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## weka.classifiers.functions.neural
Class NeuralNode

    java.lang.Object
      weka.classifiers.functions.neural.NeuralConnection
          weka.classifiers.functions.neural.NeuralNode

All Implemented Interfaces:
  java.io.Serializable

    public class NeuralNode

extends NeuralConnection

This class is used to represent a node in the neuralnet.

Version:
  $Revision: 1.5 $
Author:
  Malcolm Ware (mfw4@cs.waikato.ac.nz)
See Also:
  Serialized Form

Field Summary

Fields inherited from class weka.classifiers.functions.neural.NeuralConnection
`CONNECTED, INPUT, OUTPUT, PURE_INPUT, PURE_OUTPUT, UNCONNECTED`

Constructor Summary
`NeuralNode(java.lang.String id, java.util.Random r, NeuralMethod m)`

Method Summary
`double` | `errorValue(boolean calculate)` Call this to get the error value of this unit.
`double[]` | `getChangeInWeights()` call this function to get the chnage in weights array.
`NeuralMethod` | `getMethod()`
`double[]` | `getWeights()` call this function to get the weights array.
`double` | `outputValue(boolean calculate)` Call this to get the output value of this unit.
`void` | `removeAllInputs()` This function will remove all the inputs to this unit.
`void` | `reset()` Call this to reset the value and error for this unit, ready for the next run.
`void` | `setMethod(NeuralMethod m)` Set how this node should operate (note that the neural method has no internal state, so the same object can be used by any number of nodes.
`void` | `updateWeights(double l, double m)` Call this function to update the weight values at this unit.
`double` | `weightValue(int n)` Call this to get the weight value on a particular connection.

Methods inherited from class weka.classifiers.functions.neural.NeuralConnection
`connect, disconnect, drawHighlight, drawInputLines, drawNode, drawOutputLines, getId, getInputNums, getInputs, getNumInputs, getNumOutputs, getOutputNums, getOutputs, getType, getX, getY, onUnit, removeAllOutputs, setType, setX, setY`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### NeuralNode

    public NeuralNode(java.lang.String id,
                      java.util.Random r,
                      NeuralMethod m)

Parameters:
  `id` - The string name for this node (used to id this node).
  `r` - A random number generator used to generate initial weights.
  `m` - The methods this node should use to update.

Method Detail

### setMethod

    public void setMethod(NeuralMethod m)

  Set how this node should operate (note that the neural method has no internal state, so the same object can be used by any number of nodes.

  Parameters:
    `m` - The new method.

### getMethod

    public NeuralMethod getMethod()

### outputValue

    public double outputValue(boolean calculate)

  Call this to get the output value of this unit.

  Specified by:
    `outputValue` in class `NeuralConnection`
  Parameters:
    `calculate` - True if the value should be calculated if it hasn't been already.
  Returns:
    The output value, or NaN, if the value has not been calculated.

### errorValue

    public double errorValue(boolean calculate)

  Call this to get the error value of this unit.

  Specified by:
    `errorValue` in class `NeuralConnection`
  Parameters:
    `calculate` - True if the value should be calculated if it hasn't been already.
  Returns:
    The error value, or NaN, if the value has not been calculated.

### reset

    public void reset()

  Call this to reset the value and error for this unit, ready for the next run. This will also call the reset function of all units that are connected as inputs to this one. This is also the time that the update for the listeners will be performed.

  Specified by:
    `reset` in class `NeuralConnection`

### weightValue

    public double weightValue(int n)

  Call this to get the weight value on a particular connection.

  Overrides:
    `weightValue` in class `NeuralConnection`
  Parameters:
    `n` - The connection number to get the weight for, -1 if The threshold weight should be returned.
  Returns:
    The value for the specified connection or if -1 then it should return the threshold value. If no value exists for the specified connection, NaN will be returned.

### getWeights

    public double[] getWeights()

  call this function to get the weights array. This will also allow the weights to be updated.

  Returns:
    The weights array.

### getChangeInWeights

    public double[] getChangeInWeights()

  call this function to get the chnage in weights array. This will also allow the change in weights to be updated.

  Returns:
    The change in weights array.

### updateWeights

    public void updateWeights(double l,
                              double m)

  Call this function to update the weight values at this unit. After the weights have been updated at this unit, All the input connections will then be called from this to have their weights updated.

  Overrides:
    `updateWeights` in class `NeuralConnection`
  Parameters:
    `l` - The learning rate to use.
    `m` - The momentum to use.

### removeAllInputs

    public void removeAllInputs()

  This function will remove all the inputs to this unit. In doing so it will also terminate the connections at the other end.

  Overrides:
    `removeAllInputs` in class `NeuralConnection`

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