[global]
descname=_"Soldier"
help=Defend and Conquer!
type=soldier
buildable=1
menu_pic=menu.png


# SOLDIER SPECIFIC STUFF STARTS HERE
max_hp_level=1
max_evade_level=2
max_attack_level=4
max_defense_level=2

# initial values and per level increasements
hp=120-130
hp_incr_per_level=40
attack=14-16
attack_incr_per_level=3
defense=6
defense_incr_per_level=4
evade=30
evade_incr_per_level=10

hp_level_0_pic=hp_level0.png
hp_level_1_pic=hp_level1.png
hp_level_2_pic=hp_level2.png
hp_level_3_pic=hp_level3.png
evade_level_0_pic=evade_level0.png
evade_level_1_pic=evade_level1.png
evade_level_2_pic=evade_level2.png
attack_level_0_pic=attack_level0.png
attack_level_1_pic=attack_level1.png
attack_level_2_pic=attack_level2.png
attack_level_3_pic=attack_level3.png
attack_level_4_pic=attack_level4.png
attack_level_5_pic=attack_level5.png
defense_level_0_pic=defense_level0.png
defense_level_1_pic=defense_level1.png
defense_level_2_pic=defense_level2.png

# SOLDIER SPECIFIC STUFF ENDS HERE

[buildcost]
tabard=1
light_trident=1
carrier=1

[idle]
pics=idle_??.png
hotspot=10 23

[walk]
hotspot=10 23
fps=20
