[global]
descname=_Soldier
help=Defend and Conquer!
type=soldier
buildable=1
menu_pic=soldier_menu.png


# SOLDIER SPECIFIC STUFF STARTS HERE
max_hp_level=3
max_evade_level=2
max_attack_level=5
max_defense_level=0

# initial values and per level increasements
hp=110-140
hp_incr_per_level=30
attack=12-16
attack_incr_per_level=3
defense=3
defense_incr_per_level=4
evade=25
evade_incr_per_level=10

hp_level_0_pic=hp_level0.png
hp_level_1_pic=hp_level1.png
hp_level_2_pic=hp_level2.png
hp_level_3_pic=hp_level3.png
evade_level_0_pic=evade_level0.png
evade_level_1_pic=evade_level1.png
evade_level_2_pic=evade_level2.png
attack_level_0_pic=attack_level0.png
attack_level_1_pic=attack_level1.png
attack_level_2_pic=attack_level2.png
attack_level_3_pic=attack_level3.png
attack_level_4_pic=attack_level4.png
attack_level_5_pic=attack_level5.png
defense_level_0_pic=defense_level0.png

# SOLDIER SPECIFIC STUFF ENDS HERE

[buildcost]
axe=1
carrier=1

[idle]
pics=idle_??.png
hotspot=5 13

[walk]
hotspot=5 13
fps=20

