UNDONE:
        - implement epg_GetModuleInfo() (some tfmx player used it)

	- check AllocVec() (med player calls it many times)

	- implement some utility.library() functions:
		    SDivMod32()  -$96
		    SMult32()    -$8A
		    UDivMod32()	 -$9C

        - fake audio.device (Maxtrax)

	- MaxTrack: RemIntServer()
		    DTP_Check1()
		    pal/ntsc flag in gfxbase, see vss player note
		    execbase+$12, LIB_VERSION: short, set to less than 36.
		    CloseDevice()
		    maybe uses Eaglebase -$96??? Is this file requester?
		    Exec CopyMem
		    Exec ReplyMsg

	- vss player: gfxbase: gb_DisplayFlags => PAL, not NTSC
			       $ce + gfxbase == $14 (short)

        - implement ahi.device (digibooster pro)

	- fix dtg_FileArrayPTR & dtg_PathArrayPTR (MaxTrax, Mline)

	- prepare audio interrupt system for unexpected interrupts:
	  intena + intreq are set but int vector is not set

	- see turrican2 song 4 (factory): gives audio int that is not handled

        - CIA-A / CIA-B unified solution
	- try to make all interrupt systems as same as possible
	  - ciab_addint is stupid:
	    after it is called only the other cia-b timer is on, but we may
	    want to have both timers on.. see cust.blueangel69

	- exec_openlibrary and perhaps other functions:
		cmp.l #'dos.',(a1) may fail on 68000

	- rename all interrupt vectors and registers to some symbol values

	- try to see if some warning issues have been solved

	- extend playername field to 32+ chars

	- remove module/player/authorname fields (useless to preserve
	  those)

	- FindTask(0) should return something bogus.. (med player)
	  Also Face the music eagleplayer. works??

	- AllocSignal() face the music eagleplayer. works??

	- face the music eagleplayer is very odd..

	- optimize stop #$2000 by 1 instruction (cmp.l (a0),d0 ; beq)

	- exec.library cause() should do interrupt queuing (shd)

	- timer.device handles IORequests improperly. Seconds field should
	  also be handled, not just the microseconds field. Also, timing
	  computations on NTSC lead to wrong results. (shd)

DONE:
	- Eagleplayer function: Modulechange
Songend can probl. get a boost when ep_modulechange  would work. I know e.g.
that David Whittaker replayer is supporting songend by patching the actual DW
music internally to support songend.

	- rename trap vector constants to TRAP_VECTOR_x

	- move.l 4.w,a6
	  move.b #50,$212(a6) ; ExecBase->VBlankFrequency
	  (some players check this: like med player by kinnunen)

	- clean up sound core booting process

	- clear extra space in hunks

	- should we do move #$2000,intreq+custom after jsr (a0) in ciabint()?
	  this would stop new interrupts coming before the old one is done..
	  see ems player (paananen's mixing routine)
	  answer: NO
