/******************************************************************************

    Dacholer    (c) 1983 Nichibutsu
    Kick Boy    (c) 1983 Nichibutsu

    Driver by Pierpaolo Prazzoli

    TODO:
    - Add sound
    - Add colors when proms are dumped

******************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"

static UINT8 *bgvideoram,*fgvideoram;
static int bg_bank = 0;

static tilemap *bg_tilemap,*fg_tilemap;

static WRITE8_HANDLER( background_w )
{
	if (bgvideoram[offset] != data)
	{
		bgvideoram[offset] = data;
		tilemap_mark_tile_dirty(bg_tilemap,offset);
	}
}

static WRITE8_HANDLER( foreground_w )
{
	if (fgvideoram[offset] != data)
	{
		fgvideoram[offset] = data;
		tilemap_mark_tile_dirty(fg_tilemap,offset);
	}
}

static WRITE8_HANDLER( bg_bank_w )
{
	if((data & 3) != bg_bank)
	{
		bg_bank = data & 3;
		tilemap_mark_all_tiles_dirty(bg_tilemap);
	}

	flip_screen_set(data & 0xc); /* probably one bit for flipx and one for flipy */
}

static WRITE8_HANDLER( coins_w )
{
	coin_counter_w(0, data & 1);
	coin_counter_w(1, data & 2);

	set_led_status(0, data & 4);
	set_led_status(1, data & 8);
}

static WRITE8_HANDLER( snd_irq_w )
{
	if(data == 1)
		cpunum_set_input_line_and_vector(1, 0, ASSERT_LINE, 0x38);
	else
		cpunum_set_input_line_and_vector(1, 0, CLEAR_LINE, 0x38);
}

static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8800, 0x97ff) AM_RAM
	AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_WRITE(background_w) AM_BASE(&bgvideoram)
	AM_RANGE(0xd000, 0xd3ff) AM_RAM AM_WRITE(foreground_w) AM_BASE(&fgvideoram)
	AM_RANGE(0xe000, 0xe0ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( main_io_map, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r)
	AM_RANGE(0x01, 0x01) AM_READ(input_port_1_r)
	AM_RANGE(0x02, 0x02) AM_READ(input_port_2_r)
	AM_RANGE(0x03, 0x03) AM_READ(input_port_3_r)
	AM_RANGE(0x04, 0x04) AM_READ(input_port_4_r)
	AM_RANGE(0x20, 0x20) AM_WRITE(coins_w)
	AM_RANGE(0x21, 0x21) AM_WRITE(bg_bank_w)
	AM_RANGE(0x22, 0x22) AM_WRITENOP
	AM_RANGE(0x23, 0x23) AM_WRITENOP
	AM_RANGE(0x24, 0x24) AM_WRITENOP
	AM_RANGE(0x27, 0x27) AM_WRITE(soundlatch_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( snd_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_ROM
	AM_RANGE(0xd000, 0xe7ff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( snd_io_map, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(soundlatch_r)
	AM_RANGE(0x04, 0x04) AM_WRITENOP /* 0 or 1 */
	AM_RANGE(0x08, 0x08) AM_WRITE(snd_irq_w)
	AM_RANGE(0x0c, 0x0c) AM_WRITENOP /* it writes the low nibble of the soundlatch when soundlatch & 0x80 == 0x80 */
	AM_RANGE(0x80, 0x80) AM_WRITENOP /* sound data */
	AM_RANGE(0x86, 0x87) AM_WRITENOP
	AM_RANGE(0x8a, 0x8b) AM_WRITENOP
	AM_RANGE(0x8e, 0x8f) AM_WRITENOP
ADDRESS_MAP_END


INPUT_PORTS_START( dacholer )
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SPECIAL ) /* to let play the sounds */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "1" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END

static void get_bg_tile_info(int tile_index)
{
	SET_TILE_INFO(1,bgvideoram[tile_index] + bg_bank * 0x100,0,0);
}

static void get_fg_tile_info(int tile_index)
{
	SET_TILE_INFO(0,fgvideoram[tile_index],0,0);
}

VIDEO_START( dacholer )
{
	bg_tilemap = tilemap_create(get_bg_tile_info,tilemap_scan_rows,TILEMAP_OPAQUE,     8,8,32,32);
	fg_tilemap = tilemap_create(get_fg_tile_info,tilemap_scan_rows,TILEMAP_TRANSPARENT,8,8,32,32);

	if (!bg_tilemap || !fg_tilemap)
		return 1;

	tilemap_set_transparent_pen(fg_tilemap,0);

	return 0;
}

static void draw_sprites( mame_bitmap *bitmap, const rectangle *cliprect )
{
	int offs,code,attr,sx,sy,flipx,flipy;

	for (offs = 0;offs < spriteram_size;offs += 4)
	{
		code = spriteram[offs+1];
		attr = spriteram[offs+2];

		flipx = attr & 0x10;
		flipy = attr & 0x20;

		sx = (spriteram[offs+3] - 128) + 256 * (attr & 0x01);
		sy = 248 - spriteram[offs];

		if (flip_screen)
		{
			sx = 240 - sx;
			sy = 240 - sy;
			flipx = !flipx;
			flipy = !flipy;
		}

		drawgfx(bitmap,Machine->gfx[2],
				code,
				0,
				flipx,flipy,
				sx,sy,
				cliprect,TRANSPARENCY_PEN,0);
	}
}

VIDEO_UPDATE(dacholer)
{
	tilemap_draw(bitmap,cliprect,bg_tilemap,0,0);
	tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
	draw_sprites(bitmap,cliprect);
}

static gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8
};

static gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
	  8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	16*16*4
};

static gfx_decode gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &charlayout,   0, 16 },
	{ REGION_GFX2, 0, &charlayout,   0, 16 },
	{ REGION_GFX3, 0, &spritelayout, 0, 16 },
	{ -1 }
};


static MACHINE_DRIVER_START( dacholer )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 4000000)	/* ? */
	MDRV_CPU_PROGRAM_MAP(main_map, 0)
	MDRV_CPU_IO_MAP(main_io_map, 0)
	MDRV_CPU_VBLANK_INT(irq0_line_hold, 1)

	MDRV_CPU_ADD(Z80, 4000000)	/* ? */
	MDRV_CPU_PROGRAM_MAP(snd_map, 0)
	MDRV_CPU_IO_MAP(snd_io_map, 0)
	MDRV_CPU_PERIODIC_INT(nmi_line_pulse, TIME_IN_HZ(120)) /* too high? */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(256, 256)
	MDRV_VISIBLE_AREA(0, 256-1, 16, 256-1-16)
	MDRV_PALETTE_LENGTH(16)
	MDRV_GFXDECODE(gfxdecodeinfo)

	MDRV_VIDEO_START(dacholer)
	MDRV_VIDEO_UPDATE(dacholer)

	/* sound hardware */
	/* ? */
MACHINE_DRIVER_END

ROM_START( dacholer )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "dacholer8.rom",  0x0000, 0x2000, CRC(8b73a441) SHA1(6de9e4845b9063af8df42aa82ad536737190582c) )
	ROM_LOAD( "dacholer9.rom",  0x2000, 0x2000, CRC(9499289f) SHA1(bcfe554eb1f8e686d193050c18278b6bf93f179f) )
	ROM_LOAD( "dacholer10.rom", 0x4000, 0x2000, CRC(39d37281) SHA1(daaf84079dd18dd854946e066e2dcde994bcbba4) )
	ROM_LOAD( "dacholer11.rom", 0x6000, 0x2000, CRC(bb781ea4) SHA1(170966c4bcd0246968850d908a69f81ea1e136d5) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "dacholer12.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
	ROM_LOAD( "dacholer13.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
	ROM_LOAD( "dacholer14.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dacholer7.rom", 0x0000, 0x2000, CRC(fd649d36) SHA1(77d78eef44f348b635dbc0711e662a5236c00d51) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "dacholer1.rom", 0x0000, 0x2000, CRC(9cca0fd2) SHA1(3ca1b4cca9611232df1195ae6ac172a79c8368c3) )
	ROM_LOAD( "dacholer2.rom", 0x2000, 0x2000, CRC(c1322b27) SHA1(8022f59b8ae10a7a911563b01bffc2d5646108a5) )
	ROM_LOAD( "dacholer3.rom", 0x4000, 0x2000, CRC(9e1e7198) SHA1(7a75da1ae09f6cf095976b48f462ede42625b244) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "dacholer5.rom", 0x0000, 0x2000, CRC(dd4818f0) SHA1(718236932248512f8779f640e0367b5d92e6497e) )
	ROM_LOAD( "dacholer4.rom", 0x2000, 0x2000, CRC(7f338ae0) SHA1(9206ed044feb44c55990803cdf608dd899e976ff) )
	ROM_LOAD( "dacholer6.rom", 0x4000, 0x2000, CRC(0a6d4ec4) SHA1(419ea1f6ead3afb2de98432d9f8ead7447842a1e) )

	ROM_REGION( 0x0020, REGION_PROMS, 0 )
	ROM_LOAD( "proms", 0x0000, 0x0020, NO_DUMP )
ROM_END

ROM_START( kickboy )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "kickboy1.rom", 0x0000, 0x2000, CRC(525746f1) SHA1(4044f880f271f77b56b2d8964ab97d34fb507c7a) )
	ROM_LOAD( "kickboy2.rom", 0x2000, 0x2000, CRC(9d091725) SHA1(827cea1c371094720b47fda271945cee20c9d956) )
	ROM_LOAD( "kickboy3.rom", 0x4000, 0x2000, CRC(d61b6ff6) SHA1(071ab4c05ed54526144f2ba751c111e8c4bdc61a) )
	ROM_LOAD( "kickboy4.rom", 0x6000, 0x2000, CRC(a8985bfe) SHA1(a8e466a7df381dfc8dd2e3483eba0215bfec7551) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "kickboy5.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
	ROM_LOAD( "kickboy6.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
	ROM_LOAD( "kickboy7.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "kickboy13.rom", 0x0000, 0x2000, CRC(22be46e8) SHA1(d92b3913d8eba881c69acd1d85ca73ee58489fae) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "kickboy9.rom",  0x0000, 0x2000, CRC(7eac2a64) SHA1(b4a44770bbded59cd572ac5d0ae178affc8cdab8) )
	ROM_LOAD( "kickboy8.rom",  0x2000, 0x2000, CRC(b8829572) SHA1(01009ec63449c809608923fd9dcecd82b29c5d6d) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "kickboy11.rom", 0x0000, 0x2000, CRC(4b769a1c) SHA1(fde17dcd4b7cda9cc54572e81bc2f0e48c19277d) )
	ROM_LOAD( "kickboy10.rom", 0x2000, 0x2000, CRC(45199750) SHA1(a04b4d6d0defa613d269625b089d28dc68d5b73a) )
	ROM_LOAD( "kickboy12.rom", 0x4000, 0x2000, CRC(d1795506) SHA1(e0f7a64e301cf43c4739031461dba16aa44100a1) )

	ROM_REGION( 0x0020, REGION_PROMS, 0 )
	ROM_LOAD( "proms", 0x0000, 0x0020, NO_DUMP )
ROM_END

GAME( 1983, dacholer, 0, dacholer, dacholer, 0, ROT0, "Nichibutsu", "Dacholer", GAME_WRONG_COLORS | GAME_NO_SOUND )
GAME( 1983, kickboy,  0, dacholer, dacholer, 0, ROT0, "Nichibutsu", "Kick Boy", GAME_WRONG_COLORS | GAME_NO_SOUND )
