/******************************************************************************

    Game Driver for Nichibutsu Mahjong series.

    Taisen Quiz HYHOO
    (c)1987 Nihon Bussan Co.,Ltd.

    Taisen Quiz HYHOO 2
    (c)1987 Nihon Bussan Co.,Ltd.

    Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2000/01/28 -

******************************************************************************/
/******************************************************************************
Memo:

- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!"
  in Debug build.

- Screen flip is not perfect.

******************************************************************************/

#include "driver.h"
#include "nb1413m3.h"
#include "sound/ay8910.h"
#include "sound/dac.h"


#define	SIGNED_DAC	0		// 0:unsigned DAC, 1:signed DAC
#if SIGNED_DAC
#define DAC_0_WRITE	DAC_0_signed_data_w
#else
#define DAC_0_WRITE	DAC_0_data_w
#endif


VIDEO_UPDATE( hyhoo );
VIDEO_START( hyhoo );

extern UINT8 *hyhoo_clut;
WRITE8_HANDLER( hyhoo_blitter_w );
WRITE8_HANDLER( hyhoo_romsel_w );


static DRIVER_INIT( hyhoo )
{
	nb1413m3_type = NB1413M3_HYHOO;
}

static DRIVER_INIT( hyhoo2 )
{
	nb1413m3_type = NB1413M3_HYHOO2;
}


static ADDRESS_MAP_START( readmem_hyhoo, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xefff) AM_READ(SMH_ROM)
	AM_RANGE(0xf000, 0xffff) AM_READ(SMH_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem_hyhoo, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xefff) AM_WRITE(SMH_ROM)
	AM_RANGE(0xf000, 0xffff) AM_WRITE(SMH_RAM) AM_BASE(&nb1413m3_nvram) AM_SIZE(&nb1413m3_nvram_size)
ADDRESS_MAP_END


static ADDRESS_MAP_START( readport_hyhoo, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x7f) AM_READ(nb1413m3_sndrom_r)
	AM_RANGE(0x81, 0x81) AM_READ(AY8910_read_port_0_r)
	AM_RANGE(0x90, 0x90) AM_READ(nb1413m3_inputport0_r)
	AM_RANGE(0xa0, 0xa0) AM_READ(nb1413m3_inputport1_r)
	AM_RANGE(0xb0, 0xb0) AM_READ(nb1413m3_inputport2_r)
	AM_RANGE(0xd0, 0xd0) AM_READ(SMH_NOP)					// unknown
	AM_RANGE(0xe0, 0xe1) AM_READ(nb1413m3_gfxrom_r)
	AM_RANGE(0xf0, 0xf0) AM_READ(nb1413m3_dipsw1_r)
	AM_RANGE(0xf1, 0xf1) AM_READ(nb1413m3_dipsw2_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writeport_hyhoo, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
//  AM_RANGE(0x00, 0x00) AM_WRITE(nb1413m3_nmi_clock_w)
	AM_RANGE(0x82, 0x82) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0x83, 0x83) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0x90, 0x97) AM_WRITE(hyhoo_blitter_w)
	AM_RANGE(0xa0, 0xa0) AM_WRITE(nb1413m3_inputportsel_w)
	AM_RANGE(0xb0, 0xb0) AM_WRITE(nb1413m3_sndrombank1_w)
	AM_RANGE(0xc0, 0xcf) AM_WRITE(SMH_RAM) AM_BASE(&hyhoo_clut)
	AM_RANGE(0xd0, 0xd0) AM_WRITE(DAC_0_WRITE)
	AM_RANGE(0xe0, 0xe0) AM_WRITE(hyhoo_romsel_w)
//  AM_RANGE(0xf0, 0xf0) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END


static INPUT_PORTS_START( hyhoo )
	PORT_START	/* (0) DIPSW-A */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x00, "4 (Easy)" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x03, "1 (Hard)" )
	PORT_DIPNAME( 0x0C, 0x00, "Quiz Count" )
	PORT_DIPSETTING(    0x0C, "12" )
	PORT_DIPSETTING(    0x08, "16" )
	PORT_DIPSETTING(    0x04, "18" )
	PORT_DIPSETTING(    0x00, "20" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x40, 0x00, "Game Sounds" )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (1) DIPSW-B */
	PORT_DIPNAME( 0x01, 0x01, "Bonus Game" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Sexy Quiz" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Picture Quiz" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Play Mode" )
	PORT_DIPSETTING(    0x00, "2 Players" )
	PORT_DIPSETTING(    0x08, "4 Players" )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_DIPNAME( 0x20, 0x20, "Commemoration Medal Payout" )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xC0, 0xC0, "Medal Allotment Rate" )
	PORT_DIPSETTING(    0xC0, "80%" )
	PORT_DIPSETTING(    0x80, "85%" )
	PORT_DIPSETTING(    0x40, "90%" )
	PORT_DIPSETTING(    0x00, "95%" )

	PORT_START	/* (2) PORT 0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )			// DRAW BUSY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )			// NOT USED
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )		// SERVICE
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Memory Reset")		// MEMORY RESET
	PORT_SERVICE( 0x10, IP_ACTIVE_LOW )					// TEST
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )			// COIN1
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )			// NOT USED
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )			// COIN2

	PORT_START	/* (3) PORT 1-0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (4) PORT 1-1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (5) PORT 2-0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( hyhoo2 )
	PORT_START	/* (0) DIPSW-A */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x00, "4 (Easy)" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x03, "1 (Hard)" )
	PORT_DIPNAME( 0x0C, 0x0C, "Quiz Count" )
	PORT_DIPSETTING(    0x0C, "8" )
	PORT_DIPSETTING(    0x08, "10" )
	PORT_DIPSETTING(    0x04, "12" )
	PORT_DIPSETTING(    0x00, "14" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x40, 0x00, "Game Sounds" )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Sexy Quiz" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START	/* (1) DIPSW-B */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (2) PORT 0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )			// DRAW BUSY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )			// NOT USED
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )		// SERVICE
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Memory Reset")		// MEMORY RESET
	PORT_SERVICE( 0x10, IP_ACTIVE_LOW )					// TEST
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )			// COIN1
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )			// NOT USED
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )			// COIN2

	PORT_START	/* (3) PORT 1-0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (4) PORT 1-1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* (5) PORT 2-0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END


static const struct AY8910interface ay8910_interface =
{
	input_port_0_r,				// DIPSW-A read
	input_port_1_r				// DIPSW-B read
};


static MACHINE_DRIVER_START( hyhoo )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 5000000/1)	/* 5.00 MHz ?? */
	MDRV_CPU_PROGRAM_MAP(readmem_hyhoo, writemem_hyhoo)
	MDRV_CPU_IO_MAP(readport_hyhoo, writeport_hyhoo)
	MDRV_CPU_VBLANK_INT("main", nb1413m3_interrupt)

	MDRV_MACHINE_RESET(nb1413m3)
	MDRV_NVRAM_HANDLER(nb1413m3)

	/* video hardware */
	MDRV_SCREEN_ADD("main", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
	MDRV_SCREEN_SIZE(512, 256)
	MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 16, 240-1)

	MDRV_VIDEO_START(hyhoo)
	MDRV_VIDEO_UPDATE(hyhoo)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 1250000)
	MDRV_SOUND_CONFIG(ay8910_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)

	MDRV_SOUND_ADD(DAC, 0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END


ROM_START( hyhoo )
	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* program */
	ROM_LOAD( "hyhoo.1",     0x00000, 0x08000, CRC(c2852861) SHA1(ad23d8f5b196f15f863862010c8fb0dc4c072172) )

	ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* voice */
	ROM_LOAD( "hyhoo.2",     0x00000, 0x10000, CRC(1fffcc84) SHA1(b95b5f143f5314c7ef09a60051b6ad5b5779de4c) )

	ROM_REGION( 0x380000, REGION_GFX1, 0 ) /* gfx */
	ROM_LOAD( "hy1506-1.1i", 0x000000, 0x80000, CRC(42c9fa34) SHA1(dec70c7b52cdd08f0719436ab4ad143253fb9f55) )
	ROM_LOAD( "hy1506-1.2i", 0x080000, 0x80000, CRC(4c14972f) SHA1(fcfb5a961f855476ac3c9009388cb6af5e93a3a7) )
	ROM_LOAD( "hy1506-1.3i", 0x100000, 0x80000, CRC(4a18c783) SHA1(34844a95a893d5026331c67584a04f68db7d8b50) )
	ROM_LOAD( "hy1506-1.4i", 0x180000, 0x80000, CRC(df26de46) SHA1(adb33f5dccb4af940d09d9bbc8fc102e11071dd9) )
	ROM_LOAD( "hyhoo.3",     0x280000, 0x10000, CRC(b641c5a6) SHA1(25fecdf68cb0665b37f98da8e604e0127e939aac) )
ROM_END

ROM_START( hyhoo2 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* program */
	ROM_LOAD( "hyhoo2.2",    0x00000, 0x08000, CRC(d8733cdc) SHA1(e683e3a799ed06fb5d4149e1ba76ebd6828b6369) )
	ROM_LOAD( "hyhoo2.1",    0x08000, 0x08000, CRC(4a1d9493) SHA1(ee9288e9cb1f681216a98fb31539cb75b4548935) )

	ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* voice */
	ROM_LOAD( "hyhoo2.3",    0x00000, 0x10000, CRC(d7e82b23) SHA1(41b9fa943ec1fc80b5f31aad62b5975485fa1742) )

	ROM_REGION( 0x380000, REGION_GFX1, 0 ) /* gfx */
	ROM_LOAD( "hy1506-1.1i", 0x000000, 0x80000, CRC(42c9fa34) SHA1(dec70c7b52cdd08f0719436ab4ad143253fb9f55) )
	ROM_LOAD( "hy1506-1.2i", 0x080000, 0x80000, CRC(4c14972f) SHA1(fcfb5a961f855476ac3c9009388cb6af5e93a3a7) )
	ROM_LOAD( "hy1506-1.3i", 0x100000, 0x80000, CRC(4a18c783) SHA1(34844a95a893d5026331c67584a04f68db7d8b50) )
	ROM_LOAD( "hy1506-1.4i", 0x180000, 0x80000, CRC(df26de46) SHA1(adb33f5dccb4af940d09d9bbc8fc102e11071dd9) )
	ROM_LOAD( "hyhoo2.s01",  0x200000, 0x10000, CRC(20f93ff0) SHA1(7318ab596f4419057c8a75ffb52f5d9951d1e161) )
	ROM_LOAD( "hyhoo2.s02",  0x210000, 0x10000, CRC(82a2b590) SHA1(792636d68a7437c7086c838fc746037a45a2f50c) )
	ROM_LOAD( "hyhoo2.s03",  0x220000, 0x10000, CRC(a921b5ba) SHA1(0295300bd81f5e7e83d3447b6034d984e50e3066) )
	ROM_LOAD( "hyhoo2.s04",  0x230000, 0x10000, CRC(ea389c82) SHA1(dd1ddfbb4741b9d8a1eaf0d801d450539801bfab) )
	ROM_LOAD( "hyhoo2.s05",  0x240000, 0x10000, CRC(89ca44fa) SHA1(a8359856b3064a9ccde15c3e759d549ac12ac8b8) )
	ROM_LOAD( "hyhoo2.s06",  0x250000, 0x10000, CRC(f9bebf40) SHA1(e0643f5500fd09470b69dc823183598a8ca40316) )
	ROM_LOAD( "hyhoo2.s07",  0x260000, 0x10000, CRC(3a219376) SHA1(966c780db3d7bc83088713b00e361ef59198eddc) )
	ROM_LOAD( "hyhoo2.s08",  0x270000, 0x10000, CRC(ac008d3f) SHA1(5f22fca4906d0e601225e542aa375217bd262129) )
	ROM_LOAD( "hyhoo2.s09",  0x280000, 0x10000, CRC(5b364a79) SHA1(558f3a17c0a9a985bb55f00597bb6507a35d3892) )
	ROM_LOAD( "hyhoo2.s10",  0x290000, 0x10000, CRC(944b01bb) SHA1(2dab98a3919997d1d592e10501e7bd63153195d8) )
	ROM_LOAD( "hyhoo2.s11",  0x2a0000, 0x10000, CRC(5f4e455b) SHA1(f096765efbe855f7c0bfa371e08db238b42f17bb) )
	ROM_LOAD( "hyhoo2.s12",  0x2b0000, 0x10000, CRC(92a07b8a) SHA1(0528e809159d1b3f18fe3c75e5fbc789eb985cbf) )
ROM_END


GAME( 1987, hyhoo,  0, hyhoo,  hyhoo,  hyhoo,  ROT90, "Nichibutsu", "Taisen Quiz HYHOO (Japan)", 0 )
GAME( 1987, hyhoo2, 0, hyhoo,  hyhoo2, hyhoo2, ROT90, "Nichibutsu", "Taisen Quiz HYHOO 2 (Japan)", 0 )
