/*******************************************************************************

    Irem M107 games:

    Fire Barrel                             (c) 1993 Irem Corporation
    Dream Soccer '94                        (c) 1994 Data East Corporation
    World PK Soccer                         (c) 1995 Jaleco


    Graphics glitches in both games.

    Emulation by Bryan McPhail, mish@tendril.co.uk

*******************************************************************************/

#include "driver.h"
#include "m107.h"
#include "machine/irem_cpu.h"
#include "sound/2151intf.h"
#include "sound/iremga20.h"


#define M107_IRQ_0 ((m107_irq_vectorbase+0)/4) /* VBL interrupt*/
#define M107_IRQ_1 ((m107_irq_vectorbase+4)/4) /* ??? */
#define M107_IRQ_2 ((m107_irq_vectorbase+8)/4) /* Raster interrupt */
#define M107_IRQ_3 ((m107_irq_vectorbase+12)/4) /* ??? */



static mame_timer *scanline_timer;
static UINT8 m107_irq_vectorbase;

static TIMER_CALLBACK( m107_scanline_interrupt );

/*****************************************************************************/

static WRITE16_HANDLER( bankswitch_w )
{
	if (ACCESSING_LSB)
	{
		UINT8 *RAM = memory_region(REGION_CPU1);
		memory_set_bankptr(1,&RAM[0x100000 + ((data&0x7)*0x10000)]);
	}
}

static MACHINE_START( m107 )
{
	scanline_timer = mame_timer_alloc(m107_scanline_interrupt);
}

static MACHINE_RESET( m107 )
{
	mame_timer_adjust(scanline_timer, video_screen_get_time_until_pos(0, 0, 0), 0, time_never);
}

/*****************************************************************************/

static TIMER_CALLBACK( m107_scanline_interrupt )
{
	int scanline = param;

	/* raster interrupt */
	if (scanline == m107_raster_irq_position)
	{
		video_screen_update_partial(0, scanline);
		cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, M107_IRQ_2);
	}

	/* VBLANK interrupt */
	else if (scanline == machine->screen[0].visarea.max_y + 1)
	{
		video_screen_update_partial(0, scanline);
		cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, M107_IRQ_0);
	}

	/* adjust for next scanline */
	if (++scanline >= machine->screen[0].height)
		scanline = 0;
	mame_timer_adjust(scanline_timer, video_screen_get_time_until_pos(0, scanline, 0), scanline, time_never);
}


static WRITE16_HANDLER( m107_coincounter_w )
{
	if (ACCESSING_LSB)
	{
		coin_counter_w(0,data & 0x01);
		coin_counter_w(1,data & 0x02);
	}
}



enum { VECTOR_INIT, YM2151_ASSERT, YM2151_CLEAR, V30_ASSERT, V30_CLEAR };

static TIMER_CALLBACK( setvector_callback )
{
	static int irqvector;

	switch(param)
	{
		case VECTOR_INIT:	irqvector = 0;		break;
		case YM2151_ASSERT:	irqvector |= 0x2;	break;
		case YM2151_CLEAR:	irqvector &= ~0x2;	break;
		case V30_ASSERT:	irqvector |= 0x1;	break;
		case V30_CLEAR:		irqvector &= ~0x1;	break;
	}

	if (irqvector & 0x2)		/* YM2151 has precedence */
		cpunum_set_input_line_vector(1,0,0x18);
	else if (irqvector & 0x1)	/* V30 */
		cpunum_set_input_line_vector(1,0,0x19);

	if (irqvector == 0)	/* no IRQs pending */
		cpunum_set_input_line(1,0,CLEAR_LINE);
	else	/* IRQ pending */
		cpunum_set_input_line(1,0,ASSERT_LINE);
}

static WRITE16_HANDLER( m107_soundlatch_w )
{
	timer_call_after_resynch(V30_ASSERT,setvector_callback);
	soundlatch_w(0, data & 0xff);
//      logerror("soundlatch_w %02x\n",data);
}

static int sound_status;

static READ16_HANDLER( m107_sound_status_r )
{
	return sound_status;
}

static READ16_HANDLER( m107_soundlatch_r )
{
	return soundlatch_r(offset) | 0xff00;
}

static WRITE16_HANDLER( m107_sound_irq_ack_w )
{
	timer_call_after_resynch(V30_CLEAR,setvector_callback);
}

static WRITE16_HANDLER( m107_sound_status_w )
{
	COMBINE_DATA(&sound_status);
	cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, M107_IRQ_3);
}

/*****************************************************************************/

static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x9ffff) AM_ROM
	AM_RANGE(0xa0000, 0xbffff) AM_ROMBANK(1)
	AM_RANGE(0xd0000, 0xdffff) AM_READWRITE(MRA16_RAM, m107_vram_w) AM_BASE(&m107_vram_data)
	AM_RANGE(0xe0000, 0xeffff) AM_RAM /* System ram */
	AM_RANGE(0xf8000, 0xf8fff) AM_RAM AM_BASE(&spriteram16)
	AM_RANGE(0xf9000, 0xf9fff) AM_READWRITE(MRA16_RAM, paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0xffff0, 0xfffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( main_portmap, ADDRESS_SPACE_IO, 16 )
	AM_RANGE(0x00, 0x01) AM_READ(input_port_0_word_r) /* Player 1+2 */
	AM_RANGE(0x02, 0x03) AM_READ(input_port_1_word_r) /* Coins + DIP 3 */
	AM_RANGE(0x04, 0x05) AM_READ(input_port_2_word_r) /* Dip 2+1 */
	AM_RANGE(0x06, 0x07) AM_READ(input_port_3_word_r) /* Player 3+4 */
	AM_RANGE(0x08, 0x09) AM_READ(m107_sound_status_r)	/* answer from sound CPU */
	AM_RANGE(0x00, 0x01) AM_WRITE(m107_soundlatch_w)
	AM_RANGE(0x02, 0x03) AM_WRITE(m107_coincounter_w)
	AM_RANGE(0x04, 0x05) AM_WRITE(MWA16_NOP) /* ??? 0008 */
	AM_RANGE(0x06, 0x07) AM_WRITE(bankswitch_w)
	AM_RANGE(0x80, 0x9f) AM_WRITE(m107_control_w)
	AM_RANGE(0xa0, 0xaf) AM_WRITE(MWA16_NOP) /* Written with 0's in interrupt */
	AM_RANGE(0xb0, 0xb1) AM_WRITE(m107_spritebuffer_w)
	AM_RANGE(0xc0, 0xc3) AM_READ(MRA16_NOP) /* Only wpksoc: ticket related? */
ADDRESS_MAP_END

/******************************************************************************/

static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x1ffff) AM_ROM
	AM_RANGE(0x9ff00, 0x9ffff) AM_WRITE(MWA16_NOP) /* Irq controller? */
	AM_RANGE(0xa0000, 0xa3fff) AM_RAM
	AM_RANGE(0xa8000, 0xa803f) AM_READWRITE(IremGA20_r, IremGA20_w)
	AM_RANGE(0xa8040, 0xa8041) AM_WRITE(YM2151_register_port_0_lsb_w)
	AM_RANGE(0xa8042, 0xa8043) AM_READWRITE(YM2151_status_port_0_lsb_r, YM2151_data_port_0_lsb_w)
	AM_RANGE(0xa8044, 0xa8045) AM_READWRITE(m107_soundlatch_r, m107_sound_irq_ack_w)
	AM_RANGE(0xa8046, 0xa8047) AM_WRITE(m107_sound_status_w)
	AM_RANGE(0xffff0, 0xfffff) AM_ROM
ADDRESS_MAP_END

/******************************************************************************/

static INPUT_PORTS_START( m107_2player )
	PORT_START_TAG("JOY12")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)

	PORT_START_TAG("COINS_DIPS")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_VBLANK )

	/* DIP switch bank 3 */
	PORT_DIPUNKNOWN( 0x0100, 0x0100 )
	PORT_DIPUNKNOWN( 0x0200, 0x0200 )
	PORT_DIPUNKNOWN( 0x0400, 0x0400 )
	PORT_DIPUNKNOWN( 0x0800, 0x0800 )
	PORT_DIPUNKNOWN( 0x1000, 0x1000 )
	PORT_DIPUNKNOWN( 0x2000, 0x2000 )
	PORT_DIPUNKNOWN( 0x4000, 0x4000 )
	PORT_DIPUNKNOWN( 0x8000, 0x8000 )

	PORT_START_TAG("DIPS21")
	/* Dip switch bank 1 */
	PORT_DIPUNKNOWN( 0x0001, 0x0001 )
	PORT_DIPUNKNOWN( 0x0002, 0x0002 )
	PORT_DIPUNKNOWN( 0x0004, 0x0004 )
	PORT_DIPUNKNOWN( 0x0008, 0x0008 )
	PORT_DIPUNKNOWN( 0x0010, 0x0010 )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
	/* Dip switch bank 2 */
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, "Coin Slots" )
	PORT_DIPSETTING(      0x0400, "Common" )
	PORT_DIPSETTING(      0x0000, "Separate" )
	PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) /* Default 1 */
	PORT_DIPSETTING(      0x0800, "1" )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:5,6,7,8")
	PORT_DIPSETTING(      0xa000, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(      0xb000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0xc000, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0xd000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0xe000, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x1000, "2 Coins to Start/1 to Continue")
	PORT_DIPSETTING(      0x3000, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(      0xf000, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x9000, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x7000, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x6000, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x5000, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )

	PORT_START_TAG("JOY34")
	PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END


static INPUT_PORTS_START( m107_3player )
	PORT_INCLUDE(m107_2player)

	PORT_MODIFY("DIPS21")
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(      0x0200, "2 Players" )
	PORT_DIPSETTING(      0x0000, "3 Players" )

	PORT_MODIFY("JOY34")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START3 ) /* If common slots, Coin3 if separate */
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END


static INPUT_PORTS_START( m107_4player )
	PORT_INCLUDE(m107_3player)

	PORT_MODIFY("DIPS21")
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(      0x0200, "2 Players" )
	PORT_DIPSETTING(      0x0000, "4 Players" )

	PORT_MODIFY("JOY34")
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START4 ) /* If common slots, Coin3 if separate */
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
INPUT_PORTS_END

/******************************************************************************/

INPUT_PORTS_START( firebarr )
	PORT_INCLUDE(m107_2player)

	PORT_MODIFY("COINS_DIPS")
	PORT_DIPNAME( 0x1000, 0x0000, "Continuous Play" )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_MODIFY("DIPS21")
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPSETTING(      0x0003, "3" )
	PORT_DIPSETTING(      0x0002, "4" )
	PORT_DIPSETTING(      0x0001, "5" )
INPUT_PORTS_END


INPUT_PORTS_START( dsoccr94 )
	PORT_INCLUDE(m107_4player)

	PORT_MODIFY("COINS_DIPS")
	PORT_DIPNAME( 0x0300, 0x0300, "Player Power" )
	PORT_DIPSETTING(      0x0000, "500" )
	PORT_DIPSETTING(      0x0300, "1000" )
	PORT_DIPSETTING(      0x0100, "1500" )
	PORT_DIPSETTING(      0x0200, "2000" )

	PORT_MODIFY("DIPS21")
	/* Dip switch bank 1 */
	PORT_DIPNAME( 0x0003, 0x0003, "Time" )
	PORT_DIPSETTING(      0x0000, "1:30" )
	PORT_DIPSETTING(      0x0003, "2:00" )
	PORT_DIPSETTING(      0x0002, "2:30" )
	PORT_DIPSETTING(      0x0001, "3:00" )
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Easy ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x0010, 0x0010, "Game Mode" )
	PORT_DIPSETTING(      0x0010, "Match Mode" )
	PORT_DIPSETTING(      0x0000, "Power Mode" )
/*
   Match Mode: Winner advances to the next game.  Game Over for the loser
   Power Mode: The Players can play the game until their respective powers run
               out, reguardless of whether they win or lose the game.
               Player 2 can join in any time during the game
               Player power (time) can be adjusted by dip switch #3
*/
	PORT_DIPNAME( 0x0020, 0x0020, "Starting Button" )
	PORT_DIPSETTING(      0x0000, "Button 1" )
	PORT_DIPSETTING(      0x0020, "Start Button" )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )

	PORT_START	/* Dip switch bank 3 */
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( wpksoc )
	PORT_INCLUDE(m107_2player)
INPUT_PORTS_END

/***************************************************************************/

static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 8, 0, 24, 16 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
		16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	32*8
};

static const gfx_layout spritelayout2 =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
	{ 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
			8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
	32*8
};

static GFXDECODE_START( m107 )
	GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout,   0, 128 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 128 )
GFXDECODE_END

static GFXDECODE_START( firebarr )
	GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout,   0, 128 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout2,0, 128 )
GFXDECODE_END

/***************************************************************************/

static void sound_irq(int state)
{
	if (state)
		timer_call_after_resynch(YM2151_ASSERT,setvector_callback);
	else
		timer_call_after_resynch(YM2151_CLEAR,setvector_callback);
}

static struct YM2151interface ym2151_interface =
{
	sound_irq
};

static struct IremGA20_interface iremGA20_interface =
{
	REGION_SOUND1
};

/***************************************************************************/

static MACHINE_DRIVER_START( firebarr )

	/* basic machine hardware */
	MDRV_CPU_ADD_TAG("main", V33, 28000000/2)	/* NEC V33, 28MHz clock */
	MDRV_CPU_PROGRAM_MAP(main_map,0)
	MDRV_CPU_IO_MAP(main_portmap,0)

	MDRV_CPU_ADD(V30, 14318000/2)
	/* audio CPU */	/* 14.318 MHz */
	MDRV_CPU_PROGRAM_MAP(sound_map,0)

	MDRV_MACHINE_START(m107)
	MDRV_MACHINE_RESET(m107)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(512, 256)
	MDRV_SCREEN_VISIBLE_AREA(80, 511-112, 8, 247) /* 320 x 240 */
	MDRV_GFXDECODE(firebarr)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(m107)
	MDRV_VIDEO_UPDATE(m107)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 14318180/4)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.40)
	MDRV_SOUND_ROUTE(1, "right", 0.40)

	MDRV_SOUND_ADD(IREMGA20, 14318180/4)
	MDRV_SOUND_CONFIG(iremGA20_interface)
	MDRV_SOUND_ROUTE(0, "left", 1.0)
	MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( dsoccr94 )
	MDRV_IMPORT_FROM(firebarr)

	/* basic machine hardware */
	MDRV_CPU_REPLACE("main", V33, 20000000/2)	/* NEC V33, Could be 28MHz clock? */

	/* video hardware */
	MDRV_GFXDECODE(m107)
MACHINE_DRIVER_END

/***************************************************************************/

ROM_START( firebarr )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )
	ROM_LOAD16_BYTE( "f4-a-h0-c.9d", 0x000001, 0x40000, CRC(2aa5676e) SHA1(7f51c462c58b63fa4f34ec9dd2ee69c932ebf718) )
	ROM_LOAD16_BYTE( "f4-a-l0-c.9f", 0x000000, 0x40000, CRC(42f75d59) SHA1(eba3a02874d608ecb8c93160c8f0b4c8bb8061d2) )
	ROM_LOAD16_BYTE( "f4-a-h1-c.9e", 0x080001, 0x20000, CRC(bb7f6968) SHA1(366747672aac939454d9915cda5277b0438f063b) )
	ROM_LOAD16_BYTE( "f4-a-l1-c.9h", 0x080000, 0x20000, CRC(9d57edd6) SHA1(16122829b61aa3aee88aeb6634831e8cf95eaee0) )

	ROM_REGION( 0x100000, REGION_CPU2, 0 )
	ROM_LOAD16_BYTE( "f4-b-sh0-b", 0x000001, 0x10000, CRC(30a8e232) SHA1(d4695aed35a1aa796b2872e58a6014e8b28bc154) )
	ROM_LOAD16_BYTE( "f4-b-sl0-b", 0x000000, 0x10000, CRC(204b5f1f) SHA1(f0386500773cd7cca93f0e8e740db29182320c70) )

	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )	/* chars */
	ROM_LOAD16_BYTE( "f4-c00", 0x000000, 0x80000, CRC(50cab384) SHA1(66e88a1dfa943e0d49c2e186ac2f6cbf5cfe0864) )
	ROM_LOAD16_BYTE( "f4-c10", 0x000001, 0x80000, CRC(330c6df2) SHA1(f199d959385398adb6b86ec8ec5de8b40899597c) )
	ROM_LOAD16_BYTE( "f4-c01", 0x100000, 0x80000, CRC(12a698c8) SHA1(74d21768bac70e8cb7e1a6737f758f33869b6af9) )
	ROM_LOAD16_BYTE( "f4-c11", 0x100001, 0x80000, CRC(3f9add18) SHA1(840339a1f33d68c555e42618dd436788639b1edf) )

	ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD16_BYTE( "f4-000", 0x000000, 0x80000, CRC(920deee9) SHA1(6341eeccdad97fde5337f32f317ddc94f6b8d07a) )
	ROM_LOAD16_BYTE( "f4-001", 0x000001, 0x80000, CRC(e5725eaf) SHA1(c884d69742484a7c07eb0c7882a33d90b240529e) )
	ROM_LOAD16_BYTE( "f4-010", 0x100000, 0x80000, CRC(3505d185) SHA1(1330c18eaadb3e23d6205f3912015cb9ca5f3590) )
	ROM_LOAD16_BYTE( "f4-011", 0x100001, 0x80000, CRC(1912682f) SHA1(d0234877aabf94df7f6a6091e38247954725e1f3) )
	ROM_LOAD16_BYTE( "f4-020", 0x200000, 0x80000, CRC(ec130b8e) SHA1(6a4562f3e39d02f97f3b917e4a51f48b6f43a4c8) )
	ROM_LOAD16_BYTE( "f4-021", 0x200001, 0x80000, CRC(8dd384dc) SHA1(dee79d0d48762b98c20c88ba6617de5e939f596d) )
	ROM_LOAD16_BYTE( "f4-030", 0x300000, 0x80000, CRC(7e7b30cd) SHA1(eca9d2a5d9f9deebb565456018126bc37a1de1d8) )
	ROM_LOAD16_BYTE( "f4-031", 0x300001, 0x80000, CRC(83ac56c5) SHA1(47e1063c71d5570fecf8591c2cb7c74fd45199f5) )

	ROM_REGION( 0x40000, REGION_USER1, 0 )	/* sprite tables */
	ROM_LOAD16_BYTE( "f4-b-drh", 0x000001, 0x20000, CRC(12001372) SHA1(a5346d8a741cd1a93aa289562bb56d2fc40c1bbb) )
	ROM_LOAD16_BYTE( "f4-b-drl", 0x000000, 0x20000, CRC(08cb7533) SHA1(9e0d8f8498bddfa1c6135abbab4465e9eeb033fe) )

	ROM_REGION( 0x80000, REGION_SOUND1, 0 )	/* ADPCM samples */
	ROM_LOAD( "f4-b-da0", 0x000000, 0x80000, CRC(7a493e2e) SHA1(f6a8bacbe25760c86bdd8e8bb6d052ff15718eef) )
ROM_END

ROM_START( dsoccr94 )
	ROM_REGION( 0x180000, REGION_CPU1, 0 ) /* v30 main cpu */
	ROM_LOAD16_BYTE( "ds_h0-c.rom", 0x000001, 0x040000, CRC(d01d3fd7) SHA1(925dff999252bf3b920bc0f427744e1464620fe8) )
	ROM_LOAD16_BYTE( "ds_l0-c.rom", 0x000000, 0x040000, CRC(8af0afe2) SHA1(423c77d392a79cdaed66ad8c13039450d34d3f6d) )
	ROM_LOAD16_BYTE( "ds_h1-c.rom", 0x100001, 0x040000, CRC(6109041b) SHA1(063898a88f8a6a9f1510aa55e53a39f037b02903) )
	ROM_LOAD16_BYTE( "ds_l1-c.rom", 0x100000, 0x040000, CRC(97a01f6b) SHA1(e188e28f880f5f3f4d7b49eca639d643989b1468) )

	ROM_REGION( 0x100000, REGION_CPU2, 0 )
	ROM_LOAD16_BYTE( "ds_sh0.rom", 0x000001, 0x010000, CRC(23fe6ffc) SHA1(896377961cafc19e44d9d889f9fbfdbaedd556da) )
	ROM_LOAD16_BYTE( "ds_sl0.rom", 0x000000, 0x010000, CRC(768132e5) SHA1(1bb64516eb58d3b246f08e1c07f091e78085689f) )

	ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )	/* chars */
	ROM_LOAD16_BYTE( "ds_c00.rom", 0x000000, 0x100000, CRC(2d31d418) SHA1(6cd0e362bc2e3f2b20d96ee97a04bff46ee3016a) )
	ROM_LOAD16_BYTE( "ds_c10.rom", 0x000001, 0x100000, CRC(57f7bcd3) SHA1(a38e7cdfdea72d882fba414cae391ba09443e73c) )
	ROM_LOAD16_BYTE( "ds_c01.rom", 0x200000, 0x100000, CRC(9d31a464) SHA1(1e38ac296f64d77fabfc0d5f7921a9b7a8424875) )
	ROM_LOAD16_BYTE( "ds_c11.rom", 0x200001, 0x100000, CRC(a372e79f) SHA1(6b0889cfc2970028832566e25257927ddc461ea6) )

	ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "ds_000.rom", 0x000000, 0x100000, CRC(366b3e29) SHA1(cb016dcbdc6e8ea56c28c00135263666b07df991) )
	ROM_LOAD( "ds_010.rom", 0x100000, 0x100000, CRC(28a4cc40) SHA1(7f4e1ef995eaadf1945ee22ab3270cb8a21c601d) )
	ROM_LOAD( "ds_020.rom", 0x200000, 0x100000, CRC(5a310f7f) SHA1(21969e4247c8328d27118d00604096deaf6700af) )
	ROM_LOAD( "ds_030.rom", 0x300000, 0x100000, CRC(328b1f45) SHA1(4cbbd4d9be4fc151d426175bdbd35d8481bf2966) )

	ROM_REGION( 0x100000, REGION_SOUND1, 0 )	 /* ADPCM samples */
	ROM_LOAD( "ds_da0.rom", 0x000000, 0x100000, CRC(67fc52fd) SHA1(5771e948115af8fe4a6d3f448c03a2a9b42b6f20) )
ROM_END

ROM_START( wpksoc )
	ROM_REGION( 0x180000, REGION_CPU1, 0 ) /* v30 main cpu */
	ROM_LOAD16_BYTE( "pkeurd.h0", 0x000001, 0x040000, CRC(b4917788) SHA1(673294c518eaf28354fa6a3058f9325c6d9ddde6) )
	ROM_LOAD16_BYTE( "pkeurd.l0", 0x000000, 0x040000, CRC(03816bae) SHA1(832e2ec722b41d41626fec583fc11e9ff62cdaa0) )

	ROM_REGION( 0x100000, REGION_CPU2, 0 )
	ROM_LOAD16_BYTE( "pkos.sh0", 0x000001, 0x010000, CRC(1145998c) SHA1(cdb2a428e0f35302b81696dab02d3dd2c433f6e5) )
	ROM_LOAD16_BYTE( "pkos.sl0", 0x000000, 0x010000, CRC(542ee1c7) SHA1(b934adeecbba17cf96b06a2b1dc1ceaebdf9ad10) )

	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )	/* chars */
	ROM_LOAD16_BYTE( "pkos.c00", 0x000000, 0x80000, CRC(42ae3d73) SHA1(e4777066155c9882695ebff0412bd879b8d6f716) )
	ROM_LOAD16_BYTE( "pkos.c10", 0x000001, 0x80000, CRC(86acf45c) SHA1(3b3d2abcf8000161a37d5e2619df529533aea47d) )
	ROM_LOAD16_BYTE( "pkos.c01", 0x100000, 0x80000, CRC(b0d33f87) SHA1(f2c0e3a10615c6861a3f6fd82a3f066e8e264233) )
	ROM_LOAD16_BYTE( "pkos.c11", 0x100001, 0x80000, CRC(19de7d63) SHA1(6d0633e412b47accaecc887a5c39f542eda49e81) )

	ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD16_BYTE( "pk.000", 0x000000, 0x80000, CRC(165ce027) SHA1(3510b323c683ade4dd7307b539072bb342b6796d) )
	ROM_LOAD16_BYTE( "pk.001", 0x000001, 0x80000, CRC(e2745147) SHA1(99026525449c2ca84e054a7d633c400e0e836461) )
	ROM_LOAD16_BYTE( "pk.010", 0x100000, 0x80000, CRC(6c171b73) SHA1(a99c9f012f21373daea08d28554cc36170f4e1fa) )
	ROM_LOAD16_BYTE( "pk.011", 0x100001, 0x80000, CRC(471c0bf4) SHA1(1cace5ffd5db91850662de929cb9086dc154d662) )
	ROM_LOAD16_BYTE( "pk.020", 0x200000, 0x80000, CRC(c886dad1) SHA1(9b58a2f108547c3f55399932a7e56031c5658737) )
	ROM_LOAD16_BYTE( "pk.021", 0x200001, 0x80000, CRC(91e877ff) SHA1(3df095632728ab16ab229d592ab12d3df44b2629) )
	ROM_LOAD16_BYTE( "pk.030", 0x300000, 0x80000, CRC(3390621c) SHA1(4138c690666f78b1c5cf83d815ed6b37239a94b4) )
	ROM_LOAD16_BYTE( "pk.031", 0x300001, 0x80000, CRC(4d322804) SHA1(b5e2b40e3ce83b6f97b2b57edaa79df6968d0997) )

	ROM_REGION( 0x100000, REGION_SOUND1, 0 )	 /* ADPCM samples */
	ROM_LOAD( "pk.da0", 0x000000, 0x80000, CRC(26a34cf4) SHA1(a8a7cd91cdc6d644ee02ca16e7fdc8debf8f3a5f) )
ROM_END

/***************************************************************************/

static DRIVER_INIT( firebarr )
{
	UINT8 *RAM = memory_region(REGION_CPU1);

	memcpy(RAM+0xffff0,RAM+0x7fff0,0x10); /* Start vector */
	memory_set_bankptr(1,&RAM[0xa0000]); /* Initial bank */

	RAM = memory_region(REGION_CPU2);
	memcpy(RAM+0xffff0,RAM+0x1fff0,0x10); /* Sound cpu Start vector */

	irem_cpu_decrypt(1,rtypeleo_decryption_table);

	m107_irq_vectorbase=0x20;
	m107_spritesystem = 1;
}

static DRIVER_INIT( dsoccr94 )
{
	UINT8 *RAM = memory_region(REGION_CPU1);

	memcpy(RAM+0xffff0,RAM+0x7fff0,0x10); /* Start vector */
	memory_set_bankptr(1,&RAM[0xa0000]); /* Initial bank */

	RAM = memory_region(REGION_CPU2);
	memcpy(RAM+0xffff0,RAM+0x1fff0,0x10); /* Sound cpu Start vector */

	irem_cpu_decrypt(1,dsoccr94_decryption_table);

	m107_irq_vectorbase=0x80;
	m107_spritesystem = 0;
}

static DRIVER_INIT( wpksoc )
{
	UINT8 *RAM = memory_region(REGION_CPU1);

	memcpy(RAM+0xffff0,RAM+0x7fff0,0x10); /* Start vector */
	memory_set_bankptr(1,&RAM[0xa0000]); /* Initial bank */

	RAM = memory_region(REGION_CPU2);
	memcpy(RAM+0xffff0,RAM+0x1fff0,0x10); /* Sound cpu Start vector */

	irem_cpu_decrypt(1,leagueman_decryption_table);

	m107_irq_vectorbase=0x80;
	m107_spritesystem = 0;
}

/***************************************************************************/

GAME( 1993, firebarr, 0, firebarr, firebarr, firebarr, ROT270, "Irem", "Fire Barrel (Japan)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1994, dsoccr94, 0, dsoccr94, dsoccr94, dsoccr94, ROT0,   "Irem (Data East Corporation license)", "Dream Soccer '94", 0 )
GAME( 1995, wpksoc,   0, firebarr, wpksoc,   wpksoc,   ROT0,   "Jaleco", "World PK Soccer", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
