/***************************************************************************

Splash! (c) 1992 Gaelco
Return of Ladyfrog (c) 1993 Microhard   (hack/bootleg of splash)
Funny Strip (c)199? Microhard / MagicGames
Rebus (c)1995 Microhard

Driver by Manuel Abadia <manu@teleline.es>

Return of Lady Frog addition by David Haywood

special thanks to

Pierpaolo Prazzoli
Petr1fied,
ninjakid,
Reznor007,
Malice,
tb2000,
Mr. Do,
Roberto Fresca,
f205v,
XZeriX,
[red],
MOCAS,
Jonemaan
BIOS-D

note:
Sound not working on Return of Lady Frog

----

Rebus seems to have some pretty nasty protection, I haven't yet managed to
figure out what it involves

***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/msm5205.h"


extern UINT16 *splash_vregs;
extern UINT16 *splash_videoram;
extern UINT16 *splash_spriteram;
extern UINT16 *splash_pixelram;
extern UINT16 *roldfrog_bitmap_mode;
UINT16 *roldfrog_protdata;

extern int splash_bitmap_type;
/* from vidhrdw/gaelco.c */
READ16_HANDLER( splash_vram_r );
WRITE16_HANDLER( splash_vram_w );
VIDEO_START( splash );
VIDEO_UPDATE( splash );
VIDEO_UPDATE( funystrp );

static WRITE16_HANDLER( splash_sh_irqtrigger_w )
{
	if (ACCESSING_LSB){
		soundlatch_w(0,data & 0xff);
		cpunum_set_input_line(1,0,HOLD_LINE);
	}
}

static WRITE16_HANDLER( roldf_sh_irqtrigger_w )
{
	if (ACCESSING_LSB){
		soundlatch_w(0,data & 0xff);
		cpunum_set_input_line(1,0,HOLD_LINE);
	}

	/* give the z80 time to see it */
	cpu_spinuntil_time(TIME_IN_USEC(40));
}

static ADDRESS_MAP_START( splash_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_READ(MRA16_ROM)			/* ROM */
	AM_RANGE(0x800000, 0x83ffff) AM_READ(MRA16_RAM)			/* Pixel Layer */
	AM_RANGE(0x840000, 0x840001) AM_READ(input_port_0_word_r)/* DIPSW #1 */
	AM_RANGE(0x840002, 0x840003) AM_READ(input_port_1_word_r)/* DIPSW #2 */
	AM_RANGE(0x840004, 0x840005) AM_READ(input_port_2_word_r)/* INPUT #1 */
	AM_RANGE(0x840006, 0x840007) AM_READ(input_port_3_word_r)/* INPUT #2 */
	AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r)		/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_READ(MRA16_RAM)			/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_READ(MRA16_RAM)			/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(MRA16_RAM)			/* Palette */
	AM_RANGE(0x900000, 0x900fff) AM_READ(MRA16_RAM)			/* Sprite RAM */
	AM_RANGE(0xffc000, 0xffffff) AM_READ(MRA16_RAM)			/* Work RAM */
ADDRESS_MAP_END

WRITE16_HANDLER( splash_coin_w )
{
	if (ACCESSING_MSB){
		switch ((offset >> 3)){
			case 0x00:	/* Coin Lockouts */
			case 0x01:
				coin_lockout_w( (offset >> 3) & 0x01, (data & 0x0400) >> 8);
				break;
			case 0x02:	/* Coin Counters */
			case 0x03:
				coin_counter_w( (offset >> 3) & 0x01, (data & 0x0100) >> 8);
				break;
		}
	}
}

static ADDRESS_MAP_START( splash_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_WRITE(MWA16_ROM)										/* ROM */
	AM_RANGE(0x800000, 0x83ffff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_pixelram)			/* Pixel Layer */
	AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w)							/* Sound command */
	AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w)									/* Coin Counters + Coin Lockout */
	AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram)				/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_WRITE(MWA16_RAM) AM_BASE(&splash_vregs)						/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_WRITE(MWA16_RAM)										/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0x900000, 0x900fff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_spriteram)					/* Sprite RAM */
	AM_RANGE(0xffc000, 0xffffff) AM_WRITE(MWA16_RAM)										/* Work RAM */
ADDRESS_MAP_END


static ADDRESS_MAP_START( splash_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xd7ff) AM_READ(MRA8_ROM)					/* ROM */
	AM_RANGE(0xe800, 0xe800) AM_READ(soundlatch_r)				/* Sound latch */
	AM_RANGE(0xf000, 0xf000) AM_READ(YM3812_status_port_0_r)		/* YM3812 */
	AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM)					/* RAM */
ADDRESS_MAP_END

static int adpcm_data;

static WRITE8_HANDLER( splash_adpcm_data_w ){
	adpcm_data = data;
}

static void splash_msm5205_int(int data)
{
	MSM5205_data_w(0,adpcm_data >> 4);
	adpcm_data = (adpcm_data << 4) & 0xf0;
}


static ADDRESS_MAP_START( splash_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xd7ff) AM_WRITE(MWA8_ROM)					/* ROM */
	AM_RANGE(0xd800, 0xd800) AM_WRITE(splash_adpcm_data_w)		/* ADPCM data for the MSM5205 chip */
/*  AM_RANGE(0xe000, 0xe000) AM_WRITE(MWA8_NOP)                    ???    */
	AM_RANGE(0xf000, 0xf000) AM_WRITE(YM3812_control_port_0_w)	/* YM3812 */
	AM_RANGE(0xf001, 0xf001) AM_WRITE(YM3812_write_port_0_w)		/* YM3812 */
	AM_RANGE(0xf800, 0xffff) AM_WRITE(MWA8_RAM)					/* RAM */
ADDRESS_MAP_END

/* Return of Lady Frog Maps */
/* note, sprite ram has moved, extra protection ram, and extra write for the pixel layer */
/* sound hardware is also different -- not done yet! */

static READ16_HANDLER( roldfrog_bombs_r )
{
	static int ret = 0x100;
	ret ^= 0x100;
	return ret;
}

static ADDRESS_MAP_START( roldfrog_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_READ(MRA16_ROM)			/* ROM */
	AM_RANGE(0x400000, 0x407fff) AM_READ(MRA16_ROM)			/* Protection Data */
	AM_RANGE(0x408000, 0x4087ff) AM_READ(MRA16_RAM)			/* Extra Ram */
	AM_RANGE(0x800000, 0x83ffff) AM_READ(MRA16_RAM)			/* Pixel Layer */
	AM_RANGE(0x840000, 0x840001) AM_READ(input_port_0_word_r)/* DIPSW #1 */
	AM_RANGE(0x840002, 0x840003) AM_READ(input_port_1_word_r)/* DIPSW #2 */
	AM_RANGE(0x840004, 0x840005) AM_READ(input_port_2_word_r)/* INPUT #1 */
	AM_RANGE(0x840006, 0x840007) AM_READ(input_port_3_word_r)/* INPUT #2 */
	AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r)		/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_READ(MRA16_RAM)			/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_READ(MRA16_RAM)			/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(MRA16_RAM)			/* Palette */
	AM_RANGE(0xa00000, 0xa00001) AM_READ(roldfrog_bombs_r)
	AM_RANGE(0xd00000, 0xd00fff) AM_READ(MRA16_RAM)			/* Sprite RAM */
	AM_RANGE(0xffc000, 0xffffff) AM_READ(MRA16_RAM)			/* Work RAM */
ADDRESS_MAP_END

static ADDRESS_MAP_START( roldfrog_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_WRITE(MWA16_ROM)										/* ROM */
	AM_RANGE(0x400000, 0x407fff) AM_WRITE(MWA16_ROM) AM_BASE(&roldfrog_protdata)			/* Protection Data */
	AM_RANGE(0x408000, 0x4087ff) AM_WRITE(MWA16_RAM) 										/* Extra Ram */
	AM_RANGE(0x800000, 0x83ffff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_pixelram)			/* Pixel Layer */
	AM_RANGE(0x84000e, 0x84000f) AM_WRITE(roldf_sh_irqtrigger_w)							/* Sound command */
	AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w)									/* Coin Counters + Coin Lockout */
	AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram)				/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_WRITE(MWA16_RAM) AM_BASE(&splash_vregs)						/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_WRITE(MWA16_RAM)										/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0xd00000, 0xd00fff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_spriteram)					/* Sprite RAM */
	AM_RANGE(0xe00000, 0xe00001) AM_WRITE(MWA16_RAM) AM_BASE(&roldfrog_bitmap_mode)					/* Bitmap Mode? */
	AM_RANGE(0xffc000, 0xffffff) AM_WRITE(MWA16_RAM)										/* Work RAM */
ADDRESS_MAP_END




static ADDRESS_MAP_START( roldf_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x6fff) AM_ROM
	AM_RANGE(0x7000, 0x7fff) AM_RAM
	AM_RANGE(0x8000, 0xffff) AM_REGION(REGION_CPU2, 0x8000)	/* wrong, probably banked somehow */
ADDRESS_MAP_END

static ADDRESS_MAP_START( roldf_sound_io_map, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x12, 0x12) AM_WRITE(YM2203_control_port_0_w)
	AM_RANGE(0x13, 0x13) AM_WRITE(YM2203_write_port_0_w)
	AM_RANGE(0x40, 0x40) AM_NOP	/* NMI ack */
	AM_RANGE(0x70, 0x70) AM_READ(soundlatch_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( funystrp_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM)			/* ROM */
	AM_RANGE(0x100000, 0x100fff) AM_READ(MRA16_ROM)			/* protection? RAM */
	AM_RANGE(0x800000, 0x83ffff) AM_READ(MRA16_RAM)			/* Pixel Layer */
	AM_RANGE(0x840000, 0x840001) AM_READ(input_port_0_word_r)/* DIPSW #1 */
	AM_RANGE(0x840002, 0x840003) AM_READ(input_port_1_word_r)/* DIPSW #2 */
	AM_RANGE(0x840004, 0x840005) AM_READ(input_port_2_word_r)/* INPUT #1 */
	AM_RANGE(0x840006, 0x840007) AM_READ(input_port_3_word_r)/* INPUT #2 */
	AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r)		/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_READ(MRA16_RAM)			/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_READ(MRA16_RAM)			/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(MRA16_RAM)			/* Palette */
	AM_RANGE(0xD00000, 0xD01fff) AM_READ(MRA16_RAM)			/* Sprite RAM */
	AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM)			/* Work RAM */
ADDRESS_MAP_END

static ADDRESS_MAP_START( funystrp_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM)										/* ROM */
	AM_RANGE(0x100000, 0x100fff) AM_WRITE(MWA16_RAM)										/* protection? RAM */
	AM_RANGE(0x800000, 0x83ffff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_pixelram)			/* Pixel Layer */
/*  AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w)                              Sound command    */
	AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w)									/* Coin Counters + Coin Lockout */
	AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram)				/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_WRITE(MWA16_RAM) AM_BASE(&splash_vregs)						/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_WRITE(MWA16_RAM)										/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0xd00000, 0xd01fff) AM_WRITE(MWA16_RAM) AM_BASE(&splash_spriteram)					/* Sprite RAM */
	AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM)										/* Work RAM */
ADDRESS_MAP_END

INPUT_PORTS_START( splash )
	PORT_START	/* DSW #1 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin B too)" )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin A too)" )

	PORT_START	/* DSW #2 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "1" )
	PORT_DIPSETTING(    0x04, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	/*  according to the manual, Lives = 0x00 is NOT used */
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Girls" )
	PORT_DIPSETTING(    0x00, "Light" )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x40, 0x40, "Paint Mode" )
	PORT_DIPSETTING(    0x00, "Paint again" )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* 1P INPUTS & COINSW */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START	/* 2P INPUTS & STARTSW */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
INPUT_PORTS_END

INPUT_PORTS_START( funystrp )
	PORT_START	/* DSW #1 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin B too)" )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin A too)" )

	PORT_START	/* DSW #2 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x30, 0x30, "Bonus" )
	PORT_DIPSETTING(    0x30, "Bonus Chance HI/LO Cards" )
	PORT_DIPSETTING(    0x10, "Life at Stage 10" )
	PORT_DIPSETTING(    0x00, "Life at Stage 20" )
	PORT_DIPSETTING(    0x20, DEF_STR( None ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPNAME( 0x80, 0x80, "Strip Mode" )
	PORT_DIPSETTING(    0x80, "Soft" )
	PORT_DIPSETTING(    0x00, DEF_STR( Hard ) )

	PORT_START	/* 1P INPUTS & COINSW */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START	/* 2P INPUTS & STARTSW */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
INPUT_PORTS_END

static gfx_layout tilelayout8 =
{
	8,8,									/* 8x8 tiles */
	0x20000/8,								/* number of tiles */
	4,										/* bitplanes */
	{ 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */
	{ 0,1,2,3,4,5,6,7 },
	{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
	8*8
};

static gfx_layout tilelayout16 =
{
	16,16,									/* 16x16 tiles */
	0x20000/32,								/* number of tiles */
	4,										/* bitplanes */
	{ 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */
	{ 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 },
	{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
	32*8
};

static gfx_decode gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0x000000, &tilelayout8 ,0,128 },
	{ REGION_GFX1, 0x000000, &tilelayout16,0,128 },
	{ -1 }
};

static struct MSM5205interface splash_msm5205_interface =
{
	splash_msm5205_int,	/* IRQ handler */
	MSM5205_S48_4B		/* 8KHz */
};


static MACHINE_DRIVER_START( splash )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,24000000/2)			/* 12 MHz (24/2) */
	MDRV_CPU_PROGRAM_MAP(splash_readmem,splash_writemem)
	MDRV_CPU_VBLANK_INT(irq6_line_hold,1)

	MDRV_CPU_ADD(Z80,30000000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(splash_readmem_sound,splash_writemem_sound)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,64)	/* needed for the msm5205 to play the samples */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(64*8, 64*8)
	MDRV_VISIBLE_AREA(2*8, 49*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(splash)
	MDRV_VIDEO_UPDATE(splash)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM3812, 3000000)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(MSM5205, 384000)
	MDRV_SOUND_CONFIG(splash_msm5205_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_DRIVER_END

static void ym_irq(int state)
{
	logerror("2203 IRQ: %d\n", state);
}

static struct YM2203interface ym2203_interface =
{
	0,0,0,0,ym_irq
};

static MACHINE_DRIVER_START( roldfrog )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,24000000/2)			/* 12 MHz - verified */
	MDRV_CPU_PROGRAM_MAP(roldfrog_readmem,roldfrog_writemem)
	MDRV_CPU_VBLANK_INT(irq6_line_hold,1)

	MDRV_CPU_ADD(Z80,3000000)			/* 3 MHz - verified */
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(roldf_sound_map,0)
	MDRV_CPU_IO_MAP(roldf_sound_io_map,0)
/*  MDRV_CPU_VBLANK_INT(nmi_line_pulse,64)     needed for the msm5205 to play the samples    */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(64*8, 64*8)
	MDRV_VISIBLE_AREA(2*8, 49*8-1, 2*8, 32*8-1)
/*  MDRV_VISIBLE_AREA(0*8, 64*8-1, 0*8, 64*8-1) */
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(splash)
	MDRV_VIDEO_UPDATE(splash)

	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 3000000)
	MDRV_SOUND_CONFIG(ym2203_interface)
	MDRV_SOUND_ROUTE(0, "mono", 0.60)
	MDRV_SOUND_ROUTE(1, "mono", 0.60)
	MDRV_SOUND_ROUTE(2, "mono", 0.60)
	MDRV_SOUND_ROUTE(3, "mono", 0.40)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( funystrp )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,24000000/2)			/* 12 MHz (24/2) */
	MDRV_CPU_PROGRAM_MAP(funystrp_readmem,funystrp_writemem)
	MDRV_CPU_VBLANK_INT(irq6_line_hold,1)

/*  MDRV_CPU_ADD(Z80,30000000/8) */
/*     audio CPU    */
/*  MDRV_CPU_PROGRAM_MAP(splash_readmem_sound,splash_writemem_sound) */
/*  MDRV_CPU_VBLANK_INT(nmi_line_pulse,64)     needed for the msm5205 to play the samples    */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(64*8, 64*8)
	MDRV_VISIBLE_AREA(0*8, 47*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(splash)
	MDRV_VIDEO_UPDATE(funystrp)

	/* sound hardware */
/*  MDRV_SPEAKER_STANDARD_MONO("mono") */

/*  MDRV_SOUND_ADD(YM3812, 3000000) */
/*  MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) */

/*  MDRV_SOUND_ADD(MSM5205, 384000) */
/*  MDRV_SOUND_CONFIG(msm5205_interface) */
/*  MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) */
MACHINE_DRIVER_END


/***************************************************************************

The Return of Lady Frog
Microhard, 1993

PCB Layout
----------


YM2203                            68000
YM3014    6116           **       2   6
          6116          6116      3   7
6264                              4   8
1  Z80           MACH130          5   9
                 681000        6264  6264


DSW2              2148                10
DSW1              2148  6264  30MHz   11
                  2148  6264  24MHz   12
                  2148                13

Notes:
      68000 Clock = >10MHz (my meter can only read up to 10.000MHz)
        Z80 Clock = 3MHz
               ** = possibly PLD (surface is scratched, type PLCC44)
    Vertical Sync = 60Hz
      Horiz. Sync = 15.56kHz





Lady Frog is a typical 'Korean Style' hack of Splash
the main 68k code is based on 'Splash' with many patches made to the code
most of the patched code includes jumps to the 0x400000 where no rom is
mapped, this data appears to be supplied by a protection device.

The z80 rom (used for sound) is a hack of the main program from dynax's
'Dragon Punch' game.

***************************************************************************/

ROM_START( roldfrog )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "roldfrog.002",	0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) )
	ROM_LOAD16_BYTE( "roldfrog.006",	0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) )
	ROM_LOAD16_BYTE( "roldfrog.003",	0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) )
	ROM_LOAD16_BYTE( "roldfrog.007",	0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) )
	ROM_LOAD16_BYTE( "roldfrog.004",	0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) )
	ROM_LOAD16_BYTE( "roldfrog.008",	0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) )
	ROM_LOAD16_BYTE( "roldfrog.005",	0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) )
	ROM_LOAD16_BYTE( "roldfrog.009",	0x300001, 0x080000, CRC(e475fb76) SHA1(9ab56db86530647ea4a5d2109a02119710ff9b7e) )

	ROM_REGION16_BE( 0x8000, REGION_USER1, 0 )	/* 68000 code - supplied by protection device? */
	ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x00000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) )

	ROM_REGION( 0x90000, REGION_CPU2, 0 )	/* Z80 Code */
	ROM_LOAD( "roldfrog.001", 0x00000, 0x20000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) )
	ROM_RELOAD(               0x20000, 0x20000 )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "roldfrog.010",       0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) )
	ROM_LOAD( "roldfrog.011",       0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) )
	ROM_LOAD( "roldfrog.012",       0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) )
	ROM_LOAD( "roldfrog.013",       0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) )
ROM_END

ROM_START( roldfrga )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "roldfrog.002",	0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) )
	ROM_LOAD16_BYTE( "roldfrog.006",	0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) )
	ROM_LOAD16_BYTE( "roldfrog.003",	0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) )
	ROM_LOAD16_BYTE( "roldfrog.007",	0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) )
	ROM_LOAD16_BYTE( "roldfrog.004",	0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) )
	ROM_LOAD16_BYTE( "roldfrog.008",	0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) )
	ROM_LOAD16_BYTE( "roldfrog.005",	0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) )
	ROM_LOAD16_BYTE( "9",	            0x300001, 0x080000, CRC(fd515b58) SHA1(7926ab9afbc260219351a02b56b82ede883f9aab) )	/* differs with roldfrog.009 by 1 byte */

	ROM_REGION16_BE( 0x8000, REGION_USER1, 0 )	/* 68000 code - supplied by protection device? */
	ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x00000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) )

	ROM_REGION( 0x90000, REGION_CPU2, 0 )	/* Z80 Code */
	ROM_LOAD( "roldfrog.001", 0x00000, 0x20000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) )
	ROM_RELOAD(               0x20000, 0x20000 )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "roldfrog.010",       0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) )
	ROM_LOAD( "roldfrog.011",       0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) )
	ROM_LOAD( "roldfrog.012",       0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) )
	ROM_LOAD( "roldfrog.013",       0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) )
ROM_END

/*
Game    Rebus
Anno    1995
Produttore  Microhard

CPU

1x MC68000P12-2C91E-QQYS9247 (main)(u1)
1x STZ8400BB1-Z80BCPU (sound)(u162)
1x YAMAHA YM3812-9030EALB (sound)(u165)
1x oscillator 24.000000MHz (osc1)
1x oscillator 30.000MHz (osc2)

ROMs

1x S27C512 (sound)(1)
6x M27C4001 (main)(2,3,4,5,6,7)
1x M27C040Q (main)(8)
1x AM27C040 (main)(9)
2x D27C010 (gfx)(10,11)
1x STM27C1001 (gfx)(12)
1x AM27C010 (gfx)(13)

Note

6x MCM2018AN45 (ram)
5x KM681000ALP (ram)
1x HY18CV8S (PEEL)
5x GAL16V8
2x GAL16V8H
1x PALCE20V8H
001-937
*/

ROM_START( rebus )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "2.u16",	0x000000, 0x080000, CRC(7c8a717f) SHA1(00b1e7986046a7705fc65a5c7d4701a002b2ea6f) )
	ROM_LOAD16_BYTE( "6.u12",	0x000001, 0x080000, CRC(8f73d548) SHA1(210d95dc0db41da3252a09e598719d98bca41983) )
	ROM_LOAD16_BYTE( "3.u17",	0x100000, 0x080000, CRC(7495409b) SHA1(b4d75713d31c0b01d7cb7d50a2a89fb3ea4ea42b) )
	ROM_LOAD16_BYTE( "7.u13",	0x100001, 0x080000, CRC(615bc4dc) SHA1(f1c8ee3eb8a48721f1f2e4f35fdc9bb0bb9d167b) )
	ROM_LOAD16_BYTE( "4.u18",	0x200000, 0x080000, CRC(c27674fc) SHA1(06f3f1543331bd00f08cde51beb73934f2f1e6c8) )
	ROM_LOAD16_BYTE( "8.u14",	0x200001, 0x080000, CRC(f0c04b7e) SHA1(92117b05666afa42d7669e5aa630e5143fac1d74) )
	ROM_LOAD16_BYTE( "5.u19",	0x300000, 0x080000, CRC(2702f341) SHA1(de862cacbb3e8e322128315d87a22c7cdfe4fcb9) )
	ROM_LOAD16_BYTE( "9.u15",	0x300001, 0x080000, CRC(f5ae3d73) SHA1(6a9d955023c704023b722cf863ba19ccb9b34ee1) )

	ROM_REGION( 0x90000, REGION_CPU2, 0 )	/* Z80 Code */
	ROM_LOAD( "1.u163", 0x00000, 0x10000,  CRC(88a7b1f8) SHA1(b34fa26dbc613bf3b525d19df90fa3ba4efb6e5d) )
	ROM_RELOAD(               0x20000, 0x10000 )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "10.u102",       0x00000, 0x20000, CRC(6f75a28b) SHA1(75f0bd6bd8c04ea9f832c22fbe1d17b0351f1102) )
	ROM_LOAD( "11.u103",       0x20000, 0x20000, CRC(0af65b78) SHA1(9522ad17d26d866e5b11b4fec47781a00a297977) )
	ROM_LOAD( "12.u104",       0x40000, 0x20000, CRC(3ed6ce19) SHA1(0d574071053157e4ef973a844795e48ec69dc7c4) )
	ROM_LOAD( "13.u105",       0x60000, 0x20000, CRC(8b54553d) SHA1(5cb776e551527b0e717fe0d76296f5f895523de5) )
ROM_END


ROM_START( splash )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE(	"4g",	0x000000, 0x020000, CRC(b38fda40) SHA1(37ddf4b6f9f2f6cc58efefc277bc3ae9dc71e6d0) )
	ROM_LOAD16_BYTE(	"4i",	0x000001, 0x020000, CRC(02359c47) SHA1(6817424b2b1afffa99cec5b8fae4fb8436db2bb5) )
	ROM_LOAD16_BYTE(	"5g",	0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) )
	ROM_LOAD16_BYTE(	"5i",	0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) )
	ROM_LOAD16_BYTE(	"6g",	0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) )
	ROM_LOAD16_BYTE(	"6i",	0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) )
	ROM_LOAD16_BYTE(	"8g",	0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) )
	ROM_LOAD16_BYTE(	"8i",	0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) )

	ROM_REGION( 0x010000, REGION_CPU2, 0 )	/* Z80 code + sound data */
	ROM_LOAD( "5c",	0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) )

	ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "18i",	0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) )
	ROM_LOAD( "15i",	0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) )
	ROM_LOAD( "16i",	0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) )
	ROM_LOAD( "13i",	0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) )
ROM_END

/***************************************************************************

Painted Lady (US, version 1.3)
(Splash! alternative title)
Gaelco, 1992

PCB Layout
----------

REF. 922704
|------------------------------------------------|
|       384kHz                 |----------------||
|       M5205        24MHz     |     68000      ||
|       YM3812             PAL |                ||
|       6116    PAL  30MHz     |----------------||
|       1.5C                                     |
|       Z80B                    2.4G       6.4I  |
|J                              3.5G       7.5I  |
|A                              4.6G       8.6I  |
|M         6116                 5.8G       9.8I  |
|M         6116                 6264       6264  |
|A                    6116  |----------|         |
|  DSW2               6116  |          |         |
|                           |TPC1020AFN|         |
|        KM681000           |-084C     |  10.13I |
|                           |          |  11.15I |
|  DSW1                     |----------|  12.16I |
|                                  6264   13.18I |
|                     6116                       |
|------------------------------------------------|
Notes:
      68000 clock : 12MHz [24/2)
      Z80 clock   : 3.75MHz [30/8]
      M5205 clock : 384kHz, sample rate = 384000/48
      YM3812 clock: 3.75MHz [30/8]
      6116        : 2k x8 SRAM
      6264        : 8k x8 SRAM
      KM681000    : 128k x8 SRAM
      VSync       : 58Hz

***************************************************************************/

ROM_START( paintlad )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE(	"2.4g",	0x000000, 0x020000, CRC(cd00864a) SHA1(24cbcf43b7237d1e5374a684aac89dad7e7bb75b) )
	ROM_LOAD16_BYTE(	"6.4i",	0x000001, 0x020000, CRC(0f19d830) SHA1(3bfb4c98c87f0bf8d9dc7c7f468e1c58b16356e5) )
	ROM_LOAD16_BYTE(	"5g",	0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) )
	ROM_LOAD16_BYTE(	"5i",	0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) )
	ROM_LOAD16_BYTE(	"6g",	0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) )
	ROM_LOAD16_BYTE(	"6i",	0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) )
	ROM_LOAD16_BYTE(	"8g",	0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) )
	ROM_LOAD16_BYTE(	"8i",	0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) )

	ROM_REGION( 0x010000, REGION_CPU2, 0 )	/* Z80 code + sound data */
	ROM_LOAD( "5c",		0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) )

	ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "13.18i",	0x000000, 0x020000, CRC(262ee31f) SHA1(1756dfd482c3e889df393d37a5c680aa283702ee) )
	ROM_LOAD( "11.15i",	0x020000, 0x020000, CRC(6e4d598f) SHA1(b5b0d65c50ec469b5ffcd6187ca3aacddd97a477) )
	ROM_LOAD( "12.16i",	0x040000, 0x020000, CRC(15761eb5) SHA1(61a47dad0e70ff4f1ae7f56ee529d2987eab1997) )
	ROM_LOAD( "10.13i",	0x060000, 0x020000, CRC(92a0eff8) SHA1(e27a73791d499b0449251ea0678d9a34040e9883) )
ROM_END

/*

Funny Strip
Microhard, 199?

PCB Layout
----------

|-------------------------------------|
|5205(1) 400kHz    30MHz **    68000  |
|5205(2) 400kHz    24MHz   PAL 12.U87 |
|     11.U130  2018            13.U111|
|J    10.U118                *   62256|
|A 93C46 Z80  PAL                62256|
|M    2148                  PAL       |
|M    2148                  PAL       |
|A    2148  2148            PAL       |
|  PAL                                |
|            PAL                      |
|            PAL                      |
|           6264   2018               |
|DSW1  PAL  6264   2018               |
|                       16.U53  14.U51|
|DSW2  2018         17.U54  15.U52    |
|-------------------------------------|
Notes:
      68000 clock    : 12.000MHz (24/2)
        Z80 clock    : 6.000MHz (24/4)
      M5205(1) clock : 400kHz. Sample Rate = 400000 / 96
      M5205(2) clock : 400kHz. Sample Rate = 400000 / 64
                  ** : possibly FPGA (surface is scratched, type PLCC84)
                   * : possibly CPLD or MCU (surface is scratched, type PLCC52)
       Vertical Sync : 60Hz

*/

ROM_START( funystrp )
	ROM_REGION( 0x400000, REGION_CPU1, 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE(	"12.u87",	0x000000, 0x010000, CRC(4ac173f3) SHA1(c211bc8528d26d5a96fce4b0ebfddf2aa6a257ef) )
	ROM_LOAD16_BYTE(	"13.u111",	0x000001, 0x010000, CRC(1358c60c) SHA1(7142aa6f94cfdfb1b70b37742201b2c213f85137) )

	ROM_REGION( 0x080000, REGION_CPU2, 0 )	/* Z80 code + sound data */
	ROM_LOAD( "11.u130",	0x000000, 0x040000, CRC(e969ea2b) SHA1(54d5bb59e9909a6b7e66764f91e2f98f8f8832c5) )
	ROM_LOAD( "10.u118",	0x040000, 0x040000, CRC(0894b936) SHA1(cd01eb86e403e20c56492185ecd9bb0f4f27867a) )

	ROM_REGION( 0x080000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "17.u54",	0x000000, 0x020000, CRC(e72fd9e9) SHA1(d433e082c27e7c0a1f24cd25a803864834e9affe) )
	ROM_LOAD( "16.u53",	0x020000, 0x020000, CRC(cc793c1c) SHA1(d0798b07d6e6449ad6fa84a95181ec5c75647277) )
	ROM_LOAD( "15.u52",	0x040000, 0x020000, CRC(60f8f305) SHA1(7223c8e02c3d1cc573843c572d286b469ff6f33b) )
	ROM_LOAD( "14.u51",	0x060000, 0x020000, CRC(ed565a0b) SHA1(50789e0f04038d174b5529546c1ff430416b32d6) )
ROM_END


/* DRIVER INITs */

void init_protection_data (void)
{
	UINT16 *PROTDATA = (UINT16*)memory_region(REGION_USER1);
	int i;

	for (i = 0;i < 0x8000/2;i++)
	roldfrog_protdata[i] = PROTDATA[i];
}

DRIVER_INIT( splash )
{
	splash_bitmap_type = 0;
}

DRIVER_INIT( roldfrog )
{
	splash_bitmap_type = 1;
	init_protection_data();
}

DRIVER_INIT( rebus )
{
	splash_bitmap_type = 1;
/*  init_protection_data(); */
}


DRIVER_INIT( funystrp )
{
	UINT16 *ROM = (UINT16 *)memory_region(REGION_CPU1);

	splash_bitmap_type = 0;

	/* part of the protection? */
	ROM[0x04770/2] = 0x4e71;
	ROM[0x04772/2] = 0x4e71;
}

GAME( 1992, splash,   0,        splash, splash, splash, ROT0, "Gaelco",    "Splash! (Ver. 1.2 World)", 0 )
GAME( 1992, paintlad, splash,   splash, splash, splash, ROT0, "Gaelco",    "Painted Lady (Splash) (Ver. 1.3 US)", 0 )

GAME( 1993, roldfrog, 0,        roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog", GAME_NO_SOUND )
GAME( 1993, roldfrga, roldfrog, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", GAME_NO_SOUND )

GAME( 1995, rebus, 0,        roldfrog, splash, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )

GAME( 199?, funystrp, 0,        funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames",    "Funny Strip",GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
