/*************************************************************************

    Atari Triple Hunt hardware

*************************************************************************/

#include "sound/discrete.h"

/* Discrete Sound Input Nodes */
#define TRIPLHNT_BEAR_ROAR_DATA	NODE_01
#define TRIPLHNT_BEAR_EN		NODE_02
#define TRIPLHNT_SHOT_DATA		NODE_03
#define TRIPLHNT_SCREECH_EN		NODE_04
#define TRIPLHNT_LAMP_EN		NODE_05


/*----------- defined in sndhrdw/triplhnt.c -----------*/

extern struct discrete_sound_block triplhnt_discrete_interface[];
