/***************************************************************************

TODO:
- Radarscope does a check on bit 6 of 7d00 which prevent it from working.
  It's a sound status flag, maybe signaling whan a tune is finished.
  For now, we comment it out.

- radarscp_grid_color_w() is wrong, it probably isn't supposed to change
  the grid color. There are reports of the grid being constantly blue in
  the real game, the flyer confirms this.


Donkey Kong and Donkey Kong Jr. memory map (preliminary) (DKong 3 follows)

0000-3fff ROM (Donkey Kong Jr.and Donkey Kong 3: 0000-5fff)
6000-6fff RAM
6900-6a7f sprites
7000-73ff ?
7400-77ff Video RAM
8000-9fff ROM (DK3 only)



memory mapped ports:

read:
7c00      IN0
7c80      IN1
7d00      IN2 (DK3: DSW2)
7d80      DSW1

*
 * IN0 (bits NOT inverted)
 * bit 7 : ?
 * bit 6 : reset (when player 1 active)
 * bit 5 : ?
 * bit 4 : JUMP player 1
 * bit 3 : DOWN player 1
 * bit 2 : UP player 1
 * bit 1 : LEFT player 1
 * bit 0 : RIGHT player 1
 *
*
 * IN1 (bits NOT inverted)
 * bit 7 : ?
 * bit 6 : reset (when player 2 active)
 * bit 5 : ?
 * bit 4 : JUMP player 2
 * bit 3 : DOWN player 2
 * bit 2 : UP player 2
 * bit 1 : LEFT player 2
 * bit 0 : RIGHT player 2
 *
*
 * IN2 (bits NOT inverted)
 * bit 7 : COIN (IS inverted in Radarscope)
 * bit 6 : ? Radarscope does some wizardry with this bit
 * bit 5 : ?
 * bit 4 : ?
 * bit 3 : START 2
 * bit 2 : START 1
 * bit 1 : ?
 * bit 0 : ? if this is 1, the code jumps to $4000, outside the rom space
 *
*
 * DSW1 (bits NOT inverted)
 * bit 7 : COCKTAIL or UPRIGHT cabinet (1 = UPRIGHT)
 * bit 6 : \ 000 = 1 coin 1 play   001 = 2 coins 1 play  010 = 1 coin 2 plays
 * bit 5 : | 011 = 3 coins 1 play  100 = 1 coin 3 plays  101 = 4 coins 1 play
 * bit 4 : / 110 = 1 coin 4 plays  111 = 5 coins 1 play
 * bit 3 : \bonus at
 * bit 2 : / 00 = 7000  01 = 10000  10 = 15000  11 = 20000
 * bit 1 : \ 00 = 3 lives  01 = 4 lives
 * bit 0 : / 10 = 5 lives  11 = 6 lives
 *

write:
7800-7803 ?
7808      ?
7c00      Background sound/music select:
          00 - nothing
          01 - Intro tune
          02 - How High? (intermisson) tune
          03 - Out of time
          04 - Hammer
          05 - Rivet level 2 completed (end tune)
          06 - Hammer hit
          07 - Standard level end
          08 - Background 1 (first screen)
          09 - ???
          0A - Background 3 (springs)
          0B - Background 2 (rivet)
          0C - Rivet level 1 completed (end tune)
          0D - Rivet removed
          0E - Rivet level completed
          0F - Gorilla roar
7c80      gfx bank select (Donkey Kong Jr. only)
7d00      digital sound trigger - walk
7d01      digital sound trigger - jump
7d02      digital sound trigger - boom (gorilla stomps foot)
7d03      digital sound trigger - coin input/spring
7d04      digital sound trigger - gorilla fall
7d05      digital sound trigger - barrel jump/prize
7d06      ?
7d07      ?
7d80      digital sound trigger - dead
7d82      flip screen
7d83      ?
7d84      interrupt enable
7d85      0/1 toggle
7d86-7d87 palette bank selector (only bit 0 is significant: 7d86 = bit 0 7d87 = bit 1)


8035 Memory Map:

0000-07ff ROM
0800-0fff Compressed sound sample (Gorilla roar in DKong)

Read ports:
0x20   Read current tune
P2.5   Active low when jumping
T0     Select sound for jump (Normal or Barrell?)
T1     Active low when gorilla is falling

Write ports:
P1     Digital out
P2.7   External decay
P2.6   Select second ROM reading (MOVX instruction will access area 800-fff)
P2.2-0 Select the bank of 256 bytes for second ROM



Donkey Kong 3 memory map (preliminary):

RAM and read ports same as above;

write:
7d00      ?
7d80      ?
7e00      ?
7e80
7e81      char bank selector
7e82      flipscreen
7e83      ?
7e84      interrupt enable
7e85      ?
7e86-7e87 palette bank selector (only bit 0 is significant: 7e86 = bit 0 7e87 = bit 1)


I/O ports

write:
00        ?

Changes:
    Apr 7 98 Howie Cohen
    * Added samples for the climb, jump, land and walking sounds

    Jul 27 99 Chad Hendrickson
    * Added cocktail mode flipscreen

***************************************************************************/

#include "driver.h"
#include "cpu/i8039/i8039.h"
#include "cpu/s2650/s2650.h"
#include "cpu/m6502/m6502.h"
#include "sound/dac.h"
#include "sound/samples.h"
#include "sound/nes_apu.h"
#include "includes/dkong.h"
#include <math.h>

static UINT8 page,mcustatus;
static UINT8 p[8];
static UINT8 t[2];
static double envelope,tt;
static UINT8 decay;
static INT8 counter;
static int hunchloopback;



#define ACTIVELOW_PORT_BIT(P,A,D)   ((P & (~(1 << A))) | ((D ^ 1) << A))


WRITE8_HANDLER( dkong_sh_sound3_w )     { p[2] = ACTIVELOW_PORT_BIT(p[2],5,data); }
WRITE8_HANDLER( dkong_sh_sound4_w )     { t[1] = ~data & 1; }
WRITE8_HANDLER( dkong_sh_sound5_w )     { t[0] = ~data & 1; }
WRITE8_HANDLER( dkong_sh_tuneselect_w ) { soundlatch_w(offset,data ^ 0x0f); }

WRITE8_HANDLER( dkongjr_sh_test6_w )      { p[2] = ACTIVELOW_PORT_BIT(p[2],6,data); }
WRITE8_HANDLER( dkongjr_sh_test5_w )      { p[2] = ACTIVELOW_PORT_BIT(p[2],5,data); }
WRITE8_HANDLER( dkongjr_sh_test4_w )      { p[2] = ACTIVELOW_PORT_BIT(p[2],4,data); }
WRITE8_HANDLER( dkongjr_sh_tuneselect_w ) { soundlatch_w(offset,data); }

static READ8_HANDLER( hunchbkd_mirror_r )
{
	return program_read_byte(0x1000+offset);
}

static WRITE8_HANDLER( hunchbkd_mirror_w )
{
	program_write_byte(0x1000+offset,data);
}

static READ8_HANDLER( dkong_sh_p1_r )   { return p[1]; }
static READ8_HANDLER( dkong_sh_p2_r )   { return p[2]; }
static READ8_HANDLER( dkong_sh_t0_r )   { return t[0]; }
static READ8_HANDLER( dkong_sh_t1_r )   { return t[1]; }
static READ8_HANDLER( dkong_sh_tune_r )
{
	UINT8 *SND = memory_region(REGION_CPU2);
	if (page & 0x40)
	{
		switch (offset)
		{
			case 0x20:  return soundlatch_r(0);
		}
	}
	return (SND[2048+(page & 7)*256+offset]);
}

#define TSTEP 0.001

static WRITE8_HANDLER( dkong_sh_p1_w )
{
	envelope=exp(-tt);
	DAC_data_w(0,(int)(data*envelope));
	if (decay) tt+=TSTEP;
	else tt=0;
}

static WRITE8_HANDLER( dkong_sh_p2_w )
{
	/*   If P2.Bit7 -> is apparently an external signal decay or other output control
     *   If P2.Bit6 -> activates the external compressed sample ROM
     *   If P2.Bit4 -> status code to main cpu
     *   P2.Bit2-0  -> select the 256 byte bank for external ROM
     */

	decay = !(data & 0x80);
	page = (data & 0x47);
	mcustatus = ((~data & 0x10) >> 4);
}

static READ8_HANDLER( dkong_in2_r )
{
	return input_port_2_r(offset) | (mcustatus << 6);
}

/* EPOS games */

static MACHINE_START( dkong )
{
	state_save_register_global(page);
	state_save_register_global(mcustatus);
	state_save_register_global_array(p);
	state_save_register_global_array(t);
	state_save_register_global(envelope);
	state_save_register_global(tt);
	state_save_register_global(decay);
	state_save_register_global(counter);
	state_save_register_global(hunchloopback);

	mcustatus = 0;
	envelope = 0;
	tt = 0;
	decay = 0;
	hunchloopback = 0;

	return 0;
}

static MACHINE_RESET( dkong )
{
	page = 0;
	p[0] = p[1] = p[2] = p[3] = p[4] = p[5] = p[6] = p[7] = 255;
	t[0] = t[1] = 1;
	counter = 0;
}


static MACHINE_RESET( strtheat )
{
	UINT8 *ROM = memory_region(REGION_CPU1);

	machine_reset_dkong(machine);

	/* The initial state of the counter is 0x08 */
	memory_configure_bank(1, 0, 4, &ROM[0x10000], 0x4000);
	counter = 0x08;
	memory_set_bank(1, 0);
}

static MACHINE_RESET( drakton )
{
	UINT8 *ROM = memory_region(REGION_CPU1);

	machine_reset_dkong(machine);

	/* The initial state of the counter is 0x09 */
	memory_configure_bank(1, 0, 4, &ROM[0x10000], 0x4000);
	counter = 0x09;
	memory_set_bank(1, 1);
}

static READ8_HANDLER( epos_decrypt_rom )
{
	if (offset & 0x01)
	{
		counter = counter - 1;
		if (counter < 0)
			counter = 0x0F;
	}
	else
	{
		counter = (counter + 1) & 0x0F;
	}

	switch(counter)
	{
		case 0x08:	memory_set_bank(1, 0);		break;
		case 0x09:	memory_set_bank(1, 1);		break;
		case 0x0A:	memory_set_bank(1, 2);		break;
		case 0x0B:	memory_set_bank(1, 3);		break;
		default:
			logerror("Invalid counter = %02X\n",counter);
			break;
	}

	return 0;
}


static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM)	/* DK: 0000-3fff */
	AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM)	/* including sprites RAM */
	AM_RANGE(0x7400, 0x77ff) AM_READ(MRA8_RAM)	/* video RAM */
	AM_RANGE(0x7c00, 0x7c00) AM_READ(input_port_0_r)	/* IN0 */
	AM_RANGE(0x7c80, 0x7c80) AM_READ(input_port_1_r)	/* IN1 */
	AM_RANGE(0x7d00, 0x7d00) AM_READ(dkong_in2_r)	/* IN2/DSW2 */
	AM_RANGE(0x7d80, 0x7d80) AM_READ(input_port_3_r)	/* DSW1 */
	AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_ROM)	/* DK3 and bootleg DKjr only */
	AM_RANGE(0xb000, 0xbfff) AM_READ(MRA8_ROM)	/* Pest Place only */
	AM_RANGE(0xd000, 0xdfff) AM_READ(MRA8_ROM)	/* DK3 bootleg only */
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM)	/* DK: 0000-3fff */
	AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM)	/* including sprites RAM */
	AM_RANGE(0x7400, 0x77ff) AM_READ(MRA8_RAM)	/* video RAM */
	AM_RANGE(0x7c00, 0x7c00) AM_READ(input_port_0_r)	/* IN0 */
	AM_RANGE(0x7c80, 0x7c80) AM_READ(input_port_1_r)	/* IN1 */
	AM_RANGE(0x7d00, 0x7d00) AM_READ(input_port_2_r)	/* IN2/DSW2 */
	AM_RANGE(0x7d80, 0x7d80) AM_READ(input_port_3_r)	/* DSW1 */
	AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_ROM)	/* DK3 and bootleg DKjr only */
ADDRESS_MAP_END

static ADDRESS_MAP_START( radarscp_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x68ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x6900, 0x6a7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6a80, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7000, 0x73ff) AM_WRITE(MWA8_RAM)    /* ???? */
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7800, 0x7803) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7808, 0x7808) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(dkong_sh_tuneselect_w)
	AM_RANGE(0x7c80, 0x7c80) AM_WRITE(radarscp_grid_color_w)
	AM_RANGE(0x7d00, 0x7d02) AM_WRITE(dkong_sh1_w)	/* walk/jump/boom sample trigger */
	AM_RANGE(0x7d03, 0x7d03) AM_WRITE(dkong_sh_sound3_w)
	AM_RANGE(0x7d04, 0x7d04) AM_WRITE(dkong_sh_sound4_w)
	AM_RANGE(0x7d05, 0x7d05) AM_WRITE(dkong_sh_sound5_w)
	AM_RANGE(0x7d80, 0x7d80) AM_WRITE(dkong_sh_w)
	AM_RANGE(0x7d81, 0x7d81) AM_WRITE(radarscp_grid_enable_w)
	AM_RANGE(0x7d82, 0x7d82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7d83, 0x7d83) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d84, 0x7d84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7d85, 0x7d85) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d86, 0x7d87) AM_WRITE(dkong_palettebank_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x68ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x6900, 0x6a7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6a80, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7000, 0x73ff) AM_WRITE(MWA8_RAM)    /* ???? */
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7800, 0x7803) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7808, 0x7808) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(dkong_sh_tuneselect_w)
//  AM_RANGE(0x7c80, 0x7c80)
	AM_RANGE(0x7d00, 0x7d02) AM_WRITE(dkong_sh1_w)	/* walk/jump/boom sample trigger */
	AM_RANGE(0x7d03, 0x7d03) AM_WRITE(dkong_sh_sound3_w)
	AM_RANGE(0x7d04, 0x7d04) AM_WRITE(dkong_sh_sound4_w)
	AM_RANGE(0x7d05, 0x7d05) AM_WRITE(dkong_sh_sound5_w)
	AM_RANGE(0x7d80, 0x7d80) AM_WRITE(dkong_sh_w)
	AM_RANGE(0x7d81, 0x7d81) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7d82, 0x7d82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7d83, 0x7d83) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d84, 0x7d84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7d85, 0x7d85) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d86, 0x7d87) AM_WRITE(dkong_palettebank_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( hunchbkd_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x1400, 0x1400) AM_READ(input_port_0_r)	/* IN0 */
	AM_RANGE(0x1480, 0x1480) AM_READ(input_port_1_r)	/* IN1 */
	AM_RANGE(0x1500, 0x1500) AM_READ(input_port_2_r)	/* IN2/DSW2 */
//  AM_RANGE(0x1507, 0x1507) AM_READ(herbiedk_iack_r)   /* Clear Int */
	AM_RANGE(0x1580, 0x1580) AM_READ(input_port_3_r)	/* DSW1 */
	AM_RANGE(0x1600, 0x1bff) AM_READ(MRA8_RAM)			/* video RAM */
	AM_RANGE(0x1c00, 0x1fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x2000, 0x2fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x3000, 0x3fff) AM_READ(hunchbkd_mirror_r)
	AM_RANGE(0x4000, 0x4fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x5000, 0x5fff) AM_READ(hunchbkd_mirror_r)
	AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x7000, 0x7fff) AM_READ(hunchbkd_mirror_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( hunchbkd_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x1400, 0x1400) AM_WRITE(dkong_sh_tuneselect_w)
	AM_RANGE(0x1480, 0x1480) AM_WRITE(dkongjr_gfxbank_w)
	AM_RANGE(0x1580, 0x1580) AM_WRITE(dkong_sh_w)
	AM_RANGE(0x1582, 0x1582) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x1584, 0x1584) AM_WRITE(MWA8_RAM)			/* Possibly still interupt enable */
	AM_RANGE(0x1585, 0x1585) AM_WRITE(MWA8_RAM)			/* written a lot - every int */
	AM_RANGE(0x1586, 0x1587) AM_WRITE(dkong_palettebank_w)
	AM_RANGE(0x1600, 0x17ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x1800, 0x1bff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x1C00, 0x1fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x2000, 0x2fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x3000, 0x3fff) AM_WRITE(hunchbkd_mirror_w)
	AM_RANGE(0x4000, 0x4fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x5000, 0x5fff) AM_WRITE(hunchbkd_mirror_w)
	AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x7000, 0x7fff) AM_WRITE(hunchbkd_mirror_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( epos_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_BANK1)		/* DK: 0000-3fff */
	AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM)			/* including sprites RAM */
	AM_RANGE(0x7400, 0x77ff) AM_READ(MRA8_RAM)			/* video RAM */
	AM_RANGE(0x7808, 0x7808) AM_READ(MRA8_RAM)			/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_READ(input_port_0_r)	/* IN0 */
	AM_RANGE(0x7c80, 0x7c80) AM_READ(input_port_1_r)	/* IN1 */
	AM_RANGE(0x7d00, 0x7d00) AM_READ(dkong_in2_r)		/* IN2/DSW2 */
	AM_RANGE(0x7d80, 0x7d80) AM_READ(input_port_3_r)	/* DSW1 */
ADDRESS_MAP_END

static ADDRESS_MAP_START( epos_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x61ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6200, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7800, 0x7803) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7808, 0x7808) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(dkong_sh_tuneselect_w)
	AM_RANGE(0x7d03, 0x7d03) AM_WRITE(dkong_sh_sound3_w)
	AM_RANGE(0x7d04, 0x7d04) AM_WRITE(dkong_sh_sound4_w)
	AM_RANGE(0x7d05, 0x7d05) AM_WRITE(dkong_sh_sound5_w)
	AM_RANGE(0x7d06, 0x7d06) AM_WRITE(MWA8_RAM) /* ???? */
	AM_RANGE(0x7d80, 0x7d80) AM_WRITE(dkong_sh_w)
	AM_RANGE(0x7d82, 0x7d82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7d83, 0x7d83) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d84, 0x7d84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7d85, 0x7d85) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d86, 0x7d87) AM_WRITE(dkong_palettebank_w)
ADDRESS_MAP_END

WRITE8_HANDLER( hunchbkd_data_w )
{
	hunchloopback=data;
}

READ8_HANDLER( hunchbkd_port0_r )
{
	logerror("port 0 : pc = %4x\n",activecpu_get_pc());

	switch (activecpu_get_pc())
	{
		case 0x00e9:  return 0xff;
		case 0x0114:  return 0xfb;
	}

    return 0;
}

READ8_HANDLER( hunchbkd_port1_r )
{
	return hunchloopback;
}

READ8_HANDLER( herbiedk_port1_r )
{
	switch (activecpu_get_pc())
	{
        case 0x002b:
		case 0x09dc:  return 0x0;
	}

    return 1;
}

READ8_HANDLER( spclforc_port0_r )
{
	switch (activecpu_get_pc())
	{
		case 0x00a3: // spclforc
		case 0x007b: // spcfrcii
			return 1;
	}

    return 0;
}

READ8_HANDLER( eightact_port1_r )
{
	switch (activecpu_get_pc())
	{
		case 0x0021:
			return 0;
	}

    return 1;
}

READ8_HANDLER( shootgal_port0_r )
{
	switch (activecpu_get_pc())
	{
		case 0x0079:
			return 0xff;
	}

    return 0;
}

static ADDRESS_MAP_START( hunchbkd_writeport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_WRITE(hunchbkd_data_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( hunchbkd_readport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0x00) AM_READ(hunchbkd_port0_r)
	AM_RANGE(0x01, 0x01) AM_READ(hunchbkd_port1_r)
	AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(input_port_4_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( herbiedk_readport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x01, 0x01) AM_READ(herbiedk_port1_r)
	AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(input_port_4_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( spclforc_readport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0x00) AM_READ(spclforc_port0_r)
	AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(input_port_4_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( eightact_readport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x01, 0x01) AM_READ(eightact_port1_r)
	AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(input_port_4_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( shootgal_readport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0x00) AM_READ(shootgal_port0_r)
	AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ(input_port_4_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( readport_sound, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0xff) AM_READ(dkong_sh_tune_r)
	AM_RANGE(I8039_p1, I8039_p1) AM_READ(dkong_sh_p1_r)
	AM_RANGE(I8039_p2, I8039_p2) AM_READ(dkong_sh_p2_r)
	AM_RANGE(I8039_t0, I8039_t0) AM_READ(dkong_sh_t0_r)
	AM_RANGE(I8039_t1, I8039_t1) AM_READ(dkong_sh_t1_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writeport_sound, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(I8039_p1, I8039_p1) AM_WRITE(dkong_sh_p1_w)
	AM_RANGE(I8039_p2, I8039_p2) AM_WRITE(dkong_sh_p2_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( readport_hunchbkd_sound, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(I8039_bus, I8039_bus) AM_READ(soundlatch_r)
	AM_RANGE(I8039_p1, I8039_p1) AM_READ(dkong_sh_p1_r)
	AM_RANGE(I8039_p2, I8039_p2) AM_READ(dkong_sh_p2_r)
	AM_RANGE(I8039_t0, I8039_t0) AM_READ(dkong_sh_t0_r)
	AM_RANGE(I8039_t1, I8039_t1) AM_READ(dkong_sh_t1_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( epos_readport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0xff) AM_READ(epos_decrypt_rom) 	/* Switch protection logic */
ADDRESS_MAP_END


static ADDRESS_MAP_START( dkongjr_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x68ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x6900, 0x6a7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6a80, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7800, 0x7803) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7808, 0x7808) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(dkongjr_sh_tuneselect_w)
	AM_RANGE(0x7c80, 0x7c80) AM_WRITE(dkongjr_gfxbank_w)
	AM_RANGE(0x7c81, 0x7c81) AM_WRITE(dkongjr_sh_test6_w)
	AM_RANGE(0x7d00, 0x7d00) AM_WRITE(dkongjr_sh_climb_w) /* HC - climb sound */
	AM_RANGE(0x7d01, 0x7d01) AM_WRITE(dkongjr_sh_jump_w) /* HC - jump */
	AM_RANGE(0x7d02, 0x7d02) AM_WRITE(dkongjr_sh_land_w) /* HC - climb sound */
	AM_RANGE(0x7d03, 0x7d03) AM_WRITE(dkongjr_sh_roar_w)
	AM_RANGE(0x7d04, 0x7d04) AM_WRITE(dkong_sh_sound4_w)
	AM_RANGE(0x7d05, 0x7d05) AM_WRITE(dkong_sh_sound5_w)
	AM_RANGE(0x7d06, 0x7d06) AM_WRITE(dkongjr_sh_snapjaw_w)
	AM_RANGE(0x7d07, 0x7d07) AM_WRITE(dkongjr_sh_walk_w)	/* controls pitch of the walk/climb? */
	AM_RANGE(0x7d80, 0x7d80) AM_WRITE(dkongjr_sh_death_w)
	AM_RANGE(0x7d81, 0x7d81) AM_WRITE(dkongjr_sh_drop_w)   /* active when Junior is falling */
	AM_RANGE(0x7d82, 0x7d82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7d84, 0x7d84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7d85, 0x7d85) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d86, 0x7d87) AM_WRITE(dkong_palettebank_w)
	AM_RANGE(0x8000, 0x9fff) AM_WRITE(MWA8_ROM)	/* bootleg DKjr only */
	AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_ROM)	/* DK3 bootleg only */
ADDRESS_MAP_END

static ADDRESS_MAP_START( pestplce_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x68ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x6900, 0x6a7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6a80, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7800, 0x7803) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7808, 0x7808) AM_WRITE(MWA8_RAM)	/* ???? */
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(dkongjr_sh_tuneselect_w)
	AM_RANGE(0x7c80, 0x7c80) AM_WRITE(dkongjr_gfxbank_w)
	AM_RANGE(0x7c81, 0x7c81) AM_WRITE(dkongjr_sh_test6_w)
	AM_RANGE(0x7d00, 0x7d02) AM_WRITENOP //(dkong_sh1_w)    /* walk/jump/boom sample trigger */
	AM_RANGE(0x7d03, 0x7d03) AM_WRITENOP //(dkong_sh_sound3_w)
	AM_RANGE(0x7d04, 0x7d04) AM_WRITE(dkong_sh_sound4_w)
	AM_RANGE(0x7d05, 0x7d05) AM_WRITE(dkong_sh_sound5_w)
	AM_RANGE(0x7d06, 0x7d06) AM_WRITENOP
	AM_RANGE(0x7d80, 0x7d80) AM_WRITENOP //(dkong_sh_w)
	AM_RANGE(0x7d82, 0x7d82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7d84, 0x7d84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7d85, 0x7d85) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7d86, 0x7d87) AM_WRITE(dkong_palettebank_w)
	AM_RANGE(0xb000, 0xbfff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END


WRITE8_HANDLER( dkong3_2a03_reset_w )
{
	if (data & 1)
	{
		cpunum_set_input_line(1, INPUT_LINE_RESET, CLEAR_LINE);
		cpunum_set_input_line(2, INPUT_LINE_RESET, CLEAR_LINE);
	}
	else
	{
		cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE);
		cpunum_set_input_line(2, INPUT_LINE_RESET, ASSERT_LINE);
	}
}

static ADDRESS_MAP_START( dkong3_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x6000, 0x68ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x6900, 0x6a7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x6a80, 0x6fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x7400, 0x77ff) AM_WRITE(dkong_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0x7c00, 0x7c00) AM_WRITE(soundlatch_w)
	AM_RANGE(0x7c80, 0x7c80) AM_WRITE(soundlatch2_w)
	AM_RANGE(0x7d00, 0x7d00) AM_WRITE(soundlatch3_w)
	AM_RANGE(0x7d80, 0x7d80) AM_WRITE(dkong3_2a03_reset_w)
	AM_RANGE(0x7e81, 0x7e81) AM_WRITE(dkong3_gfxbank_w)
	AM_RANGE(0x7e82, 0x7e82) AM_WRITE(dkong_flipscreen_w)
	AM_RANGE(0x7e84, 0x7e84) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0x7e85, 0x7e85) AM_WRITE(MWA8_NOP)	/* ??? */
	AM_RANGE(0x7e86, 0x7e87) AM_WRITE(dkong_palettebank_w)
	AM_RANGE(0x8000, 0x9fff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_writeport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_WRITE(MWA8_NOP)	/* ??? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_sound1_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x01ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x4016, 0x4016) AM_READ(soundlatch_r)
	AM_RANGE(0x4017, 0x4017) AM_READ(soundlatch2_r)
	AM_RANGE(0x4000, 0x4017) AM_READ(NESPSG_0_r)
	AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_sound1_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x01ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x4000, 0x4017) AM_WRITE(NESPSG_0_w)
	AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_sound2_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x01ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x4016, 0x4016) AM_READ(soundlatch3_r)
	AM_RANGE(0x4000, 0x4017) AM_READ(NESPSG_1_r)
	AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dkong3_sound2_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x01ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x4000, 0x4017) AM_WRITE(NESPSG_1_w)
	AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END



INPUT_PORTS_START( dkong )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME(DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x03, "6" )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "7000" )
	PORT_DIPSETTING(    0x04, "10000" )
	PORT_DIPSETTING(    0x08, "15000" )
	PORT_DIPSETTING(    0x0c, "20000" )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
INPUT_PORTS_END


INPUT_PORTS_START( dkong3 )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN3 )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME(DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START      /* DSW1 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x03, "6" )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "30000" )
	PORT_DIPSETTING(    0x04, "40000" )
	PORT_DIPSETTING(    0x08, "50000" )
	PORT_DIPSETTING(    0x0c, DEF_STR( None ) )
	PORT_DIPNAME( 0x30, 0x00, "Additional Bonus" )
	PORT_DIPSETTING(    0x00, "30000" )
	PORT_DIPSETTING(    0x10, "40000" )
	PORT_DIPSETTING(    0x20, "50000" )
	PORT_DIPSETTING(    0x30, DEF_STR( None ) )
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( Hardest ) )
INPUT_PORTS_END

INPUT_PORTS_START( dkong3b )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( hunchbkd )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "10000" )
	PORT_DIPSETTING(    0x04, "20000" )
	PORT_DIPSETTING(    0x08, "40000" )
	PORT_DIPSETTING(    0x0c, "80000" )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END

INPUT_PORTS_START( shootgal )
	PORT_START      /* IN0 */
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_REVERSE

	PORT_START      /* IN1 */
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_REVERSE

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, "1" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Time" )
	PORT_DIPSETTING(    0x00, "60" )
	PORT_DIPSETTING(    0x04, "100" )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END

INPUT_PORTS_START( sbdk )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END

INPUT_PORTS_START( herbiedk )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1 / P1 Button 1") PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2 / P1 Button 2") PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
INPUT_PORTS_END

/* Notes :
     - you ALWAYS get an extra life at 150000 points.
     - having more than 6 lives will reset the game.
*/
INPUT_PORTS_START( herodk )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPUNUSED( 0x01, IP_ACTIVE_HIGH )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPNAME( 0x0c, 0x00, "Difficulty?" )		// Stored at 0x1c99
	PORT_DIPSETTING(    0x00, "0" )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END


INPUT_PORTS_START( pestplce )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x03, "6" )
	PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x14, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x1c, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x20, 0x20, "2 Players Game" )
	PORT_DIPSETTING(    0x00, "1 Credit" )
	PORT_DIPSETTING(    0x20, "2 Credits" )
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPSETTING(    0x40, "30000" )
	PORT_DIPSETTING(    0x80, "40000" )
	PORT_DIPSETTING(    0xc0, DEF_STR ( None ) )
INPUT_PORTS_END


INPUT_PORTS_START( spclforc )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1 / P1 Button 1") PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2 / P1 Button 2") PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "40000" )
	PORT_DIPSETTING(    0x08, "50000" )
	PORT_DIPSETTING(    0x10, "60000" )
	PORT_DIPSETTING(    0x18, "70000" )
	PORT_DIPNAME( 0xe0, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
INPUT_PORTS_END


INPUT_PORTS_START( 8ballact )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x70, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START /* Sense */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
INPUT_PORTS_END


INPUT_PORTS_START( drakton )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x04, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPSETTING(    0x06, "6" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Normal ) )
	PORT_DIPNAME( 0x70, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "10000" )
	PORT_DIPSETTING(    0x10, "20000" )
	PORT_DIPSETTING(    0x20, "30000" )
	PORT_DIPSETTING(    0x30, "40000" )
	PORT_DIPSETTING(    0x40, "50000" )
	PORT_DIPSETTING(    0x50, "60000" )
	PORT_DIPSETTING(    0x60, "70000" )
	PORT_DIPSETTING(    0x70, "80000" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END


INPUT_PORTS_START( strtheat )
	PORT_START      /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START      /* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* status from sound cpu */
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START      /* DSW0 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPSETTING(    0x06, "6" )
	PORT_DIPNAME( 0x38, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "10000" )
	PORT_DIPSETTING(    0x08, "20000" )
	PORT_DIPSETTING(    0x10, "30000" )
	PORT_DIPSETTING(    0x18, "40000" )
	PORT_DIPSETTING(    0x20, "50000" )
	PORT_DIPSETTING(    0x28, "60000" )
	PORT_DIPSETTING(    0x30, "70000" )
	PORT_DIPSETTING(    0x38, "80000" )
	PORT_DIPNAME( 0x40, 0x00,"Control type" )
	PORT_DIPSETTING(    0x00, "Steering Wheel" )
	PORT_DIPSETTING(    0x40, DEF_STR ( Joystick ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START      /* IN4 */
	PORT_BIT( 0x03, 0x00, IPT_DIAL ) PORT_SENSITIVITY(40) PORT_KEYDELTA(10) PORT_REVERSE

	PORT_START      /* IN5 */
	PORT_BIT( 0x03, 0x00, IPT_DIAL ) PORT_SENSITIVITY(40) PORT_KEYDELTA(10) PORT_REVERSE PORT_COCKTAIL
INPUT_PORTS_END

static const gfx_layout charlayout =
{
	8,8,	/* 8*8 characters */
	RGN_FRAC(1,2),
	2,	/* 2 bits per pixel */
	{ RGN_FRAC(1,2), RGN_FRAC(0,2) },	/* the two bitplanes are separated */
	{ 0, 1, 2, 3, 4, 5, 6, 7 },	/* pretty straightforward layout */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every char takes 8 consecutive bytes */
};

static const gfx_layout spritelayout =
{
	16,16,	/* 16*16 sprites */
	RGN_FRAC(1,4),	/* 128 sprites */
	2,	/* 2 bits per pixel */
	{ RGN_FRAC(1,2), RGN_FRAC(0,2) },	/* the two bitplanes are separated */
	{ 0, 1, 2, 3, 4, 5, 6, 7,	/* the two halves of the sprite are separated */
			RGN_FRAC(1,4)+0, RGN_FRAC(1,4)+1, RGN_FRAC(1,4)+2, RGN_FRAC(1,4)+3, RGN_FRAC(1,4)+4, RGN_FRAC(1,4)+5, RGN_FRAC(1,4)+6, RGN_FRAC(1,4)+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*8	/* every sprite takes 16 consecutive bytes */
};

static const gfx_layout pestplce_spritelayout =
{
	16,16,	/* 16*16 sprites */
	256,	/* 256 sprites */
	2,	/* 2 bits per pixel */
	{ 0, 256*16*16 },	/* the two bitplanes are separated */
	{ 0, 1, 2, 3, 4, 5, 6, 7,		/* the two halves of the sprite are separated */
			256*16*8+0, 256*16*8+1, 256*16*8+2, 256*16*8+3, 256*16*8+4, 256*16*8+5, 256*16*8+6, 256*16*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*8	/* every sprite takes 16 consecutive bytes */
};

static const gfx_decode gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0x0000, &charlayout,   0, 64 },
	{ REGION_GFX2, 0x0000, &spritelayout, 0, 64 },
	{ -1 } /* end of array */
};

static const gfx_decode pestplce_gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0x0000, &charlayout,			   0, 64 },
	{ REGION_GFX2, 0x0000, &pestplce_spritelayout, 0, 64 },
	{ -1 } /* end of array */
};

static const char *dkong_sample_names[] =
{
	"*dkong",
	"run01.wav",
	"run02.wav",
	"run03.wav",
	"jump.wav",
	"dkstomp.wav",
	0	/* end of array */
};

static const char *dkongjr_sample_names[] =
{
	"*dkongjr",
	"jump.wav",
	"land.wav",
	"roar.wav",
	"climb0.wav",
	"climb1.wav",
	"climb2.wav",
	"death.wav",
	"drop.wav",
	"walk0.wav",
	"walk1.wav",
	"walk2.wav",
	"snapjaw.wav",
	0	/* end of array */
};

static struct Samplesinterface dkong_samples_interface =
{
	8,	/* 8 channels */
	dkong_sample_names
};

static struct Samplesinterface dkongjr_samples_interface =
{
	8,	/* 8 channels */
	dkongjr_sample_names
};

static MACHINE_DRIVER_START( radarscp )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
	MDRV_CPU_PROGRAM_MAP(readmem,radarscp_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256+2)
	MDRV_COLORTABLE_LENGTH(64*4)	/* two extra colors for stars and radar grid */

	MDRV_PALETTE_INIT(dkong)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(radarscp)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)

	MDRV_SOUND_ADD(SAMPLES, 0)
	MDRV_SOUND_CONFIG(dkong_samples_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( dkong )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
	MDRV_CPU_PROGRAM_MAP(readmem,dkong_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(dkong)

	/* sound hardware */
	MDRV_SOUND_START(dkong)

	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)

	MDRV_SOUND_ADD(SAMPLES, 0)
	MDRV_SOUND_CONFIG(dkong_samples_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END

static INTERRUPT_GEN( hunchbkd_interrupt )
{
	cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0x03);
}

static MACHINE_DRIVER_START( hunchbkd )

	/* basic machine hardware */
	MDRV_CPU_ADD_TAG("main", S2650, 3072000/2)	/* ??? */
	MDRV_CPU_PROGRAM_MAP(hunchbkd_readmem,hunchbkd_writemem)
	MDRV_CPU_IO_MAP(hunchbkd_readport,hunchbkd_writeport)
	MDRV_CPU_VBLANK_INT(hunchbkd_interrupt,1)

	MDRV_CPU_ADD_TAG("sound", I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_hunchbkd_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(dkong)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( herbiedk )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(hunchbkd)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_IO_MAP(herbiedk_readport,hunchbkd_writeport)

	MDRV_SCREEN_VBLANK_TIME(TIME_IN_USEC(1000))
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( spclforc )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(hunchbkd)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_IO_MAP(spclforc_readport,hunchbkd_writeport)

	MDRV_CPU_REMOVE("sound")

	/* video hardware */
	MDRV_VIDEO_UPDATE(spclforc)

	/* analog sound */
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( eightact )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(hunchbkd)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_IO_MAP(eightact_readport,hunchbkd_writeport)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( shootgal )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(hunchbkd)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_IO_MAP(shootgal_readport,hunchbkd_writeport)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( dkongjr )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
	MDRV_CPU_PROGRAM_MAP(readmem,dkongjr_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(dkong)

	/* sound hardware */
	MDRV_SOUND_START(dkong)

	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)

	MDRV_SOUND_ADD(SAMPLES, 0)
	MDRV_SOUND_CONFIG(dkongjr_samples_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( dkong3b )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(dkongjr)
	MDRV_PALETTE_INIT(dkong3)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( pestplce )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
	MDRV_CPU_PROGRAM_MAP(readmem,pestplce_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(pestplce_gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong)	// wrong!
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(pestplce)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)

	/* samples */
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( epos )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
	MDRV_CPU_PROGRAM_MAP(epos_readmem,epos_writemem)
	MDRV_CPU_IO_MAP(epos_readport,0)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8035,6000000/15)	/* 6MHz crystal */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
	MDRV_CPU_IO_MAP(readport_sound,writeport_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(dkong)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.55)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( strtheat )
	/* basic machine hardware */
	MDRV_IMPORT_FROM(epos)
	MDRV_MACHINE_RESET(strtheat)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( drakton )
	/* basic machine hardware */
	MDRV_IMPORT_FROM(epos)
	MDRV_MACHINE_RESET(drakton)
MACHINE_DRIVER_END

static struct NESinterface nes_interface_1 = { REGION_CPU2 };
static struct NESinterface nes_interface_2 = { REGION_CPU3 };


static MACHINE_DRIVER_START( dkong3 )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80,8000000/2)	/* 4 MHz */
	MDRV_CPU_PROGRAM_MAP(dkong3_readmem,dkong3_writemem)
	MDRV_CPU_IO_MAP(0,dkong3_writeport)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(N2A03,N2A03_DEFAULTCLOCK)
	MDRV_CPU_PROGRAM_MAP(dkong3_sound1_readmem,dkong3_sound1_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(N2A03,N2A03_DEFAULTCLOCK)
	MDRV_CPU_PROGRAM_MAP(dkong3_sound2_readmem,dkong3_sound2_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_MACHINE_START(dkong)
	MDRV_MACHINE_RESET(dkong)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)
	MDRV_COLORTABLE_LENGTH(64*4)

	MDRV_PALETTE_INIT(dkong3)
	MDRV_VIDEO_START(dkong)
	MDRV_VIDEO_UPDATE(dkong)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")
	MDRV_SOUND_ADD(NES, N2A03_DEFAULTCLOCK)
	MDRV_SOUND_CONFIG(nes_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MDRV_SOUND_ADD(NES, N2A03_DEFAULTCLOCK)
	MDRV_SOUND_CONFIG(nes_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END



/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( radarscp )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "trs2c5fc",     0x0000, 0x1000, CRC(40949e0d) SHA1(94717b9d027600e25b863e89900df41325875961) )
	ROM_LOAD( "trs2c5gc",     0x1000, 0x1000, CRC(afa8c49f) SHA1(25880e9dcf2dc8862f7f3c38687f01dfe2424293) )
	ROM_LOAD( "trs2c5hc",     0x2000, 0x1000, CRC(51b8263d) SHA1(09687f2c40cf09ffc2aeddde4a4fa32800847f01) )
	ROM_LOAD( "trs2c5kc",     0x3000, 0x1000, CRC(1f0101f7) SHA1(b9f988847fdefa64dfeae06c2244215cb0d64dbe) )
	/* space for diagnostic ROM */

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "trs2s3i",      0x0000, 0x0800, CRC(78034f14) SHA1(548b44ac69f39df6687da1c0f60968009b1e0767) )
	/* socket 3J is empty */

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "trs2v3gc",     0x0000, 0x0800, CRC(f095330e) SHA1(dd3de744f28ff108630d3336bd246d3323fa34af) )
	ROM_LOAD( "trs2v3hc",     0x0800, 0x0800, CRC(15a316f0) SHA1(8785a996c6433882a0a7150693c329a4247bb77e) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "trs2v3dc",     0x0000, 0x0800, CRC(e0bb0db9) SHA1(b570439ea1b5d34d0ac938ac9157f22f319b786d) )
	ROM_LOAD( "trs2v3cc",     0x0800, 0x0800, CRC(6c4e7dad) SHA1(54e6a5005c44261dc4ba845dcd5ff62ea1402d26) )
	ROM_LOAD( "trs2v3bc",     0x1000, 0x0800, CRC(6fdd63f1) SHA1(2eb09ab0759e4c8df9188fb833440d8fc94f6172) )
	ROM_LOAD( "trs2v3ac",     0x1800, 0x0800, CRC(bbf62755) SHA1(cb4ca8d4fe689ca0011a4b6c0a2dbd4c764ac70a) )

	ROM_REGION( 0x0800, REGION_GFX3, 0 )	/* radar/star timing table */
	ROM_LOAD( "trs2v3ec",     0x0000, 0x0800, CRC(0eca8d6b) SHA1(8358b5131d082b2fb8dd793d2e5382daeef6f75c) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "rs2-x.xxx",    0x0000, 0x0100, CRC(54609d61) SHA1(586620ecc61f3e55258fe6360bcacad5f570f29c) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "rs2-c.xxx",    0x0100, 0x0100, CRC(79a7d831) SHA1(475ec991929d43b2bcd4b5aee144249f487d0b5b) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "rs2-v.1hc",    0x0200, 0x0100, CRC(1b828315) SHA1(00c9f8c5ae86b68d38c66f9071b5f1ef421c1005) ) /* character color codes on a per-column basis */
ROM_END

ROM_START( dkong )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5et_g.bin",  0x0000, 0x1000, CRC(ba70b88b) SHA1(d76ebecfea1af098d843ee7e578e480cd658ac1a) )
	ROM_LOAD( "c_5ct_g.bin",  0x1000, 0x1000, CRC(5ec461ec) SHA1(acb11a8fbdbb3ab46068385fe465f681e3c824bd) )
	ROM_LOAD( "c_5bt_g.bin",  0x2000, 0x1000, CRC(1c97d324) SHA1(c7966261f3a1d3296927e0b6ee1c58039fc53c1f) )
	ROM_LOAD( "c_5at_g.bin",  0x3000, 0x1000, CRC(b9005ac0) SHA1(3fe3599f6fa7c496f782053ddf7bacb453d197c4) )
	/* space for diagnostic ROM */

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "s_3i_b.bin",   0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
	ROM_LOAD( "s_3j_b.bin",   0x0800, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_5h_b.bin",   0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
	ROM_LOAD( "v_3pt.bin",    0x0800, 0x0800, CRC(15e9c5e9) SHA1(976eb1e18c74018193a35aa86cff482ebfc5cc4e) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "l_4m_b.bin",   0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
	ROM_LOAD( "l_4n_b.bin",   0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
	ROM_LOAD( "l_4r_b.bin",   0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
	ROM_LOAD( "l_4s_b.bin",   0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */

/*********************************************************
I use more appropreate filenames for color PROMs.
    ROM_REGION( 0x0300, REGION_PROMS, 0 )
    ROM_LOAD( "dkong.2k",     0x0000, 0x0100, CRC(1e82d375) )
    ROM_LOAD( "dkong.2j",     0x0100, 0x0100, CRC(2ab01dc8) )
    ROM_LOAD( "dkong.5f",     0x0200, 0x0100, CRC(44988665) )
*********************************************************/
ROM_END

ROM_START( dkongo )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5f_b.bin",   0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) )	// tkg3c.5f
	ROM_LOAD( "c_5ct_g.bin",  0x1000, 0x1000, CRC(5ec461ec) SHA1(acb11a8fbdbb3ab46068385fe465f681e3c824bd) )	// tkg3c.5g
	ROM_LOAD( "c_5h_b.bin",   0x2000, 0x1000, CRC(1d28895d) SHA1(63792cab215fc2a7b0e8ee61d8115045571e9d42) )	// tkg3c.5h
	ROM_LOAD( "tkg3c.5k",     0x3000, 0x1000, CRC(553b89bb) SHA1(61611df9e2748fdcd31821038dcc0e16dc933873) )
	/* space for diagnostic ROM */

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "s_3i_b.bin",   0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
	ROM_LOAD( "s_3j_b.bin",   0x0800, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_5h_b.bin",   0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
	ROM_LOAD( "v_3pt.bin",    0x0800, 0x0800, CRC(15e9c5e9) SHA1(976eb1e18c74018193a35aa86cff482ebfc5cc4e) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "l_4m_b.bin",   0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
	ROM_LOAD( "l_4n_b.bin",   0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
	ROM_LOAD( "l_4r_b.bin",   0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
	ROM_LOAD( "l_4s_b.bin",   0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */

/*********************************************************
I use more appropreate filenames for color PROMs.
    ROM_REGION( 0x0300, REGION_PROMS, 0 )
    ROM_LOAD( "dkong.2k",     0x0000, 0x0100, CRC(1e82d375) )
    ROM_LOAD( "dkong.2j",     0x0100, 0x0100, CRC(2ab01dc8) )
    ROM_LOAD( "dkong.5f",     0x0200, 0x0100, CRC(44988665) )
*********************************************************/
ROM_END

ROM_START( dkongjp )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5f_b.bin",   0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) )
	ROM_LOAD( "5g.cpu",       0x1000, 0x1000, CRC(d326599b) SHA1(94c7382604d0a123a442d53f9641f366dfbb7631) )
	ROM_LOAD( "5h.cpu",       0x2000, 0x1000, CRC(ff31ac89) SHA1(9626a9e6df0d1b0ff273dbbe986f670200f91f75) )
	ROM_LOAD( "c_5k_b.bin",   0x3000, 0x1000, CRC(394d6007) SHA1(57e5ae76ef5d4a2fa9cd860b6c6be03b6d5ed5ba) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "s_3i_b.bin",   0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
	ROM_LOAD( "s_3j_b.bin",   0x0800, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_5h_b.bin",   0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
	ROM_LOAD( "v_5k_b.bin",   0x0800, 0x0800, CRC(3684f914) SHA1(882ae48ec1eabf5d350438dfec37ab20f7ee155d) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "l_4m_b.bin",   0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
	ROM_LOAD( "l_4n_b.bin",   0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
	ROM_LOAD( "l_4r_b.bin",   0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
	ROM_LOAD( "l_4s_b.bin",   0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */

/*********************************************************
I use more appropreate filenames for color PROMs.
    ROM_REGION( 0x0300, REGION_PROMS, 0 )
    ROM_LOAD( "dkong.2k",     0x0000, 0x0100, CRC(1e82d375) )
    ROM_LOAD( "dkong.2j",     0x0100, 0x0100, CRC(2ab01dc8) )
    ROM_LOAD( "dkong.5f",     0x0200, 0x0100, CRC(44988665) )
*********************************************************/
ROM_END

ROM_START( dkongjo )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5f_b.bin",   0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) )
	ROM_LOAD( "c_5g_b.bin",   0x1000, 0x1000, CRC(3b2a6635) SHA1(32c62e00863ab99c6f263587d9d5bb775a68f3de) )
	ROM_LOAD( "c_5h_b.bin",   0x2000, 0x1000, CRC(1d28895d) SHA1(63792cab215fc2a7b0e8ee61d8115045571e9d42) )
	ROM_LOAD( "c_5k_b.bin",   0x3000, 0x1000, CRC(394d6007) SHA1(57e5ae76ef5d4a2fa9cd860b6c6be03b6d5ed5ba) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "s_3i_b.bin",   0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
	ROM_LOAD( "s_3j_b.bin",   0x0800, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_5h_b.bin",   0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
	ROM_LOAD( "v_5k_b.bin",   0x0800, 0x0800, CRC(3684f914) SHA1(882ae48ec1eabf5d350438dfec37ab20f7ee155d) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "l_4m_b.bin",   0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
	ROM_LOAD( "l_4n_b.bin",   0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
	ROM_LOAD( "l_4r_b.bin",   0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
	ROM_LOAD( "l_4s_b.bin",   0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */

/*********************************************************
I use more appropreate filenames for color PROMs.
    ROM_REGION( 0x0300, REGION_PROMS, 0 )
    ROM_LOAD( "dkong.2k",     0x0000, 0x0100, CRC(1e82d375) )
    ROM_LOAD( "dkong.2j",     0x0100, 0x0100, CRC(2ab01dc8) )
    ROM_LOAD( "dkong.5f",     0x0200, 0x0100, CRC(44988665) )
*********************************************************/
ROM_END

ROM_START( dkongjo1 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5f_b.bin",   0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) )
	ROM_LOAD( "5g.cpu",       0x1000, 0x1000, CRC(d326599b) SHA1(94c7382604d0a123a442d53f9641f366dfbb7631) )
	ROM_LOAD( "c_5h_b.bin",   0x2000, 0x1000, CRC(1d28895d) SHA1(63792cab215fc2a7b0e8ee61d8115045571e9d42) )
	ROM_LOAD( "5k.bin",       0x3000, 0x1000, CRC(7961599c) SHA1(698a4c2b8d67840dca7526efb1ac0d3370a86925) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "s_3i_b.bin",   0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
	ROM_LOAD( "s_3j_b.bin",   0x0800, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_5h_b.bin",   0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
	ROM_LOAD( "v_5k_b.bin",   0x0800, 0x0800, CRC(3684f914) SHA1(882ae48ec1eabf5d350438dfec37ab20f7ee155d) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "l_4m_b.bin",   0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
	ROM_LOAD( "l_4n_b.bin",   0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
	ROM_LOAD( "l_4r_b.bin",   0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
	ROM_LOAD( "l_4s_b.bin",   0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */

/*********************************************************
I use more appropreate filenames for color PROMs.
    ROM_REGION( 0x0300, REGION_PROMS, 0 )
    ROM_LOAD( "dkong.2k",     0x0000, 0x0100, CRC(1e82d375) )
    ROM_LOAD( "dkong.2j",     0x0100, 0x0100, CRC(2ab01dc8) )
    ROM_LOAD( "dkong.5f",     0x0200, 0x0100, CRC(44988665) )
*********************************************************/
ROM_END

ROM_START( dkongjr )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "dkj.5b",       0x0000, 0x1000, CRC(dea28158) SHA1(08baf84ae6f9b40a2c743fe1d8c158c74a40e95a) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "dkj.5c",       0x2000, 0x0800, CRC(6fb5faf6) SHA1(ce1cfde71a9e2a8b5896a6301d386f72869a1d2e) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "dkj.5e",       0x4000, 0x0800, CRC(d042b6a8) SHA1(57ac237d273496b44220b4437118115ef11dbd9f) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "c_3h.bin",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, CRC(8d51aca9) SHA1(64887564b079d98e98aafa53835e398f34fe4e3f) )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, CRC(4ef64ba5) SHA1(41a7a4005087951f57f62c9751d62a8c495e6bb3) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "v_7c.bin",     0x0000, 0x0800, CRC(dc7f4164) SHA1(07a6242e95b5c3b8dfdcd4b4950f463dba16dd77) )
	ROM_LOAD( "v_7d.bin",     0x0800, 0x0800, CRC(0ce7dcf6) SHA1(0654b77526c49f0dfa077ac4f1f69cf5cb2e2f64) )
	ROM_LOAD( "v_7e.bin",     0x1000, 0x0800, CRC(24d1ff17) SHA1(696854bf3dc5447d33b4815db357e6ce3834d867) )
	ROM_LOAD( "v_7f.bin",     0x1800, 0x0800, CRC(0f8c083f) SHA1(0b688ae9da296b2447fffa5e135fd6a56ec3e790) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2e.bpr",  0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2f.bpr",  0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "v-2n.bpr",  0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkongjrj )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "c_5ba.bin",    0x0000, 0x1000, CRC(50a015ce) SHA1(edcafdf8f989dd25bb142817084d270a6942577a) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "c_5ca.bin",    0x2000, 0x0800, CRC(c0a18f0d) SHA1(6d7396b98c0a7fa508dc233f90e5a8359439c97b) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "c_5ea.bin",    0x4000, 0x0800, CRC(a81dd00c) SHA1(ec507d963151bb8fcee13a47d7f93aa4cd089b7e) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "c_3h.bin",     0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_3na.bin",    0x0000, 0x1000, CRC(a95c4c63) SHA1(75e312b6872958f3bfc7bafd0743efdf7a74e8f0) )
	ROM_LOAD( "v_3pa.bin",    0x1000, 0x1000, CRC(4974ffef) SHA1(7bb1e207dd3c5214e405bf32c57ec1b048061050) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "v_7c.bin",     0x0000, 0x0800, CRC(dc7f4164) SHA1(07a6242e95b5c3b8dfdcd4b4950f463dba16dd77) )
	ROM_LOAD( "v_7d.bin",     0x0800, 0x0800, CRC(0ce7dcf6) SHA1(0654b77526c49f0dfa077ac4f1f69cf5cb2e2f64) )
	ROM_LOAD( "v_7e.bin",     0x1000, 0x0800, CRC(24d1ff17) SHA1(696854bf3dc5447d33b4815db357e6ce3834d867) )
	ROM_LOAD( "v_7f.bin",     0x1800, 0x0800, CRC(0f8c083f) SHA1(0b688ae9da296b2447fffa5e135fd6a56ec3e790) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2e.bpr",  0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2f.bpr",  0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "v-2n.bpr",  0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkngjnrj )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "dkjp.5b",      0x0000, 0x1000, CRC(7b48870b) SHA1(4f737559e2bf5cc28824220417d7a2827361221f) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "dkjp.5c",      0x2000, 0x0800, CRC(12391665) SHA1(3141ed5096097c48ac128636330ab6837a665d40) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "dkjp.5e",      0x4000, 0x0800, CRC(6c9f9103) SHA1(2d595e13c4ecb74b18e92b00efcc90c1e841b478) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "c_3h.bin",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, CRC(8d51aca9) SHA1(64887564b079d98e98aafa53835e398f34fe4e3f) )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, CRC(4ef64ba5) SHA1(41a7a4005087951f57f62c9751d62a8c495e6bb3) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "v_7c.bin",     0x0000, 0x0800, CRC(dc7f4164) SHA1(07a6242e95b5c3b8dfdcd4b4950f463dba16dd77) )
	ROM_LOAD( "v_7d.bin",     0x0800, 0x0800, CRC(0ce7dcf6) SHA1(0654b77526c49f0dfa077ac4f1f69cf5cb2e2f64) )
	ROM_LOAD( "v_7e.bin",     0x1000, 0x0800, CRC(24d1ff17) SHA1(696854bf3dc5447d33b4815db357e6ce3834d867) )
	ROM_LOAD( "v_7f.bin",     0x1800, 0x0800, CRC(0f8c083f) SHA1(0b688ae9da296b2447fffa5e135fd6a56ec3e790) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2e.bpr",  0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2f.bpr",  0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "v-2n.bpr",  0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkongjrb )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "dkjr1",        0x0000, 0x1000, CRC(ec7e097f) SHA1(c10885d8724434030094a106c5b6de7fa6976d0f) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "c_5ca.bin",    0x2000, 0x0800, CRC(c0a18f0d) SHA1(6d7396b98c0a7fa508dc233f90e5a8359439c97b) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "c_5ea.bin",    0x4000, 0x0800, CRC(a81dd00c) SHA1(ec507d963151bb8fcee13a47d7f93aa4cd089b7e) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "c_3h.bin",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "v_3na.bin",    0x0000, 0x1000, CRC(a95c4c63) SHA1(75e312b6872958f3bfc7bafd0743efdf7a74e8f0) )
	ROM_LOAD( "dkjr10",       0x1000, 0x1000, CRC(adc11322) SHA1(01c13213e413c269cf8d9e391209b32b18747c8d) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "v_7c.bin",     0x0000, 0x0800, CRC(dc7f4164) SHA1(07a6242e95b5c3b8dfdcd4b4950f463dba16dd77) )
	ROM_LOAD( "v_7d.bin",     0x0800, 0x0800, CRC(0ce7dcf6) SHA1(0654b77526c49f0dfa077ac4f1f69cf5cb2e2f64) )
	ROM_LOAD( "v_7e.bin",     0x1000, 0x0800, CRC(24d1ff17) SHA1(696854bf3dc5447d33b4815db357e6ce3834d867) )
	ROM_LOAD( "v_7f.bin",     0x1800, 0x0800, CRC(0f8c083f) SHA1(0b688ae9da296b2447fffa5e135fd6a56ec3e790) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2e.bpr",  0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2f.bpr",  0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "v-2n.bpr",  0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkngjnrb )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "djr1-c.5b",    0x0000, 0x1000, CRC(ffe9e1a5) SHA1(715dc79d85169b4c1faf43458592e69b434afefd) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "djr1-c.5c",    0x2000, 0x0800, CRC(982e30e8) SHA1(4d93d79e6ab1cad678af509cb3be4166b239bfa6) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "djr1-c.5e",    0x4000, 0x0800, CRC(24c3d325) SHA1(98b0354cddf2cb5e21a3aa8387b86e8606e51d55) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )
	ROM_LOAD( "djr1-c.5a",    0x8000, 0x1000, CRC(bb5f5180) SHA1(1ef6236b7204432cfd17c689760943ab603c6fb7) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "c_3h.bin",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, CRC(8d51aca9) SHA1(64887564b079d98e98aafa53835e398f34fe4e3f) )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, CRC(4ef64ba5) SHA1(41a7a4005087951f57f62c9751d62a8c495e6bb3) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "v_7c.bin",     0x0000, 0x0800, CRC(dc7f4164) SHA1(07a6242e95b5c3b8dfdcd4b4950f463dba16dd77) )
	ROM_LOAD( "v_7d.bin",     0x0800, 0x0800, CRC(0ce7dcf6) SHA1(0654b77526c49f0dfa077ac4f1f69cf5cb2e2f64) )
	ROM_LOAD( "v_7e.bin",     0x1000, 0x0800, CRC(24d1ff17) SHA1(696854bf3dc5447d33b4815db357e6ce3834d867) )
	ROM_LOAD( "v_7f.bin",     0x1800, 0x0800, CRC(0f8c083f) SHA1(0b688ae9da296b2447fffa5e135fd6a56ec3e790) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "c-2e.bpr",  0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "c-2f.bpr",  0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "v-2n.bpr",  0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( pestplce )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "pest.1p",      0x0000, 0x1000, CRC(80d50721) SHA1(9c0e7571b1664dce741595a2d13dc9d7709b35a9) )
	ROM_CONTINUE(			  0x3000, 0x1000 )
	ROM_LOAD( "pest.2p",      0x2000, 0x0800, CRC(9c3681cc) SHA1(c12e8e7ab79c9fde92cca2c589904f68cf52cbf1) )
	ROM_CONTINUE(			  0x4800, 0x0800 )
	ROM_CONTINUE(			  0x1000, 0x0800 )
	ROM_CONTINUE(			  0x5800, 0x0800 )
	ROM_LOAD( "pest.3p",      0x4000, 0x0800, CRC(49853922) SHA1(1e8a29fdb1af52a39c07ef214f5e7c2d56b35ea5) )
	ROM_CONTINUE(			  0x2800, 0x0800 )
	ROM_CONTINUE(			  0x5000, 0x0800 )
	ROM_CONTINUE(			  0x1800, 0x0800 )
	ROM_LOAD( "pest.0",       0xb000, 0x1000, CRC(28952b56) SHA1(fa8abe594a88a61e85f074d03822d7e0dcd52fb2) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "pest.4",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "pest.o",       0x0000, 0x1000, CRC(03939ece) SHA1(a776558eba2f8a2bc16933555d41a4532b627bff) )
	ROM_LOAD( "pest.k",       0x1000, 0x1000, CRC(2acacedf) SHA1(f91863f46aeb8986226b0b0854bac00217d6e7cf) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "pest.a",        0x1000, 0x1000, CRC(1958346e) SHA1(c4053dafc904b5e202e4a1acc48dd3e22db05c74) )
	ROM_LOAD( "pest.b",        0x0000, 0x1000, CRC(e760073e) SHA1(917e74a4efa62b7404a03f094f3f4047dda8feda) )
	ROM_LOAD( "pest.c",        0x3000, 0x1000, CRC(bf08f2a3) SHA1(c755f7463ac46054c65248d91b8e8da9cd379bf5) )
	ROM_LOAD( "pest.d",        0x2000, 0x1000, CRC(3a993c17) SHA1(af7048576aa3185b051518663693802ec9014a74) )

	/* not standard dkong layout */
	ROM_REGION( 0x0300, REGION_PROMS, ROMREGION_INVERT )
	ROM_LOAD( "n82s129a.bin",  0x0000, 0x0100, CRC(0330f35f) SHA1(5bd50cdd738b258dd3cfcd0e1dd8d37c927edc4b) )
	ROM_LOAD( "n82s129b.bin",  0x0100, 0x0100, CRC(ba88311b) SHA1(b4388ebd3984bdb966d850cfb7d34c3ebce230b7) )
	ROM_LOAD( "sn74s288n.bin", 0x0200, 0x0020, CRC(a5a6f2ca) SHA1(5507fb6f5c8845c4421c2996e9f76c818d987623) )
ROM_END

ROM_START( dkong3 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "dk3c.7b",      0x0000, 0x2000, CRC(38d5f38e) SHA1(5a6bb0e5070211515e3d56bd7d4c2d1655ac1621) )
	ROM_LOAD( "dk3c.7c",      0x2000, 0x2000, CRC(c9134379) SHA1(ecddb3694b93cb3dc98c3b1aeeee928e27529aba) )
	ROM_LOAD( "dk3c.7d",      0x4000, 0x2000, CRC(d22e2921) SHA1(59a4a1a36aaca19ee0a7255d832df9d042ba34fb) )
	ROM_LOAD( "dk3c.7e",      0x8000, 0x2000, CRC(615f14b7) SHA1(145674073e95d97c9131b6f2b03303eadb57ca78) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* sound #1 */
	ROM_LOAD( "dk3c.5l",      0xe000, 0x2000, CRC(7ff88885) SHA1(d530581778aab260e21f04c38e57ba34edea7c64) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )	/* sound #2 */
	ROM_LOAD( "dk3c.6h",      0xe000, 0x2000, CRC(36d7200c) SHA1(7965fcb9bc1c0fdcae8a8e79df9c7b7439c506d8) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dk3v.3n",      0x0000, 0x1000, CRC(415a99c7) SHA1(e0855b03bb1dc0d8ae46da9fe33ca30ecf6a2e96) )
	ROM_LOAD( "dk3v.3p",      0x1000, 0x1000, CRC(25744ea0) SHA1(4866e43e80b010ccf2c8cc94c232786521f9e26e) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "dk3v.7c",      0x0000, 0x1000, CRC(8ffa1737) SHA1(fa5896124227d412fbdf83f129ddffa32cf2053b) )
	ROM_LOAD( "dk3v.7d",      0x1000, 0x1000, CRC(9ac84686) SHA1(a089376b9c23094490703152ad98ed27f519402d) )
	ROM_LOAD( "dk3v.7e",      0x2000, 0x1000, CRC(0c0af3fb) SHA1(03e0c3f51bc3c20f95cb02f76f2d80188d5dbe36) )
	ROM_LOAD( "dk3v.7f",      0x3000, 0x1000, CRC(55c58662) SHA1(7f3d5a1b386cc37d466e42392ffefc928666a8dc) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "dkc1-c.1d",    0x0000, 0x0200, CRC(df54befc) SHA1(7912dbf0a0c8ef68f4ae0f95e55ab164da80e4a1) ) /* palette red & green component */
	ROM_LOAD( "dkc1-c.1c",    0x0100, 0x0200, CRC(66a77f40) SHA1(c408d65990f0edd78c4590c447426f383fcd2d88) ) /* palette blue component */
	ROM_LOAD( "dkc1-v.2n",    0x0200, 0x0100, CRC(50e33434) SHA1(b63da9bed9dc4c7da78e4c26d4ba14b65f2b7e72) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkong3j )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "dk3c.7b",      0x0000, 0x2000, CRC(38d5f38e) SHA1(5a6bb0e5070211515e3d56bd7d4c2d1655ac1621) )
	ROM_LOAD( "dk3c.7c",      0x2000, 0x2000, CRC(c9134379) SHA1(ecddb3694b93cb3dc98c3b1aeeee928e27529aba) )
	ROM_LOAD( "dk3c.7d",      0x4000, 0x2000, CRC(d22e2921) SHA1(59a4a1a36aaca19ee0a7255d832df9d042ba34fb) )
	ROM_LOAD( "dk3cj.7e",     0x8000, 0x2000, CRC(25b5be23) SHA1(43cf2a676922e60d9d637777a7721ab7582129fc) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* sound #1 */
	ROM_LOAD( "dk3c.5l",      0xe000, 0x2000, CRC(7ff88885) SHA1(d530581778aab260e21f04c38e57ba34edea7c64) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )	/* sound #2 */
	ROM_LOAD( "dk3c.6h",      0xe000, 0x2000, CRC(36d7200c) SHA1(7965fcb9bc1c0fdcae8a8e79df9c7b7439c506d8) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "dk3v.3n",      0x0000, 0x1000, CRC(415a99c7) SHA1(e0855b03bb1dc0d8ae46da9fe33ca30ecf6a2e96) )
	ROM_LOAD( "dk3v.3p",      0x1000, 0x1000, CRC(25744ea0) SHA1(4866e43e80b010ccf2c8cc94c232786521f9e26e) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "dk3v.7c",      0x0000, 0x1000, CRC(8ffa1737) SHA1(fa5896124227d412fbdf83f129ddffa32cf2053b) )
	ROM_LOAD( "dk3v.7d",      0x1000, 0x1000, CRC(9ac84686) SHA1(a089376b9c23094490703152ad98ed27f519402d) )
	ROM_LOAD( "dk3v.7e",      0x2000, 0x1000, CRC(0c0af3fb) SHA1(03e0c3f51bc3c20f95cb02f76f2d80188d5dbe36) )
	ROM_LOAD( "dk3v.7f",      0x3000, 0x1000, CRC(55c58662) SHA1(7f3d5a1b386cc37d466e42392ffefc928666a8dc) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "dkc1-c.1d",    0x0000, 0x0200, CRC(df54befc) SHA1(7912dbf0a0c8ef68f4ae0f95e55ab164da80e4a1) ) /* palette red & green component */
	ROM_LOAD( "dkc1-c.1c",    0x0100, 0x0200, CRC(66a77f40) SHA1(c408d65990f0edd78c4590c447426f383fcd2d88) ) /* palette blue component */
	ROM_LOAD( "dkc1-v.2n",    0x0200, 0x0100, CRC(50e33434) SHA1(b63da9bed9dc4c7da78e4c26d4ba14b65f2b7e72) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( dkong3b )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "5b.bin",       0x0000, 0x1000, CRC(549979bc) SHA1(58532f39285db0b081089e54a23041d83bec49aa) )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "5c-2.bin",     0x2000, 0x0800, CRC(b9dcbae6) SHA1(a7a7a3d79cb1eed93e54dff508c61cbc24797007) )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "5e-2.bin",     0x4000, 0x0800, CRC(5a61868f) SHA1(25c57969c1fbf457d223c4186ed291a1e0f75e14) )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )
	ROM_LOAD( "5c-1.bin",     0x9000, 0x1000, CRC(77a012d6) SHA1(334ae2c213acd50eda71b4102d0803bc596973ec) )
	ROM_LOAD( "5e-1.bin",     0xd000, 0x1000, CRC(745ed767) SHA1(32f4678f3eea9dc88f4c99509719a42292d6833a) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "3h.bin",       0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "3n.bin",       0x0000, 0x1000, CRC(fed67d35) SHA1(472a378abff96a76aac0e2da06c8d7c3ce172b60) )
	ROM_LOAD( "3p.bin",       0x1000, 0x1000, CRC(3d1b87ce) SHA1(e0cbeebf8dc291302ab1f039e51e9b409cced340) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "7c.bin",       0x0000, 0x1000, CRC(8ffa1737) SHA1(fa5896124227d412fbdf83f129ddffa32cf2053b) )
	ROM_LOAD( "7d.bin",       0x1000, 0x1000, CRC(9ac84686) SHA1(a089376b9c23094490703152ad98ed27f519402d) )
	ROM_LOAD( "7e.bin",       0x2000, 0x1000, CRC(0c0af3fb) SHA1(03e0c3f51bc3c20f95cb02f76f2d80188d5dbe36) )
	ROM_LOAD( "7f.bin",       0x3000, 0x1000, CRC(55c58662) SHA1(7f3d5a1b386cc37d466e42392ffefc928666a8dc) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "dk3b-c.1d",    0x0000, 0x0200, CRC(df54befc) SHA1(7912dbf0a0c8ef68f4ae0f95e55ab164da80e4a1) ) /* palette red & green component */
	ROM_LOAD( "dk3b-c.1c",    0x0100, 0x0200, CRC(66a77f40) SHA1(c408d65990f0edd78c4590c447426f383fcd2d88) ) /* palette blue component */
	ROM_LOAD( "dk3b-v.2n",    0x0200, 0x0100, CRC(50e33434) SHA1(b63da9bed9dc4c7da78e4c26d4ba14b65f2b7e72) ) /* character color codes on a per-column basis */
ROM_END

ROM_START( hunchbkd )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "hb.5e",        0x0000, 0x1000, CRC(4c3ac070) SHA1(636843b33f1b7e994b112fa29e65038098528b8c) )
	ROM_LOAD( "hbsc-1.5c",    0x2000, 0x1000, CRC(9b0e6234) SHA1(a7405451e5cd42bc276c659ec5a2136dbb7b6aba) )
	ROM_LOAD( "hb.5b",        0x4000, 0x1000, CRC(4cde80f3) SHA1(3d93d8e454b2c517971a99c5700b6e943f975a11) )
	ROM_LOAD( "hb.5a",        0x6000, 0x1000, CRC(d60ef5b2) SHA1(b2b5528cb837d58ef632d7670820ad8b07e5af1b) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "hb.3h",        0x0000, 0x0800, CRC(a3c240d4) SHA1(8cb6057ca617909c73b09988ba65a1176696cb5d) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "hb.3n",        0x0000, 0x0800, CRC(443ed5ac) SHA1(febed689e03abf25452aab6eff85ea01883e929c) )
	ROM_LOAD( "hb.3p",        0x0800, 0x0800, CRC(073e7b0c) SHA1(659cd3b1827bf6b7f0c9bef3cd83e69c2b2193ff) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "hb.7c",        0x0000, 0x0800, CRC(3ba71686) SHA1(34c2ceadea1026de6157df1e7a1c2f6b86fd3c82) )
	ROM_LOAD( "hb.7d",        0x0800, 0x0800, CRC(5786948d) SHA1(7e8bc953195cc9a07a8429b547e1fab6cd487b51) )
	ROM_LOAD( "hb.7e",        0x1000, 0x0800, CRC(f845e8ca) SHA1(4bedbbc74a637f6d60b3b2dbf41efc7390ee9091) )
	ROM_LOAD( "hb.7f",        0x1800, 0x0800, CRC(52d20fea) SHA1(e3825f75f312d1e256f78a89098e328e8f307577) )

	ROM_REGION( 0x0500, REGION_PROMS, 0 )
	ROM_LOAD( "hbprom.2e",    0x0000, 0x0100, CRC(37aab98f) SHA1(0b002ab82158854bdd4a9db05eee037711017313) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "hbprom.2f",    0x0100, 0x0100, CRC(845b8dcc) SHA1(eebd0c024172e54b509f1f99d9159438d5f3a905) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "hbprom.2n",    0x0200, 0x0100, CRC(dff9070a) SHA1(307b95749343b5106247d842f773b2b445faa156) )	/* character color codes on a per-column basis */
	ROM_LOAD( "82s147.prm",   0x0300, 0x0200, CRC(46e5bc92) SHA1(f4171f8650818c017d58ad7131a7aff100b1b99c) )	/* unknown */
ROM_END

ROM_START( sbdk )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "sb-dk.ap",     0x0000, 0x1000, CRC(fef0ef9c) SHA1(8d3de7f96354672d906b2e124f3fb355f3201ed2) )
	ROM_LOAD( "sb-dk.ay",     0x2000, 0x1000, CRC(2e9dade2) SHA1(74e5770fd362fd0242b8174b0ea5383fdf893cb3) )
	ROM_LOAD( "sb-dk.as",     0x4000, 0x1000, CRC(e6d200f3) SHA1(3787334df76e629baa9ef5362495cd3af7777358) )
	ROM_LOAD( "sb-dk.5a",     0x6000, 0x1000, CRC(ca41ca56) SHA1(d862172b1cc6639d540efc140b63d1a598f75656) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "sb-dk.3h",     0x0000, 0x0800, CRC(13e60b6e) SHA1(f5dca15db0f1a225ff0116726bb055bb7b9655cc) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "sb-dk.3n",     0x0000, 0x0800, CRC(b1d76b59) SHA1(aed57ec67d80abdff1a4bfc3a713fa01c0dd15a2) )
	ROM_LOAD( "sb-dk.3p",     0x0800, 0x0800, CRC(ea5f9f88) SHA1(5742d3554d967ed1e90f7c6f73dafbd302f0f244) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sb-dk.7c",     0x0000, 0x0800, CRC(c12c18f2) SHA1(77e99d80e05108ceec21ae299645139f83a389b1) )
	ROM_LOAD( "sb-dk.7d",     0x0800, 0x0800, CRC(f7a32d23) SHA1(5782e8f8744481a931c629579ae6f4fff7e2f838) )
	ROM_LOAD( "sb-dk.7e",     0x1000, 0x0800, CRC(8e48b13e) SHA1(b4589685a60a8463f656a4f5b0dedfb265c3b3e4) )
	ROM_LOAD( "sb-dk.7f",     0x1800, 0x0800, CRC(989969f3) SHA1(de641082476ac3da3872461263566dfb398ea43a) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sb.2e",        0x0000, 0x0100, CRC(4f06f789) SHA1(0b2775dd8da1c20121639871ed291a015a34e1f6) )
	ROM_LOAD( "sb.2f",        0x0100, 0x0100, CRC(2c15b1b2) SHA1(7c80eb77ba47e2f4d889fc10663a0391d4329a1d) )
	ROM_LOAD( "sb.2n",        0x0200, 0x0100, CRC(dff9070a) SHA1(307b95749343b5106247d842f773b2b445faa156) )
ROM_END

ROM_START( herbiedk )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "5f.cpu",        0x0000, 0x1000, CRC(c7ab3ac6) SHA1(5ef8c0ac1acd09a0f6c1536d0525cc27bb87b167) )
	ROM_LOAD( "5g.cpu",        0x2000, 0x1000, CRC(d1031aa6) SHA1(6f5eadf43f1a59333833b3ee72d8d3043ac8c899) )
	ROM_LOAD( "5h.cpu",        0x4000, 0x1000, CRC(c0daf551) SHA1(f39058fa05ad69e839e7c0281cb1fad80cfa3134) )
	ROM_LOAD( "5k.cpu",        0x6000, 0x1000, CRC(67442242) SHA1(0241281e8cc721f7fe22822f2cf168c2eed7983d) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "3i.snd",        0x0000, 0x0800, CRC(20e30406) SHA1(e2b9c6b731e53651d26455c2753a6dc3d5e9d066) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "5h.vid",        0x0000, 0x0800, CRC(ea2a2547) SHA1(ec714abe43ab86ef615e1105688bf3df209c8f5f) )
	ROM_LOAD( "5k.vid",        0x0800, 0x0800, CRC(a8d421c9) SHA1(b733246d8674450ef00ed81b7d5e2ca09b3731d8) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "7c.clk",        0x0000, 0x0800, CRC(af646166) SHA1(c935051697f559fa8dea647e976d35b607c931d5) )
	ROM_LOAD( "7d.clk",        0x0800, 0x0800, CRC(d8e15832) SHA1(d11983d7a3ff71c6bc75607453080d554ae15df2) )
	ROM_LOAD( "7e.clk",        0x1000, 0x0800, CRC(2f7e65fa) SHA1(ff4d03020f9ad423fcebca28395964cb01b19b31) )
	ROM_LOAD( "7f.clk",        0x1800, 0x0800, CRC(ad32d5ae) SHA1(578e703ca07b9a0284d1c9c7f260a52e4f4dac0e) )

	ROM_REGION( 0x0500, REGION_PROMS, 0 )
	ROM_LOAD( "74s287.2k",     0x0000, 0x0100, CRC(7dc0a381) SHA1(7d974b2249392160e3b800e7113d4899c3600b7f) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "74s287.2j",     0x0100, 0x0100, CRC(0a440c00) SHA1(e3249a646cd8aa50739e09ae101e796ea3aac37a) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "74s287.vid",    0x0200, 0x0100, CRC(5a3446cc) SHA1(158de015006e6c400cb7ee758fda7ff760eb5835) ) /* character color codes on a per-column basis */
	ROM_LOAD( "82s147.hh",     0x0300, 0x0200, CRC(46e5bc92) SHA1(f4171f8650818c017d58ad7131a7aff100b1b99c) )	/* unknown */

	ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE )
	ROM_LOAD( "pls153h.bin", 0x0000, 0x00eb, CRC(d6a04bcc) SHA1(ef1ed4311869d46dec95c2bfb31875c2f022da4f) )
ROM_END

ROM_START( herodk )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "red-dot.rgt",  0x0c00, 0x0400, CRC(9c4af229) SHA1(8b7330457acdd8d92f2853f3e5f8c18f8991c5c9) )	/* encrypted */
	ROM_CONTINUE(             0x0800, 0x0400 )
	ROM_CONTINUE(             0x0400, 0x0400 )
	ROM_CONTINUE(             0x0000, 0x0400 )
	ROM_CONTINUE(             0x2000, 0x0e00 )
	ROM_CONTINUE(             0x6e00, 0x0200 )
	ROM_LOAD( "wht-dot.lft",  0x4000, 0x1000, CRC(c10f9235) SHA1(42dbf01e5da80cd8bdd18a27c3fbdf4cb5110d9a) )	/* encrypted */
	ROM_CONTINUE(             0x6000, 0x0e00 )
	ROM_CONTINUE(             0x2e00, 0x0200 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "silver.3h",    0x0000, 0x0800, CRC(67863ce9) SHA1(2b78e3d32a64cdef34afc476fed7ff0ab6a0277c) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "pnk.3n",       0x0000, 0x0800, CRC(574dfd7a) SHA1(78bbe4ea83fdaec14ca92ceae03e8a3d0877d14b) )
	ROM_LOAD( "blk.3p",       0x0800, 0x0800, CRC(16f7c040) SHA1(d1bd1b5f3c66ac6e71637ef42962adabacd79340) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "gold.7c",      0x0000, 0x0800, CRC(5f5282ed) SHA1(fcd467e404fab89addd55bd7c5c07d28551a4c8e) )
	ROM_LOAD( "orange.7d",    0x0800, 0x0800, CRC(075d99f5) SHA1(ff6f85a50179e0599b39871be1739080768fc475) )
	ROM_LOAD( "yellow.7e",    0x1000, 0x0800, CRC(f6272e96) SHA1(a9608966613aedb36cfb04f85730efed9a44d17c) )
	ROM_LOAD( "violet.7f",    0x1800, 0x0800, CRC(ca020685) SHA1(fe0d8d85c3bf244384e9c94f6a7f17db31083245) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.2e",    0x0000, 0x0100, CRC(da4b47e6) SHA1(2cfc7d489002113eb91048cc29d24831dadbfabb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "82s129.2f",    0x0100, 0x0100, CRC(96e213a4) SHA1(38f21e7bce96fd2159aa61e64d66aa574d85873c) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "82s126.2n",    0x0200, 0x0100, CRC(37aece4b) SHA1(08dbb470644278132b8126649fe41d70e7750bee) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( herodku )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "2764.8h",      0x0c00, 0x0400, CRC(989ce053) SHA1(852401856a2d91118d1bd0b3db892b57d0ac949c) )
	ROM_CONTINUE(             0x0800, 0x0400 )
	ROM_CONTINUE(             0x0400, 0x0400 )
	ROM_CONTINUE(             0x0000, 0x0400 )
	ROM_CONTINUE(             0x2000, 0x1000 )
	ROM_LOAD( "2764.8f",      0x4000, 0x1000, CRC(835e0074) SHA1(187358973f595033a4745759f554a3dfd398889b) )
	ROM_CONTINUE(             0x6000, 0x1000 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "2716.3h",      0x0000, 0x0800, CRC(caf57bef) SHA1(60c19c65bf312b36c68631ccea5434ad8cf0f3df) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "pnk.3n",       0x0000, 0x0800, CRC(574dfd7a) SHA1(78bbe4ea83fdaec14ca92ceae03e8a3d0877d14b) )
	ROM_LOAD( "blk.3p",       0x0800, 0x0800, CRC(16f7c040) SHA1(d1bd1b5f3c66ac6e71637ef42962adabacd79340) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "gold.7c",      0x0000, 0x0800, CRC(5f5282ed) SHA1(fcd467e404fab89addd55bd7c5c07d28551a4c8e) )
	ROM_LOAD( "orange.7d",    0x0800, 0x0800, CRC(075d99f5) SHA1(ff6f85a50179e0599b39871be1739080768fc475) )
	ROM_LOAD( "yellow.7e",    0x1000, 0x0800, CRC(f6272e96) SHA1(a9608966613aedb36cfb04f85730efed9a44d17c) )
	ROM_LOAD( "violet.7f",    0x1800, 0x0800, CRC(ca020685) SHA1(fe0d8d85c3bf244384e9c94f6a7f17db31083245) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.2e",    0x0000, 0x0100, CRC(da4b47e6) SHA1(2cfc7d489002113eb91048cc29d24831dadbfabb) )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "82s129.2f",    0x0100, 0x0100, CRC(96e213a4) SHA1(38f21e7bce96fd2159aa61e64d66aa574d85873c) )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "82s126.2n",    0x0200, 0x0100, CRC(37aece4b) SHA1(08dbb470644278132b8126649fe41d70e7750bee) )	/* character color codes on a per-column basis */
ROM_END

ROM_START( spclforc )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "27128.8f",     0x0000, 0x1000, CRC(1e9b8d26) SHA1(783e733cfb5d8fa560a6e6a7b49f782abc60bb58) )
	ROM_CONTINUE(			  0x2000, 0x1000 )
	ROM_CONTINUE(			  0x4000, 0x1000 )
	ROM_CONTINUE(			  0x6000, 0x1000 )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "2716.3n",      0x0000, 0x0800, CRC(68c28bcb) SHA1(12a12cd4d639fea649f4baf40c60994fba303cf0) )
	ROM_LOAD( "2716.3p",      0x0800, 0x0800, CRC(dfb18c81) SHA1(a7a17b14f0c1194da1e771cd1291b59d330e4307) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "2732.7c",      0x0000, 0x1000, CRC(c1ea2b17) SHA1(6e95b15e7fdd04023622e8c521560e47e98acf28) )
	ROM_LOAD( "2732.7d",      0x1000, 0x1000, CRC(fe5501f0) SHA1(ab7d1e02400659ebedfed2837823f228af017a94) )
	ROM_LOAD( "2732.7e",      0x2000, 0x1000, CRC(f6a113bd) SHA1(2f8776780284081f7858334766be6a6fde3a3371) )
	ROM_LOAD( "2732.7f",      0x3000, 0x1000, CRC(42857a7a) SHA1(267dd954480bc87f14c758803cb26b7812d323b8) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s126.2e",    0x0000, 0x0100, CRC(b3751a25) SHA1(4b444e8fd02ac8674ecaba2fee083cb9feb99fa0) )
	ROM_LOAD( "82s126.2f",    0x0100, 0x0100, CRC(1026d438) SHA1(927009e6ed520c39c36c1d7966589c6778df1a3a) )
	ROM_LOAD( "82s126.2n",    0x0200, 0x0100, CRC(9735998d) SHA1(c3f50f97369547b1fd25da64507a5c8b725de6d0) )
ROM_END

ROM_START( spcfrcii )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "spfc2.8f",     0x0000, 0x1000, CRC(87f9bb6c) SHA1(f432ff205336280ae11ef4b3061be48e19e07d76) )
	ROM_CONTINUE(			  0x2000, 0x1000 )
	ROM_CONTINUE(			  0x4000, 0x1000 )
	ROM_CONTINUE(			  0x6000, 0x1000 )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "spfc2.3n",     0x0000, 0x0800, CRC(7aba051a) SHA1(d9c9f9932991fbc8a2130d3025fdc027e7f89511) )
	ROM_LOAD( "spfc2.3p",     0x0800, 0x0800, CRC(efeed826) SHA1(d62c5c75f9c77f7313cb4a60c22368a85807a39a) )

	ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "spfc2.7c",     0x0000, 0x1000, CRC(c1ea2b17) SHA1(6e95b15e7fdd04023622e8c521560e47e98acf28) )
	ROM_LOAD( "spfc2.7d",     0x1000, 0x1000, CRC(fe5501f0) SHA1(ab7d1e02400659ebedfed2837823f228af017a94) )
	ROM_LOAD( "spfc2.7e",     0x2000, 0x1000, CRC(f6a113bd) SHA1(2f8776780284081f7858334766be6a6fde3a3371) )
	ROM_LOAD( "spfc2.7f",     0x3000, 0x1000, CRC(42857a7a) SHA1(267dd954480bc87f14c758803cb26b7812d323b8) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "spfc2.2e",     0x0000, 0x0100, CRC(b3751a25) SHA1(4b444e8fd02ac8674ecaba2fee083cb9feb99fa0) )
	ROM_LOAD( "spfc2.2f",     0x0100, 0x0100, CRC(1026d438) SHA1(927009e6ed520c39c36c1d7966589c6778df1a3a) )
	ROM_LOAD( "spfc2.2n",     0x0200, 0x0100, CRC(9735998d) SHA1(c3f50f97369547b1fd25da64507a5c8b725de6d0) )
ROM_END

ROM_START( 8ballact )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "8b-dk.5e",     0x0400, 0x0400, CRC(166c1c9b) SHA1(fd5661dbb4617a1daff7949ef030b8572bdebb85) )
	ROM_CONTINUE(			  0x0000, 0x0400 )
	ROM_CONTINUE(			  0x0c00, 0x0400 )
	ROM_CONTINUE(			  0x0800, 0x0400 )
	ROM_LOAD( "8b-dk.5c",     0x2000, 0x1000, CRC(9ec87baa) SHA1(79fc89d9474ac23cda56f6af27db77aba964f395) )
	ROM_LOAD( "8b-dk.5b",     0x4000, 0x1000, CRC(f836a962) SHA1(5a45514ea59cd92092523d116b0dc4a1f8fc46b7) )
	ROM_LOAD( "8b-dk.5a",     0x6000, 0x1000, CRC(d45866d4) SHA1(5dfb121aa87bc5e6efadd9412b9f8d360c3dabd3) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "8b-dk.3h",     0x0000, 0x0800, CRC(a8752c60) SHA1(0d7d35fd271d796e884a33071b83c000b91208a0) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "8b-dk.3n",     0x0000, 0x0800, CRC(44830867) SHA1(29d34792b9193edcdac427367c360d6f01e1e094) )
	ROM_LOAD( "8b-dk.3p",     0x0800, 0x0800, CRC(6148c6f2) SHA1(7e6ddb8999f07888ac49441ed8cf6496e8db3caa) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "8b-dk.7c",     0x0000, 0x0800, CRC(e34409f5) SHA1(81fd6f038988843d7ef1c57af75253e497a6f57b) )
	ROM_LOAD( "8b-dk.7d",     0x0800, 0x0800, CRC(b4dc37ca) SHA1(6c469f8edbc6dd02e1821972a503e634f920e221) )
	ROM_LOAD( "8b-dk.7e",     0x1000, 0x0800, CRC(655af8a8) SHA1(d434efc89226d28d24e858186fab9aff0e476deb) )
	ROM_LOAD( "8b-dk.7f",     0x1800, 0x0800, CRC(a29b2763) SHA1(6b2ee88e96a1b74193f12f4fa64a6705f17557b1) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "8b.2e",        0x0000, 0x0100, CRC(c7379a12) SHA1(e128e7d7c71ec61b934651c29648d0d2fc69e306) )
	ROM_LOAD( "8b.2f",        0x0100, 0x0100, CRC(116612b4) SHA1(9a7c5329f211b13d5a757fdac761d7096d78b65a) )
	ROM_LOAD( "8b.2n",        0x0200, 0x0100, CRC(30586988) SHA1(a9c246fd01cb3ff371ad33b55d5b2fe4898c4d1b) )
ROM_END

ROM_START( 8ballat2 )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )	/* 32k for code */
	ROM_LOAD( "8b-jr.5b",     0x0400, 0x0400, CRC(579cd634) SHA1(93d81539459f7198d8cbf05b3e66a40466aee2d9) )
	ROM_CONTINUE(			  0x0000, 0x0400 )
	ROM_CONTINUE(			  0x0c00, 0x0400 )
	ROM_CONTINUE(			  0x0800, 0x0400 )
	ROM_CONTINUE(			  0x6000, 0x1000 )
	ROM_LOAD( "8b-jr.5c",     0x4000, 0x1000, CRC(9bccbe93) SHA1(dec4e1d41e1df36359f205bf090c4290311e4141) )
	ROM_CONTINUE(			  0x2000, 0x1000 )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "8b-jr.3h",     0x0000, 0x1000, CRC(7f5c19fa) SHA1(9cde134137ee8e34bb745a72e67981c581561428) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "8b-jr.3n",     0x0000, 0x1000, CRC(9ec0edac) SHA1(ffa1ae2236995527d72917c45be337f642134cf8) )
	ROM_LOAD( "8b-jr.3p",     0x1000, 0x1000, CRC(2978a88b) SHA1(15c21a3b3fb879996c13ce56791828e170c771d1) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "8b-jr.7c",     0x0000, 0x0800, CRC(e34409f5) SHA1(81fd6f038988843d7ef1c57af75253e497a6f57b) )
	ROM_LOAD( "8b-jr.7d",     0x0800, 0x0800, CRC(b4dc37ca) SHA1(6c469f8edbc6dd02e1821972a503e634f920e221) )
	ROM_LOAD( "8b-jr.7e",     0x1000, 0x0800, CRC(655af8a8) SHA1(d434efc89226d28d24e858186fab9aff0e476deb) )
	ROM_LOAD( "8b-jr.7f",     0x1800, 0x0800, CRC(a29b2763) SHA1(6b2ee88e96a1b74193f12f4fa64a6705f17557b1) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "8b.2e",        0x0000, 0x0100, CRC(c7379a12) SHA1(e128e7d7c71ec61b934651c29648d0d2fc69e306) )
	ROM_LOAD( "8b.2f",        0x0100, 0x0100, CRC(116612b4) SHA1(9a7c5329f211b13d5a757fdac761d7096d78b65a) )
	ROM_LOAD( "8b.2n",        0x0200, 0x0100, CRC(30586988) SHA1(a9c246fd01cb3ff371ad33b55d5b2fe4898c4d1b) )
ROM_END

/* encrypted */
ROM_START( drakton )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )	/* 64k for code + 4*16k for decrypted code */
	ROM_LOAD( "2764.u2",      0x0000, 0x2000, CRC(d9a33205) SHA1(06dc96412e7162fd8a4f6ef4d14d1510c06b1d00) )
	ROM_LOAD( "2764.u3",      0x2000, 0x2000, CRC(69583a35) SHA1(061271be4e9ddfd8dff4217f1434215ad35ba505) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	/* one is used for dkong conversions, the other one for dkongjr conversions */
	ROM_LOAD( "2716.3h",      0x0000, 0x0800, CRC(3489a35b) SHA1(9ebcf4b20b212d54e6b1a6d9abbda3109298631b) )
	ROM_LOAD( "2716.3h1",     0x0000, 0x0800, CRC(2a6ec016) SHA1(c95e185a39c8029f00798ce0a00759a4deb45677) )

	ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "2716.3n",      0x0000, 0x0800, CRC(ea0e7f9a) SHA1(a8e2b43e15281d45e414eaae98e5248bad79c41b) )
	ROM_LOAD( "2716.3p",      0x0800, 0x0800, CRC(46f51b68) SHA1(7d1c3a61cdd0ad471cb0064c0cbaf758325fc267) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "2716.7c",      0x0000, 0x0800, CRC(2925dc2d) SHA1(721748031714ba488191eb074643093c906e8ce2) )
	ROM_LOAD( "2716.7d",      0x0800, 0x0800, CRC(bdf6b1b4) SHA1(ea9076a2bba909bfae8a10a92d857e8f0644fc8b) )
	ROM_LOAD( "2716.7e",      0x1000, 0x0800, CRC(4d62e62f) SHA1(01e757110edcb24600a27b1505f54e3bd04b9e58) )
	ROM_LOAD( "2716.7f",      0x1800, 0x0800, CRC(81d200e5) SHA1(5eb74f319756ba3fbc6d0d918799337f911e9419) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s126.2e",    0x0000, 0x0100, CRC(3ff45f76) SHA1(4068b5568f9e22e54f0df8a9e02bfed0bfb00db7) )
	ROM_LOAD( "82s126.2f",    0x0100, 0x0100, CRC(38f905be) SHA1(a963aea9a92ac95850c90c43085376cb4e06696b) )
	ROM_LOAD( "82s126.2n",    0x0200, 0x0100, CRC(3c343b9b) SHA1(f84f5fddcccc8499a2511877f5d706b37ddc7db8) )
ROM_END

/* encrypted */
ROM_START( strtheat )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )	/* 64k for code + 4*16k for decrypted code */
	ROM_LOAD( "2764.u2",   0x0000, 0x2000, CRC(8d3e82c3) SHA1(ec26fb1c6015721da1f61eca76a4b3390d8dcc76) )
	ROM_LOAD( "2764.u3",   0x2000, 0x2000, CRC(f0759e76) SHA1(e086f02d1861269194c4cd2ada71696b48ed1a1d) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* sound */
	ROM_LOAD( "2716.3h",   0x0000, 0x0800, CRC(4cd17174) SHA1(5ed9b5275b0779d1ca05d6e62d3ad8a682ebde37) )
	ROM_RELOAD(            0x0800, 0x0800 )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "2716.3n",   0x0000, 0x0800, CRC(29e57678) SHA1(cbbb980c44c7f5c45d5f0b85209658f53b7ba4a7) )
	ROM_RELOAD(            0x0800, 0x0800 )
	ROM_LOAD( "2716.3p",   0x1000, 0x0800, CRC(31171146) SHA1(e26b22e73b528810b566b2b9f6d81e2d7856523d) )
	ROM_RELOAD(            0x1800, 0x0800 )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "2716.7c",   0x0000, 0x0800, CRC(a8238e9c) SHA1(947bbe48ce1c705ef974e37b138929f1c846ed79) )
	ROM_LOAD( "2716.7d",   0x0800, 0x0800, CRC(71202138) SHA1(b4edc77ed2844ef46aee4a492282e4785bdb7224) )
	ROM_LOAD( "2716.7e",   0x1000, 0x0800, CRC(dc7785ac) SHA1(4ccb3f9f938fd1d9bd20f1601a16a2780c84588b) )
	ROM_LOAD( "2716.7f",   0x1800, 0x0800, CRC(ede71d86) SHA1(0bce1b1d4180173537685a08055ce44b9dedc76a) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.2e",     0x0000, 0x0100, CRC(1311ba28) SHA1(d9b5bc07c8943d83592833e8b1c2ff57e4accb55) ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "82s129.2f",     0x0100, 0x0100, CRC(18d90d4f) SHA1(b956fd652dcc5eb50eaec8729762d19cfd475bc7) ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "82s129.2n",     0x0200, 0x0100, CRC(a515d59b) SHA1(930616c4bcd819c2a4432a6619a8c6da74f3e8c5) ) /* character color codes on a per-column basis */
ROM_END

/*
------------------------------------------------
Shooting Gallery by SEATON GROVE/ZACCARIA (1984)
------------------------------------------------

Location      Device      File ID      Checksum
-----------------------------------------------
SSB 5B         2716       SG-01-0        81B9
CPU 3H         2732       SG-01-3H       3F58
CPU 5B         2764       SG-01-5B       C2A9
GFX 3N         2732       SG-01-3N       C8AC
GFX 3P         2732       SG-01-3P       715A
GFX 7C         2716       SG-01-7C       D73C
GFX 7D         2716       SG-01-7D       1545
GFX 7E         2716       SG-01-7E       48A3
GFX 7F         2716       SG-01-7F       97C5
SND IC6        2532       SG-01-SND      6AE1
SND IC8        2716       SG-01-SPK      852B
CPU 2E         6306       SG-01-2E       127E
CPU 2F         6306       SG-01-2F       1167
GFX 2N         6306       SG-01-2N       1000
GIB          82S147       SG-01          1554
GIB          82S153       SG-02          D966 *


Note:  CPU  -  CPU PCB
       GFX  -  GFX/Video PCB
       SSB  -  (Century) Speech/Sound PCB   500-38 Iss3 (1981)
       SND  -  Sound PCB
       GIB  -  Gun Interface PCB  (C) Seatongrove (1984)

         *  -  JEDEC fusemap checksum, not the file checksum
            -  Some ROM images have duplicate halves, this is not an error



Hardware information:

CPU PCB:          MBL8035N  (MCU, RAM 64byte, ROM N/A)
                  upD8257C  (DMA Controller)
                  ROM  SG-01-3H
                  ROM  SG-01-5B
                  PROM SG-01-2E
                  PROM SG-01-2F

Gun Interface:    2650A (8-bit CPU)
                  PROM SG-1
                  PLD  SG-2

Sound PCB:     2x AY8910
                  ROM SG-01-SND
                  ROM SG-01-SPK

Speech PCB:    2x 2650A  (8-bit CPU)
                  MC6810 (128x8 SRAM)
                  TMS5100ANL (Speech)
                  ROM SG-01-0
*/

ROM_START( shootgal )
	ROM_REGION( 0x8000, REGION_CPU1, 0 )
	ROM_LOAD( "cpu.5e",       0x0000, 0x1000, CRC(c6d61b9c) SHA1(de3f4cf559313c4e5c5f7019aa6f68b3334e05c1) )
	ROM_LOAD( "cpu.5a",       0x6000, 0x1000, CRC(5dabe5e3) SHA1(7a36d97b2604aa61fe468863651cf67b851bbfca) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )
	ROM_LOAD( "sg-01-3h",    0x0000, 0x1000, CRC(80be5915) SHA1(a4f7d6a8319065a7a712df0195a3f8695d8f99f9) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )
	ROM_LOAD( "sg-01-0",     0x0000, 0x0800, CRC(f055a624) SHA1(5dfe89d7271092e665cdd5cd59d15a2b70f92f43) )

	ROM_REGION( 0x1800, REGION_SOUND1, 0 )
	ROM_LOAD( "sg-01snd",    0x0000, 0x1000, CRC(644a0728) SHA1(e249fd57bc49572a2246aaf7c68a547f319f51bc) ) //sg-01-snd
	ROM_LOAD( "sg-01spk",    0x1000, 0x0800, CRC(aacaf730) SHA1(cd562093ab8931d165cb0877e332474fce131c67) ) //sg-01-spk

	ROM_REGION( 0x2000, REGION_USER1, 0 ) // gun proms?
	ROM_LOAD( "sg-1",        0x0000, 0x0200, CRC(fda82517) SHA1(b36bac69b6f8218b280aae59133ea0d22d7a99f6) )
	ROM_LOAD( "sg-2",        0x0200, 0x091d, CRC(6e065613) SHA1(26d048af5c302f921de8e2c1bc7c7bf48dc21b5a) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "sg-01-3n",    0x0000, 0x1000, CRC(72987a57) SHA1(8b972cfccb43023aca905c51182f8d3c06f7d0bb) )
	ROM_LOAD( "sg-01-3p",    0x1000, 0x1000, CRC(1ae9434e) SHA1(26228bf0aba99f48366544772693b35788084a6b) )

	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sg-01-7c",    0x0000, 0x0800, CRC(3315658e) SHA1(613387aaa58f5df75d42d38b07237c0dc8aaba36) )
	ROM_LOAD( "sg-01-7d",    0x0800, 0x0800, CRC(76ad4143) SHA1(4ccc32656de9d5142e539b84d4c73bb14d32f8bf) )
	ROM_LOAD( "sg-01-7e",    0x1000, 0x0800, CRC(65d11685) SHA1(4e4b0b60ca4c16e26d842e142002887456d98ea4) )
	ROM_LOAD( "sg-01-7f",    0x1800, 0x0800, CRC(44fe71a2) SHA1(ff4442a5601ac2ed63c57e22977299b5b5499c93) )

	ROM_REGION( 0x0600, REGION_PROMS, 0 )
	ROM_LOAD( "sg-01-2e",    0x0000, 0x0200, CRC(34fb23ea) SHA1(6bd6de791c9e0a5f9c833c287663e9755e01c573) )
	ROM_LOAD( "sg-01-2f",    0x0100, 0x0200, CRC(c29b880a) SHA1(950017a0298f91e41db9865ed8ce388f4095f6cf) )
	ROM_LOAD( "sg-01-2n",    0x0200, 0x0200, CRC(e08ed788) SHA1(6982f6bcc70dbf4c75ff538a5df70da11bc89bb4) )
ROM_END


static DRIVER_INIT( herodk )
{
	int A;
	UINT8 *rom = memory_region(REGION_CPU1);


	/* swap data lines D3 and D4 */
	for (A = 0;A < 0x8000;A++)
	{
		if ((A & 0x1000) == 0)
		{
			int v;

			v = rom[A];
			rom[A] = (v & 0xe7) | ((v & 0x10) >> 1) | ((v & 0x08) << 1);
		}
	}
}


static DRIVER_INIT( radarscp )
{
	UINT8 *RAM = memory_region(REGION_CPU1);


	/* TODO: Radarscope does a check on bit 6 of 7d00 which prevent it from working. */
	/* It's a sound status flag, maybe signaling when a tune is finished. */
	/* For now, we comment it out. */
	RAM[0x1e9c] = 0xc3;
	RAM[0x1e9d] = 0xbd;
}


GAME( 1980, radarscp, 0,        radarscp, dkong,    radarscp, ROT90, "Nintendo", "Radar Scope", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )

GAME( 1981, dkong,    0,        dkong,    dkong,    0,        ROT90, "Nintendo of America", "Donkey Kong (US set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, dkongo,   dkong,    dkong,    dkong,    0,        ROT90, "Nintendo", "Donkey Kong (US set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, dkongjp,  dkong,    dkong,    dkong,    0,        ROT90, "Nintendo", "Donkey Kong (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, dkongjo,  dkong,    dkong,    dkong,    0,        ROT90, "Nintendo", "Donkey Kong (Japan set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, dkongjo1, dkong,    dkong,    dkong,    0,        ROT90, "Nintendo", "Donkey Kong (Japan set 3) (bad dump?)", GAME_SUPPORTS_SAVE )

GAME( 1982, dkongjr,  0,        dkongjr,  dkong,    0,        ROT90, "Nintendo of America", "Donkey Kong Junior (US)", GAME_SUPPORTS_SAVE )
GAME( 1982, dkongjrj, dkongjr,  dkongjr,  dkong,    0,        ROT90, "Nintendo", "Donkey Kong Jr. (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1982, dkngjnrj, dkongjr,  dkongjr,  dkong,    0,        ROT90, "Nintendo", "Donkey Kong Junior (Japan?)", GAME_SUPPORTS_SAVE )
GAME( 1982, dkongjrb, dkongjr,  dkongjr,  dkong,    0,        ROT90, "bootleg", "Donkey Kong Jr. (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1982, dkngjnrb, dkongjr,  dkongjr,  dkong,    0,        ROT90, "Nintendo of America", "Donkey Kong Junior (bootleg?)", GAME_SUPPORTS_SAVE )

GAME( 1983, dkong3,   0,        dkong3,   dkong3,   0,        ROT90, "Nintendo of America", "Donkey Kong 3 (US)", GAME_SUPPORTS_SAVE )
GAME( 1983, dkong3j,  dkong3,   dkong3,   dkong3,   0,        ROT90, "Nintendo", "Donkey Kong 3 (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1984, dkong3b,  dkong3,	dkong3b,  dkong3b,  0,        ROT90, "bootleg", "Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)", GAME_SUPPORTS_SAVE )

GAME( 1984, herbiedk, huncholy, herbiedk, herbiedk, 0,        ROT90, "CVS", "Herbie at the Olympics (DK conversion)", GAME_SUPPORTS_SAVE )

GAME( 1983, hunchbkd, hunchbak, hunchbkd, hunchbkd, 0,        ROT90, "Century Electronics", "Hunchback (DK conversion)", GAME_WRONG_COLORS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )

GAME( 1984, sbdk,	  superbik,	hunchbkd, sbdk,		0,        ROT90, "Century Electronics", "Super Bike (DK conversion)", GAME_SUPPORTS_SAVE )

GAME( 1984, herodk,   hero,     hunchbkd, herodk,   herodk,   ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion)", GAME_SUPPORTS_SAVE )
GAME( 1984, herodku,  hero,     hunchbkd, herodk,   0,        ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion not encrypted)", GAME_SUPPORTS_SAVE )

GAME( 1984, 8ballact, 0,    	eightact, 8ballact, 0,        ROT90, "Seatongrove Ltd (Magic Eletronics USA licence)", "Eight Ball Action (DK conversion)", GAME_SUPPORTS_SAVE )
GAME( 1984, 8ballat2, 8ballact,	eightact, 8ballact, 0,        ROT90, "Seatongrove Ltd (Magic Eletronics USA licence)", "Eight Ball Action (DKJr conversion)", GAME_SUPPORTS_SAVE )

GAME( 1984, shootgal, 0,		shootgal, shootgal, 0,		  ROT180, "Seatongrove Ltd (Zaccaria licence)", "Shooting Gallery", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

GAME( 1983, pestplce, mario,	pestplce, pestplce, 0,        ROT180, "bootleg", "Pest Place", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

GAME( 1985, spclforc, 0,		spclforc, spclforc, 0,        ROT90, "Senko Industries (Magic Eletronics Inc. licence)", "Special Forces", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1985, spcfrcii, 0,		spclforc, spclforc, 0,        ROT90, "Senko Industries (Magic Eletronics Inc. licence)", "Special Forces II", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )

GAME( 1984, drakton,  0,        drakton,  drakton,  drakton,  ROT90, "Epos Corporation", "Drakton", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1985, strtheat, 0,        strtheat, strtheat, strtheat, ROT90, "Epos Corporation", "Street Heat - Cardinal Amusements", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
