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# tlp::GlTexture Struct Reference

`#include <GlTextureManager.h>`

List of all members.

## Public Attributes

- GLuint * id
- int height
- int width
- unsigned int spriteNumber

## Member Data Documentation

int tlp::GlTexture::height

GLuint* tlp::GlTexture::id

unsigned int tlp::GlTexture::spriteNumber

int tlp::GlTexture::width

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