/*
	This file is part of Warzone 2100.
	Copyright (C) 1999-2004  Eidos Interactive
	Copyright (C) 2005-2007  Warzone Resurrection Project

	Warzone 2100 is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Warzone 2100 is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Warzone 2100; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Deliv.rc
//
#define IDC_DEST                        101
#define IDC_SIGHT                       102
#define IDC_TARGET                      103
#define IDC_LARROW                      104
#define IDC_RARROW                      105
#define IDC_DARROW                      106
#define IDC_UARROW                      107
#define IDC_DEFAULT                     108
#define IDC_EDGEOFMAP                   109
#define IDC_ATTACH                      110
#define IDC_ATTACK                      111
#define IDC_BOMB                        112
#define IDC_BRIDGE                      113
#define IDC_BUILD                       114
#define IDC_EMBARK                      115
#define IDC_FIX                         116
#define IDC_GUARD                       117
#define IDC_JAM                         118
#define IDC_LOCKON                      119
#define IDC_MENU                        120
#define IDC_MOVE                        121
#define IDC_NOTPOSSIBLE                 122
#define IDC_PICKUP                      123
#define IDC_SEEKREPAIR                  124
#define IDC_SELECT                      125
#define IDI_ICON1                       126

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        128
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
