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# tlp::QtQuadTreeLODCalculator Member List

This is the complete list of members for tlp::QtQuadTreeLODCalculator, including all inherited members.

addEdge(Graph *, const edge) | tlp::QtQuadTreeLODCalculator | `[inline]`
addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::QtQuadTreeLODCalculator |
addLayer(GlScene *, const std::string &, GlLayer *) | tlp::QtQuadTreeLODCalculator | `[inline]`
addLocalProperty(Graph *, const std::string &name) | tlp::QtQuadTreeLODCalculator |
addNode(Graph *, const node) | tlp::QtQuadTreeLODCalculator | `[inline]`
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::QtQuadTreeLODCalculator |
addObservers() | tlp::QtQuadTreeLODCalculator |
addSimpleEntityBoundingBox(unsigned long entity, const BoundingBox &bb) | tlp::QtQuadTreeLODCalculator |
cameras | tlp::QtQuadTreeLODCalculator | `[protected]`
clear() | tlp::QtQuadTreeLODCalculator |
clone() | tlp::QtQuadTreeLODCalculator | `[inline, virtual]`
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport, RenderingEntitiesFlag type) | tlp::QtQuadTreeLODCalculator |

computeFor3DCamera(SimpleBoundingBoxVector *inputSimple, ComplexBoundingBoxVector *inputNodes, ComplexBoundingBoxVector *inputEdges, SimpleLODResultVector *outputSimple, ComplexLODResultVector *outputNodes, ComplexLODResultVector *outputEdges, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport)

tlp::QtQuadTreeLODCalculator

`[virtual]`

currentCamera | tlp::QtQuadTreeLODCalculator | `[protected]`
currentGraph | tlp::QtQuadTreeLODCalculator | `[protected]`
delEdge(Graph *, const edge) | tlp::QtQuadTreeLODCalculator | `[inline]`
delLayer(GlScene *, const std::string &, GlLayer *) | tlp::QtQuadTreeLODCalculator | `[inline]`
delLocalProperty(Graph *, const std::string &name) | tlp::QtQuadTreeLODCalculator |
delNode(Graph *, const node) | tlp::QtQuadTreeLODCalculator | `[inline]`
destroy(Graph *) | tlp::QtQuadTreeLODCalculator |
edgesGlobalBoundingBox | tlp::QtQuadTreeLODCalculator | `[protected]`
edgesQuadTree | tlp::QtQuadTreeLODCalculator | `[protected]`
edgesSelectedQuadTree | tlp::QtQuadTreeLODCalculator | `[protected]`
entitiesGlobalBoundingBox | tlp::QtQuadTreeLODCalculator | `[protected]`
entitiesQuadTree | tlp::QtQuadTreeLODCalculator | `[protected]`
haveToCompute | tlp::QtQuadTreeLODCalculator | `[protected]`
inputData | tlp::QtQuadTreeLODCalculator | `[protected]`
layoutProperty | tlp::QtQuadTreeLODCalculator | `[protected]`
modifyEntity(GlScene *, GlSimpleEntity *) | tlp::QtQuadTreeLODCalculator | `[inline]`
modifyLayer(GlScene *, const std::string &, GlLayer *) | tlp::QtQuadTreeLODCalculator | `[inline]`
needEntities() | tlp::QtQuadTreeLODCalculator |
nodesGlobalBoundingBox | tlp::QtQuadTreeLODCalculator | `[protected]`
nodesQuadTree | tlp::QtQuadTreeLODCalculator | `[protected]`
nodesSelectedQuadTree | tlp::QtQuadTreeLODCalculator | `[protected]`
observableDestroyed(Observable *) | tlp::QtQuadTreeLODCalculator | `[inline]`
QtQuadTreeLODCalculator() | tlp::QtQuadTreeLODCalculator |
removeObservers() | tlp::QtQuadTreeLODCalculator |
scene | tlp::QtQuadTreeLODCalculator | `[protected]`
selectionProperty | tlp::QtQuadTreeLODCalculator | `[protected]`
setInputData(GlGraphInputData *newInputData) | tlp::QtQuadTreeLODCalculator |
setNeedEntities(bool) | tlp::QtQuadTreeLODCalculator |
setScene(GlScene *scene) | tlp::QtQuadTreeLODCalculator |
simpleEntities | tlp::QtQuadTreeLODCalculator | `[protected]`
sizeProperty | tlp::QtQuadTreeLODCalculator | `[protected]`
update(std::set< Observable * >::iterator begin, std::set< Observable * >::iterator end) | tlp::QtQuadTreeLODCalculator |
~QtQuadTreeLODCalculator() | tlp::QtQuadTreeLODCalculator |

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