/***************************************************************************

	apple2.h

	Include file to handle emulation of the Apple II series.

***************************************************************************/

#ifndef APPLE2_H
#define APPLE2_H

#include <mame.h>
#include "machine/ay3600.h"

/* -----------------------------------------------------------------------
 * Softswitch values
 * ----------------------------------------------------------------------- */

#define VAR_80STORE		0x000001
#define VAR_RAMRD		0x000002
#define VAR_RAMWRT		0x000004
#define VAR_INTCXROM	0x000008
#define VAR_ALTZP		0x000010
#define VAR_SLOTC3ROM	0x000020
#define VAR_80COL		0x000040
#define VAR_ALTCHARSET	0x000080
#define VAR_TEXT		0x000100
#define VAR_MIXED		0x000200
#define VAR_PAGE2		0x000400
#define VAR_HIRES		0x000800
#define VAR_AN0			0x001000
#define VAR_AN1			0x002000
#define VAR_AN2			0x004000
#define VAR_AN3			0x008000
#define VAR_LCRAM		0x010000
#define VAR_LCRAM2		0x020000
#define VAR_LCWRITE		0x040000
#define VAR_ROMSWITCH	0x080000

#define VAR_DHIRES		VAR_AN3

extern UINT32 a2;

/* ----------------------------------------------------------------------- */

#define APPLE2_SLOT_COUNT	8

struct apple2_slotdevice
{
	const char *name;
	const char *description;
	void *(*init)(int slot);
	void (*reset)(void *token);
	data8_t (*read)(void *token, offs_t offset);
	void (*write)(void *token, offs_t offset, data8_t data);
};

struct apple2_config
{
	const struct apple2_slotdevice *slots[APPLE2_SLOT_COUNT];
};


extern const struct apple2_slotdevice apple2_slot_langcard;
extern const struct apple2_slotdevice apple2_slot_mockingboard;
extern const struct apple2_slotdevice apple2_slot_floppy525;
extern const struct apple2_slotdevice apple2_slot_iwm;

void apple2_iwm_setdiskreg(data8_t data);
data8_t apple2_iwm_getdiskreg(void);

/* machine/apple2.c */
void apple2_init_common(const struct apple2_config *config);
DRIVER_INIT( apple2 );
MACHINE_INIT( apple2 );
MACHINE_STOP( apple2 );
data8_t apple2_getfloatingbusvalue(void);
READ8_HANDLER( apple2_c0xx_r );
WRITE8_HANDLER( apple2_c0xx_w );

void apple2_interrupt(void);

void apple2_setvar(UINT32 val, UINT32 mask);

/* vidhrdw/apple2.c */
int apple2_video_start(const UINT8 *vram, size_t vram_size, UINT32 ignored_softswitches, int hires_modulo);
VIDEO_START( apple2 );
VIDEO_START( apple2p );
VIDEO_START( apple2e );
VIDEO_UPDATE( apple2 );
void apple2_video_touch(offs_t offset);
void apple2_set_fgcolor(int color);
void apple2_set_bgcolor(int color);
int apple2_get_fgcolor(void);
int apple2_get_bgcolor(void);

/* keyboard wrappers */
#define pressed_specialkey(key)	(readinputportbytag("keyb_special") & (key))
#define SPECIALKEY_CAPSLOCK		0x01
#define SPECIALKEY_SHIFT		0x06
#define SPECIALKEY_CONTROL		0x08
#define SPECIALKEY_BUTTON0		0x10	/* open apple */
#define SPECIALKEY_BUTTON1		0x20	/* closed apple */
#define SPECIALKEY_BUTTON2		0x40
#define SPECIALKEY_RESET		0x80

/* -----------------------------------------------------------------------
 * New Apple II memory manager
 * ----------------------------------------------------------------------- */

#define APPLE2_MEM_AUX		0x40000000
#define APPLE2_MEM_SLOT		0x80000000
#define APPLE2_MEM_ROM		0xC0000000
#define APPLE2_MEM_FLOATING	0xFFFFFFFF
#define APPLE2_MEM_MASK		0x00FFFFFF

typedef enum
{
	A2MEM_IO		= 0,	/* this is always handlers; never banked memory */
	A2MEM_MONO		= 1,	/* this is a bank where read and write are always in unison */
	A2MEM_DUAL		= 2		/* this is a bank where read and write can go different places */
} bank_disposition_t;

struct apple2_meminfo
{
	UINT32 read_mem;
	read8_handler read_handler;
	UINT32 write_mem;
	write8_handler write_handler;
};

struct apple2_memmap_entry
{
	offs_t begin;
	offs_t end;
	void (*get_meminfo)(offs_t begin, offs_t end, struct apple2_meminfo *meminfo);
	bank_disposition_t bank_disposition;
};

struct apple2_memmap_config
{
	int first_bank;
	UINT8 *auxmem;
	UINT32 auxmem_length;
	const struct apple2_memmap_entry *memmap;
};

void apple2_setup_memory(const struct apple2_memmap_config *config);
void apple2_update_memory(void);

#endif /* APPLE2_H */
