
 === TENEBRAE TEAM ===

Charles Hollemeersh	<c_hollemeersch(at)hotmail.com>

 - Win32 Tenebrae Mod

Jarno Paananen		<jpaana(at)users.sourceforge.net>

 - Radeon support

Axel "awe" Wefers	<awe(at)fruitz-of-dojo.de>

 - Mac OSX port

Adam Jones 		<eradicator@modsrus.com>

 - Miscellaneous code fixes and improvements

Didier Cassirame	<faded(at)free.fr>

 - OpenGL through SDL hack
 - Linux GLX code hack

 === original code ===

Id Software		<http://www.idsoftware.com>

 - original quake code 

Sam Lantinga 		<slouken(at)devolution.com>

 - initial port of quake to SDL

 === contributions ===

Fabian Bieler 		<der.fabe(at)gmx.net>

 - Linux GLX code patch

