/***************************************************************************

Wily Tower              (c) 1984 Irem
Fighting Basketball     (c) 1984 Paradise Co. Ltd.

driver by Nicola Salmoria


Notes:
- Unless there is some special logic related to NMI enable, the game doesn't
  rely on vblank for timing. It all seems to be controlled by the CPU clock.
  The NMI handler just handles the "Stop Mode" dip switch.

TODO:
- Sound: it's difficult to guess how the I8039 is connected... there's also a
  OKI MSM80C39RS chip.
- One unknown ROM. Samples?
- Sprite positioning is wacky. The electric 'bands' that go along the pipes
  are drawn 2 pixels off in x/y directions. If you fix that, then the player
  sprite doesn't slide in the middle of the pipes when climbing...

Dip locations verified for:
- atomboy (manual)

***************************************************************************/

#include "driver.h"
#include "deprecat.h"
#include "cpu/i8039/i8039.h"
#include "sound/ay8910.h"
#include "sound/samples.h"

extern void fghtbskt_sh_start(void);
extern WRITE8_HANDLER( fghtbskt_samples_w );

static UINT8 *wilytowr_videoram2, *wilytowr_scrollram;

static int pal_bank, fg_flag, sy_offset;

static tilemap *bg_tilemap, *fg_tilemap;


static PALETTE_INIT( wilytowr )
{
	int i;


	for (i = 0;i < 256;i++)
	{
		int bit0,bit1,bit2,bit3,r,g,b;

		/* red component */
		bit0 = (color_prom[i] >> 0) & 0x01;
		bit1 = (color_prom[i] >> 1) & 0x01;
		bit2 = (color_prom[i] >> 2) & 0x01;
		bit3 = (color_prom[i] >> 3) & 0x01;
		r =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
		/* green component */
		bit0 = (color_prom[i + 256] >> 0) & 0x01;
		bit1 = (color_prom[i + 256] >> 1) & 0x01;
		bit2 = (color_prom[i + 256] >> 2) & 0x01;
		bit3 = (color_prom[i + 256] >> 3) & 0x01;
		g =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
		/* blue component */
		bit0 = (color_prom[i + 2*256] >> 0) & 0x01;
		bit1 = (color_prom[i + 2*256] >> 1) & 0x01;
		bit2 = (color_prom[i + 2*256] >> 2) & 0x01;
		bit3 = (color_prom[i + 2*256] >> 3) & 0x01;
		b =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;

		palette_set_color(machine,i,MAKE_RGB(r,g,b));
	}

	color_prom += 3*256;

	for (i = 0;i < 4;i++)
	{
		int bit0,bit1,bit2,r,g,b;

		/* red component */
		bit0 = (color_prom[i] >> 0) & 0x01;
		bit1 = (color_prom[i] >> 1) & 0x01;
		bit2 = (color_prom[i] >> 2) & 0x01;
		r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
		/* green component */
		bit0 = (color_prom[i] >> 3) & 0x01;
		bit1 = (color_prom[i] >> 4) & 0x01;
		bit2 = (color_prom[i] >> 5) & 0x01;
		g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
		/* blue component */
		bit0 = (color_prom[i] >> 6) & 0x01;
		bit1 = (color_prom[i] >> 7) & 0x01;
		b = 0x4f * bit0 + 0xa8 * bit1;

		palette_set_color(machine,i+256,MAKE_RGB(r,g,b));
	}
}

static WRITE8_HANDLER( wilytowr_videoram_w )
{
	videoram[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}

static WRITE8_HANDLER( wilytowr_colorram_w )
{
	colorram[offset] = data;
	tilemap_mark_tile_dirty(bg_tilemap, offset);
}

static WRITE8_HANDLER( wilytowr_videoram2_w )
{
	wilytowr_videoram2[offset] = data;
	tilemap_mark_tile_dirty(fg_tilemap, offset);
}

static WRITE8_HANDLER( wilytwr_palbank_w )
{
	if (pal_bank != (data & 0x01))
	{
		pal_bank = data & 0x01;
		tilemap_mark_all_tiles_dirty(bg_tilemap);
	}
}

static WRITE8_HANDLER( wilytwr_flipscreen_w )
{
	if (flip_screen_get() != (~data & 0x01))
	{
		flip_screen_set(~data & 0x01);
		tilemap_mark_all_tiles_dirty(ALL_TILEMAPS);
	}
}

static WRITE8_HANDLER( fghtbskt_flipscreen_w )
{
	flip_screen_set(data);
	fg_flag = flip_screen_get() ? TILE_FLIPX : 0;
}


static TILE_GET_INFO( get_bg_tile_info )
{
	int attr = colorram[tile_index];
	int code = videoram[tile_index] | ((attr & 0x30) << 4);
	int color = (attr & 0x0f) + (pal_bank << 4);

	SET_TILE_INFO(1, code, color, 0);
}

static TILE_GET_INFO( get_fg_tile_info )
{
	int code = wilytowr_videoram2[tile_index];

	SET_TILE_INFO(0, code, 0, fg_flag);
}

static VIDEO_START( wilytowr )
{
	bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows,
		8, 8, 32, 32);

	fg_tilemap = tilemap_create(get_fg_tile_info, tilemap_scan_rows,
		8, 8, 32, 32);

	tilemap_set_scroll_cols(bg_tilemap, 32);
	tilemap_set_transparent_pen(fg_tilemap, 0);

	fg_flag = 0;
}

static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect)
{
	int offs;

	for (offs = 0;offs < spriteram_size;offs += 4)
	{
		int code = spriteram[offs + 1] | ((spriteram[offs + 2] & 0x10) << 4);
		int color = (spriteram[offs + 2] & 0x0f) + (pal_bank << 4);
		int flipx = spriteram[offs + 2] & 0x20;
		int flipy = 0;
		int sx = spriteram[offs + 3];
		int sy = sy_offset - spriteram[offs];

		if (flip_screen_get())
		{
			sx = 240 - sx;
			sy = sy_offset - sy;
			flipx = !flipx;
			flipy = !flipy;
		}

		drawgfx(bitmap, machine->gfx[2],
			code, color,
			flipx, flipy,
			sx, sy,
			cliprect,
			TRANSPARENCY_PEN, 0);
	}
}

static VIDEO_UPDATE( wilytowr )
{
	int col;

	for (col = 0; col < 32; col++)
		tilemap_set_scrolly(bg_tilemap, col, wilytowr_scrollram[col * 8]);

	tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0);
	draw_sprites(screen->machine, bitmap, cliprect);
	tilemap_draw(bitmap, cliprect, fg_tilemap, 0, 0);
	return 0;
}


static WRITE8_HANDLER( coin_w )
{
	coin_counter_w(offset, data & 0x01);
}


static WRITE8_HANDLER( snd_irq_w )
{
	cpunum_set_input_line(Machine, 1, 0, PULSE_LINE);
}



static int p1,p2;

static WRITE8_HANDLER( snddata_w )
{
	int num_ays = (sndti_exists(SOUND_AY8910, 1)) ? 2 : 1;
	if ((p2 & 0xf0) == 0xe0)
		AY8910_control_port_0_w(machine,0,offset);
	else if ((p2 & 0xf0) == 0xa0)
		AY8910_write_port_0_w(machine,0,offset);
	else if (num_ays == 2 && (p1 & 0xe0) == 0x60)
		AY8910_control_port_1_w(machine,0,offset);
	else if (num_ays == 2 && (p1 & 0xe0) == 0x40)
		AY8910_write_port_1_w(machine,0,offset);
	else // if ((p2 & 0xf0) != 0x70)
		/* the port address is the data, while the data seems to be control bits */
		logerror("%04x: snddata_w ctrl = %02x, p1 = %02x, p2 = %02x, data = %02x\n",activecpu_get_pc(),data,p1,p2,offset);
}

static WRITE8_HANDLER( p1_w )
{
	p1 = data;
}

static WRITE8_HANDLER( p2_w )
{
	p2 = data;
}


static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_READ(SMH_ROM)
	AM_RANGE(0xd000, 0xdfff) AM_READ(SMH_RAM)
	AM_RANGE(0xe000, 0xefff) AM_READ(SMH_RAM)
	AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r)
	AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r)
	AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r)
	AM_RANGE(0xf806, 0xf806) AM_READ(input_port_3_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
	AM_RANGE(0xd000, 0xdfff) AM_WRITE(SMH_RAM)
	AM_RANGE(0xe000, 0xe1ff) AM_WRITE(SMH_RAM)
	AM_RANGE(0xe200, 0xe2ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xe300, 0xe3ff) AM_WRITE(SMH_RAM) AM_BASE(&wilytowr_scrollram)
	AM_RANGE(0xe400, 0xe7ff) AM_WRITE(wilytowr_videoram2_w) AM_BASE(&wilytowr_videoram2)
	AM_RANGE(0xe800, 0xebff) AM_WRITE(wilytowr_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xec00, 0xefff) AM_WRITE(wilytowr_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xf000, 0xf000) AM_WRITE(interrupt_enable_w)	/* NMI enable */
	AM_RANGE(0xf002, 0xf002) AM_WRITE(wilytwr_flipscreen_w)
	AM_RANGE(0xf003, 0xf003) AM_WRITE(wilytwr_palbank_w)
	AM_RANGE(0xf006, 0xf007) AM_WRITE(coin_w)
	AM_RANGE(0xf800, 0xf800) AM_WRITE(soundlatch_w)
	AM_RANGE(0xf801, 0xf801) AM_WRITE(SMH_NOP)	/* continues game when in stop mode (cleared by NMI handler) */
	AM_RANGE(0xf803, 0xf803) AM_WRITE(snd_irq_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghtbskt_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xc7ff) AM_RAM
	AM_RANGE(0xd000, 0xd1ff) AM_RAM
	AM_RANGE(0xd200, 0xd2ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xd300, 0xd3ff) AM_RAM AM_BASE(&wilytowr_scrollram)
	AM_RANGE(0xd400, 0xd7ff) AM_READWRITE(SMH_RAM, wilytowr_videoram2_w) AM_BASE(&wilytowr_videoram2)
	AM_RANGE(0xd800, 0xdbff) AM_READWRITE(SMH_RAM, wilytowr_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xdc00, 0xdfff) AM_READWRITE(SMH_RAM, wilytowr_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xf000, 0xf000) AM_READNOP //sound status
	AM_RANGE(0xf001, 0xf001) AM_READ(input_port_0_r)
	AM_RANGE(0xf002, 0xf002) AM_READ(input_port_1_r)
	AM_RANGE(0xf003, 0xf003) AM_READ(input_port_2_r)
	AM_RANGE(0xf000, 0xf000) AM_WRITE(snd_irq_w)
	AM_RANGE(0xf001, 0xf001) AM_WRITENOP
	AM_RANGE(0xf002, 0xf002) AM_WRITE(soundlatch_w)
	AM_RANGE(0xf800, 0xf800) AM_WRITENOP
	AM_RANGE(0xf801, 0xf801) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0xf802, 0xf802) AM_WRITE(fghtbskt_flipscreen_w)
	AM_RANGE(0xf803, 0xf803) AM_WRITENOP
	AM_RANGE(0xf804, 0xf804) AM_WRITENOP
	AM_RANGE(0xf805, 0xf805) AM_WRITENOP
	AM_RANGE(0xf806, 0xf806) AM_WRITENOP
	AM_RANGE(0xf807, 0xf807) AM_WRITE(fghtbskt_samples_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(SMH_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_readport, ADDRESS_SPACE_IO, 8 )
//  AM_RANGE(0x00, 0xff)
//  AM_RANGE(I8039_t1, I8039_t1)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_writeport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0xff) AM_WRITE(snddata_w)
	AM_RANGE(I8039_p1, I8039_p1) AM_WRITE(p1_w)
	AM_RANGE(I8039_p2, I8039_p2) AM_WRITE(p2_w)
ADDRESS_MAP_END



static INPUT_PORTS_START( wilytowr )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW1:!1,!2")
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x03, "5" )
	PORT_DIPNAME( 0x0c, 0x00, "Bonus Points Rate" )		PORT_DIPLOCATION("SW1:!3,!4")
	PORT_DIPSETTING(    0x00, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x04, "x1.2" )
	PORT_DIPSETTING(    0x08, "x1.4" )
	PORT_DIPSETTING(    0x0c, "x1.6" )
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:!5,!6") PORT_CONDITION("DSW1",0x04,PORTCOND_EQUALS,0x04) /* coin mode 2 */
	PORT_DIPSETTING(    0x20, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( Free_Play ) )	/* Not documented */
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) )		PORT_DIPLOCATION("SW1:!7,!8") PORT_CONDITION("DSW1",0x04,PORTCOND_EQUALS,0x04) /* coin mode 2 */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) )		PORT_DIPLOCATION("SW1:!5,!6,!7,!8") PORT_CONDITION("DSW1",0x04,PORTCOND_EQUALS,0x00) /* coin mode 1 */
	PORT_DIPSETTING(    0x60, DEF_STR( 7C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_8C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 1C_9C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( Free_Play ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW2:!1")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW2:!2")
	PORT_DIPSETTING(    0x02, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	/*  "For cabinets with a single coin selector or 2 coin selectors of the same value, set to Mode 1.
        For cabinets with coin selectors of two different values, set to Mode 2." */
	PORT_DIPNAME( 0x04, 0x00, "Coin Mode" )				PORT_DIPLOCATION("SW2:!3")
	PORT_DIPSETTING(    0x00, "Mode 1" )
	PORT_DIPSETTING(    0x04, "Mode 2" )
	PORT_DIPUNUSED_DIPLOC( 0x08, 0x00, "SW2:!4" )		/* Listed as "Unused" */
	/* In stop mode, press 1 to stop and 2 to restart */
	PORT_DIPNAME( 0x10, 0x00, "Stop Mode (Cheat)")		PORT_DIPLOCATION("SW2:!5")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x08, 0x00, "SW2:!6" )		/* Listed as "Unused" */
	PORT_DIPNAME( 0x40, 0x00, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:!7")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_HIGH, "SW2:!8" )
INPUT_PORTS_END

static INPUT_PORTS_START( fghtbskt )
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )  PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )    PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )  PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )

	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )    PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, "99 Credits / Sound Test" )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, "Time Count Down" )
	PORT_DIPSETTING(    0x00, "Slow" )
	PORT_DIPSETTING(    0x20, "Too Fast" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END


static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,2),
	2,
	{ RGN_FRAC(1,2), RGN_FRAC(0,2) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout tilelayout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,6),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
			RGN_FRAC(1,6)+0, RGN_FRAC(1,6)+1, RGN_FRAC(1,6)+2, RGN_FRAC(1,6)+3,
			RGN_FRAC(1,6)+4, RGN_FRAC(1,6)+5, RGN_FRAC(1,6)+6, RGN_FRAC(1,6)+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*8
};

static GFXDECODE_START( wilytowr )
	GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout,   256, 1 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout,     0, 32 )
	GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout,   0, 32 )
GFXDECODE_END

static GFXDECODE_START( fghtbskt )
	GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout,   16, 1 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout,    0, 32 )
	GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout,  0, 32 )
GFXDECODE_END


static const struct Samplesinterface fghtbskt_samples_interface =
{
	1,
	NULL,
	fghtbskt_sh_start
};


static MACHINE_DRIVER_START( wilytowr )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80,4000000)	/* 4 MHz ???? */
	MDRV_CPU_PROGRAM_MAP(readmem,writemem)
	MDRV_CPU_VBLANK_INT("main", nmi_line_pulse)

	MDRV_CPU_ADD(I8039,8000000)	/* ????? */
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(i8039_readmem,i8039_writemem)
	MDRV_CPU_IO_MAP(i8039_readport,i8039_writeport)

	/* video hardware */
	MDRV_SCREEN_ADD("main", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(wilytowr)
	MDRV_PALETTE_LENGTH(256+4)

	MDRV_PALETTE_INIT(wilytowr)
	MDRV_VIDEO_START(wilytowr)
	MDRV_VIDEO_UPDATE(wilytowr)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 3579545/4)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)

	MDRV_SOUND_ADD(AY8910, 3579545/4)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( fghtbskt )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 12000000/4)     /* 3 MHz */
	MDRV_CPU_PROGRAM_MAP(fghtbskt_map,0)
	MDRV_CPU_VBLANK_INT("main", nmi_line_pulse)

	MDRV_CPU_ADD(I8039,12000000/4)	/* ????? */
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(i8039_readmem,i8039_writemem)
	MDRV_CPU_IO_MAP(i8039_readport,i8039_writeport)

	/* video hardware */
	MDRV_SCREEN_ADD("main", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(fghtbskt)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(wilytowr)
	MDRV_VIDEO_UPDATE(wilytowr)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 12000000/4/2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MDRV_SOUND_ADD(SAMPLES, 0)
	MDRV_SOUND_CONFIG(fghtbskt_samples_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END


/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( wilytowr )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "wt4e.bin",     0x0000, 0x2000, CRC(a38e4b8a) SHA1(e296ba1764d3e8e2a5cc43bdde7f30a522b437ff) )
	ROM_LOAD( "wt4h.bin",     0x2000, 0x2000, CRC(c1405ceb) SHA1(c11dd4cd180bc9576e8042e1f56074620ea00f53) )
	ROM_LOAD( "wt4j.bin",     0x4000, 0x2000, CRC(379fb1c3) SHA1(677e4077f6d2140e4fb5c3d86bc7081d3b6cc028) )
	ROM_LOAD( "wt4k.bin",     0x6000, 0x2000, CRC(2dd6f9c7) SHA1(88ba58a1ddd25403211b7f920ba7006ed80c13eb) )
	ROM_LOAD( "wt_a-4m.bin",  0x8000, 0x2000, CRC(c1f8a7d5) SHA1(4307e7604aec728a1f5b0e6a0d6c9f4d37084da3) )
	ROM_LOAD( "wt_a-4n.bin",  0xa000, 0x2000, CRC(b212f7d2) SHA1(dd1c35559982e8bbcb0e778c733a3afb5b6611df) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "wt4d.bin",     0x0000, 0x1000, CRC(25a171bf) SHA1(7465dbfa8858d0f5822eb748b96d99753d58d243) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	/* '3' character is bad, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_b-5e.bin",  0x0000, 0x1000, CRC(fe45df43) SHA1(9586a5728069e0c293bd17d4663305ce5758ca01) )
	ROM_LOAD( "wt_b-5f.bin",  0x1000, 0x1000, CRC(87a17eff) SHA1(cee2ba2889baf08dc6ee1c8e9150bd277f343be9) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "wtb5a.bin",    0x0000, 0x2000, CRC(efc1cbfa) SHA1(9a2ea29e64360ef7b143ac1b6a1ba3e672be4a42) )
	ROM_LOAD( "wtb5b.bin",    0x2000, 0x2000, CRC(ab4bfd07) SHA1(1d5010413989895c09d8e5ee903d665506836f94) )
	ROM_LOAD( "wtb5d.bin",    0x4000, 0x2000, CRC(40f23e1d) SHA1(abff583021e2cf2d2ec83adbbd4f2e96bfa3e04f) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	/* there are horizontal lines in some tiles, but ROMs have been verified on four boards */
	ROM_LOAD( "wt2j.bin",     0x0000, 0x1000, CRC(d1bf0670) SHA1(8d07bce354bb4538948c358fd696304a8e0640b8) )
	ROM_LOAD( "wt3k.bin",     0x1000, 0x1000, CRC(83c39a0e) SHA1(da98f887ac5c3d52281eece3d760c41fb9ecfd5c) )
	ROM_LOAD( "wt_a-3m.bin",  0x2000, 0x1000, CRC(e7e468ae) SHA1(17448191b440b668714d83730075938aaaf34b5a) )
	ROM_LOAD( "wt_a-3n.bin",  0x3000, 0x1000, CRC(0741d1a9) SHA1(51f5ee03db8a3f7afbf944b9e3e4ae12b2520269) )
	ROM_LOAD( "wt_a-3p.bin",  0x4000, 0x1000, CRC(7299f362) SHA1(5ba309d789df8432c08d67e4f9e8bf6c447fc425) )
	ROM_LOAD( "wt_a-3s.bin",  0x5000, 0x1000, CRC(9b37d50d) SHA1(a08d4a7654b815cb652be66dbaa097011327f5d5) )

	ROM_REGION( 0x1000, REGION_USER1, 0 )	/* unknown; sound? */
	ROM_LOAD( "wt_a-6d.bin",  0x0000, 0x1000, CRC(a5dde29b) SHA1(8f7545d2022da7c98d47112179dce717f6c3c5e2) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "wt_a-5s-.bpr", 0x0000, 0x0100, CRC(041950e7) SHA1(8276068bec3f4c5013c773033fca3cd3ed9e82ef) )	/* red */
	ROM_LOAD( "wt_a-5r-.bpr", 0x0100, 0x0100, CRC(bc04bf25) SHA1(37d0e89296760f51df5a0d434dca390fb60bb052) )	/* green */
	ROM_LOAD( "wt_a-5p-.bpr", 0x0200, 0x0100, CRC(ed819a19) SHA1(76f13dcf1674f136375738756e175ceec469d545) )	/* blue */
	ROM_LOAD( "wt_b-9l-.bpr", 0x0300, 0x0020, CRC(d2728744) SHA1(e6b1a570854ca90326414874432ab03ec85b9c8e) )	/* char palette */
ROM_END

ROM_START( atomboy )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "wt_a-4e.bin",  0x0000, 0x2000, CRC(f7978185) SHA1(6a108d1e9b1a81cedf865aba3998748dcf1d55ef) )
	ROM_LOAD( "wt_a-4h.bin",  0x2000, 0x2000, CRC(0ca9950b) SHA1(d6583fcdf17d16a8884932695caa9c5587a20795) )
	ROM_LOAD( "wt_a-4j.bin",  0x4000, 0x2000, CRC(1badbc65) SHA1(e0768f2cd7bbe8908fd68ff6d54dbef84cc7de4c) )
	ROM_LOAD( "wt_a-4k.bin",  0x6000, 0x2000, CRC(5a341f75) SHA1(9e1a180e37aaa0afbf8ff45219be40d3f75fe60a) )
	ROM_LOAD( "wt_a-4m.bin",  0x8000, 0x2000, CRC(c1f8a7d5) SHA1(4307e7604aec728a1f5b0e6a0d6c9f4d37084da3) )
	ROM_LOAD( "wt_a-4n.bin",  0xa000, 0x2000, CRC(b212f7d2) SHA1(dd1c35559982e8bbcb0e778c733a3afb5b6611df) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "wt_a-4d.bin",  0x0000, 0x1000, CRC(3d43361e) SHA1(2977df9f90d9d214909c56ab44c40ab45fd90675) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	/* '3' character is bad, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_b-5e.bin",  0x0000, 0x1000, CRC(fe45df43) SHA1(9586a5728069e0c293bd17d4663305ce5758ca01) )
	ROM_LOAD( "wt_b-5f.bin",  0x1000, 0x1000, CRC(87a17eff) SHA1(cee2ba2889baf08dc6ee1c8e9150bd277f343be9) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "wt_b-5a.bin",  0x0000, 0x2000, CRC(da22c452) SHA1(bd921baa12087e996d07625e05eda00981608655) )
	ROM_LOAD( "wt_b-5b.bin",  0x2000, 0x2000, CRC(4fb25a1f) SHA1(0f90fb3b373760c33ba9be3b56b917eca92c9700) )
	ROM_LOAD( "wt_b-5d.bin",  0x4000, 0x2000, CRC(75be2604) SHA1(fe1f110e188aa34a04a9f43412a8308240391fcf) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	/* there are horizontal lines in some tiles, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_a-3j.bin",  0x0000, 0x1000, CRC(b30ca38f) SHA1(885743893461b8617180a9723f6fcef160a2f05d) )
	ROM_LOAD( "wt_a-3k.bin",  0x1000, 0x1000, CRC(9a77eb73) SHA1(2564a3b3744b0be147b41c521fc7efde53bdfea7) )
	ROM_LOAD( "wt_a-3m.bin",  0x2000, 0x1000, CRC(e7e468ae) SHA1(17448191b440b668714d83730075938aaaf34b5a) )
	ROM_LOAD( "wt_a-3n.bin",  0x3000, 0x1000, CRC(0741d1a9) SHA1(51f5ee03db8a3f7afbf944b9e3e4ae12b2520269) )
	ROM_LOAD( "wt_a-3p.bin",  0x4000, 0x1000, CRC(7299f362) SHA1(5ba309d789df8432c08d67e4f9e8bf6c447fc425) )
	ROM_LOAD( "wt_a-3s.bin",  0x5000, 0x1000, CRC(9b37d50d) SHA1(a08d4a7654b815cb652be66dbaa097011327f5d5) )

	ROM_REGION( 0x1000, REGION_USER1, 0 )	/* unknown; sound? */
	ROM_LOAD( "wt_a-6d.bin",  0x0000, 0x1000, CRC(a5dde29b) SHA1(8f7545d2022da7c98d47112179dce717f6c3c5e2) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "wt_a-5s-.bpr", 0x0000, 0x0100, CRC(041950e7) SHA1(8276068bec3f4c5013c773033fca3cd3ed9e82ef) )	/* red */
	ROM_LOAD( "wt_a-5r-.bpr", 0x0100, 0x0100, CRC(bc04bf25) SHA1(37d0e89296760f51df5a0d434dca390fb60bb052) )	/* green */
	ROM_LOAD( "wt_a-5p-.bpr", 0x0200, 0x0100, CRC(ed819a19) SHA1(76f13dcf1674f136375738756e175ceec469d545) )	/* blue */
	ROM_LOAD( "wt_b-9l-.bpr", 0x0300, 0x0020, CRC(d2728744) SHA1(e6b1a570854ca90326414874432ab03ec85b9c8e) )	/* char palette */
ROM_END

ROM_START( fghtbskt )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "fb14.0f",      0x0000, 0x2000, CRC(82032853) SHA1(e103ace4cac6df3a429b785f9789b302ae8cdade) )
	ROM_LOAD( "fb13.2f",      0x2000, 0x2000, CRC(5306df0f) SHA1(11be226e7167703bb08e48510a113b2d43b211a4) )
	ROM_LOAD( "fb12.3f",      0x4000, 0x2000, CRC(ee9210d4) SHA1(c63d036314d635f65a2b5bb192ceb312a587db6e) )
	ROM_LOAD( "fb10.6f",      0x8000, 0x2000, CRC(6b47efba) SHA1(cb55c7a9d5afe748c1c88f87dd1909e106932798) )
	ROM_LOAD( "fb09.7f",      0xa000, 0x2000, CRC(be69e087) SHA1(be95ecafa494cb0787ee18eb3ecea4ad545a6ae3) )

	ROM_REGION( 0x3000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "fb07.0b",      0x0000, 0x1000, CRC(50432dbd) SHA1(35a2218ed243bde47dbe06b5a11a65502ba734ea) )
	/* on the real pcb if you remove it the ay8910 doesn't sound anymore, probably the cpu reads it somehow */
	ROM_LOAD( "fb06.12a",     0x1000, 0x2000, CRC(bea3df99) SHA1(18b795f8626b22f6a1620e04c23f4967c3122c89) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "fb08.12f",     0x0000, 0x1000, CRC(271cd7b8) SHA1(00cfeb6ba429cf6cc59d6542dea8de2ca79155ed) )
	ROM_FILL(				  0x1000, 0x1000, 0 )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "fb21.25e",     0x0000, 0x2000, CRC(02843591) SHA1(e38ccc97dcbd642d0ac768837f7baf1573fdb91f) )
	ROM_LOAD( "fb22.23e",     0x2000, 0x2000, CRC(cd51d8e7) SHA1(16d55d13b47dddb7c7e6b28b1512540938a4a596) )
	ROM_LOAD( "fb23.22e",     0x4000, 0x2000, CRC(62bcac87) SHA1(dd2272d8c7e46bd0a742b4490c9e960b2bfe14c3) )

	ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "fb16.35a",     0x0000, 0x2000, CRC(a5df1652) SHA1(76d1443c523851aa418574c6a879f4a8e46dc887) )
	ROM_LOAD( "fb15.37a",     0x2000, 0x2000, CRC(59c4de06) SHA1(594411f10d6bb3577c649c66133b90c6423184d7) )
	ROM_LOAD( "fb18.32a",     0x4000, 0x2000, CRC(c23ddcd7) SHA1(f73d142ac0baae519ed633a923e132eb1836adbb) )
	ROM_LOAD( "fb17.34a",     0x6000, 0x2000, CRC(7db28013) SHA1(305e6a6254f69625c81ae107f4420fd76f9a24ba) )
	ROM_LOAD( "fb20.29a",     0x8000, 0x2000, CRC(1a1b48f8) SHA1(62f7774807aea86f73f0b9380bb1c237d55bf451) )
	ROM_LOAD( "fb19.31a",     0xa000, 0x2000, CRC(7ff7e321) SHA1(4fe4eee9c6260599950080c600187ce8e9dab7d2) )

	ROM_REGION( 0xa000, REGION_SOUND1, 0 ) /* Samples */
	ROM_LOAD( "fb01.42a",     0x0000, 0x2000, CRC(1200b220) SHA1(8a5f896441c6a6507e72b9b302a8183cc361d118) )
	ROM_LOAD( "fb02.41a",     0x2000, 0x2000, CRC(0b67aa82) SHA1(59b6cf733150eab0bd807beeeb1d2f784ccb6f58) )
	ROM_LOAD( "fb03.40a",     0x4000, 0x2000, CRC(c71269ed) SHA1(71cc6f43877b28d50beb744587c189dabbbaa067) )
	ROM_LOAD( "fb04.39a",     0x6000, 0x2000, CRC(02ddc42d) SHA1(9d40967071f674592c174b5a5470db56a5f99adf) )
	ROM_LOAD( "fb05.38a",     0x8000, 0x2000, CRC(72ea6b49) SHA1(e081a1cad5abf373a2489169b5c86ee63dcf5823) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "fb_r.9e",      0x0000, 0x0100, CRC(c5cdc8ba) SHA1(3fcef3ebe0dda72dfa35e042ff611758c345d749) )
	ROM_LOAD( "fb_g.10e",     0x0100, 0x0100, CRC(1460c936) SHA1(f99a544c83931de098a6cfac391f63ae43f5cdd0) )
	ROM_LOAD( "fb_b.11e",     0x0200, 0x0100, CRC(fca5bf0e) SHA1(5846f43aa2906cac58e300fdab197b99f896e3ef) )
ROM_END

static DRIVER_INIT( wilytowr )
{
	sy_offset = 238;
}

static DRIVER_INIT( fghtbskt )
{
	sy_offset = 240;
}

GAME( 1984, wilytowr, 0,        wilytowr, wilytowr, wilytowr, ROT180, "Irem",                    "Wily Tower", GAME_NO_SOUND )
GAME( 1985, atomboy,  wilytowr, wilytowr, wilytowr, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy", GAME_NO_SOUND )
GAME( 1984, fghtbskt, 0,        fghtbskt, fghtbskt, fghtbskt, ROT0,   "Paradise Co. Ltd.",       "Fighting Basketball", GAME_IMPERFECT_SOUND )
