/***************************************************************************

Various Data East 8 bit games:

    Cobra Command (World)       (c) 1988 Data East Corporation (6809)
    Cobra Command (Japan)       (c) 1988 Data East Corporation (6809)
    The Real Ghostbusters (2p)  (c) 1987 Data East USA (6809 + I8751)
    The Real Ghostbusters (3p)  (c) 1987 Data East USA (6809 + I8751)
    Meikyuu Hunter G            (c) 1987 Data East Corporation (6809 + I8751)
    Super Real Darwin           (c) 1987 Data East Corporation (6809 + I8751)
    Psycho-Nics Oscar           (c) 1988 Data East USA (2*6809 + I8751)
    Psycho-Nics Oscar (Japan)   (c) 1987 Data East Corporation (2*6809 + I8751)
    Gondomania                  (c) 1987 Data East USA (6809 + I8751)
    Makyou Senshi               (c) 1987 Data East Corporation (6809 + I8751)
    Last Mission (rev 6)        (c) 1986 Data East USA (2*6809 + I8751)
    Last Mission (rev 5)        (c) 1986 Data East USA (2*6809 + I8751)
    Shackled                    (c) 1986 Data East USA (2*6809 + I8751)
    Breywood                    (c) 1986 Data East Corporation (2*6809 + I8751)
    Captain Silver (World)      (c) 1987 Data East Corporation (2*6809 + I8751)
    Captain Silver (Japan)      (c) 1987 Data East Corporation (2*6809 + I8751)
    Garyo Retsuden (Japan)      (c) 1987 Data East Corporation (6809 + I8751)

    All games use a 6502 for sound (some are encrypted), all games except Cobracom
    use an Intel 8751 for protection & coinage.  For these games the coinage dip
    switch is not currently supported, they are fixed at 1 coin 1 credit.

    Meikyuu Hunter G was formerly known as Mazehunter.

    Emulation by Bryan McPhail, mish@tendril.co.uk

To do:
    Support coinage options for all i8751 emulations.
    Super Real Darwin 'Double' sprites appearing from the top of the screen are clipped
    Strangely coloured butterfly on Garyo Retsuden water levels!

  Thanks to Jose Miguel Morales Farreras for Super Real Darwin information!

***************************************************************************/

#include "driver.h"
#include "cpu/m6809/m6809.h"
#include "cpu/m6502/m6502.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/msm5205.h"

PALETTE_INIT( ghostb );
VIDEO_UPDATE( cobracom );
VIDEO_UPDATE( ghostb );
VIDEO_UPDATE( srdarwin );
VIDEO_UPDATE( gondo );
VIDEO_UPDATE( garyoret );
VIDEO_UPDATE( lastmiss );
VIDEO_UPDATE( shackled );
VIDEO_UPDATE( oscar );
VIDEO_START( cobracom );
VIDEO_START( oscar );
VIDEO_START( ghostb );
VIDEO_START( lastmiss );
VIDEO_START( shackled );
VIDEO_START( srdarwin );
VIDEO_START( gondo );
VIDEO_START( garyoret );

WRITE8_HANDLER( dec8_bac06_0_w );
WRITE8_HANDLER( dec8_bac06_1_w );
WRITE8_HANDLER( dec8_pf0_data_w );
WRITE8_HANDLER( dec8_pf1_data_w );
READ8_HANDLER( dec8_pf0_data_r );
READ8_HANDLER( dec8_pf1_data_r );
WRITE8_HANDLER( srdarwin_videoram_w );
WRITE8_HANDLER( dec8_scroll1_w );
WRITE8_HANDLER( dec8_scroll2_w );
WRITE8_HANDLER( srdarwin_control_w );
WRITE8_HANDLER( gondo_scroll_w );
WRITE8_HANDLER( shackled_control_w );
WRITE8_HANDLER( lastmiss_control_w );
WRITE8_HANDLER( lastmiss_scrollx_w );
WRITE8_HANDLER( lastmiss_scrolly_w );
WRITE8_HANDLER( dec8_bac06_0_w );
WRITE8_HANDLER( dec8_bac06_1_w );
WRITE8_HANDLER( dec8_videoram_w );

/******************************************************************************/

extern UINT8 *dec8_pf0_data,*dec8_pf1_data,*dec8_row;

static int nmi_enable,int_enable;
static int i8751_return, i8751_value;
static int msm5205next;

/******************************************************************************/

/* Only used by ghostb, gondo, garyoret, other games can control buffering */
static VIDEO_EOF( dec8 )
{
	buffer_spriteram_w(0,0);
}

static READ8_HANDLER( i8751_h_r )
{
	return i8751_return>>8; /* MSB */
}

static READ8_HANDLER( i8751_l_r )
{
	return i8751_return&0xff; /* LSB */
}

static WRITE8_HANDLER( i8751_reset_w )
{
	i8751_return=0;
}

/******************************************************************************/

static READ8_HANDLER( gondo_player_1_r )
{
	switch (offset) {
		case 0: /* Rotary low byte */
			return ~((1 << (readinputport(5) * 12 / 256))&0xff);
		case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
			return ((~((1 << (readinputport(5) * 12 / 256))>>4))&0xf0) | (readinputport(0)&0xf);
	}
	return 0xff;
}

static READ8_HANDLER( gondo_player_2_r )
{
	switch (offset) {
		case 0: /* Rotary low byte */
			return ~((1 << (readinputport(6) * 12 / 256))&0xff);
		case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
			return ((~((1 << (readinputport(6) * 12 / 256))>>4))&0xf0) | (readinputport(1)&0xf);
	}
	return 0xff;
}

/******************************************************************************/

static WRITE8_HANDLER( ghostb_i8751_w )
{
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	if (i8751_value==0x00aa) i8751_return=0x655;
	if (i8751_value==0x021a) i8751_return=0x6e5; /* Ghostbusters ID */
	if (i8751_value==0x021b) i8751_return=0x6e4; /* Meikyuu Hunter G ID */
}

static WRITE8_HANDLER( srdarwin_i8751_w )
{
	static int coins,latch;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	if (i8751_value==0x0000) {i8751_return=0;coins=0;}
	if (i8751_value==0x3063) i8751_return=0x9c; /* Protection - Japanese version */
	if (i8751_value==0x306b) i8751_return=0x94; /* Protection - World version */
	if ((i8751_value&0xff00)==0x4000) i8751_return=i8751_value; /* Coinage settings */
 	if (i8751_value==0x5000) i8751_return=((coins / 10) << 4) | (coins % 10); /* Coin request */
 	if (i8751_value==0x6000) {i8751_value=-1; coins--; } /* Coin clear */
	/* Nb:  Command 0x4000 for setting coinage options is not supported */
 	if ((readinputport(4)&1)==1) latch=1;
 	if ((readinputport(4)&1)!=1 && latch) {coins++; latch=0;}

	/* This next value is the index to a series of tables,
    each table controls the end of level bad guy, wrong values crash the
    cpu right away via a bogus jump.

    Level number requested is in low byte

    Addresses on left hand side are from the protection vector table which is
    stored at location 0xf580 in rom dy_01.rom

ba5e (lda #00) = Level 0?
ba82 (lda #01) = Pyramid boss, Level 1?
baaa           = No boss appears, game hangs
bacc (lda #04) = Killer Bee boss, Level 4?
bae0 (lda #03) = Snake type boss, Level 3?
baf9           = Double grey thing boss...!
bb0a           = Single grey thing boss!
bb18 (lda #00) = Hailstorm from top of screen.
bb31 (lda #28) = Small hailstorm
bb47 (ldb #05) = Small hailstorm
bb5a (lda #08) = Weird square things..
bb63           = Square things again
(24)           = Another square things boss..
(26)           = Clock boss! (level 3)
(28)           = Big dragon boss, perhaps an end-of-game baddy
(30)           = 4 things appear at corners, seems to fit with attract mode (level 1)
(32)           = Grey things teleport onto screen..
(34)           = Grey thing appears in middle of screen
(36)           = As above
(38)           = Circle thing with two pincers
(40)           = Grey bird
(42)           = Crash (end of table)

    The table below is hopefully correct thanks to Jose Miguel Morales Farreras,
    but Boss #6 is uncomfirmed as correct.

*/
	if (i8751_value==0x8000) i8751_return=0xf580 +  0; /* Boss #1: Snake + Bees */
	if (i8751_value==0x8001) i8751_return=0xf580 + 30; /* Boss #2: 4 Corners */
	if (i8751_value==0x8002) i8751_return=0xf580 + 26; /* Boss #3: Clock */
	if (i8751_value==0x8003) i8751_return=0xf580 +  2; /* Boss #4: Pyramid */
	if (i8751_value==0x8004) i8751_return=0xf580 +  6; /* Boss #5: Snake + Head Combo */
	if (i8751_value==0x8005) i8751_return=0xf580 + 24; /* Boss #6: LED Panels */
	if (i8751_value==0x8006) i8751_return=0xf580 + 28; /* Boss #7: Dragon */
	if (i8751_value==0x8007) i8751_return=0xf580 + 32; /* Boss #8: Teleport */
	if (i8751_value==0x8008) i8751_return=0xf580 + 38; /* Boss #9: Octopus (Pincer) */
	if (i8751_value==0x8009) i8751_return=0xf580 + 40; /* Boss #10: Bird */
	if (i8751_value==0x800a) i8751_return=0xf580 + 42; /* End Game(bad address?) */
}

static WRITE8_HANDLER( gondo_i8751_w )
{
	static int coin1,coin2,latch,snd;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		if (int_enable) cpunum_set_input_line (0, M6809_IRQ_LINE, HOLD_LINE); /* IRQ on *high* byte only */
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	/* Coins are controlled by the i8751 */
 	if ((readinputport(4)&3)==3) latch=1;
 	if ((readinputport(4)&1)!=1 && latch) {coin1++; snd=1; latch=0;}
 	if ((readinputport(4)&2)!=2 && latch) {coin2++; snd=1; latch=0;}

	/* Work out return values */
	if (i8751_value==0x0000) {i8751_return=0; coin1=coin2=snd=0;}
	if (i8751_value==0x038a)  i8751_return=0x375; /* Makyou Senshi ID */
	if (i8751_value==0x038b)  i8751_return=0x374; /* Gondomania ID */
	if ((i8751_value>>8)==0x04)  i8751_return=0x40f; /* Coinage settings (Not supported) */
	if ((i8751_value>>8)==0x05) {i8751_return=0x500 | ((coin1 / 10) << 4) | (coin1 % 10);  } /* Coin 1 */
	if ((i8751_value>>8)==0x06 && coin1 && !offset) {i8751_return=0x600; coin1--; } /* Coin 1 clear */
	if ((i8751_value>>8)==0x07) {i8751_return=0x700 | ((coin2 / 10) << 4) | (coin2 % 10);  } /* Coin 2 */
	if ((i8751_value>>8)==0x08 && coin2 && !offset) {i8751_return=0x800; coin2--; } /* Coin 2 clear */
	/* Commands 0x9xx do nothing */
	if ((i8751_value>>8)==0x0a) {i8751_return=0xa00 | snd; if (snd) snd=0; }
}

static WRITE8_HANDLER( shackled_i8751_w )
{
	static int coin1,coin2,latch=0;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		cpunum_set_input_line (1, M6809_FIRQ_LINE, HOLD_LINE); /* Signal main cpu */
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	/* Coins are controlled by the i8751 */
 	if (/*(readinputport(2)&3)==3*/!latch) {latch=1;coin1=coin2=0;}
 	if ((readinputport(2)&1)!=1 && latch) {coin1=1; latch=0;}
 	if ((readinputport(2)&2)!=2 && latch) {coin2=1; latch=0;}

	if (i8751_value==0x0050) i8751_return=0; /* Breywood ID */
	if (i8751_value==0x0051) i8751_return=0; /* Shackled ID */
	if (i8751_value==0x0102) i8751_return=0; /* ?? */
	if (i8751_value==0x0101) i8751_return=0; /* ?? */
	if (i8751_value==0x8101) i8751_return=((coin2 / 10) << 4) | (coin2 % 10) |
			((((coin1 / 10) << 4) | (coin1 % 10))<<8); /* Coins */
}

static WRITE8_HANDLER( lastmiss_i8751_w )
{
	static int coin,latch=0,snd;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		cpunum_set_input_line (0, M6809_FIRQ_LINE, HOLD_LINE); /* Signal main cpu */
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	if(offset==0)
	{
		/* Coins are controlled by the i8751 */
 		if ((readinputport(2)&3)==3 && !latch) latch=1;
 		if ((readinputport(2)&3)!=3 && latch) {coin++; latch=0;snd=0x400;i8751_return=0x400;return;}
		if (i8751_value==0x007a) i8751_return=0x0185; /* Japan ID code */
		if (i8751_value==0x007b) i8751_return=0x0184; /* USA ID code */
		if (i8751_value==0x0001) {coin=snd=0;}//???
		if (i8751_value==0x0000) {i8751_return=0x0184;}//???
		if (i8751_value==0x0401) i8751_return=0x0184; //???
		if ((i8751_value>>8)==0x01) i8751_return=0x0184; /* Coinage setup */
		if ((i8751_value>>8)==0x02) {i8751_return=snd | ((coin / 10) << 4) | (coin % 10); snd=0;} /* Coin return */
		if ((i8751_value>>8)==0x03 && coin) {i8751_return=0; coin--; } /* Coin clear */
	}
}

static WRITE8_HANDLER( csilver_i8751_w )
{
	static int coin,latch=0,snd;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		cpunum_set_input_line (0, M6809_FIRQ_LINE, HOLD_LINE); /* Signal main cpu */
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	if(offset==0)
	{
		/* Coins are controlled by the i8751 */
 		if ((readinputport(2)&3)==3 && !latch) latch=1;
 		if ((readinputport(2)&3)!=3 && latch) {coin++; latch=0;snd=0x1200; i8751_return=0x1200;return;}

		if (i8751_value==0x054a) {i8751_return=~(0x4a); coin=0; snd=0;} /* Captain Silver (Japan) ID */
		if (i8751_value==0x054c) {i8751_return=~(0x4c); coin=0; snd=0;} /* Captain Silver (World) ID */
		if ((i8751_value>>8)==0x01) i8751_return=0; /* Coinage - Not Supported */
		if ((i8751_value>>8)==0x02) {i8751_return=snd | coin; snd=0; } /* Coin Return */
		if ((i8751_value>>8)==0x03 && coin) {i8751_return=0; coin--;} /* Coin Clear */
	}
}

static WRITE8_HANDLER( garyoret_i8751_w )
{
	static int coin1,coin2,latch;
	i8751_return=0;

	switch (offset) {
	case 0: /* High byte */
		i8751_value=(i8751_value&0xff) | (data<<8);
		break;
	case 1: /* Low byte */
		i8751_value=(i8751_value&0xff00) | data;
		break;
	}

	/* Coins are controlled by the i8751 */
 	if ((readinputport(2)&3)==3) latch=1;
 	if ((readinputport(2)&1)!=1 && latch) {coin1++; latch=0;}
 	if ((readinputport(2)&2)!=2 && latch) {coin2++; latch=0;}

	/* Work out return values */
	if ((i8751_value>>8)==0x00) {i8751_return=0; coin1=coin2=0;}
	if ((i8751_value>>8)==0x01)  i8751_return=0x59a; /* ID */
	if ((i8751_value>>8)==0x04)  i8751_return=i8751_value; /* Coinage settings (Not supported) */
	if ((i8751_value>>8)==0x05) {i8751_return=0x00 | ((coin1 / 10) << 4) | (coin1 % 10);  } /* Coin 1 */
	if ((i8751_value>>8)==0x06 && coin1 && !offset) {i8751_return=0x600; coin1--; } /* Coin 1 clear */
}

/******************************************************************************/

static WRITE8_HANDLER( dec8_bank_w )
{
 	int bankaddress;
	UINT8 *RAM = memory_region(REGION_CPU1);

	bankaddress = 0x10000 + (data & 0x0f) * 0x4000;
	memory_set_bankptr(1,&RAM[bankaddress]);
}

/* Used by Ghostbusters, Meikyuu Hunter G & Gondomania */
static WRITE8_HANDLER( ghostb_bank_w )
{
 	int bankaddress;
	UINT8 *RAM = memory_region(REGION_CPU1);

	/* Bit 0: Interrupt enable/disable (I think..)
       Bit 1: NMI enable/disable
       Bit 2: ??
       Bit 3: Screen flip
       Bits 4-7: Bank switch
    */

	bankaddress = 0x10000 + (data >> 4) * 0x4000;
	memory_set_bankptr(1,&RAM[bankaddress]);

	if (data&1) int_enable=1; else int_enable=0;
	if (data&2) nmi_enable=1; else nmi_enable=0;
	flip_screen_set(data & 0x08);
}

WRITE8_HANDLER( csilver_control_w )
{
	UINT8 *RAM = memory_region(REGION_CPU1);

	/*
        Bit 0x0f - ROM bank switch.
        Bit 0x10 - Always set(?)
        Bit 0x20 - Unused.
        Bit 0x40 - Unused.
        Bit 0x80 - Hold subcpu reset line high if clear, else low?  (Not needed anyway)
    */
	memory_set_bankptr(1,&RAM[0x10000 + (data & 0x0f) * 0x4000]);
}

static WRITE8_HANDLER( dec8_sound_w )
{
 	soundlatch_w(0,data);
	cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE);
}

static WRITE8_HANDLER( oscar_sound_w )
{
 	soundlatch_w(0,data);
	cpunum_set_input_line(2,INPUT_LINE_NMI,PULSE_LINE);
}

static void csilver_adpcm_int(int data)
{
	static int toggle =0;

	toggle ^= 1;
	if (toggle)
		cpunum_set_input_line(2,M6502_IRQ_LINE,HOLD_LINE);

	MSM5205_data_w (0,msm5205next>>4);
	msm5205next<<=4;
}

static READ8_HANDLER( csilver_adpcm_reset_r )
{
	MSM5205_reset_w(0,0);
	return 0;
}

static WRITE8_HANDLER( csilver_adpcm_data_w )
{
	msm5205next = data;
}

static WRITE8_HANDLER( csilver_sound_bank_w )
{
	UINT8 *RAM = memory_region(REGION_CPU3);

	if (data&8) { memory_set_bankptr(3,&RAM[0x14000]); }
	else { memory_set_bankptr(3,&RAM[0x10000]); }
}

/******************************************************************************/

static WRITE8_HANDLER( oscar_int_w )
{
	/* Deal with interrupts, coins also generate NMI to CPU 0 */
	switch (offset) {
		case 0: /* IRQ2 */
			cpunum_set_input_line(1,M6809_IRQ_LINE,ASSERT_LINE);
			return;
		case 1: /* IRC 1 */
			cpunum_set_input_line(0,M6809_IRQ_LINE,CLEAR_LINE);
			return;
		case 2: /* IRQ 1 */
			cpunum_set_input_line(0,M6809_IRQ_LINE,ASSERT_LINE);
			return;
		case 3: /* IRC 2 */
			cpunum_set_input_line(1,M6809_IRQ_LINE,CLEAR_LINE);
			return;
	}
}

/* Used by Shackled, Last Mission, Captain Silver */
static WRITE8_HANDLER( shackled_int_w )
{
#if 0
/* This is correct, but the cpus in Shackled need an interleave of about 5000!
    With lower interleave CPU 0 misses an interrupt at the start of the game
    (The last interrupt has not finished and been ack'd when the new one occurs */
	switch (offset) {
		case 0: /* CPU 2 - IRQ acknowledge */
			cpunum_set_input_line(1,M6809_IRQ_LINE,CLEAR_LINE);
            return;
        case 1: /* CPU 1 - IRQ acknowledge */
			cpunum_set_input_line(0,M6809_IRQ_LINE,CLEAR_LINE);
        	return;
        case 2: /* i8751 - FIRQ acknowledge */
            return;
        case 3: /* IRQ 1 */
			cpunum_set_input_line(0,M6809_IRQ_LINE,ASSERT_LINE);
			return;
        case 4: /* IRQ 2 */
            cpunum_set_input_line(1,M6809_IRQ_LINE,ASSERT_LINE);
            return;
	}
#endif

	switch (offset) {
		case 0: /* CPU 2 - IRQ acknowledge */
            return;
        case 1: /* CPU 1 - IRQ acknowledge */
        	return;
        case 2: /* i8751 - FIRQ acknowledge */
            return;
        case 3: /* IRQ 1 */
			cpunum_set_input_line (0, M6809_IRQ_LINE, HOLD_LINE);
			return;
        case 4: /* IRQ 2 */
            cpunum_set_input_line (1, M6809_IRQ_LINE, HOLD_LINE);
            return;
	}
}

/******************************************************************************/

static READ8_HANDLER( shackled_sprite_r ) { return spriteram[offset]; }
static WRITE8_HANDLER( shackled_sprite_w ) { spriteram[offset]=data; }
static WRITE8_HANDLER( flip_screen_w ) {	flip_screen_set(data); }

/******************************************************************************/

static ADDRESS_MAP_START( cobra_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x0800, 0x0fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x1000, 0x17ff) AM_READ(dec8_pf1_data_r)
	AM_RANGE(0x1800, 0x2fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x31ff) AM_READ(paletteram_r)
	AM_RANGE(0x3800, 0x3800) AM_READ(input_port_0_r) /* Player 1 */
	AM_RANGE(0x3801, 0x3801) AM_READ(input_port_1_r) /* Player 2 */
	AM_RANGE(0x3802, 0x3802) AM_READ(input_port_3_r) /* Dip 1 */
	AM_RANGE(0x3803, 0x3803) AM_READ(input_port_4_r) /* Dip 2 */
	AM_RANGE(0x3a00, 0x3a00) AM_READ(input_port_2_r) /* VBL & coins */
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cobra_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x0800, 0x0fff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x1000, 0x17ff) AM_WRITE(dec8_pf1_data_w) AM_BASE(&dec8_pf1_data)
	AM_RANGE(0x1800, 0x1fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3000, 0x31ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_be_w) AM_BASE(&paletteram)
	AM_RANGE(0x3200, 0x37ff) AM_WRITE(MWA8_RAM) /* Unused */
	AM_RANGE(0x3800, 0x381f) AM_WRITE(dec8_bac06_0_w)
	AM_RANGE(0x3a00, 0x3a1f) AM_WRITE(dec8_bac06_1_w)
	AM_RANGE(0x3c00, 0x3c00) AM_WRITE(dec8_bank_w)
	AM_RANGE(0x3c02, 0x3c02) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x3e00, 0x3e00) AM_WRITE(dec8_sound_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( ghostb_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_READ(videoram_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x2800, 0x2dff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3800, 0x3800) AM_READ(input_port_0_r) /* Player 1 */
	AM_RANGE(0x3801, 0x3801) AM_READ(input_port_1_r) /* Player 2 */
	AM_RANGE(0x3802, 0x3802) AM_READ(input_port_2_r) /* Player 3 */
	AM_RANGE(0x3803, 0x3803) AM_READ(input_port_3_r) /* Start buttons + VBL */
	AM_RANGE(0x3820, 0x3820) AM_READ(input_port_5_r) /* Dip */
	AM_RANGE(0x3840, 0x3840) AM_READ(i8751_h_r)
	AM_RANGE(0x3860, 0x3860) AM_READ(i8751_l_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( ghostb_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1000, 0x17ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x2800, 0x2bff) AM_WRITE(MWA8_RAM) /* Scratch ram for rowscroll? */
	AM_RANGE(0x2c00, 0x2dff) AM_WRITE(MWA8_RAM) AM_BASE(&dec8_row)
	AM_RANGE(0x2e00, 0x2fff) AM_WRITE(MWA8_RAM) /* Unused */
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3800, 0x3800) AM_WRITE(dec8_sound_w)
	AM_RANGE(0x3820, 0x383f) AM_WRITE(dec8_bac06_0_w)
	AM_RANGE(0x3840, 0x3840) AM_WRITE(ghostb_bank_w)
	AM_RANGE(0x3860, 0x3861) AM_WRITE(ghostb_i8751_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( srdarwin_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x13ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1400, 0x17ff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x2000, 0x2000) AM_READ(i8751_h_r)
	AM_RANGE(0x2001, 0x2001) AM_READ(i8751_l_r)
	AM_RANGE(0x3800, 0x3800) AM_READ(input_port_2_r) /* Dip 1 */
	AM_RANGE(0x3801, 0x3801) AM_READ(input_port_0_r) /* Player 1 */
	AM_RANGE(0x3802, 0x3802) AM_READ(input_port_1_r) /* Player 2 (cocktail) + VBL */
	AM_RANGE(0x3803, 0x3803) AM_READ(input_port_3_r) /* Dip 2 */
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( srdarwin_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x0600, 0x07ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)
	AM_RANGE(0x0800, 0x0fff) AM_WRITE(srdarwin_videoram_w) AM_BASE(&videoram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x1800, 0x1801) AM_WRITE(srdarwin_i8751_w)
	AM_RANGE(0x1802, 0x1802) AM_WRITE(i8751_reset_w)		/* Maybe.. */
	AM_RANGE(0x1803, 0x1803) AM_WRITE(MWA8_NOP)            /* NMI ack */
	AM_RANGE(0x1804, 0x1804) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1805, 0x1806) AM_WRITE(srdarwin_control_w) /* Scroll & Bank */
	AM_RANGE(0x2000, 0x2000) AM_WRITE(dec8_sound_w)       /* Sound */
	AM_RANGE(0x2001, 0x2001) AM_WRITE(flip_screen_w)  /* Flipscreen */
	AM_RANGE(0x2800, 0x288f) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x3000, 0x308f) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( gondo_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x17ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_READ(videoram_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x2800, 0x2bff) AM_READ(paletteram_r)
	AM_RANGE(0x2c00, 0x2fff) AM_READ(paletteram_2_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM)          /* Sprites */
	AM_RANGE(0x3800, 0x3800) AM_READ(input_port_7_r)   /* Dip 1 */
	AM_RANGE(0x3801, 0x3801) AM_READ(input_port_8_r)   /* Dip 2 */
	AM_RANGE(0x380a, 0x380b) AM_READ(gondo_player_1_r) /* Player 1 rotary */
	AM_RANGE(0x380c, 0x380d) AM_READ(gondo_player_2_r) /* Player 2 rotary */
	AM_RANGE(0x380e, 0x380e) AM_READ(input_port_3_r)   /* VBL */
	AM_RANGE(0x380f, 0x380f) AM_READ(input_port_2_r)   /* Fire buttons */
	AM_RANGE(0x3838, 0x3838) AM_READ(i8751_h_r)
	AM_RANGE(0x3839, 0x3839) AM_READ(i8751_l_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( gondo_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x17ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x2800, 0x2bff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x2c00, 0x2fff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3810, 0x3810) AM_WRITE(dec8_sound_w)
	AM_RANGE(0x3818, 0x382f) AM_WRITE(gondo_scroll_w)
	AM_RANGE(0x3830, 0x3830) AM_WRITE(ghostb_bank_w) /* Bank + NMI enable */
	AM_RANGE(0x383a, 0x383b) AM_WRITE(gondo_i8751_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( oscar_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0eff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x0f00, 0x0fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1000, 0x1fff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) /* Sprites */
	AM_RANGE(0x3800, 0x3bff) AM_READ(paletteram_r)
	AM_RANGE(0x3c00, 0x3c00) AM_READ(input_port_0_r)
	AM_RANGE(0x3c01, 0x3c01) AM_READ(input_port_1_r)
	AM_RANGE(0x3c02, 0x3c02) AM_READ(input_port_2_r) /* VBL & coins */
	AM_RANGE(0x3c03, 0x3c03) AM_READ(input_port_3_r) /* Dip 1 */
	AM_RANGE(0x3c04, 0x3c04) AM_READ(input_port_4_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( oscar_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0eff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x0f00, 0x0fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1000, 0x1fff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3800, 0x3bff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_be_w) AM_BASE(&paletteram)
	AM_RANGE(0x3c00, 0x3c1f) AM_WRITE(dec8_bac06_0_w)
	AM_RANGE(0x3c80, 0x3c80) AM_WRITE(buffer_spriteram_w)	/* DMA */
	AM_RANGE(0x3d00, 0x3d00) AM_WRITE(dec8_bank_w)   		/* BNKS */
	AM_RANGE(0x3d80, 0x3d80) AM_WRITE(oscar_sound_w) 		/* SOUN */
	AM_RANGE(0x3e00, 0x3e00) AM_WRITE(MWA8_NOP)       		/* COINCL */
	AM_RANGE(0x3e80, 0x3e83) AM_WRITE(oscar_int_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( oscar_sub_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0eff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x0f00, 0x0fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1000, 0x1fff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( oscar_sub_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0eff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x0f00, 0x0fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1000, 0x1fff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3e80, 0x3e83) AM_WRITE(oscar_int_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( lastmiss_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1800, 0x1800) AM_READ(input_port_0_r)
	AM_RANGE(0x1801, 0x1801) AM_READ(input_port_1_r)
	AM_RANGE(0x1802, 0x1802) AM_READ(input_port_2_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_3_r) /* Dip 1 */
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r) /* Dip 2 */
	AM_RANGE(0x1806, 0x1806) AM_READ(i8751_h_r)
	AM_RANGE(0x1807, 0x1807) AM_READ(i8751_l_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( lastmiss_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
	AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmiss_scrollx_w) /* Scroll LSB */
	AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmiss_scrolly_w) /* Scroll LSB */
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x180d, 0x180d) AM_WRITE(lastmiss_control_w) /* Bank switch + Scroll MSB */
	AM_RANGE(0x180e, 0x180f) AM_WRITE(lastmiss_i8751_w)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( lastmiss_sub_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1800, 0x1800) AM_READ(input_port_0_r)
	AM_RANGE(0x1801, 0x1801) AM_READ(input_port_1_r)
	AM_RANGE(0x1802, 0x1802) AM_READ(input_port_2_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_3_r) /* Dip 1 */
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r) /* Dip 2 */
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( lastmiss_sub_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(shackled_sprite_w)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( shackled_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1800, 0x1800) AM_READ(input_port_0_r)
	AM_RANGE(0x1801, 0x1801) AM_READ(input_port_1_r)
	AM_RANGE(0x1802, 0x1802) AM_READ(input_port_2_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_3_r)
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(shackled_sprite_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( shackled_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
	AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmiss_scrollx_w) /* Scroll LSB */
	AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmiss_scrolly_w) /* Scroll LSB */
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x180d, 0x180d) AM_WRITE(shackled_control_w) /* Bank switch + Scroll MSB */
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(shackled_sprite_w)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( shackled_sub_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1800, 0x1800) AM_READ(input_port_0_r)
	AM_RANGE(0x1801, 0x1801) AM_READ(input_port_1_r)
	AM_RANGE(0x1802, 0x1802) AM_READ(input_port_2_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_3_r)
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r)
	AM_RANGE(0x1806, 0x1806) AM_READ(i8751_h_r)
	AM_RANGE(0x1807, 0x1807) AM_READ(i8751_l_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( shackled_sub_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
	AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmiss_scrollx_w) /* Scroll LSB */
	AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmiss_scrolly_w) /* Scroll LSB */
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x180d, 0x180d) AM_WRITE(shackled_control_w) /* Bank switch + Scroll MSB */
	AM_RANGE(0x180e, 0x180f) AM_WRITE(shackled_i8751_w)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( csilver_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1800, 0x1800) AM_READ(input_port_1_r)
	AM_RANGE(0x1801, 0x1801) AM_READ(input_port_0_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_2_r)
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r) /* Dip 2 */
	AM_RANGE(0x1805, 0x1805) AM_READ(input_port_3_r) /* Dip 1 */
	AM_RANGE(0x1c00, 0x1c00) AM_READ(i8751_h_r)
	AM_RANGE(0x1e00, 0x1e00) AM_READ(i8751_l_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(shackled_sprite_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( csilver_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
	AM_RANGE(0x1808, 0x180b) AM_WRITE(dec8_scroll2_w)
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x180d, 0x180d) AM_WRITE(csilver_control_w)
	AM_RANGE(0x180e, 0x180f) AM_WRITE(csilver_i8751_w)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(shackled_sprite_w)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( csilver_sub_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_READ(paletteram_r)
	AM_RANGE(0x1400, 0x17ff) AM_READ(paletteram_2_r)
	AM_RANGE(0x1803, 0x1803) AM_READ(input_port_2_r)
	AM_RANGE(0x1804, 0x1804) AM_READ(input_port_4_r)
	AM_RANGE(0x1805, 0x1805) AM_READ(input_port_3_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(videoram_r)
	AM_RANGE(0x2800, 0x2fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x4000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( csilver_sub_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) AM_SHARE(1)
	AM_RANGE(0x1000, 0x13ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w)
	AM_RANGE(0x1400, 0x17ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w)
	AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
	AM_RANGE(0x1805, 0x1805) AM_WRITE(buffer_spriteram_w) /* DMA */
	AM_RANGE(0x180c, 0x180c) AM_WRITE(oscar_sound_w)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2800, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_SHARE(2)
	AM_RANGE(0x3800, 0x3fff) AM_WRITE(dec8_pf0_data_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( garyoret_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x17ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_READ(videoram_r)
	AM_RANGE(0x2000, 0x27ff) AM_READ(dec8_pf0_data_r)
	AM_RANGE(0x2800, 0x2bff) AM_READ(paletteram_r)
	AM_RANGE(0x2c00, 0x2fff) AM_READ(paletteram_2_r)
	AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM)          /* Sprites */
	AM_RANGE(0x3800, 0x3800) AM_READ(input_port_3_r)   /* Dip 1 */
	AM_RANGE(0x3801, 0x3801) AM_READ(input_port_4_r)   /* Dip 2 */
	AM_RANGE(0x3808, 0x3808) AM_READ(MRA8_NOP)          /* ? */
	AM_RANGE(0x380a, 0x380a) AM_READ(input_port_1_r)   /* Player 2 + VBL */
	AM_RANGE(0x380b, 0x380b) AM_READ(input_port_0_r)   /* Player 1 */
	AM_RANGE(0x383a, 0x383a) AM_READ(i8751_h_r)
	AM_RANGE(0x383b, 0x383b) AM_READ(i8751_l_r)
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( garyoret_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x17ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x1800, 0x1fff) AM_WRITE(dec8_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(dec8_pf0_data_w) AM_BASE(&dec8_pf0_data)
	AM_RANGE(0x2800, 0x2bff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split1_w) AM_BASE(&paletteram)
	AM_RANGE(0x2c00, 0x2fff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_split2_w) AM_BASE(&paletteram_2)
	AM_RANGE(0x3000, 0x37ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0x3810, 0x3810) AM_WRITE(dec8_sound_w)
	AM_RANGE(0x3818, 0x382f) AM_WRITE(gondo_scroll_w)
	AM_RANGE(0x3830, 0x3830) AM_WRITE(ghostb_bank_w) /* Bank + NMI enable */
	AM_RANGE(0x3838, 0x3839) AM_WRITE(garyoret_i8751_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/******************************************************************************/

/* Used for Cobra Command, Maze Hunter, Super Real Darwin etc */
static ADDRESS_MAP_START( dec8_s_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dec8_s_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x2000, 0x2000) AM_WRITE(YM2203_control_port_0_w) /* OPN */
	AM_RANGE(0x2001, 0x2001) AM_WRITE(YM2203_write_port_0_w)
	AM_RANGE(0x4000, 0x4000) AM_WRITE(YM3812_control_port_0_w) /* OPL */
	AM_RANGE(0x4001, 0x4001) AM_WRITE(YM3812_write_port_0_w)
	AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/* Used by Gondomania, Psycho-Nics Oscar & Garyo Retsuden */
static ADDRESS_MAP_START( oscar_s_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x2000, 0x2000) AM_WRITE(YM2203_control_port_0_w) /* OPN */
	AM_RANGE(0x2001, 0x2001) AM_WRITE(YM2203_write_port_0_w)
	AM_RANGE(0x4000, 0x4000) AM_WRITE(YM3526_control_port_0_w) /* OPL */
	AM_RANGE(0x4001, 0x4001) AM_WRITE(YM3526_write_port_0_w)
	AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/* Used by Last Mission, Shackled & Breywood */
static ADDRESS_MAP_START( ym3526_s_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( ym3526_s_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x05ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x0800, 0x0800) AM_WRITE(YM2203_control_port_0_w) /* OPN */
	AM_RANGE(0x0801, 0x0801) AM_WRITE(YM2203_write_port_0_w)
	AM_RANGE(0x1000, 0x1000) AM_WRITE(YM3526_control_port_0_w) /* OPL? */
	AM_RANGE(0x1001, 0x1001) AM_WRITE(YM3526_write_port_0_w)
	AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/* Captain Silver - same sound system as Pocket Gal */
static ADDRESS_MAP_START( csilver_s_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r)
	AM_RANGE(0x3400, 0x3400) AM_READ(csilver_adpcm_reset_r)	/* ? not sure */
	AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK3)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( csilver_s_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x0800, 0x0800) AM_WRITE(YM2203_control_port_0_w)
	AM_RANGE(0x0801, 0x0801) AM_WRITE(YM2203_write_port_0_w)
	AM_RANGE(0x1000, 0x1000) AM_WRITE(YM3526_control_port_0_w)
	AM_RANGE(0x1001, 0x1001) AM_WRITE(YM3526_write_port_0_w)
	AM_RANGE(0x1800, 0x1800) AM_WRITE(csilver_adpcm_data_w)	/* ADPCM data for the MSM5205 chip */
	AM_RANGE(0x2000, 0x2000) AM_WRITE(csilver_sound_bank_w)
	AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/******************************************************************************/

#define PLAYER1_JOYSTICK /* Player 1 controls */ \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY \
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY

#define PLAYER2_JOYSTICK /* Player 2 controls */ \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL \
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL

INPUT_PORTS_START( cobracom )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x20, "50k, 150k" )
	PORT_DIPSETTING(    0x00, "100k, 200k" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( ghostb )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("DSW0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("I8571")	/* Dummy input for i8751 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x30, 0x30, "Scene Time" )
	PORT_DIPSETTING(    0x00, "4.00" )
	PORT_DIPSETTING(    0x10, "4.30" )
	PORT_DIPSETTING(    0x30, "5.00" )
	PORT_DIPSETTING(    0x20, "6.00" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, "Beam Energy Pickup" ) /* Ghostb only */
	PORT_DIPSETTING(    0x00, "Up 1.5%" )
	PORT_DIPSETTING(    0x80, DEF_STR( Normal ) )
INPUT_PORTS_END

INPUT_PORTS_START( ghostb3 )
	PORT_INCLUDE(ghostb)

	PORT_MODIFY("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)

	PORT_MODIFY("DSW0")
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 )
INPUT_PORTS_END

INPUT_PORTS_START( srdarwin )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_VBLANK )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "28 (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Continues ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START_TAG("FAKE")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) /* Fake */
INPUT_PORTS_END

INPUT_PORTS_START( gondo )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	/* Top 4 bits are rotary controller */

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	/* Top 4 bits are rotary controller */

 	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("I8751") /* Fake port for the i8751 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START_TAG("AN0")	/* player 1 12-way rotary control */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE

	PORT_START_TAG("AN1")	/* player 2 12-way rotary control */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_REVERSE PORT_PLAYER(2)

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x10, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( oscar )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x10, 0x10, "Freeze Mode" )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x30, "Every 40000" )
	PORT_DIPSETTING(    0x20, "Every 60000" )
	PORT_DIPSETTING(    0x10, "Every 90000" )
	PORT_DIPSETTING(    0x00, "50000 only" )
	PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Yes ) )
INPUT_PORTS_END

INPUT_PORTS_START( oscarj0 )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPNAME( 0x10, 0x10, "Freeze Mode" )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x30, "Every 40000" )
	PORT_DIPSETTING(    0x20, "Every 60000" )
	PORT_DIPSETTING(    0x10, "Every 90000" )
	PORT_DIPSETTING(    0x00, "50000 only" )
	PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Yes ) )
INPUT_PORTS_END

INPUT_PORTS_START( lastmisn )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Infinite Lives (Cheat)")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x06, "30k, 70k then every 70k" )
	PORT_DIPSETTING(    0x04, "40k, 90k then every 90k" )
	PORT_DIPSETTING(    0x02, "40k and 80k" )
	PORT_DIPSETTING(    0x00, "50k only" )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x18, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) /* Unused according to the manual */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
INPUT_PORTS_END

INPUT_PORTS_START( lastmsnj )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Infinite Lives (Cheat)")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x06, "30k, 50k then every 50k" )
	PORT_DIPSETTING(    0x04, "30k, 70k then every 70k" )
	PORT_DIPSETTING(    0x02, "50k, 100k then every 100k" )
	PORT_DIPSETTING(    0x00, "50k only" )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x18, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) /* Unused according to the manual */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( shackled )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) /* All marked as unused in the manual */
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Leave Off" )	/* game doesn't boot when this is On */
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Freeze" )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, "Power" )
	PORT_DIPSETTING( 0x07, "200" )
	PORT_DIPSETTING( 0x0b, "300" )
	PORT_DIPSETTING( 0x03, "400" )
	PORT_DIPSETTING( 0x0d, "500" )
	PORT_DIPSETTING( 0x05, "600" )
	PORT_DIPSETTING( 0x09, "700" )
	PORT_DIPSETTING( 0x01, "800" )
	PORT_DIPSETTING( 0x0e, "900" )
	PORT_DIPSETTING( 0x0f, "1000" )
	PORT_DIPSETTING( 0x06, "2000" )
	PORT_DIPSETTING( 0x0a, "3000" )
	PORT_DIPSETTING( 0x02, "4000" )
	PORT_DIPSETTING( 0x0c, "5000" )
	PORT_DIPSETTING( 0x04, "6000" )
	PORT_DIPSETTING( 0x08, "7000" )
	PORT_DIPSETTING( 0x00, "8000" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x30, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Very_Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( csilver )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) /* Listed as "Unused" in the manual */
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPSETTING(    0x00, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) /* Manual states dips 6-8 are "Unused" */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( garyoret )
	PORT_START_TAG("IN0")
	PLAYER1_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

 	PORT_START_TAG("IN1")
	PLAYER2_JOYSTICK
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START_TAG("I8751") /* Fake port for i8751 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/******************************************************************************/

static const gfx_layout charlayout_32k =
{
	8,8,
	1024,
	2,
	{ 0x4000*8,0x0000*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every sprite takes 8 consecutive bytes */
};

static const gfx_layout chars_3bpp =
{
	8,8,
	1024,
	3,
	{ 0x6000*8,0x4000*8,0x2000*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every sprite takes 8 consecutive bytes */
};

/* SRDarwin characters - very unusual layout for Data East */
static const gfx_layout charlayout_16k =
{
	8,8,	/* 8*8 characters */
	1024,
	2,	/* 2 bits per pixel */
	{ 0, 4 },	/* the two bitplanes for 4 pixels are packed into one byte */
	{ 0x2000*8+0, 0x2000*8+1, 0x2000*8+2, 0x2000*8+3, 0, 1, 2, 3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every char takes 8 consecutive bytes */
};

static const gfx_layout oscar_charlayout =
{
	8,8,
	1024,
	3,
	{ 0x3000*8,0x2000*8,0x1000*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every sprite takes 8 consecutive bytes */
};

/* Darwin sprites - only 3bpp */
static const gfx_layout sr_sprites =
{
	16,16,
	2048,
	3,
 	{ 0x10000*8,0x20000*8,0x00000*8 },
	{ 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
		0,1,2,3,4,5,6,7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
	16*16
};

static const gfx_layout srdarwin_tiles =
{
	16,16,
	256,
	4,
	{ 0x8000*8, 0x8000*8+4, 0, 4 },
	{ 0, 1, 2, 3, 1024*8*8+0, 1024*8*8+1, 1024*8*8+2, 1024*8*8+3,
			16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+1024*8*8+0, 16*8+1024*8*8+1, 16*8+1024*8*8+2, 16*8+1024*8*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	32*8	/* every tile takes 32 consecutive bytes */
};

static const gfx_layout tiles =
{
	16,16,
	4096,
	4,
 	{ 0x60000*8,0x40000*8,0x20000*8,0x00000*8 },
	{ 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
		0,1,2,3,4,5,6,7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
	16*16
};

/* X flipped on Ghostbusters tiles */
static const gfx_layout tiles_r =
{
	16,16,
	2048,
	4,
 	{ 0x20000*8,0x00000*8,0x30000*8,0x10000*8 },
	{ 7,6,5,4,3,2,1,0,
		7+(16*8), 6+(16*8), 5+(16*8), 4+(16*8), 3+(16*8), 2+(16*8), 1+(16*8), 0+(16*8) },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
	16*16
};

static GFXDECODE_START( cobracom )
	GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout_32k, 0, 8 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, tiles,         64, 4 )
	GFXDECODE_ENTRY( REGION_GFX4, 0, tiles,        128, 4 )
	GFXDECODE_ENTRY( REGION_GFX3, 0, tiles,        192, 4 )
GFXDECODE_END

static GFXDECODE_START( ghostb )
	GFXDECODE_ENTRY( REGION_GFX1, 0, chars_3bpp,	0,  4 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, tiles,     256, 16 )
	GFXDECODE_ENTRY( REGION_GFX3, 0, tiles_r,   512, 16 )
GFXDECODE_END

static GFXDECODE_START( srdarwin )
	GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout_16k,128, 4 ) /* Only 1 used so far :/ */
	GFXDECODE_ENTRY( REGION_GFX2, 0x00000, sr_sprites,     64, 8 )
	GFXDECODE_ENTRY( REGION_GFX3, 0x00000, srdarwin_tiles,  0, 8 )
  	GFXDECODE_ENTRY( REGION_GFX3, 0x10000, srdarwin_tiles,  0, 8 )
    GFXDECODE_ENTRY( REGION_GFX3, 0x20000, srdarwin_tiles,  0, 8 )
    GFXDECODE_ENTRY( REGION_GFX3, 0x30000, srdarwin_tiles,  0, 8 )
GFXDECODE_END

static GFXDECODE_START( gondo )
	GFXDECODE_ENTRY( REGION_GFX1, 0, chars_3bpp,  0, 16 ) /* Chars */
	GFXDECODE_ENTRY( REGION_GFX2, 0, tiles,     256, 32 ) /* Sprites */
	GFXDECODE_ENTRY( REGION_GFX3, 0, tiles,     768, 16 ) /* Tiles */
GFXDECODE_END

static GFXDECODE_START( oscar )
	GFXDECODE_ENTRY( REGION_GFX1, 0, oscar_charlayout, 256,  8 ) /* Chars */
	GFXDECODE_ENTRY( REGION_GFX2, 0, tiles,              0, 16 ) /* Sprites */
	GFXDECODE_ENTRY( REGION_GFX3, 0, tiles,            384,  8 ) /* Tiles */
GFXDECODE_END

static GFXDECODE_START( shackled )
	GFXDECODE_ENTRY( REGION_GFX1, 0, chars_3bpp,   0,  4 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, tiles,      256, 16 )
	GFXDECODE_ENTRY( REGION_GFX3, 0, tiles,      768, 16 )
GFXDECODE_END

/******************************************************************************/

/* handler called by the 3812 emulator when the internal timers cause an IRQ */
static void irqhandler(int linestate)
{
	cpunum_set_input_line(1,0,linestate); /* M6502_IRQ_LINE */
}

static void oscar_irqhandler(int linestate)
{
	cpunum_set_input_line(2,0,linestate); /* M6502_IRQ_LINE */
}

static struct YM3526interface ym3526_interface =
{
	irqhandler
};

static struct YM3526interface oscar_ym3526_interface =
{
	oscar_irqhandler
};

static struct YM3812interface ym3812_interface =
{
	irqhandler
};

static struct MSM5205interface msm5205_interface =
{
	csilver_adpcm_int,	/* interrupt function */
	MSM5205_S48_4B		/* 8KHz               */
};

/******************************************************************************/

static INTERRUPT_GEN( ghostb_interrupt )
{
	static int latch[4];
	int i8751_out=readinputport(4);

	/* Ghostbusters coins are controlled by the i8751 */
	if ((i8751_out & 0x8) == 0x8) latch[0]=1;
	if ((i8751_out & 0x4) == 0x4) latch[1]=1;
	if ((i8751_out & 0x2) == 0x2) latch[2]=1;
	if ((i8751_out & 0x1) == 0x1) latch[3]=1;

	if (((i8751_out & 0x8) != 0x8) && latch[0]) {latch[0]=0; cpunum_set_input_line(0,M6809_IRQ_LINE,HOLD_LINE); i8751_return=0x8001; } /* Player 1 coin */
	if (((i8751_out & 0x4) != 0x4) && latch[1]) {latch[1]=0; cpunum_set_input_line(0,M6809_IRQ_LINE,HOLD_LINE); i8751_return=0x4001; } /* Player 2 coin */
	if (((i8751_out & 0x2) != 0x2) && latch[2]) {latch[2]=0; cpunum_set_input_line(0,M6809_IRQ_LINE,HOLD_LINE); i8751_return=0x2001; } /* Player 3 coin */
	if (((i8751_out & 0x1) != 0x1) && latch[3]) {latch[3]=0; cpunum_set_input_line(0,M6809_IRQ_LINE,HOLD_LINE); i8751_return=0x1001; } /* Service */

	if (nmi_enable) cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); /* VBL */
}

static INTERRUPT_GEN( gondo_interrupt )
{
	if (nmi_enable)
		cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); /* VBL */
}

/* Coins generate NMI's */
static INTERRUPT_GEN( oscar_interrupt )
{
	static int latch=1;

	if ((readinputport(2) & 0x7) == 0x7) latch=1;
	if (latch && (readinputport(2) & 0x7) != 0x7) {
		latch=0;
    	cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
    }
}

/******************************************************************************/

static MACHINE_DRIVER_START( cobracom )

	/* basic machine hardware */
	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(cobra_readmem,cobra_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,dec8_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(529) /* 58Hz, 529ms Vblank duration */)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(cobracom)
	MDRV_PALETTE_LENGTH(256)

	MDRV_VIDEO_START(cobracom)
	MDRV_VIDEO_UPDATE(cobracom)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.53)
	MDRV_SOUND_ROUTE(1, "mono", 0.53)
	MDRV_SOUND_ROUTE(2, "mono", 0.53)
	MDRV_SOUND_ROUTE(3, "mono", 0.50)

	MDRV_SOUND_ADD(YM3812, 3000000)
	MDRV_SOUND_CONFIG(ym3812_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( ghostb )

	/* basic machine hardware */
	MDRV_CPU_ADD(HD6309, 3000000)
	MDRV_CPU_PROGRAM_MAP(ghostb_readmem,ghostb_writemem)
	MDRV_CPU_VBLANK_INT(ghostb_interrupt,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,dec8_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(2500) /* 58Hz, 529ms Vblank duration */)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(ghostb)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_PALETTE_INIT(ghostb)
	MDRV_VIDEO_START(ghostb)
	MDRV_VIDEO_EOF(dec8)
	MDRV_VIDEO_UPDATE(ghostb)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3812, 3000000)
	MDRV_SOUND_CONFIG(ym3812_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( srdarwin )

	/* basic machine hardware */
	MDRV_CPU_ADD(M6809,2000000)  /* MC68A09EP */
	MDRV_CPU_PROGRAM_MAP(srdarwin_readmem,srdarwin_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,dec8_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(529) /* 58Hz, 529ms Vblank duration */)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(srdarwin)
	MDRV_PALETTE_LENGTH(144)

	MDRV_VIDEO_START(srdarwin)
	MDRV_VIDEO_UPDATE(srdarwin)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3812, 3000000)
	MDRV_SOUND_CONFIG(ym3812_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( gondo )

	/* basic machine hardware */
	MDRV_CPU_ADD(HD6309,3000000) /* HD63C09EP */
	MDRV_CPU_PROGRAM_MAP(gondo_readmem,gondo_writemem)
	MDRV_CPU_VBLANK_INT(gondo_interrupt,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,oscar_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(529) /* 58Hz, 529ms Vblank duration */)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gondo)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(gondo)
	MDRV_VIDEO_EOF(dec8)
	MDRV_VIDEO_UPDATE(gondo)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( oscar )

	/* basic machine hardware */
	MDRV_CPU_ADD(HD6309, 2000000)
	MDRV_CPU_PROGRAM_MAP(oscar_readmem,oscar_writemem)
	MDRV_CPU_VBLANK_INT(oscar_interrupt,1)

	MDRV_CPU_ADD(HD6309, 2000000)
	MDRV_CPU_PROGRAM_MAP(oscar_sub_readmem,oscar_sub_writemem)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,oscar_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(2500) /* 58Hz, 529ms Vblank duration */)
	MDRV_INTERLEAVE(40) /* 40 CPU slices per frame */

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(oscar)
	MDRV_PALETTE_LENGTH(512)

	MDRV_VIDEO_START(oscar)
	MDRV_VIDEO_UPDATE(oscar)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(oscar_ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( lastmiss )

	/* basic machine hardware */
	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(lastmiss_readmem,lastmiss_writemem)

	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(lastmiss_sub_readmem,lastmiss_sub_writemem)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(ym3526_s_readmem,ym3526_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(2500) /* 58Hz, 529ms Vblank duration */)
	MDRV_INTERLEAVE(200)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(shackled)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(lastmiss)
	MDRV_VIDEO_UPDATE(lastmiss)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(oscar_ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( shackled )

	/* basic machine hardware */
	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(shackled_readmem,shackled_writemem)

	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(shackled_sub_readmem,shackled_sub_writemem)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(ym3526_s_readmem,ym3526_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(2500) /* 58Hz, 529ms Vblank duration */)
	MDRV_INTERLEAVE(80)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(shackled)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(shackled)
	MDRV_VIDEO_UPDATE(shackled)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(oscar_ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( csilver )

	/* basic machine hardware */
	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(csilver_readmem,csilver_writemem)

	MDRV_CPU_ADD(M6809, 2000000)
	MDRV_CPU_PROGRAM_MAP(csilver_sub_readmem,csilver_sub_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(csilver_s_readmem,csilver_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(529) /* 58Hz, 529ms Vblank duration */)
	MDRV_INTERLEAVE(100)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(shackled)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(lastmiss)
	MDRV_VIDEO_UPDATE(lastmiss)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(oscar_ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)

	MDRV_SOUND_ADD(MSM5205, 384000)
	MDRV_SOUND_CONFIG(msm5205_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.88)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( garyoret )

	/* basic machine hardware */
	MDRV_CPU_ADD(HD6309,3000000) /* HD63C09EP */
	MDRV_CPU_PROGRAM_MAP(garyoret_readmem,garyoret_writemem)
	MDRV_CPU_VBLANK_INT(gondo_interrupt,1)

	MDRV_CPU_ADD(M6502, 1500000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(dec8_s_readmem,oscar_s_writemem)
								/* NMIs are caused by the main CPU */
	MDRV_SCREEN_REFRESH_RATE(58)
	MDRV_SCREEN_VBLANK_TIME(USEC_TO_SUBSECONDS(529) /* 58Hz, 529ms Vblank duration */)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gondo)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(garyoret)
	MDRV_VIDEO_EOF(dec8)
	MDRV_VIDEO_UPDATE(garyoret)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2203, 1500000)
	MDRV_SOUND_ROUTE(0, "mono", 0.23)
	MDRV_SOUND_ROUTE(1, "mono", 0.23)
	MDRV_SOUND_ROUTE(2, "mono", 0.23)
	MDRV_SOUND_ROUTE(3, "mono", 0.20)

	MDRV_SOUND_ADD(YM3526, 3000000)
	MDRV_SOUND_CONFIG(ym3526_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

/******************************************************************************/

ROM_START( cobracom )
	ROM_REGION( 0x30000, REGION_CPU1, 0 )
	ROM_LOAD( "el11-5.bin",  0x08000, 0x08000, CRC(af0a8b05) SHA1(096e4e7f2785a20bfaec14277413ce4e20e90214) )
	ROM_LOAD( "el12-4.bin",  0x10000, 0x10000, CRC(7a44ef38) SHA1(d7dc277dce08f9d073290e100be4a7ca2e2b82cb) )
	ROM_LOAD( "el13.bin",    0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "el10-4.bin",  0x8000,  0x8000,  CRC(edfad118) SHA1(10de8805472346fead62460a3fdc09ae26a4e0d5) )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "el14.bin",    0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "el00-4.bin",  0x00000, 0x10000, CRC(122da2a8) SHA1(ce72f16abf7e5449c7d044d4b827e8735c3be0ff) )
	ROM_LOAD( "el01-4.bin",  0x20000, 0x10000, CRC(27bf705b) SHA1(196c35aaf3816d3eef4c2af6d146a90a48365d33) )
	ROM_LOAD( "el02-4.bin",  0x40000, 0x10000, CRC(c86fede6) SHA1(97584fa19591651fcfb39d1b2b6306165e93554c) )
	ROM_LOAD( "el03-4.bin",  0x60000, 0x10000, CRC(1d8a855b) SHA1(429261c200dddc62a330be8aea150b2037133188) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles 1 */
	ROM_LOAD( "el05.bin",    0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
	ROM_LOAD( "el06.bin",    0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
	ROM_LOAD( "el04.bin",    0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
	ROM_LOAD( "el07.bin",    0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )

	ROM_REGION( 0x80000, REGION_GFX4, ROMREGION_DISPOSE )	/* tiles 2 */
	ROM_LOAD( "el08.bin",    0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
	ROM_CONTINUE(            0x40000, 0x08000 )
	ROM_LOAD( "el09.bin",    0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
	ROM_CONTINUE(            0x60000, 0x08000 )
ROM_END

ROM_START( cobracmj )
	ROM_REGION( 0x30000, REGION_CPU1, 0 )
	ROM_LOAD( "eh-11.rom",    0x08000, 0x08000, CRC(868637e1) SHA1(8b1e3e045e341bb94b1f6c7d89198b22e6c19de7) )
	ROM_LOAD( "eh-12.rom",    0x10000, 0x10000, CRC(7c878a83) SHA1(9b2a3083c6dae69626fdab16d97517d30eaa1859) )
	ROM_LOAD( "el13.bin",     0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "eh-10.rom",    0x8000,  0x8000,  CRC(62ca5e89) SHA1(b04acaccc58846e0d277868a873a440b7f8071b0) )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "el14.bin",    0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "eh-00.rom",    0x00000, 0x10000, CRC(d96b6797) SHA1(01c4a9f2bebb13cba14636690cd5356db73f045e) )
	ROM_LOAD( "eh-01.rom",    0x20000, 0x10000, CRC(3fef9c02) SHA1(e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec) )
	ROM_LOAD( "eh-02.rom",    0x40000, 0x10000, CRC(bfae6c34) SHA1(9503a120e11e9466cd9a2931fd44a631d72ca5f0) )
	ROM_LOAD( "eh-03.rom",    0x60000, 0x10000, CRC(d56790f8) SHA1(1cc7cb9f7102158de14a737e9317a54f01790ba8) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles 1 */
	ROM_LOAD( "el05.bin",    0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
	ROM_LOAD( "el06.bin",    0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
	ROM_LOAD( "el04.bin",    0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
	ROM_LOAD( "el07.bin",    0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )

	ROM_REGION( 0x80000, REGION_GFX4, ROMREGION_DISPOSE )	/* tiles 2 */
	ROM_LOAD( "el08.bin",    0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
	ROM_CONTINUE(            0x40000, 0x08000 )
	ROM_LOAD( "el09.bin",    0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
	ROM_CONTINUE(            0x60000, 0x08000 )
ROM_END

ROM_START( ghostb )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )
	ROM_LOAD( "dz-01.rom", 0x08000, 0x08000, CRC(7c5bb4b1) SHA1(75865102c9bfbf9bd341b8ea54f49904c727f474) )
	ROM_LOAD( "dz-02.rom", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
	ROM_LOAD( "dz-03.rom", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
	ROM_LOAD( "dz-04.rom", 0x30000, 0x10000, CRC(d09bad99) SHA1(bde8e4316cedf1d292f0aed8627b0dc6794c6e07) )
	ROM_LOAD( "dz-05.rom", 0x40000, 0x10000, CRC(0315f691) SHA1(3bfad18b9f230e64c608a22af20c3b00dca3e6da) )

	ROM_REGION( 2*0x10000, REGION_CPU2, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "dz-06.rom", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dz-00.rom", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dz-15.rom", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
	ROM_LOAD( "dz-16.rom", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
	ROM_LOAD( "dz-12.rom", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
	ROM_LOAD( "dz-14.rom", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
	ROM_LOAD( "dz-11.rom", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
	ROM_LOAD( "dz-13.rom", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
	ROM_LOAD( "dz-17.rom", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
	ROM_LOAD( "dz-18.rom", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dz-07.rom", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
	ROM_LOAD( "dz-08.rom", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
	ROM_LOAD( "dz-09.rom", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
	ROM_LOAD( "dz-10.rom", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )

	ROM_REGION( 0x0800, REGION_PROMS, 0 )
	ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
	ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
ROM_END

ROM_START( ghostb3 )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )
	ROM_LOAD( "dz01-3b",   0x08000, 0x08000, CRC(c8cc862a) SHA1(e736107beb11a12cdf413655c6874df28d5a9c70) )
	ROM_LOAD( "dz-02.rom", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
	ROM_LOAD( "dz-03.rom", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
	ROM_LOAD( "dz04-1",    0x30000, 0x10000, CRC(3c3eb09f) SHA1(ae4975992698fa97c68a857a25b470a05539160a) )
	ROM_LOAD( "dz05",      0x40000, 0x10000, CRC(b4971d33) SHA1(25e052c4b414c7bd7b6e3ae9c211873902afb5f7) )

	ROM_REGION( 2*0x10000, REGION_CPU2, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "dz-06.rom", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dz-00.rom", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dz-15.rom", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
	ROM_LOAD( "dz-16.rom", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
	ROM_LOAD( "dz-12.rom", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
	ROM_LOAD( "dz-14.rom", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
	ROM_LOAD( "dz-11.rom", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
	ROM_LOAD( "dz-13.rom", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
	ROM_LOAD( "dz-17.rom", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
	ROM_LOAD( "dz-18.rom", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dz-07.rom", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
	ROM_LOAD( "dz-08.rom", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
	ROM_LOAD( "dz-09.rom", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
	ROM_LOAD( "dz-10.rom", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )

	ROM_REGION( 0x0800, REGION_PROMS, 0 )
	ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
	ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
ROM_END

ROM_START( meikyuh )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )
	ROM_LOAD( "dw-01-5.1d", 0x08000, 0x08000, CRC(87610c39) SHA1(47b83e7decd18f117d00a9f55c42da93b337c04a) )
	ROM_LOAD( "dw-02.3d",   0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
	ROM_LOAD( "dz-03.rom",  0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
	ROM_LOAD( "dw-04.6d",  0x30000, 0x10000, CRC(235c0c36) SHA1(f0635f8348459cb8a56eb6184f1bc31c3a82de6a) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "dw-05.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dw-00.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dw-14.14f", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
	ROM_LOAD( "dw-15.15f", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
	ROM_LOAD( "dw-11.9f",  0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
	ROM_LOAD( "dw-13.12f", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
	ROM_LOAD( "dw-10.8f",  0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
	ROM_LOAD( "dw-12.1f",  0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
	ROM_LOAD( "dw-16.17f", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
	ROM_LOAD( "dw-17.18f", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dw-06.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
	ROM_LOAD( "dw-07.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
	ROM_LOAD( "dw-08.15f", 0x20000, 0x10000, CRC(bb2cf4a0) SHA1(78806adb6a9ad9fc0707ead567a3220eb2bdb32f) )
	ROM_LOAD( "dw-09.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )

	ROM_REGION( 0x0800, REGION_PROMS, 0 )
	ROM_LOAD( "dw18.9d",  0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af)  )
	ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700)  )
ROM_END

/*

Meikyuu Hunter G (Japan, set 2)

set 2 - the code is very different, but is this an original board? it lacks original labels
        and the IC positions are different on the sprite roms

this version lacks the linescroll effects when starting the game / demoplay, but the demoplay seems
more complete, whereas in set 1 the players appear to get stuck before reaching the boss

also is 27512.15f a good dump? graphic roms usually match, might be a good idea to check 27512.6d too

CPU
---

CPUs PCB (AT0789A):
1x MC68B09EP (main)
1x 8751H (missing, the socket is empty!)
1x UM6502 (sound)
1x YM2203 (sound)
1x YM3526 (sound)
2x Y3414B (sound)
1x CA324E (sound)
1x oscillator 8.0000MHz

ROMs PCB (AT0789B):
1x oscillator 12.000MHz


ROMs
----

CPUs PCB (AT0789A):
3x P27256
2x TMM24512
5x M27512ZB
3x N82S137N (not dumped)

ROMs PCB (AT0789B):
8x M27512ZB
3x PAL16R4ANC (not dumped)
Note    CPUs PCB (AT0789A):
1x 28x2 JAMMA edge connector
1x trimmer (volume)
2x 8 switches dip
2x 50 pins flat cable connector to ROMs PCB

ROMs PCB (AT0789B):
2x 50 pins flat cable connector to CPUs PCB

------------------------------------
There is a small piggyback attached under CPUs PCB full of 74Sxx

This boards looks like a legit PCB from Data East, even if a Data East logo is not present.

ALL MEMORIES ARE MASKROMS!

*/
ROM_START( meikyuha )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )
	ROM_LOAD( "27256.1d", 0x08000, 0x08000, CRC(d5b5e8a2) SHA1(0155d1d0ddbd764b960148c3c9ef34223e101659) ) // dw-01-5.1d matched 6.552124%
	ROM_LOAD( "24512.3d", 0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
	ROM_LOAD( "24512.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
	ROM_LOAD( "27512.6d", 0x30000, 0x10000, CRC(8ca6055d) SHA1(37dc5d3b158dc5d7c9677fc4f82e10804181619f) ) // dw-04.6d matched 99.995422%

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "27256.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "27256.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "92.6m", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
	ROM_LOAD( "93.6o", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
	ROM_LOAD( "89.6i", 0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
	ROM_LOAD( "91.6l", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
	ROM_LOAD( "88.6h", 0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
	ROM_LOAD( "90.6k", 0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
	ROM_LOAD( "94.6p", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
	ROM_LOAD( "95.6r", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "27512.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
	ROM_LOAD( "27512.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
	ROM_LOAD( "27512.15f", 0x20000, 0x10000, CRC(547fe4e2) SHA1(f8406e7d2bbd2243fcfe27c7ba401f04536dadc9) ) // dw-08.15f matched 99.996948% (bad?)
	ROM_LOAD( "27512.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )

	ROM_REGION( 0x0800, REGION_PROMS, 0 ) // taken from other set
	ROM_LOAD( "dw18.9d",  0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af)  )
	ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700)  )
ROM_END

ROM_START( srdarwin )
	ROM_REGION( 0x28000, REGION_CPU1, 0 )
	ROM_LOAD( "dy01-e.b14", 0x20000, 0x08000, CRC(176e9299) SHA1(20cd44ab610e384ab4f0172054c9adc432b12e9c) )
	ROM_CONTINUE(           0x08000, 0x08000 )
	ROM_LOAD( "dy00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )

	ROM_REGION( 2*0x10000, REGION_CPU2, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "dy04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dy05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )

	ROM_REGION( 0x30000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dy07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
	ROM_LOAD( "dy06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
	ROM_LOAD( "dy09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
	ROM_LOAD( "dy08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
	ROM_LOAD( "dy11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
	ROM_LOAD( "dy10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dy03.b4",  0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
	ROM_CONTINUE(         0x10000, 0x4000 )
	ROM_CONTINUE(         0x20000, 0x4000 )
	ROM_CONTINUE(         0x30000, 0x4000 )
	ROM_LOAD( "dy02.b5",  0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
	ROM_CONTINUE(         0x18000, 0x4000 )
	ROM_CONTINUE(         0x28000, 0x4000 )
	ROM_CONTINUE(         0x38000, 0x4000 )

	ROM_REGION( 256, REGION_PROMS, 0 )
	ROM_LOAD( "dy12.f4",  0x00000,  0x100,  CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) )	/* Priority (Not yet used) */
ROM_END

ROM_START( srdarwnj )
	ROM_REGION( 0x28000, REGION_CPU1, 0 )
	ROM_LOAD( "dy_01.rom", 0x20000, 0x08000, CRC(1eeee4ff) SHA1(89a70de8bd61c671582b11773ce69b2edcd9c2f8) )
	ROM_CONTINUE(          0x08000, 0x08000 )
	ROM_LOAD( "dy00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )

	ROM_REGION( 2*0x10000, REGION_CPU2, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "dy04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dy05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )

	ROM_REGION( 0x30000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dy07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
	ROM_LOAD( "dy06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
	ROM_LOAD( "dy09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
	ROM_LOAD( "dy08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
	ROM_LOAD( "dy11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
	ROM_LOAD( "dy10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )

	ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dy03.b4",  0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
	ROM_CONTINUE(         0x10000, 0x4000 )
	ROM_CONTINUE(         0x20000, 0x4000 )
	ROM_CONTINUE(         0x30000, 0x4000 )
	ROM_LOAD( "dy02.b5",  0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
	ROM_CONTINUE(         0x18000, 0x4000 )
	ROM_CONTINUE(         0x28000, 0x4000 )
	ROM_CONTINUE(         0x38000, 0x4000 )

	ROM_REGION( 256, REGION_PROMS, 0 )
	ROM_LOAD( "dy12.f4",  0x00000,  0x100,  CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) )	/* Priority (Not yet used) */
ROM_END

ROM_START( gondo )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )
	ROM_LOAD( "dt-00.256", 0x08000, 0x08000, CRC(a8cf9118) SHA1(865744c9866957d686a31608d356e279fe58934e) )
	ROM_LOAD( "dt-01.512", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
	ROM_LOAD( "dt-02.512", 0x20000, 0x10000, CRC(bb5e674b) SHA1(8057dc7464a8b6987536f248d607957923b223cf) )
	ROM_LOAD( "dt-03.512", 0x30000, 0x10000, CRC(99c32b13) SHA1(3d79f48e7d198cb2e519d592a89eda505044bce5) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "dt-05.256", 0x8000, 0x8000, CRC(ec08aa29) SHA1(ce83974ae095d9518d1ebf9f7e712f0cbc2c1b42) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dt-14.256", 0x00000, 0x08000, CRC(4bef16e1) SHA1(b8157a7a1b8f36cea1fd353267a4e03d920cb4aa) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dt-19.512", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) )
	ROM_LOAD( "dt-20.256", 0x10000, 0x08000, CRC(42d01002) SHA1(5a289ffdc83c05f21908a5d0b6247da5b51c1ddd) )
	ROM_LOAD( "dt-16.512", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) )
	ROM_LOAD( "dt-18.256", 0x30000, 0x08000, CRC(c0c5df1c) SHA1(5b0f71f590434cdd0545ce098666798927727469) )
	ROM_LOAD( "dt-15.512", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
	ROM_LOAD( "dt-17.256", 0x50000, 0x08000, CRC(3bbcff0d) SHA1(a8f7aa56ff49ed6b29240c3504d6c9945944953b) )
	ROM_LOAD( "dt-21.512", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
	ROM_LOAD( "dt-22.256", 0x70000, 0x08000, CRC(c1876a5f) SHA1(66122ce765723765e20036bd4d461a210c8b94d3) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dt-08.512", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) )
	ROM_CONTINUE(          0x10000, 0x08000 )
	ROM_LOAD( "dt-09.256", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
	ROM_LOAD( "dt-06.512", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
	ROM_CONTINUE(          0x30000, 0x08000 )
	ROM_LOAD( "dt-07.256", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
	ROM_LOAD( "dt-12.512", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
	ROM_CONTINUE(          0x50000, 0x08000 )
	ROM_LOAD( "dt-13.256", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
	ROM_LOAD( "dt-10.512", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
	ROM_CONTINUE(          0x70000, 0x08000 )
	ROM_LOAD( "dt-11.256", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )

	ROM_REGION( 1024, REGION_PROMS, 0 )
	ROM_LOAD( "mb7122e.10b", 0x00000,  0x400,  CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) )	/* Priority (Not yet used) */
ROM_END

ROM_START( makyosen )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )
	ROM_LOAD( "ds00",      0x08000, 0x08000, CRC(33bb16fe) SHA1(5d3873b66e0d08b35d56a8b508c774b27368a100) )
	ROM_LOAD( "dt-01.512", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
	ROM_LOAD( "ds02",      0x20000, 0x10000, CRC(925307a4) SHA1(1e8b8eb21df1a11b14c981b343b34c6cc3676517) )
	ROM_LOAD( "ds03",      0x30000, 0x10000, CRC(9c0fcbf6) SHA1(bfe42b5277fea111840a9f59b2cb8dfe44444029) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "ds05",      0x8000, 0x8000, CRC(e6e28ca9) SHA1(3b1f8219331db1910bfb428f8964f8fc1063df6f) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "ds14",      0x00000, 0x08000, CRC(00cbe9c8) SHA1(de7b640de8fd54ee79194945c96d5768d09f483b) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dt-19.512", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) )
	ROM_LOAD( "ds20",      0x10000, 0x08000, CRC(0eef7f56) SHA1(05c23aa6a598478cd4822634cff96055c585e9d2) )
	ROM_LOAD( "dt-16.512", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) )
	ROM_LOAD( "ds18",      0x30000, 0x08000, CRC(2b2d1468) SHA1(a144ac1b367e1fec876156230e9ab1c99416962e) )
	ROM_LOAD( "dt-15.512", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
	ROM_LOAD( "ds17",      0x50000, 0x08000, CRC(75ae349a) SHA1(15755a28925d5ed37fab4bd988716fcc5d20c290) )
	ROM_LOAD( "dt-21.512", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
	ROM_LOAD( "ds22",      0x70000, 0x08000, CRC(c8ffb148) SHA1(ae1a8b3cd1f5e423dc1a3c7d05f9fe7c689432e3) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dt-08.512", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) )
	ROM_CONTINUE(          0x10000, 0x08000 )
	ROM_LOAD( "dt-09.256", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
	ROM_LOAD( "dt-06.512", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
	ROM_CONTINUE(          0x30000, 0x08000 )
	ROM_LOAD( "dt-07.256", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
	ROM_LOAD( "dt-12.512", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
	ROM_CONTINUE(          0x50000, 0x08000 )
	ROM_LOAD( "dt-13.256", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
	ROM_LOAD( "dt-10.512", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
	ROM_CONTINUE(          0x70000, 0x08000 )
	ROM_LOAD( "dt-11.256", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )

	ROM_REGION( 1024, REGION_PROMS, 0 )
	ROM_LOAD( "mb7122e.10b", 0x00000,  0x400,  CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) )	/* Priority (Not yet used) */

	ROM_REGION( 0x0600, REGION_PLDS, 0 )
	ROM_LOAD( "pal16r4nc.10u", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
	ROM_LOAD( "pal16r4nc.11g", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
	ROM_LOAD( "pal16r4nc.1s",  0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */
ROM_END

ROM_START( oscar )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "ed10", 0x08000, 0x08000, CRC(f9b0d4d4) SHA1(dc2aba978ba96f365027c7be5714728d5d7fb802) )
	ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "ed11", 0x0000, 0x10000,  CRC(10e5d919) SHA1(13bc3497cb4aaa6dd272853819212ad63656f8a7) )

	ROM_REGION( 2*0x10000, REGION_CPU3, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "ed12", 0x8000, 0x8000,  CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
	ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
	ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
	ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
	ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
	ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
	ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )

	ROM_REGION( 512, REGION_PROMS, 0 )
	ROM_LOAD( "du-13.bin", 0x00000,  0x200,  CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) )	/* Priority (Not yet used) */
ROM_END

ROM_START( oscarj0 )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "du10", 0x08000, 0x08000, CRC(120040d8) SHA1(22d5f84f3ca724cbf39dfc4790f2175ba4945aaf) )
	ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )

	ROM_REGION( 2*0x10000, REGION_CPU3, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
	ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
	ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
	ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
	ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
	ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
	ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
ROM_END

ROM_START( oscarj1 )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "oscr10-1.bin", 0x08000, 0x08000, CRC(4ebc9f7a) SHA1(df8fdc4b4b203dc1bdd048f069fb6b723bdea0d2) ) /* DU10-1 */
	ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )

	ROM_REGION( 2*0x10000, REGION_CPU3, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
	ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
	ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
	ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
	ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
	ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
	ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )

	ROM_REGION( 512, REGION_PROMS, 0 )
	ROM_LOAD( "du-13.bin", 0x00000,  0x200,  CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) )	/* Priority (Not yet used) */
ROM_END

ROM_START( oscarj )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "oscr10-2.bin", 0x08000, 0x08000, CRC(114e898d) SHA1(1072ccabe6d53c50cdfa1e27d5d848ecdd6559cc) ) /* DU10-2 */
	ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )

	ROM_REGION( 2*0x10000, REGION_CPU3, 0 )	/* 64K for sound CPU + 64k for decrypted opcodes */
	ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
	ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
	ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
	ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
	ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
	ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
	ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )

	ROM_REGION( 512, REGION_PROMS, 0 )
	ROM_LOAD( "du-13.bin", 0x00000,  0x200,  CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) )	/* Priority (Not yet used) */
ROM_END

ROM_START( lastmisn )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "dl03-6.13h",  0x08000, 0x08000, CRC(47751a5e) SHA1(190970a6eb849781e8853f2bed7b34ac44e569ca) ) /* Rev 6 roms */
	ROM_LOAD( "lm_dl04.7h",  0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "lm_dl02.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "dl05-.5h",    0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dl01-.2a",    0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
	ROM_CONTINUE(		     0x06000, 0x2000 )
	ROM_CONTINUE(		 	 0x04000, 0x2000 )
	ROM_CONTINUE(		 	 0x02000, 0x2000 )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dl11-.13f",   0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
	ROM_LOAD( "dl12-.9f",    0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
	ROM_LOAD( "dl13-.8f",    0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
	ROM_LOAD( "dl10-.16f",   0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dl09-.12k",   0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
	ROM_LOAD( "dl08-.14k",   0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
	ROM_LOAD( "dl07-.15k",   0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
	ROM_LOAD( "dl06-.17k",   0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )

	ROM_REGION( 256, REGION_PROMS, 0 )
	ROM_LOAD( "dl-14.9c",    0x00000,  0x100,  CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) )	/* Priority (Not yet used) */
ROM_END

ROM_START( lastmsno )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "lm_dl03.13h", 0x08000, 0x08000, CRC(357f5f6b) SHA1(a114aac50db62a6bcb943681e517ad7c88ec47f4) ) /* Rev 5 roms */
	ROM_LOAD( "lm_dl04.7h",  0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "lm_dl02.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "dl05-.5h",    0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dl01-.2a",    0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
	ROM_CONTINUE(		     0x06000, 0x2000 )
	ROM_CONTINUE(		 	 0x04000, 0x2000 )
	ROM_CONTINUE(		 	 0x02000, 0x2000 )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dl11-.13f",   0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
	ROM_LOAD( "dl12-.9f",    0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
	ROM_LOAD( "dl13-.8f",    0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
	ROM_LOAD( "dl10-.16f",   0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dl09-.12k",   0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
	ROM_LOAD( "dl08-.14k",   0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
	ROM_LOAD( "dl07-.15k",   0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
	ROM_LOAD( "dl06-.17k",   0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )

	ROM_REGION( 256, REGION_PROMS, 0 )
	ROM_LOAD( "dl-14.9c",    0x00000,  0x100,  CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) )	/* Priority (Not yet used) */
ROM_END

ROM_START( lastmsnj )
	ROM_REGION( 0x20000, REGION_CPU1, 0 )
	ROM_LOAD( "dl03-.13h",   0x08000, 0x08000, CRC(4be5e7e1) SHA1(9f943658663da31947cebdcbcb5f4e2be0714c06) )
	ROM_LOAD( "dl04-.7h",    0x10000, 0x10000, CRC(f026adf9) SHA1(4ccd0e714a6eb7cee388c93beee2d5510407c961) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "dl02-.18h",   0x0000, 0x10000, CRC(d0de2b5d) SHA1(e0bb34c2a2ef6fc6f05ab9a98bd23a39004c0c05) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "dl05-.5h",    0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dl01-.2a",    0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
	ROM_CONTINUE(		     0x06000, 0x2000 )
	ROM_CONTINUE(		 	 0x04000, 0x2000 )
	ROM_CONTINUE(		 	 0x02000, 0x2000 )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dl11-.13f",   0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
	ROM_LOAD( "dl12-.9f",    0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
	ROM_LOAD( "dl13-.8f",    0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
	ROM_LOAD( "dl10-.16f",   0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dl09-.12k",   0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
	ROM_LOAD( "dl08-.14k",   0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
	ROM_LOAD( "dl07-.15k",   0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
	ROM_LOAD( "dl06-.17k",   0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )

	ROM_REGION( 256, REGION_PROMS, 0 )
	ROM_LOAD( "dl-14.9c",    0x00000,  0x100,  CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) )	/* Priority (Not yet used) */
ROM_END

ROM_START( shackled )
	ROM_REGION( 0x48000, REGION_CPU1, 0 )
	ROM_LOAD( "dk-02.rom", 0x08000, 0x08000, CRC(87f8fa85) SHA1(1cb93a60eefdb453a3cc6ec9c5cc2e367fb8aeb0) )
	ROM_LOAD( "dk-06.rom", 0x10000, 0x10000, CRC(69ad62d1) SHA1(1aa23b12ab4f1908cddd25f091e1f9bd70a5113c) )
	ROM_LOAD( "dk-05.rom", 0x20000, 0x10000, CRC(598dd128) SHA1(10843c5352eef03c8675df6abaf23c9c9c795aa3) )
	ROM_LOAD( "dk-04.rom", 0x30000, 0x10000, CRC(36d305d4) SHA1(17586c316aff405cf20c1467d69c98fa2a3c2630) )
	ROM_LOAD( "dk-03.rom", 0x40000, 0x08000, CRC(6fd90fd1) SHA1(2f8db17e5545c82d243a7e23e7bda2c2a9101360) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "dk-01.rom", 0x00000, 0x10000, CRC(71fe3bda) SHA1(959cce01362b2c670c2e15b03a78a1ff9cea4ee9) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "dk-07.rom", 0x08000, 0x08000, CRC(887e4bcc) SHA1(6427396080e9cd8647adff47c8ed04593a14268c) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dk-00.rom", 0x00000, 0x08000, CRC(69b975aa) SHA1(38cb96768c79ff1aa1b4b190e08ec9155baf698a) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dk-12.rom", 0x00000, 0x10000, CRC(615c2371) SHA1(30b25dc27d34646d886a465c77622eaa894d83c3) )
	ROM_LOAD( "dk-13.rom", 0x10000, 0x10000, CRC(479aa503) SHA1(1167f0d15439c95a1094f81855203e863ce0488d) )
	ROM_LOAD( "dk-14.rom", 0x20000, 0x10000, CRC(cdc24246) SHA1(1a4189bc2b1fa99740dd7921608159936ba3bd07) )
	ROM_LOAD( "dk-15.rom", 0x30000, 0x10000, CRC(88db811b) SHA1(7d3c4a80925f323efb589798b4a341d1a2ca95f9) )
	ROM_LOAD( "dk-16.rom", 0x40000, 0x10000, CRC(061a76bd) SHA1(5bcb513e48bed9b7c4207d94531be691a85e295d) )
	ROM_LOAD( "dk-17.rom", 0x50000, 0x10000, CRC(a6c5d8af) SHA1(58f3fece9a5ef8b39090a2f39610381b8e7cdbf7) )
	ROM_LOAD( "dk-18.rom", 0x60000, 0x10000, CRC(4d466757) SHA1(701d79bebbba4f266e19080d16ff2f93ffa94287) )
	ROM_LOAD( "dk-19.rom", 0x70000, 0x10000, CRC(1911e83e) SHA1(174e9db3f2211ecbbb93c6bda8f6185dbfdbc818) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dk-11.rom", 0x00000, 0x10000, CRC(5cf5719f) SHA1(8c7582ac19010421ec748391a193aa18e51b981f) )
	ROM_LOAD( "dk-10.rom", 0x20000, 0x10000, CRC(408e6d08) SHA1(28cb76792e5f84bd101a91cb82597a5939804f84) )
	ROM_LOAD( "dk-09.rom", 0x40000, 0x10000, CRC(c1557fac) SHA1(7d39ec793113a48baf45c2ea07abb07e2e48985a) )
	ROM_LOAD( "dk-08.rom", 0x60000, 0x10000, CRC(5e54e9f5) SHA1(1ab41a3bde1f2c2be670e89cf402be28001c17d1) )
ROM_END

ROM_START( breywood )
	ROM_REGION( 0x48000, REGION_CPU1, 0 )
	ROM_LOAD( "7.bin", 0x08000, 0x08000, CRC(c19856b9) SHA1(766994703bb59879c311675353d7231ad27c7c16) )
	ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(2860ea02) SHA1(7ac090c3ae9d71baa6227ec9555f1c9f2d25ea0d) )
	ROM_LOAD( "4.bin", 0x20000, 0x10000, CRC(0fdd915e) SHA1(262df956dfc727c710ade28af7f33fddaafd7ee2) )
	ROM_LOAD( "5.bin", 0x30000, 0x10000, CRC(71036579) SHA1(c58ff3222b5bcd75d58c5f282554e92103e80916) )
	ROM_LOAD( "6.bin", 0x40000, 0x08000, CRC(308f4893) SHA1(539c138ff01c5718cc8a982482b989468d532699) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "8.bin", 0x0000, 0x10000,  CRC(3d9fb623) SHA1(6e5eaad9bb0a432e2da5da5b18a2ed36617bdde2) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "2.bin", 0x8000, 0x8000,  CRC(4a471c38) SHA1(963ed7b6afeefdfc2cf0d65b0998f973330e6495) )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "1.bin",  0x00000, 0x08000, CRC(815a891a) SHA1(e557d6a35821a8589d9e3df0f42131b58b08c8ca) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "20.bin", 0x00000, 0x10000, CRC(2b7634f2) SHA1(56d963d4960d9b3e888c8107340763e176adfa9b) )
	ROM_LOAD( "19.bin", 0x10000, 0x10000, CRC(4530a952) SHA1(99251a21347815cba465669e18df31262bcdaba1) )
	ROM_LOAD( "18.bin", 0x20000, 0x10000, CRC(87c28833) SHA1(3f1a294065326389d304e540bc880844c6c7cb06) )
	ROM_LOAD( "17.bin", 0x30000, 0x10000, CRC(bfb43a4d) SHA1(56092935147a3b643a9b39eb7cfc067a764644c5) )
	ROM_LOAD( "16.bin", 0x40000, 0x10000, CRC(f9848cc4) SHA1(6d8e77b67ce4d418defba6f6979632f31d2307c6) )
	ROM_LOAD( "15.bin", 0x50000, 0x10000, CRC(baa3d218) SHA1(3c31df23cc871cffd9a4dafae106e4a98f5af848) )
	ROM_LOAD( "14.bin", 0x60000, 0x10000, CRC(12afe533) SHA1(6df3471c16a714d118717da549a7523aa388ddd3) )
	ROM_LOAD( "13.bin", 0x70000, 0x10000, CRC(03373755) SHA1(d2541dd957803168f246d96b7cd74eae7fd43188) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "9.bin",  0x00000, 0x10000, CRC(067e2a43) SHA1(f1da7455aab21f94ed25a93b0ebfde69baa475d1) )
	ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(c19733aa) SHA1(3dfcfd33c5c4f792bb941ac933301c03ddd72b03) )
	ROM_LOAD( "11.bin", 0x40000, 0x10000, CRC(e37d5dbe) SHA1(ff79b4f6d8b0a3061e78d15480df0155650f347f) )
	ROM_LOAD( "12.bin", 0x60000, 0x10000, CRC(beee880f) SHA1(9a818a75cbec425a13f629bda6d50aa341aa1896) )
ROM_END

/*
Main Compoennts
---------------

Top board (DATA EAST DE-0250-3):
2x MC68B09EP (18e,19e)(main)
1x RP65C02A (3f)(sound)
1x YM3812 (1e)(sound)
1x YM2203 (1f)(sound)
2x Y30148 (1j,2j)(sound)
1x OKI M5205 (3j)(sound)
1x NEC PC3403C (1j)(sound)
1x C4558C (2j)(sound)
1x oscillator 8.000 (x1)
1x ID8751H (read protected)

Lower board (DATA EAST DE-0251-2):
1x DECO TC15G032AY-0013-8644a-DSPC10 (square component, with 135 pass-through pins)(14h)
1x DECO VSC30-M60348-6102 (DIL40)(9a)
1x DECO HMC20-M60232-6902 (DIL28)(14a)
1x oscillator 12.000 (x1)

ROMs
----

Top board (DATA EAST DE-0250-3):
2x MBM27256 (00,03)
10x MBM27C512 (01,02,04,05,06,07,08,09,10,11)
1x MB7122 (DIL18) (15)

Lower board (DATA EAST DE-0251-2):
3x MBM27C512

Notes
-----

Top board (DATA EAST DE-0250-3):
1x JAMMA edge connector
2x 25x2 legs connectors to lower board (cn1,cn2)
1x trimmer (volume)
2x 8 switches dip (7k,16k)

Lower board (DATA EAST DE-0251-2):
2x 25x2 legs connectors to top board (cn1,cn2)

*/

ROM_START( csilver )
	ROM_REGION( 0x48000, REGION_CPU1, 0 )
	ROM_LOAD( "dx03-12.18d", 0x08000, 0x08000, CRC(2d926e7c) SHA1(cf38e92904edb1870b0a4965f9049d67efe8cf6a) )
	ROM_LOAD( "dx01.12d", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
	ROM_LOAD( "dx02.13d", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "dx04-1.19d", 0x0000, 0x10000,  CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )

	ROM_REGION( 0x18000, REGION_CPU3, 0 )
	ROM_LOAD( "dx05.3f", 0x10000, 0x08000,  CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
	ROM_CONTINUE(   0x08000, 0x08000 )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP ) // dx-8.19a ?

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dx00.3d",  0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites (3bpp) */
	ROM_LOAD( "dx14.15k",  0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
	/* 0x10000-0x1ffff empy */
	ROM_LOAD( "dx13.13k",  0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
	/* 0x30000-0x3ffff empy */
	ROM_LOAD( "dx12.10k",  0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
	/* 0x50000-0x5ffff empy */
	/* 0x60000-0x7ffff empy (no 4th plane) */

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles (3bpp) */
	ROM_LOAD( "dx06.5f",  0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
	ROM_LOAD( "dx07.7f",  0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
	ROM_LOAD( "dx08.8f",  0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
	ROM_LOAD( "dx09.10f", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
	ROM_LOAD( "dx10.12f",  0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
	ROM_LOAD( "dx11.13f",  0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
ROM_END

/* Different IC positions to World set? */
ROM_START( csilverj )
	ROM_REGION( 0x48000, REGION_CPU1, 0 )
	ROM_LOAD( "dx03-3.a4", 0x08000, 0x08000, CRC(02dd8cfc) SHA1(f29c0d9dd03e8c52672c0f3dbee44a93c5b4261d) )
	ROM_LOAD( "dx01.a2", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
	ROM_LOAD( "dx02.a3", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* CPU 2, 1st 16k is empty */
	ROM_LOAD( "dx04-1.a5", 0x0000, 0x10000,  CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )

	ROM_REGION( 0x18000, REGION_CPU3, 0 )
	ROM_LOAD( "dx05.a6", 0x10000, 0x08000,  CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
	ROM_CONTINUE(   0x08000, 0x08000 )

	ROM_REGION( 0x1000, REGION_CPU4, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dx00.a1",  0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites (3bpp) */
	ROM_LOAD( "dx14.b5",  0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
	/* 0x10000-0x1ffff empy */
	ROM_LOAD( "dx13.b4",  0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
	/* 0x30000-0x3ffff empy */
	ROM_LOAD( "dx12.b3",  0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
	/* 0x50000-0x5ffff empy */
	/* 0x60000-0x7ffff empy (no 4th plane) */

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles (3bpp) */
	ROM_LOAD( "dx06.a7",  0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
	ROM_LOAD( "dx07.a8",  0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
	ROM_LOAD( "dx08.a9",  0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
	ROM_LOAD( "dx09.a10", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
	ROM_LOAD( "dx10.b1",  0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
	ROM_LOAD( "dx11.b2",  0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
ROM_END

ROM_START( garyoret )
	ROM_REGION( 0x58000, REGION_CPU1, 0 )
	ROM_LOAD( "dv00", 0x08000, 0x08000, CRC(cceaaf05) SHA1(b8f54638feab77d023e01ced947e1269f0d19fd8) )
	ROM_LOAD( "dv01", 0x10000, 0x10000, CRC(c33fc18a) SHA1(0d9594b0e6c39aea5b9f15f6aa364b31604f1066) )
	ROM_LOAD( "dv02", 0x20000, 0x10000, CRC(f9e26ce7) SHA1(8589594ebc7ae16942739382273a222dfa30b3b7) )
	ROM_LOAD( "dv03", 0x30000, 0x10000, CRC(55d8d699) SHA1(da1519cd54d27cc406420ce0845e43f7228cfd4e) )
	ROM_LOAD( "dv04", 0x40000, 0x10000, CRC(ed3d00ee) SHA1(6daa2ee509235ad03d3012a00382820279add620) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )
	ROM_LOAD( "dv05", 0x08000, 0x08000, CRC(c97c347f) SHA1(a1b22733dc15d524af97db3e608a82503a49b182) )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )	/* ID8751H MCU */
	ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )	/* characters */
	ROM_LOAD( "dv14", 0x00000, 0x08000, CRC(fb2bc581) SHA1(d597976c5ae586166c49051cc3de8cf0c2e5a5e1) )	/* Characters */

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )	/* sprites */
	ROM_LOAD( "dv22", 0x00000, 0x10000, CRC(cef0367e) SHA1(8beb3a6b91ec0a6ec052243c8f626a581d349f65) )
	ROM_LOAD( "dv21", 0x10000, 0x08000, CRC(90042fb7) SHA1(f19bbf158c92030e8fddb5087b5b69b71956baf8) )
	ROM_LOAD( "dv20", 0x20000, 0x10000, CRC(451a2d8c) SHA1(f4eea444b797d394edeb514ddc1c494fd7ccc2f2) )
	ROM_LOAD( "dv19", 0x30000, 0x08000, CRC(14e1475b) SHA1(f0aec5b7b4be0da06a73ed382e7e851654e47e47) )
	ROM_LOAD( "dv18", 0x40000, 0x10000, CRC(7043bead) SHA1(5d1be8b9cd56ae43d60406b05258d20de980096d) )
	ROM_LOAD( "dv17", 0x50000, 0x08000, CRC(28f449d7) SHA1(cf1bc690b67910c42ad09531ab1d88461d00b944) )
	ROM_LOAD( "dv16", 0x60000, 0x10000, CRC(37e4971e) SHA1(9442c315b7cdbcc046d9e6838cb793c1857174ed) )
	ROM_LOAD( "dv15", 0x70000, 0x08000, CRC(ca41b6ac) SHA1(d7a9ef6c89741c1e8e17a668a9d39ea089f5c73f) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD( "dv08", 0x00000, 0x08000, CRC(89c13e15) SHA1(6507e60de5cd78a5b46090e4825a44c2a23631d7) )
	ROM_CONTINUE(     0x10000, 0x08000 )
	ROM_LOAD( "dv09", 0x08000, 0x08000, CRC(6a345a23) SHA1(b86f81b9fe25acd833ca3e2cff6cfa853c02280a) )
	ROM_CONTINUE(     0x18000, 0x08000 )

	ROM_LOAD( "dv06", 0x20000, 0x08000, CRC(1eb52a20) SHA1(46670ed973f794be9c2c7e6bf5d97db51211e9a9) )
	ROM_CONTINUE(     0x30000, 0x08000 )
	ROM_LOAD( "dv07", 0x28000, 0x08000, CRC(e7346ef8) SHA1(8083a7a182e8ed904daf2f692115d01b3d0830eb) )
	ROM_CONTINUE(     0x38000, 0x08000 )

	ROM_LOAD( "dv12", 0x40000, 0x08000, CRC(46ba5af4) SHA1(a1c13e7e3c85060202120b64e3cee32c1f733270) )
	ROM_CONTINUE(     0x50000, 0x08000 )
	ROM_LOAD( "dv13", 0x48000, 0x08000, CRC(a7af6dfd) SHA1(fa41bdafb64c79bd9769903fd37d4d5172b66a52) )
	ROM_CONTINUE(     0x58000, 0x08000 )

	ROM_LOAD( "dv10", 0x60000, 0x08000, CRC(68b6d75c) SHA1(ac719ef6b30ac9e63fab13cb359e6114493f274d) )
	ROM_CONTINUE(     0x70000, 0x08000 )
	ROM_LOAD( "dv11", 0x68000, 0x08000, CRC(b5948aee) SHA1(587afbfeda985bede9e4b5f57dad6763f4294962) )
	ROM_CONTINUE(     0x78000, 0x08000 )
ROM_END

/******************************************************************************/

/* Ghostbusters, Darwin, Oscar use a "Deco 222" custom 6502 for sound. */
static DRIVER_INIT( deco222 )
{
	int A,sound_cpu;
	UINT8 *decrypt;
	UINT8 *rom;

	sound_cpu = 1;
	/* Oscar has three CPUs */
	if (machine->drv->cpu[2].type != CPU_DUMMY) sound_cpu = 2;

	/* bits 5 and 6 of the opcodes are swapped */
	rom = memory_region(REGION_CPU1+sound_cpu);
	decrypt = auto_malloc(0x8000);

	memory_set_decrypted_region(sound_cpu, 0x8000, 0xffff, decrypt);

	for (A = 0x8000;A < 0x10000;A++)
		decrypt[A-0x8000] = (rom[A] & 0x9f) | ((rom[A] & 0x20) << 1) | ((rom[A] & 0x40) >> 1);
}

static DRIVER_INIT( meikyuh )
{
	/* Blank out unused garbage in colour prom to avoid colour overflow */
	UINT8 *RAM = memory_region(REGION_PROMS);
	memset(RAM+0x20,0,0xe0);
}

static DRIVER_INIT( ghostb )
{
	driver_init_deco222(machine);
	driver_init_meikyuh(machine);
}

/******************************************************************************/

GAME( 1988, cobracom, 0,        cobracom, cobracom, 0,       ROT0,   "Data East Corporation", "Cobra-Command (World revision 5)", 0 )
GAME( 1988, cobracmj, cobracom, cobracom, cobracom, 0,       ROT0,   "Data East Corporation", "Cobra-Command (Japan)", 0 )
GAME( 1987, ghostb,   0,        ghostb,   ghostb,   ghostb,  ROT0,   "Data East USA", "The Real Ghostbusters (US 2 Players)", 0 )
GAME( 1987, ghostb3,  ghostb,   ghostb,   ghostb3,  ghostb,  ROT0,   "Data East USA", "The Real Ghostbusters (US 3 Players)", 0 )
GAME( 1987, meikyuh,  ghostb,   ghostb,   ghostb,   meikyuh, ROT0,   "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", 0 )
GAME( 1987, meikyuha, ghostb,   ghostb,   ghostb,   meikyuh, ROT0,   "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", 0 )
GAME( 1987, srdarwin, 0,        srdarwin, srdarwin, deco222, ROT270, "Data East Corporation", "Super Real Darwin (World)", 0 )
GAME( 1987, srdarwnj, srdarwin, srdarwin, srdarwin, deco222, ROT270, "Data East Corporation", "Super Real Darwin (Japan)", 0 )
GAME( 1987, gondo,    0,        gondo,    gondo,    0,       ROT270, "Data East USA", "Gondomania (US)", 0 )
GAME( 1987, makyosen, gondo,    gondo,    gondo,    0,       ROT270, "Data East Corporation", "Makyou Senshi (Japan)", 0 )
GAME( 1988, oscar,    0,        oscar,    oscar,    deco222, ROT0,   "Data East USA", "Psycho-Nics Oscar (US)", 0 )
GAME( 1987, oscarj,   oscar,    oscar,    oscar,    deco222, ROT0,   "Data East Corporation", "Psycho-Nics Oscar (Japan revision 2)", 0 )
GAME( 1987, oscarj1,  oscar,    oscar,    oscar,    deco222, ROT0,   "Data East Corporation", "Psycho-Nics Oscar (Japan revision 1)", 0 )
GAME( 1987, oscarj0,  oscar,    oscar,    oscarj0,  deco222, ROT0,   "Data East Corporation", "Psycho-Nics Oscar (Japan revision 0)", 0 )
GAME( 1986, lastmisn, 0,        lastmiss, lastmisn, 0,       ROT270, "Data East USA", "Last Mission (US revision 6)", 0 )
GAME( 1986, lastmsno, lastmisn, lastmiss, lastmisn, 0,       ROT270, "Data East USA", "Last Mission (US revision 5)", 0 )
GAME( 1986, lastmsnj, lastmisn, lastmiss, lastmsnj, 0,       ROT270, "Data East Corporation", "Last Mission (Japan)", 0 )
GAME( 1986, shackled, 0,        shackled, shackled, 0,       ROT0,   "Data East USA", "Shackled (US)", 0 )
GAME( 1986, breywood, shackled, shackled, shackled, 0,       ROT0,   "Data East Corporation", "Breywood (Japan revision 2)", 0 )
GAME( 1987, csilver,  0,        csilver,  csilver,  0,       ROT0,   "Data East Corporation", "Captain Silver (World)", 0 )
GAME( 1987, csilverj, csilver,  csilver,  csilver,  0,       ROT0,   "Data East Corporation", "Captain Silver (Japan)", 0 )
GAME( 1987, garyoret, 0,        garyoret, garyoret, 0,       ROT0,   "Data East Corporation", "Garyo Retsuden (Japan)", 0 )
