/****************************************************************************

Tropical Angel

driver by Phil Stroffolino

IREM M57 board stack with a M52-SOUND-E sound PCB.

M57-A-A:
 TA-A-xx roms and proms
 NEC D780C (Z80) CPU
 NANAO KNA6032601 custom chip
 NANAO KNA6032701 custom chip
 8-way dipswitch (x2)
 M58725P RAM (x3)
 CN1 - Ribbon cable connector
 CN2 - Ribbon cable connector
 Ribbon cable connector to sound PCB

M57-B-A:
 TA-B-xx roms and proms
 18.432 MHz OSC
 CN1 - Ribbon cable connector
 CN2 - Ribbon cable connector

M52:
 HD6803 CPU
 AY-3-9810 (x2) sound chips
 MSM5205 OKI sound chip (and an unpopulated socket for a second MSM5202)
 3.579545 MHz OSC
 2764 Program rom labeled "TA S-1A-"
 Ribbon cable connector to M57-A-A PCB

New Tropical Angel:
 Roms where found on an official IREM board with genuine IREM Tropical Angel
 license seal and genuine IREM serial number sticker.
 The "new" roms have hand written labels, while those that match the current
 Tropical Angel set look to be factory labeled chips.

****************************************************************************/
#include "driver.h"
#include "audio/irem.h"

extern UINT8 *troangel_scroll;
WRITE8_HANDLER( troangel_flipscreen_w );
PALETTE_INIT( troangel );
VIDEO_UPDATE( troangel );



static ADDRESS_MAP_START( troangel_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0x8fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x9000, 0x90ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd000, 0xd000) AM_READ(input_port_0_r)
	AM_RANGE(0xd001, 0xd001) AM_READ(input_port_1_r)
	AM_RANGE(0xd002, 0xd002) AM_READ(input_port_2_r)
	AM_RANGE(0xd003, 0xd003) AM_READ(input_port_3_r)
	AM_RANGE(0xd004, 0xd004) AM_READ(input_port_4_r)
	AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( troangel_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
//  AM_RANGE(0x8800, 0x8fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x9000, 0x91ff) AM_WRITE(MWA8_RAM) AM_BASE(&troangel_scroll)
	AM_RANGE(0xc820, 0xc8ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xd000, 0xd000) AM_WRITE(irem_sound_cmd_w)
	AM_RANGE(0xd001, 0xd001) AM_WRITE(troangel_flipscreen_w)	/* + coin counters */
	AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM)
ADDRESS_MAP_END



INPUT_PORTS_START( troangel )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	/* coin input must be active for 19 frames to be consistently recognized */
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(19)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, "Time" )
	PORT_DIPSETTING(    0x03, "180 160 140" )
	PORT_DIPSETTING(    0x02, "160 140 120" )
	PORT_DIPSETTING(    0x01, "140 120 100" )
	PORT_DIPSETTING(    0x00, "120 100 100" )
	PORT_DIPNAME( 0x04, 0x04, "Crash Loss Time" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPSETTING(    0x00, "10" )
	PORT_DIPNAME( 0x08, 0x08, "Background Sound" )
	PORT_DIPSETTING(    0x08, "Boat Motor" )
	PORT_DIPSETTING(    0x00, "Music" )
	/* TODO: support the different settings which happen in Coin Mode 2 */
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coinage ) ) /* mapped on coin mode 1 */
	PORT_DIPSETTING(    0xa0, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	/* settings 0x10, 0x20, 0x80, 0x90 all give 1 Coin/1 Credit */

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Cocktail ) )
/* This activates a different coin mode. Look at the dip switch setting schematic */
	PORT_DIPNAME( 0x04, 0x04, "Coin Mode" )
	PORT_DIPSETTING(    0x04, "Mode 1" )
	PORT_DIPSETTING(    0x00, "Mode 2" )
/* TODO: the following enables an analog accelerator input read from 0xd003 */
/* however that is the DSW1 input so it must be multiplexed some way */
	PORT_DIPNAME( 0x08, 0x08, "Analog Accelarator" )
	PORT_DIPSETTING(    0x08, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	/* In stop mode, press 2 to stop and 1 to restart */
	PORT_DIPNAME( 0x10, 0x10, "Stop Mode (Cheat)")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
INPUT_PORTS_END



static const gfx_layout charlayout =
{
	8,8, /* character size */
	1024, /* number of characters */
	3, /* bits per pixel */
	{ 0, 1024*8*8, 2*1024*8*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* character offset */
};

static const gfx_layout spritelayout =
{
	16,32, /* sprite size */
	64, /* number of sprites */
	3, /* bits per pixel */
	{ 0, 0x4000*8, 2*0x4000*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
			16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8,
			256*64+0*8, 256*64+1*8, 256*64+2*8, 256*64+3*8, 256*64+4*8, 256*64+5*8, 256*64+6*8, 256*64+7*8,
			256*64+8*8, 256*64+9*8, 256*64+10*8, 256*64+11*8, 256*64+12*8, 256*64+13*8, 256*64+14*8, 256*64+15*8 },
	32*8	/* character offset */
};

static GFXDECODE_START( troangel )
	GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout,      0, 32 )
	GFXDECODE_ENTRY( REGION_GFX2, 0x0000, spritelayout, 32*8, 32 )
	GFXDECODE_ENTRY( REGION_GFX2, 0x1000, spritelayout, 32*8, 32 )
	GFXDECODE_ENTRY( REGION_GFX2, 0x2000, spritelayout, 32*8, 32 )
	GFXDECODE_ENTRY( REGION_GFX2, 0x3000, spritelayout, 32*8, 32 )
GFXDECODE_END



static MACHINE_DRIVER_START( troangel )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 3000000)	/* 3 MHz ??? */
	MDRV_CPU_PROGRAM_MAP(troangel_readmem,troangel_writemem)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)

	MDRV_SCREEN_REFRESH_RATE(57)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(1790)	/* accurate frequency, measured on a Moon Patrol board, is 56.75Hz. */)
				/* the Lode Runner manual (similar but different hardware) */
				/* talks about 55Hz and 1790ms vblank duration. */

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(troangel)
	MDRV_PALETTE_LENGTH(32*8+16)
	MDRV_COLORTABLE_LENGTH(32*8+32*8)

	MDRV_PALETTE_INIT(troangel)
	MDRV_VIDEO_START(generic)
	MDRV_VIDEO_UPDATE(troangel)

	/* sound hardware */
	MDRV_IMPORT_FROM(irem_audio)
MACHINE_DRIVER_END




ROM_START( troangel )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* main CPU */
	ROM_LOAD( "ta-a-3k", 0x0000, 0x2000, CRC(f21f8196) SHA1(7cbf74b77a559ee70312b799e707394d9b849f5b) )
	ROM_LOAD( "ta-a-3m", 0x2000, 0x2000, CRC(58801e55) SHA1(91bdda778f2c4486001bc4ad26d6f21ba275ae08) )
	ROM_LOAD( "ta-a-3n", 0x4000, 0x2000, CRC(de3dea44) SHA1(1290755ffc04dc3b3667e063118669a0eab6fb79) )
	ROM_LOAD( "ta-a-3q", 0x6000, 0x2000, CRC(fff0fc2a) SHA1(82f3f5a8817e956192323eb555daa85b7766676d) )

	ROM_REGION(  0x10000 , REGION_CPU2, 0 )	/* sound CPU */
	ROM_LOAD( "ta-s-1a", 0xe000, 0x2000, CRC(15a83210) SHA1(8ada510db689ffa372b2f4dc4bd1b1c69a0c5307) )

	ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "ta-a-3c", 0x00000, 0x2000, CRC(7ff5482f) SHA1(fe8c181fed113007d69d11e8aa467e86a6357ffb) )	/* characters */
	ROM_LOAD( "ta-a-3d", 0x02000, 0x2000, CRC(06eef241) SHA1(4f327a54169046d8d84b5f5cf5d9f45e1df4dae6) )
	ROM_LOAD( "ta-a-3e", 0x04000, 0x2000, CRC(e49f7ad8) SHA1(915de1084fd3c5fc81dd8c80107c28cc57b33226) )

	ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "ta-b-5j", 0x00000, 0x2000, CRC(86895c0c) SHA1(b42b041e3e20dadd8411805d492133d371426ebf) )	/* sprites */
	ROM_LOAD( "ta-b-5h", 0x02000, 0x2000, CRC(f8cff29d) SHA1(dabf3bbf50f73a381056131c2239c84dd966b63e) )
	ROM_LOAD( "ta-b-5e", 0x04000, 0x2000, CRC(8b21ee9a) SHA1(1272722211d22d5b153e9415cc189a5aa9028543) )
	ROM_LOAD( "ta-b-5d", 0x06000, 0x2000, CRC(cd473d47) SHA1(854cb532bd62851a206da2affd66a1257b7085b6) )
	ROM_LOAD( "ta-b-5c", 0x08000, 0x2000, CRC(c19134c9) SHA1(028660e66fd033473c468b694e870c633ca05ec6) )
	ROM_LOAD( "ta-b-5a", 0x0a000, 0x2000, CRC(0012792a) SHA1(b4380f5fbe5e9ce9b44f87ce48a8b402bab58b52) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "ta-a-5a", 0x0000, 0x0100, CRC(01de1167) SHA1(b9070f8c70eb362fc4d6a0a92235ce0a5b2ab858) ) /* chars palette low 4 bits */
	ROM_LOAD( "ta-a-5b", 0x0100, 0x0100, CRC(efd11d4b) SHA1(7c7c356063ab35e4ffb8d65cd20c27c2a4b36537) ) /* chars palette high 4 bits */
	ROM_LOAD( "ta-b-1b", 0x0200, 0x0020, CRC(f94911ea) SHA1(ad61a323476a97156a255a72048a28477b421284) ) /* sprites palette */
	ROM_LOAD( "ta-b-3d", 0x0220, 0x0100, CRC(ed3e2aa4) SHA1(cfdfc151803080d1ecdd04af1bfea3dbdce8dca0) ) /* sprites lookup table */
ROM_END

ROM_START( newtangl ) /* Offical "upgrade" or hack? */
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* main CPU */
	ROM_LOAD( "3k",	0x0000, 0x2000, CRC(3c6299a8) SHA1(a21a8452b75ce6174076878128d4f20b39b6d69d) )
	ROM_LOAD( "3m",	0x2000, 0x2000, CRC(8d09056c) SHA1(4d2585103cc6e6c04015501d3c9e1578a8f9c0f5) )
	ROM_LOAD( "3n",	0x4000, 0x2000, CRC(17b5a775) SHA1(d85c3371080bea82f19ac96fa0f1b332e1c86e27) )
	ROM_LOAD( "3q",	0x6000, 0x2000, CRC(2e5fa773) SHA1(9a34fa43bde021fc7b00d8c3762c248e7b96dbf1) )

	ROM_REGION(  0x10000 , REGION_CPU2, 0 )	/* sound CPU */
	ROM_LOAD( "ta-s-1a-", 0xe000, 0x2000, CRC(ea8a05cb) SHA1(5683e4dca93066ee788287ab73a766fa303ebe84) )

	ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "ta-a-3c", 0x00000, 0x2000, CRC(7ff5482f) SHA1(fe8c181fed113007d69d11e8aa467e86a6357ffb) )	/* characters */
	ROM_LOAD( "ta-a-3d", 0x02000, 0x2000, CRC(06eef241) SHA1(4f327a54169046d8d84b5f5cf5d9f45e1df4dae6) )
	ROM_LOAD( "ta-a-3e", 0x04000, 0x2000, CRC(e49f7ad8) SHA1(915de1084fd3c5fc81dd8c80107c28cc57b33226) )

	ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "5j",	     0x00000, 0x2000, CRC(89409130) SHA1(3f37f820b1b86166cde7c039d657ebd036d490dd) )	/* sprites */
	ROM_LOAD( "ta-b-5h", 0x02000, 0x2000, CRC(f8cff29d) SHA1(dabf3bbf50f73a381056131c2239c84dd966b63e) )
	ROM_LOAD( "5e",	     0x04000, 0x2000, CRC(5460a467) SHA1(505c1d9e69c39a74369da17f354b90486ee6afcd) )
	ROM_LOAD( "ta-b-5d", 0x06000, 0x2000, CRC(cd473d47) SHA1(854cb532bd62851a206da2affd66a1257b7085b6) )
	ROM_LOAD( "5c",	     0x08000, 0x2000, CRC(4a20637a) SHA1(74099cb7f1727c2de2f066497097f1a9eeec0cea) )
	ROM_LOAD( "ta-b-5a", 0x0a000, 0x2000, CRC(0012792a) SHA1(b4380f5fbe5e9ce9b44f87ce48a8b402bab58b52) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "ta-a-5a", 0x0000, 0x0100, CRC(01de1167) SHA1(b9070f8c70eb362fc4d6a0a92235ce0a5b2ab858) ) /* chars palette low 4 bits */
	ROM_LOAD( "ta-a-5b", 0x0100, 0x0100, CRC(efd11d4b) SHA1(7c7c356063ab35e4ffb8d65cd20c27c2a4b36537) ) /* chars palette high 4 bits */
	ROM_LOAD( "ta-b-1b", 0x0200, 0x0020, CRC(f94911ea) SHA1(ad61a323476a97156a255a72048a28477b421284) ) /* sprites palette */
	ROM_LOAD( "ta-b-3d", 0x0220, 0x0100, CRC(ed3e2aa4) SHA1(cfdfc151803080d1ecdd04af1bfea3dbdce8dca0) ) /* sprites lookup table */
ROM_END



GAME( 1983, troangel,        0, troangel, troangel, 0, ROT0, "Irem", "Tropical Angel", 0 )
GAME( 1983, newtangl, troangel, troangel, troangel, 0, ROT0, "Irem", "New Tropical Angel", 0 )
