For%20Your%20Atari%20Including%20Graphics%20%26%20Voice%20Programs%20By%20Linda%20M.%20Schreiber%20(programs))
x-archive-meta02-subject: uri(Atari%208-bit)
x-archive-size-hint: 102703
x-file-name: uri(Advanced%20Programming%20Techniques%20For%20Your%20Atari%20-%20Including%20Graphics%20%26%20Voice%20Programs%20by%20Linda%20M.%20Schreiber%20(programs).zip)
x-file-size: 102703
x-requested-with: XMLHttpRequest
x-upload-date: 2015-01-22T21:55:10.000Z


