/***************************************************************************

Vastar memory map (preliminary)

driver by Allard Van Der Bas

CPU #1:

0000-7fff ROM
8000-83ff bg #1 attribute RAM
8800-8bff bg #1 video RAM
8c00-8fff bg #1 color RAM
9000-93ff bg #2 attribute RAM
9800-9bff bg #2 video RAM
9c00-9fff bg #2 color RAM
a000-a3ff used only during startup - it's NOT a part of the RAM test
c400-c7ff fg color RAM
c800-cbff fg attribute RAM
cc00-cfff fg video RAM
f000-f7ff RAM (f000-f0ff is shared with CPU #2)

read:
e000      ???

write:
c410-c41f sprites
c430-c43f sprites
c7c0-c7df bg #2 scroll
c7e0-c7ff bg #1 scroll
c810-c81f sprites
c830-c83f sprites
cc10-cc1f sprites
cc30-cc3f sprites
e000      ???

I/O:
read:

write:
02        0 = hold CPU #2?

CPU #2:

0000-1fff ROM
4000-43ff RAM (shared with CPU #1)

read:
8000      IN1
8040      IN0
8080      IN2

write:

I/O:
read:
02        8910 read (port A = DSW0 port B = DSW1)

write:
00        8910 control
01        8910 write

***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"
#include "sound/ay8910.h"


extern data8_t *vastar_bg1videoram,*vastar_bg2videoram,*vastar_fgvideoram;
extern data8_t *vastar_bg1_scroll,*vastar_bg2_scroll;
extern data8_t *vastar_sprite_priority;

WRITE8_HANDLER( vastar_bg1videoram_w );
WRITE8_HANDLER( vastar_bg2videoram_w );
WRITE8_HANDLER( vastar_fgvideoram_w );
READ8_HANDLER( vastar_bg1videoram_r );
READ8_HANDLER( vastar_bg2videoram_r );
VIDEO_START( vastar );
VIDEO_UPDATE( vastar );

static unsigned char *vastar_sharedram;



static MACHINE_INIT( vastar )
{
	/* we must start with the second CPU halted */
	cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE);
}

static WRITE8_HANDLER( vastar_hold_cpu2_w )
{
	/* I'm not sure that this works exactly like this */
	if (data & 1)
		cpunum_set_input_line(1, INPUT_LINE_RESET, CLEAR_LINE);
	else
		cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE);
}

static READ8_HANDLER( vastar_sharedram_r )
{
	return vastar_sharedram[offset];
}

static WRITE8_HANDLER( vastar_sharedram_w )
{
	vastar_sharedram[offset] = data;
}

static WRITE8_HANDLER( flip_screen_w )
{
	flip_screen_set(data);
}



static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0x8fff) AM_READ(vastar_bg2videoram_r)
	AM_RANGE(0x9000, 0x9fff) AM_READ(vastar_bg1videoram_r)
	AM_RANGE(0xa000, 0xafff) AM_READ(vastar_bg2videoram_r)	/* mirror address */
	AM_RANGE(0xb000, 0xbfff) AM_READ(vastar_bg1videoram_r)	/* mirror address */
	AM_RANGE(0xc400, 0xcfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe000, 0xe000) AM_READ(watchdog_reset_r)
	AM_RANGE(0xf000, 0xf0ff) AM_READ(vastar_sharedram_r)
	AM_RANGE(0xf100, 0xf7ff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8000, 0x8fff) AM_WRITE(vastar_bg2videoram_w) AM_BASE(&vastar_bg2videoram)
	AM_RANGE(0x9000, 0x9fff) AM_WRITE(vastar_bg1videoram_w) AM_BASE(&vastar_bg1videoram)
	AM_RANGE(0xa000, 0xafff) AM_WRITE(vastar_bg2videoram_w)				/* mirror address */
	AM_RANGE(0xb000, 0xbfff) AM_WRITE(vastar_bg1videoram_w)  				/* mirror address */
	AM_RANGE(0xc000, 0xc000) AM_WRITE(MWA8_RAM) AM_BASE(&vastar_sprite_priority)	/* sprite/BG priority */
	AM_RANGE(0xc400, 0xcfff) AM_WRITE(vastar_fgvideoram_w) AM_BASE(&vastar_fgvideoram)
	AM_RANGE(0xe000, 0xe000) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0xf000, 0xf0ff) AM_WRITE(vastar_sharedram_w) AM_BASE(&vastar_sharedram)
	AM_RANGE(0xf100, 0xf7ff) AM_WRITE(MWA8_RAM)

	/* in hidden portions of video RAM: */
	AM_RANGE(0xc400, 0xc43f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)	/* actually c410-c41f and c430-c43f */
	AM_RANGE(0xc7c0, 0xc7df) AM_WRITE(MWA8_RAM) AM_BASE(&vastar_bg1_scroll)
	AM_RANGE(0xc7e0, 0xc7ff) AM_WRITE(MWA8_RAM) AM_BASE(&vastar_bg2_scroll)
	AM_RANGE(0xc800, 0xc83f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2)	/* actually c810-c81f and c830-c83f */
	AM_RANGE(0xcc00, 0xcc3f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_3)	/* actually cc10-cc1f and cc30-cc3f */
ADDRESS_MAP_END

static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x01, 0x01) AM_WRITE(flip_screen_w)
	AM_RANGE(0x02, 0x02) AM_WRITE(vastar_hold_cpu2_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cpu2_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x4000, 0x40ff) AM_READ(vastar_sharedram_r)
	AM_RANGE(0x8000, 0x8000) AM_READ(input_port_1_r)
	AM_RANGE(0x8040, 0x8040) AM_READ(input_port_0_r)
	AM_RANGE(0x8080, 0x8080) AM_READ(input_port_2_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cpu2_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x4000, 0x40ff) AM_WRITE(vastar_sharedram_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cpu2_readport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x02, 0x02) AM_READ(AY8910_read_port_0_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cpu2_writeport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_write_port_0_w)
ADDRESS_MAP_END



INPUT_PORTS_START( vastar )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Show Author Credits" )
	PORT_DIPSETTING(    0x08, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Slow Motion (Cheat)")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(	0x20, "20000 50000" )
	PORT_DIPSETTING(	0x00, "40000 70000" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, "Freeze" )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x38, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x28, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END



static struct GfxLayout charlayout =
{
	8,8,
	RGN_FRAC(1,1),
	2,
	{ 0, 4 },
	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8
};

static struct GfxLayout spritelayout =
{
	16,16,
	RGN_FRAC(1,1),
	2,
	{ 0, 4 },
	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
			16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
	64*8
};

static struct GfxLayout spritelayoutdw =
{
	16,32,
	RGN_FRAC(1,1),
	2,
	{ 0, 4 },
	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
			16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8,
			64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
			96*8, 97*8, 98*8, 99*8, 100*8, 101*8, 102*8, 103*8 },
	128*8
};

static struct GfxDecodeInfo gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &charlayout,     0, 64 },
	{ REGION_GFX2, 0, &spritelayout,   0, 64 },
	{ REGION_GFX2, 0, &spritelayoutdw, 0, 64 },
	{ REGION_GFX3, 0, &charlayout,     0, 64 },
	{ REGION_GFX4, 0, &charlayout,     0, 64 },
	{ -1 } /* end of array */
};



static struct AY8910interface ay8910_interface =
{
	input_port_3_r,
	input_port_4_r
};



static MACHINE_DRIVER_START( vastar )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
	MDRV_CPU_PROGRAM_MAP(readmem,writemem)
	MDRV_CPU_IO_MAP(0,writeport)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz ???? */
	MDRV_CPU_PROGRAM_MAP(cpu2_readmem,cpu2_writemem)
	MDRV_CPU_IO_MAP(cpu2_readport,cpu2_writeport)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,4)	/* ??? */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - seems enough to ensure proper */
						/* synchronization of the CPUs */
	MDRV_MACHINE_INIT(vastar)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(vastar)
	MDRV_VIDEO_UPDATE(vastar)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END



/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( vastar )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "e_f4.rom",     0x0000, 0x1000, CRC(45fa5075) SHA1(99c3d7414f3bc3a84430067a71dd00d260bbcdab) )
	ROM_LOAD( "e_k4.rom",     0x1000, 0x1000, CRC(84531982) SHA1(bf2fd92d821734f64ad72e13f4e1aae8e055aa43) )
	ROM_LOAD( "e_h4.rom",     0x2000, 0x1000, CRC(94a4f778) SHA1(d52b3d6ed4953cff6dde1884dec9f9cc94847cb2) )
	ROM_LOAD( "e_l4.rom",     0x3000, 0x1000, CRC(40e4d57b) SHA1(3f073574f430791518283314ce325e48d8daa246) )
	ROM_LOAD( "e_j4.rom",     0x4000, 0x1000, CRC(bd607651) SHA1(23d3c7d2a0c17a780286a01a93e480aafcdb4b05) )
	ROM_LOAD( "e_n4.rom",     0x5000, 0x1000, CRC(7a3779a4) SHA1(98e7092ed4eaec1ab129a7bede6ea1cf16e329f0) )
	ROM_LOAD( "e_n7.rom",     0x6000, 0x1000, CRC(31b6be39) SHA1(be0d03db9c6c8982b2f38ad534a6e213bbde1802) )
	ROM_LOAD( "e_n5.rom",     0x7000, 0x1000, CRC(f63f0e78) SHA1(a029e340b11b358dbe0dcf2d1a0e6c6c093bbc9d) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the second CPU */
	ROM_LOAD( "e_f2.rom",     0x0000, 0x1000, CRC(713478d8) SHA1(9cbd1fb689d93a8964f48e59d4effaa4878b2945) )
	ROM_LOAD( "e_j2.rom",     0x1000, 0x1000, CRC(e4535442) SHA1(280d93bec5cf6183250827ce70ed5ddff968bba5) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "c_c9.rom",     0x0000, 0x2000, CRC(34f067b6) SHA1(45d7f8be5bd1dc9e5e511aa2e99c216c5ff12273) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "c_f7.rom",     0x0000, 0x2000, CRC(edbf3b13) SHA1(9d6ddf16e83c68c831fec28607584471b5cbcbd2) )
	ROM_LOAD( "c_f9.rom",     0x2000, 0x2000, CRC(8f309e22) SHA1(f5bbc5cf70687415061a0674e273e20fbfcc1f8f) )

	ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "c_n4.rom",     0x0000, 0x2000, CRC(b5f9c866) SHA1(17fc38cd40638e4f5d25c0cae70df3b8f03425dd) )

	ROM_REGION( 0x2000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD( "c_s4.rom",     0x0000, 0x2000, CRC(c9fbbfc9) SHA1(7c6ace0e2eae8420a31d9054ad5dd94924273d5f) )

	ROM_REGION( 0x0400, REGION_PROMS, 0 )
	ROM_LOAD( "tbp24s10.6p",  0x0000, 0x0100, CRC(a712d73a) SHA1(a65fa5928431d8631fb04e01ad0a0d2de849bf1d) )	/* red component */
	ROM_LOAD( "tbp24s10.6s",  0x0100, 0x0100, CRC(0a7d48ec) SHA1(400e0b271c241712e7b7502e96e4f8a609e078e1) )	/* green component */
	ROM_LOAD( "tbp24s10.6m",  0x0200, 0x0100, CRC(4c3db907) SHA1(03bcbc4763dcf49f4a06f499042e36183aa8b762) )	/* blue component */
	ROM_LOAD( "tbp24s10.8n",  0x0300, 0x0100, CRC(b5297a3b) SHA1(a5a512f86097b7d892f6d11e8492e8a379c07f60) )	/* ???? */
ROM_END

ROM_START( vastar2 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "3.4f",         0x0000, 0x1000, CRC(6741ff9c) SHA1(d83e8233626845962b4cf9302d4aa75915017f36) )
	ROM_LOAD( "6.4k",         0x1000, 0x1000, CRC(5027619b) SHA1(5fa1d53f6ee125048d4ef3bc3bff5655648c5bd6) )
	ROM_LOAD( "4.4h",         0x2000, 0x1000, CRC(fdaa44e6) SHA1(7e4dbd924d001d1d3ffb86dd0e88d363ef32fa5f) )
	ROM_LOAD( "7.4l",         0x3000, 0x1000, CRC(29bef91c) SHA1(bc8eacac39c73b92ee84ea20c32e6987c4dd450b) )
	ROM_LOAD( "5.4j",         0x4000, 0x1000, CRC(c17c2458) SHA1(585022ca6df8568d0bf6fc4dc2e77909b3c8ab54) )
	ROM_LOAD( "8.4n",         0x5000, 0x1000, CRC(8ca25c37) SHA1(c8307a8453c426075927a4a8a20edd48c6c74f05) )
	ROM_LOAD( "10.6n",        0x6000, 0x1000, CRC(80df74ba) SHA1(5cbc75fb96ad6d63186ec42a5e9af6aae209d78f) )
	ROM_LOAD( "9.5n",         0x7000, 0x1000, CRC(239ec84e) SHA1(8b516c63d858d5c4acc3701a9abf9c3d53ddf7ff) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the second CPU */
	ROM_LOAD( "e_f2.rom",     0x0000, 0x1000, CRC(713478d8) SHA1(9cbd1fb689d93a8964f48e59d4effaa4878b2945) )
	ROM_LOAD( "e_j2.rom",     0x1000, 0x1000, CRC(e4535442) SHA1(280d93bec5cf6183250827ce70ed5ddff968bba5) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "c_c9.rom",     0x0000, 0x2000, CRC(34f067b6) SHA1(45d7f8be5bd1dc9e5e511aa2e99c216c5ff12273) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "c_f7.rom",     0x0000, 0x2000, CRC(edbf3b13) SHA1(9d6ddf16e83c68c831fec28607584471b5cbcbd2) )
	ROM_LOAD( "c_f9.rom",     0x2000, 0x2000, CRC(8f309e22) SHA1(f5bbc5cf70687415061a0674e273e20fbfcc1f8f) )

	ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "c_n4.rom",     0x0000, 0x2000, CRC(b5f9c866) SHA1(17fc38cd40638e4f5d25c0cae70df3b8f03425dd) )

	ROM_REGION( 0x2000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD( "c_s4.rom",     0x0000, 0x2000, CRC(c9fbbfc9) SHA1(7c6ace0e2eae8420a31d9054ad5dd94924273d5f) )

	ROM_REGION( 0x0400, REGION_PROMS, 0 )
	ROM_LOAD( "tbp24s10.6p",  0x0000, 0x0100, CRC(a712d73a) SHA1(a65fa5928431d8631fb04e01ad0a0d2de849bf1d) )	/* red component */
	ROM_LOAD( "tbp24s10.6s",  0x0100, 0x0100, CRC(0a7d48ec) SHA1(400e0b271c241712e7b7502e96e4f8a609e078e1) )	/* green component */
	ROM_LOAD( "tbp24s10.6m",  0x0200, 0x0100, CRC(4c3db907) SHA1(03bcbc4763dcf49f4a06f499042e36183aa8b762) )	/* blue component */
	ROM_LOAD( "tbp24s10.8n",  0x0300, 0x0100, CRC(b5297a3b) SHA1(a5a512f86097b7d892f6d11e8492e8a379c07f60) )	/* ???? */
ROM_END



GAME( 1983, vastar,  0,      vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 1)" )
GAME( 1983, vastar2, vastar, vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 2)" )
