# Comments are for graphic designers some ideas

[defaults]
plrclr0_r=2
plrclr0_g=2
plrclr0_b=74
plrclr1_r=2
plrclr1_g=2
plrclr1_b=112
plrclr2_r=2
plrclr2_g=2
plrclr2_b=149
plrclr3_r=2
plrclr3_g=2
plrclr3_b=198

[tribe]
author=_ The Widelands Development Team
name=_ Empire
descr=_ This is the culture of the roman Empire.
bob_vision_range=2
uiposition=20

# No idea for the frontier. Maybe some javelins?
[frontier]
pics=pics/frontier_??.png
hotspot=1 19

# Not just a plain color, maybe a cross or some stribes
[flag]
pics=pics/flag_??.png
hotspot=7 39
fps=8

# This are the default wares for a skirmish (non mission) game
# for this tribe. This is an important point to balance between
# different tribes to make sure that they'll stay even
[startwares]
# weapons for soldiers
advanced_lance=0
armour=0
chain_armour=0
heavy_lance=0
helm=4
lance=0
plate_armour=0
war_lance=0
wood_lance=5
# normal wares
axe=6
bakingtray=2
basket=1
beer=0
bread=8
cloth=5
coal=12
fire_tongs=2
fish=6
fishing_rod=2
flour=4
gold=4
goldstone=0
grape=4
hammer=12
hunting_spear=2
iron=12
ironore=5
kitchen_tools=4
marble=25
marblecolumn=6
meal=4
meat=6
pick=14
ration=12
saw=3
scythe=5
shovel=6
stone=40
trunk=30
water=12
wheat=4
wine=8
wood=45
wool=2

[startworkers]
armoursmith=1
baker=0
brewer=1
builder=10
burner=1
carrier=40
farmer=0
fisher=0
forester=0
geologist=4
hunter=0
innkeeper=0
lumberjack=3
master-miner=0
miller=0
miner=4
pig-breeder=0
shepherd=0
smelter=0
stonemason=2
toolsmith=2
trainer=0
weaponsmith=1
weaver=0
vinefarmer=0

[startsoldiers]
0/0/0/0=45
