/***************************************************************************

Wily Tower              (c) 1984 Irem
Fighting Basketball     (c) 1984 Paradise Co. Ltd.

driver by Nicola Salmoria


Notes:
- Unless there is some special logic related to NMI enable, the game doesn't
  rely on vblank for timing. It all seems to be controlled by the CPU clock.
  The NMI handler just handles the "Stop Mode" dip switch.

TODO:
- Sound: it's difficult to guess how the I8039 is connected... there's also a
  OKI MSM80C39RS chip.
- One unknown ROM. Samples?
- Sprite positioning is wacky. The electric 'bands' that go along the pipes
  are drawn 2 pixels off in x/y directions. If you fix that, then the player
  sprite doesn't slide in the middle of the pipes when climbing...

***************************************************************************/

#include "driver.h"
#include "cpu/i8039/i8039.h"
#include "sound/ay8910.h"
#include "sound/samples.h"

extern void fghtbskt_sh_start(void);
extern WRITE8_HANDLER( fghtbskt_samples_w );

UINT8 *wilytowr_videoram2, *wilytowr_scrollram;

static int pal_bank, fg_flag, sy_offset;

static tilemap *bg_tilemap, *fg_tilemap;


PALETTE_INIT( wilytowr )
{
	int i;


	for (i = 0;i < 256;i++)
	{
		int bit0,bit1,bit2,bit3,r,g,b;

		/* red component */
		bit0 = (color_prom[i] >> 0) & 0x01;
		bit1 = (color_prom[i] >> 1) & 0x01;
		bit2 = (color_prom[i] >> 2) & 0x01;
		bit3 = (color_prom[i] >> 3) & 0x01;
		r =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
		/* green component */
		bit0 = (color_prom[i + 256] >> 0) & 0x01;
		bit1 = (color_prom[i + 256] >> 1) & 0x01;
		bit2 = (color_prom[i + 256] >> 2) & 0x01;
		bit3 = (color_prom[i + 256] >> 3) & 0x01;
		g =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
		/* blue component */
		bit0 = (color_prom[i + 2*256] >> 0) & 0x01;
		bit1 = (color_prom[i + 2*256] >> 1) & 0x01;
		bit2 = (color_prom[i + 2*256] >> 2) & 0x01;
		bit3 = (color_prom[i + 2*256] >> 3) & 0x01;
		b =  0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;

		palette_set_color(machine,i,r,g,b);
	}

	color_prom += 3*256;

	for (i = 0;i < 4;i++)
	{
		int bit0,bit1,bit2,r,g,b;

		/* red component */
		bit0 = (color_prom[i] >> 0) & 0x01;
		bit1 = (color_prom[i] >> 1) & 0x01;
		bit2 = (color_prom[i] >> 2) & 0x01;
		r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
		/* green component */
		bit0 = (color_prom[i] >> 3) & 0x01;
		bit1 = (color_prom[i] >> 4) & 0x01;
		bit2 = (color_prom[i] >> 5) & 0x01;
		g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
		/* blue component */
		bit0 = (color_prom[i] >> 6) & 0x01;
		bit1 = (color_prom[i] >> 7) & 0x01;
		b = 0x4f * bit0 + 0xa8 * bit1;

		palette_set_color(machine,i+256,r,g,b);
	}
}

static WRITE8_HANDLER( wilytowr_videoram_w )
{
	if (videoram[offset] != data)
	{
		videoram[offset] = data;
		tilemap_mark_tile_dirty(bg_tilemap, offset);
	}
}

static WRITE8_HANDLER( wilytowr_colorram_w )
{
	if (colorram[offset] != data)
	{
		colorram[offset] = data;
		tilemap_mark_tile_dirty(bg_tilemap, offset);
	}
}

static WRITE8_HANDLER( wilytowr_videoram2_w )
{
	if (wilytowr_videoram2[offset] != data)
	{
		wilytowr_videoram2[offset] = data;
		tilemap_mark_tile_dirty(fg_tilemap, offset);
	}
}

static WRITE8_HANDLER( wilytwr_palbank_w )
{
	if (pal_bank != (data & 0x01))
	{
		pal_bank = data & 0x01;
		tilemap_mark_all_tiles_dirty(bg_tilemap);
	}
}

WRITE8_HANDLER( wilytwr_flipscreen_w )
{
	if (flip_screen != (~data & 0x01))
	{
		flip_screen_set(~data & 0x01);
		tilemap_mark_all_tiles_dirty(ALL_TILEMAPS);
	}
}

WRITE8_HANDLER( fghtbskt_flipscreen_w )
{
	flip_screen_set(data);
	fg_flag = flip_screen ? TILE_FLIPX : 0;
}


static void get_bg_tile_info(int tile_index)
{
	int attr = colorram[tile_index];
	int code = videoram[tile_index] | ((attr & 0x30) << 4);
	int color = (attr & 0x0f) + (pal_bank << 4);

	SET_TILE_INFO(1, code, color, 0)
}

static void get_fg_tile_info(int tile_index)
{
	int code = wilytowr_videoram2[tile_index];

	SET_TILE_INFO(0, code, 0, fg_flag)
}

VIDEO_START( wilytowr )
{
	bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows,
		TILEMAP_OPAQUE, 8, 8, 32, 32);

	fg_tilemap = tilemap_create(get_fg_tile_info, tilemap_scan_rows,
		TILEMAP_TRANSPARENT, 8, 8, 32, 32);

	tilemap_set_scroll_cols(bg_tilemap, 32);
	tilemap_set_transparent_pen(fg_tilemap, 0);

	fg_flag = 0;

	return 0;
}

static void wilytowr_draw_sprites( mame_bitmap *bitmap )
{
	int offs;

	for (offs = 0;offs < spriteram_size;offs += 4)
	{
		int code = spriteram[offs + 1] | ((spriteram[offs + 2] & 0x10) << 4);
		int color = (spriteram[offs + 2] & 0x0f) + (pal_bank << 4);
		int flipx = spriteram[offs + 2] & 0x20;
		int flipy = 0;
		int sx = spriteram[offs + 3];
		int sy = sy_offset - spriteram[offs];

		if (flip_screen)
		{
			sx = 240 - sx;
			sy = sy_offset - sy;
			flipx = !flipx;
			flipy = !flipy;
		}

		drawgfx(bitmap, Machine->gfx[2],
			code, color,
			flipx, flipy,
			sx, sy,
			&Machine->screen[0].visarea,
			TRANSPARENCY_PEN, 0);
	}
}

VIDEO_UPDATE( wilytowr )
{
	int col;

	for (col = 0; col < 32; col++)
		tilemap_set_scrolly(bg_tilemap, col, wilytowr_scrollram[col * 8]);

	tilemap_draw(bitmap, &machine->screen[0].visarea, bg_tilemap, 0, 0);
	wilytowr_draw_sprites(bitmap);
	tilemap_draw(bitmap, &machine->screen[0].visarea, fg_tilemap, 0, 0);
	return 0;
}


static WRITE8_HANDLER( coin_w )
{
	coin_counter_w(offset, data & 0x01);
}


static WRITE8_HANDLER( snd_irq_w )
{
	cpunum_set_input_line(1, 0, PULSE_LINE);
}



static int p1,p2;

static WRITE8_HANDLER( snddata_w )
{
	int num_ays = (sndti_to_sndnum(SOUND_AY8910, 1) != -1) ? 2 : 1;
	if ((p2 & 0xf0) == 0xe0)
		AY8910_control_port_0_w(0,offset);
	else if ((p2 & 0xf0) == 0xa0)
		AY8910_write_port_0_w(0,offset);
	else if (num_ays == 2 && (p1 & 0xe0) == 0x60)
		AY8910_control_port_1_w(0,offset);
	else if (num_ays == 2 && (p1 & 0xe0) == 0x40)
		AY8910_write_port_1_w(0,offset);
	else // if ((p2 & 0xf0) != 0x70)
		/* the port address is the data, while the data seems to be control bits */
		logerror("%04x: snddata_w ctrl = %02x, p1 = %02x, p2 = %02x, data = %02x\n",activecpu_get_pc(),data,p1,p2,offset);
}

static WRITE8_HANDLER( p1_w )
{
	p1 = data;
}

static WRITE8_HANDLER( p2_w )
{
	p2 = data;
}


static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
	AM_RANGE(0xd000, 0xdfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM)
	AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r)
	AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r)
	AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r)
	AM_RANGE(0xf806, 0xf806) AM_READ(input_port_3_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xe000, 0xe1ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xe200, 0xe2ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xe300, 0xe3ff) AM_WRITE(MWA8_RAM) AM_BASE(&wilytowr_scrollram)
	AM_RANGE(0xe400, 0xe7ff) AM_WRITE(wilytowr_videoram2_w) AM_BASE(&wilytowr_videoram2)
	AM_RANGE(0xe800, 0xebff) AM_WRITE(wilytowr_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xec00, 0xefff) AM_WRITE(wilytowr_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xf000, 0xf000) AM_WRITE(interrupt_enable_w)	/* NMI enable */
	AM_RANGE(0xf002, 0xf002) AM_WRITE(wilytwr_flipscreen_w)
	AM_RANGE(0xf003, 0xf003) AM_WRITE(wilytwr_palbank_w)
	AM_RANGE(0xf006, 0xf007) AM_WRITE(coin_w)
	AM_RANGE(0xf800, 0xf800) AM_WRITE(soundlatch_w)
	AM_RANGE(0xf801, 0xf801) AM_WRITE(watchdog_reset_w)	/* unknown (cleared by NMI handler) */
	AM_RANGE(0xf803, 0xf803) AM_WRITE(snd_irq_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghtbskt_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x5fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xc7ff) AM_RAM
	AM_RANGE(0xd000, 0xd1ff) AM_RAM
	AM_RANGE(0xd200, 0xd2ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xd300, 0xd3ff) AM_RAM AM_BASE(&wilytowr_scrollram)
	AM_RANGE(0xd400, 0xd7ff) AM_READWRITE(MRA8_RAM, wilytowr_videoram2_w) AM_BASE(&wilytowr_videoram2)
	AM_RANGE(0xd800, 0xdbff) AM_READWRITE(MRA8_RAM, wilytowr_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xdc00, 0xdfff) AM_READWRITE(MRA8_RAM, wilytowr_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xf000, 0xf000) AM_READNOP //sound status
	AM_RANGE(0xf001, 0xf001) AM_READ(input_port_0_r)
	AM_RANGE(0xf002, 0xf002) AM_READ(input_port_1_r)
	AM_RANGE(0xf003, 0xf003) AM_READ(input_port_2_r)
	AM_RANGE(0xf000, 0xf000) AM_WRITE(snd_irq_w)
	AM_RANGE(0xf001, 0xf001) AM_WRITENOP
	AM_RANGE(0xf002, 0xf002) AM_WRITE(soundlatch_w)
	AM_RANGE(0xf800, 0xf800) AM_WRITENOP
	AM_RANGE(0xf801, 0xf801) AM_WRITE(interrupt_enable_w)
	AM_RANGE(0xf802, 0xf802) AM_WRITE(fghtbskt_flipscreen_w)
	AM_RANGE(0xf803, 0xf803) AM_WRITENOP
	AM_RANGE(0xf804, 0xf804) AM_WRITENOP
	AM_RANGE(0xf805, 0xf805) AM_WRITENOP
	AM_RANGE(0xf806, 0xf806) AM_WRITENOP
	AM_RANGE(0xf807, 0xf807) AM_WRITE(fghtbskt_samples_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_readport, ADDRESS_SPACE_IO, 8 )
//  AM_RANGE(0x00, 0xff)
//  AM_RANGE(I8039_t1, I8039_t1)
ADDRESS_MAP_END

static ADDRESS_MAP_START( i8039_writeport, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(0x00, 0xff) AM_WRITE(snddata_w)
	AM_RANGE(I8039_p1, I8039_p1) AM_WRITE(p1_w)
	AM_RANGE(I8039_p2, I8039_p2) AM_WRITE(p2_w)
ADDRESS_MAP_END



INPUT_PORTS_START( wilytowr )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START_TAG("DSW0")
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x03, "5" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	/* TODO: support the different settings which happen in Coin Mode 2 */
	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) ) /* mapped on coin mode 1 */
	PORT_DIPSETTING(    0x60, DEF_STR( 7C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_8C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 1C_9C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( Free_Play ) )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x04, 0x00, "Coin Mode" )
	PORT_DIPSETTING(    0x00, "Mode 1" )
	PORT_DIPSETTING(    0x04, "Mode 2" )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	/* In stop mode, press 1 to stop and 2 to restart */
	PORT_DIPNAME( 0x10, 0x00, "Stop Mode (Cheat)")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Invulnerability (Cheat)")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
INPUT_PORTS_END

INPUT_PORTS_START( fghtbskt )
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )  PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )    PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )  PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )

	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )    PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, "99 Credits / Sound Test" )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, "Time Count Down" )
	PORT_DIPSETTING(    0x00, "Slow" )
	PORT_DIPSETTING(    0x20, "Too Fast" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END


static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,2),
	2,
	{ RGN_FRAC(1,2), RGN_FRAC(0,2) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout tilelayout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,6),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
			RGN_FRAC(1,6)+0, RGN_FRAC(1,6)+1, RGN_FRAC(1,6)+2, RGN_FRAC(1,6)+3,
			RGN_FRAC(1,6)+4, RGN_FRAC(1,6)+5, RGN_FRAC(1,6)+6, RGN_FRAC(1,6)+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*8
};

static const gfx_decode gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &charlayout,   256, 1 },
	{ REGION_GFX2, 0, &tilelayout,     0, 32 },
	{ REGION_GFX3, 0, &spritelayout,   0, 32 },
	{ -1 } /* end of array */
};

static const gfx_decode fghtbskt_gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &charlayout,   16, 1 },
	{ REGION_GFX2, 0, &tilelayout,    0, 32 },
	{ REGION_GFX3, 0, &spritelayout,  0, 32 },
	{ -1 } /* end of array */
};


static struct Samplesinterface custom_interface =
{
	1,
	NULL,
	fghtbskt_sh_start
};


static MACHINE_DRIVER_START( wilytowr )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80,4000000)	/* 4 MHz ???? */
	MDRV_CPU_PROGRAM_MAP(readmem,writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8039,8000000/15)	/* ????? */
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(i8039_readmem,i8039_writemem)
	MDRV_CPU_IO_MAP(i8039_readport,i8039_writeport)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256+4)

	MDRV_PALETTE_INIT(wilytowr)
	MDRV_VIDEO_START(wilytowr)
	MDRV_VIDEO_UPDATE(wilytowr)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 3579545/4)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)

	MDRV_SOUND_ADD(AY8910, 3579545/4)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( fghtbskt )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 12000000/4)     /* 3 MHz */
	MDRV_CPU_PROGRAM_MAP(fghtbskt_map,0)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)

	MDRV_CPU_ADD(I8039,12000000/4/I8039_CLOCK_DIVIDER)	/* ????? */
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(i8039_readmem,i8039_writemem)
	MDRV_CPU_IO_MAP(i8039_readport,i8039_writeport)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(fghtbskt_gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(wilytowr)
	MDRV_VIDEO_UPDATE(wilytowr)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 12000000/4/2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MDRV_SOUND_ADD(SAMPLES, 0)
	MDRV_SOUND_CONFIG(custom_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END


/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( wilytowr )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "wt4e.bin",     0x0000, 0x2000, CRC(a38e4b8a) SHA1(e296ba1764d3e8e2a5cc43bdde7f30a522b437ff) )
	ROM_LOAD( "wt4h.bin",     0x2000, 0x2000, CRC(c1405ceb) SHA1(c11dd4cd180bc9576e8042e1f56074620ea00f53) )
	ROM_LOAD( "wt4j.bin",     0x4000, 0x2000, CRC(379fb1c3) SHA1(677e4077f6d2140e4fb5c3d86bc7081d3b6cc028) )
	ROM_LOAD( "wt4k.bin",     0x6000, 0x2000, CRC(2dd6f9c7) SHA1(88ba58a1ddd25403211b7f920ba7006ed80c13eb) )
	ROM_LOAD( "wt_a-4m.bin",  0x8000, 0x2000, CRC(c1f8a7d5) SHA1(4307e7604aec728a1f5b0e6a0d6c9f4d37084da3) )
	ROM_LOAD( "wt_a-4n.bin",  0xa000, 0x2000, CRC(b212f7d2) SHA1(dd1c35559982e8bbcb0e778c733a3afb5b6611df) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "wt4d.bin",     0x0000, 0x1000, CRC(25a171bf) SHA1(7465dbfa8858d0f5822eb748b96d99753d58d243) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	/* '3' character is bad, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_b-5e.bin",  0x0000, 0x1000, CRC(fe45df43) SHA1(9586a5728069e0c293bd17d4663305ce5758ca01) )
	ROM_LOAD( "wt_b-5f.bin",  0x1000, 0x1000, CRC(87a17eff) SHA1(cee2ba2889baf08dc6ee1c8e9150bd277f343be9) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "wtb5a.bin",    0x0000, 0x2000, CRC(efc1cbfa) SHA1(9a2ea29e64360ef7b143ac1b6a1ba3e672be4a42) )
	ROM_LOAD( "wtb5b.bin",    0x2000, 0x2000, CRC(ab4bfd07) SHA1(1d5010413989895c09d8e5ee903d665506836f94) )
	ROM_LOAD( "wtb5d.bin",    0x4000, 0x2000, CRC(40f23e1d) SHA1(abff583021e2cf2d2ec83adbbd4f2e96bfa3e04f) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	/* there are horizontal lines in some tiles, but ROMs have been verified on four boards */
	ROM_LOAD( "wt2j.bin",     0x0000, 0x1000, CRC(d1bf0670) SHA1(8d07bce354bb4538948c358fd696304a8e0640b8) )
	ROM_LOAD( "wt3k.bin",     0x1000, 0x1000, CRC(83c39a0e) SHA1(da98f887ac5c3d52281eece3d760c41fb9ecfd5c) )
	ROM_LOAD( "wt_a-3m.bin",  0x2000, 0x1000, CRC(e7e468ae) SHA1(17448191b440b668714d83730075938aaaf34b5a) )
	ROM_LOAD( "wt_a-3n.bin",  0x3000, 0x1000, CRC(0741d1a9) SHA1(51f5ee03db8a3f7afbf944b9e3e4ae12b2520269) )
	ROM_LOAD( "wt_a-3p.bin",  0x4000, 0x1000, CRC(7299f362) SHA1(5ba309d789df8432c08d67e4f9e8bf6c447fc425) )
	ROM_LOAD( "wt_a-3s.bin",  0x5000, 0x1000, CRC(9b37d50d) SHA1(a08d4a7654b815cb652be66dbaa097011327f5d5) )

	ROM_REGION( 0x1000, REGION_USER1, 0 )	/* unknown; sound? */
	ROM_LOAD( "wt_a-6d.bin",  0x0000, 0x1000, CRC(a5dde29b) SHA1(8f7545d2022da7c98d47112179dce717f6c3c5e2) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "wt_a-5s-.bpr", 0x0000, 0x0100, CRC(041950e7) SHA1(8276068bec3f4c5013c773033fca3cd3ed9e82ef) )	/* red */
	ROM_LOAD( "wt_a-5r-.bpr", 0x0100, 0x0100, CRC(bc04bf25) SHA1(37d0e89296760f51df5a0d434dca390fb60bb052) )	/* green */
	ROM_LOAD( "wt_a-5p-.bpr", 0x0200, 0x0100, CRC(ed819a19) SHA1(76f13dcf1674f136375738756e175ceec469d545) )	/* blue */
	ROM_LOAD( "wt_b-9l-.bpr", 0x0300, 0x0020, CRC(d2728744) SHA1(e6b1a570854ca90326414874432ab03ec85b9c8e) )	/* char palette */
ROM_END

ROM_START( atomboy )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
	ROM_LOAD( "wt_a-4e.bin",  0x0000, 0x2000, CRC(f7978185) SHA1(6a108d1e9b1a81cedf865aba3998748dcf1d55ef) )
	ROM_LOAD( "wt_a-4h.bin",  0x2000, 0x2000, CRC(0ca9950b) SHA1(d6583fcdf17d16a8884932695caa9c5587a20795) )
	ROM_LOAD( "wt_a-4j.bin",  0x4000, 0x2000, CRC(1badbc65) SHA1(e0768f2cd7bbe8908fd68ff6d54dbef84cc7de4c) )
	ROM_LOAD( "wt_a-4k.bin",  0x6000, 0x2000, CRC(5a341f75) SHA1(9e1a180e37aaa0afbf8ff45219be40d3f75fe60a) )
	ROM_LOAD( "wt_a-4m.bin",  0x8000, 0x2000, CRC(c1f8a7d5) SHA1(4307e7604aec728a1f5b0e6a0d6c9f4d37084da3) )
	ROM_LOAD( "wt_a-4n.bin",  0xa000, 0x2000, CRC(b212f7d2) SHA1(dd1c35559982e8bbcb0e778c733a3afb5b6611df) )

	ROM_REGION( 0x1000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "wt_a-4d.bin",  0x0000, 0x1000, CRC(3d43361e) SHA1(2977df9f90d9d214909c56ab44c40ab45fd90675) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	/* '3' character is bad, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_b-5e.bin",  0x0000, 0x1000, CRC(fe45df43) SHA1(9586a5728069e0c293bd17d4663305ce5758ca01) )
	ROM_LOAD( "wt_b-5f.bin",  0x1000, 0x1000, CRC(87a17eff) SHA1(cee2ba2889baf08dc6ee1c8e9150bd277f343be9) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "wt_b-5a.bin",  0x0000, 0x2000, CRC(da22c452) SHA1(bd921baa12087e996d07625e05eda00981608655) )
	ROM_LOAD( "wt_b-5b.bin",  0x2000, 0x2000, CRC(4fb25a1f) SHA1(0f90fb3b373760c33ba9be3b56b917eca92c9700) )
	ROM_LOAD( "wt_b-5d.bin",  0x4000, 0x2000, CRC(75be2604) SHA1(fe1f110e188aa34a04a9f43412a8308240391fcf) )

	ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE )
	/* there are horizontal lines in some tiles, but ROMs have been verified on four boards */
	ROM_LOAD( "wt_a-3j.bin",  0x0000, 0x1000, CRC(b30ca38f) SHA1(885743893461b8617180a9723f6fcef160a2f05d) )
	ROM_LOAD( "wt_a-3k.bin",  0x1000, 0x1000, CRC(9a77eb73) SHA1(2564a3b3744b0be147b41c521fc7efde53bdfea7) )
	ROM_LOAD( "wt_a-3m.bin",  0x2000, 0x1000, CRC(e7e468ae) SHA1(17448191b440b668714d83730075938aaaf34b5a) )
	ROM_LOAD( "wt_a-3n.bin",  0x3000, 0x1000, CRC(0741d1a9) SHA1(51f5ee03db8a3f7afbf944b9e3e4ae12b2520269) )
	ROM_LOAD( "wt_a-3p.bin",  0x4000, 0x1000, CRC(7299f362) SHA1(5ba309d789df8432c08d67e4f9e8bf6c447fc425) )
	ROM_LOAD( "wt_a-3s.bin",  0x5000, 0x1000, CRC(9b37d50d) SHA1(a08d4a7654b815cb652be66dbaa097011327f5d5) )

	ROM_REGION( 0x1000, REGION_USER1, 0 )	/* unknown; sound? */
	ROM_LOAD( "wt_a-6d.bin",  0x0000, 0x1000, CRC(a5dde29b) SHA1(8f7545d2022da7c98d47112179dce717f6c3c5e2) )

	ROM_REGION( 0x0320, REGION_PROMS, 0 )
	ROM_LOAD( "wt_a-5s-.bpr", 0x0000, 0x0100, CRC(041950e7) SHA1(8276068bec3f4c5013c773033fca3cd3ed9e82ef) )	/* red */
	ROM_LOAD( "wt_a-5r-.bpr", 0x0100, 0x0100, CRC(bc04bf25) SHA1(37d0e89296760f51df5a0d434dca390fb60bb052) )	/* green */
	ROM_LOAD( "wt_a-5p-.bpr", 0x0200, 0x0100, CRC(ed819a19) SHA1(76f13dcf1674f136375738756e175ceec469d545) )	/* blue */
	ROM_LOAD( "wt_b-9l-.bpr", 0x0300, 0x0020, CRC(d2728744) SHA1(e6b1a570854ca90326414874432ab03ec85b9c8e) )	/* char palette */
ROM_END

ROM_START( fghtbskt )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )     /* 64k for main CPU */
	ROM_LOAD( "fb14.0f",      0x0000, 0x2000, CRC(82032853) SHA1(e103ace4cac6df3a429b785f9789b302ae8cdade) )
	ROM_LOAD( "fb13.2f",      0x2000, 0x2000, CRC(5306df0f) SHA1(11be226e7167703bb08e48510a113b2d43b211a4) )
	ROM_LOAD( "fb12.3f",      0x4000, 0x2000, CRC(ee9210d4) SHA1(c63d036314d635f65a2b5bb192ceb312a587db6e) )
	ROM_LOAD( "fb10.6f",      0x8000, 0x2000, CRC(6b47efba) SHA1(cb55c7a9d5afe748c1c88f87dd1909e106932798) )
	ROM_LOAD( "fb09.7f",      0xa000, 0x2000, CRC(be69e087) SHA1(be95ecafa494cb0787ee18eb3ecea4ad545a6ae3) )

	ROM_REGION( 0x3000, REGION_CPU2, 0 )	/* 8039 */
	ROM_LOAD( "fb07.0b",      0x0000, 0x1000, CRC(50432dbd) SHA1(35a2218ed243bde47dbe06b5a11a65502ba734ea) )
	/* on the real pcb if you remove it the ay8910 doesn't sound anymore, probably the cpu reads it somehow */
	ROM_LOAD( "fb06.12a",     0x1000, 0x2000, CRC(bea3df99) SHA1(18b795f8626b22f6a1620e04c23f4967c3122c89) )

	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "fb08.12f",     0x0000, 0x1000, CRC(271cd7b8) SHA1(00cfeb6ba429cf6cc59d6542dea8de2ca79155ed) )
	ROM_FILL(				  0x1000, 0x1000, 0 )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "fb21.25e",     0x0000, 0x2000, CRC(02843591) SHA1(e38ccc97dcbd642d0ac768837f7baf1573fdb91f) )
	ROM_LOAD( "fb22.23e",     0x2000, 0x2000, CRC(cd51d8e7) SHA1(16d55d13b47dddb7c7e6b28b1512540938a4a596) )
	ROM_LOAD( "fb23.22e",     0x4000, 0x2000, CRC(62bcac87) SHA1(dd2272d8c7e46bd0a742b4490c9e960b2bfe14c3) )

	ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "fb16.35a",     0x0000, 0x2000, CRC(a5df1652) SHA1(76d1443c523851aa418574c6a879f4a8e46dc887) )
	ROM_LOAD( "fb15.37a",     0x2000, 0x2000, CRC(59c4de06) SHA1(594411f10d6bb3577c649c66133b90c6423184d7) )
	ROM_LOAD( "fb18.32a",     0x4000, 0x2000, CRC(c23ddcd7) SHA1(f73d142ac0baae519ed633a923e132eb1836adbb) )
	ROM_LOAD( "fb17.34a",     0x6000, 0x2000, CRC(7db28013) SHA1(305e6a6254f69625c81ae107f4420fd76f9a24ba) )
	ROM_LOAD( "fb20.29a",     0x8000, 0x2000, CRC(1a1b48f8) SHA1(62f7774807aea86f73f0b9380bb1c237d55bf451) )
	ROM_LOAD( "fb19.31a",     0xa000, 0x2000, CRC(7ff7e321) SHA1(4fe4eee9c6260599950080c600187ce8e9dab7d2) )

	ROM_REGION( 0xa000, REGION_SOUND1, 0 ) /* Samples */
	ROM_LOAD( "fb01.42a",     0x0000, 0x2000, CRC(1200b220) SHA1(8a5f896441c6a6507e72b9b302a8183cc361d118) )
	ROM_LOAD( "fb02.41a",     0x2000, 0x2000, CRC(0b67aa82) SHA1(59b6cf733150eab0bd807beeeb1d2f784ccb6f58) )
	ROM_LOAD( "fb03.40a",     0x4000, 0x2000, CRC(c71269ed) SHA1(71cc6f43877b28d50beb744587c189dabbbaa067) )
	ROM_LOAD( "fb04.39a",     0x6000, 0x2000, CRC(02ddc42d) SHA1(9d40967071f674592c174b5a5470db56a5f99adf) )
	ROM_LOAD( "fb05.38a",     0x8000, 0x2000, CRC(72ea6b49) SHA1(e081a1cad5abf373a2489169b5c86ee63dcf5823) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "fb_r.9e",      0x0000, 0x0100, CRC(c5cdc8ba) SHA1(3fcef3ebe0dda72dfa35e042ff611758c345d749) )
	ROM_LOAD( "fb_g.10e",     0x0100, 0x0100, CRC(1460c936) SHA1(f99a544c83931de098a6cfac391f63ae43f5cdd0) )
	ROM_LOAD( "fb_b.11e",     0x0200, 0x0100, CRC(fca5bf0e) SHA1(5846f43aa2906cac58e300fdab197b99f896e3ef) )
ROM_END

DRIVER_INIT( wilytowr )
{
	sy_offset = 238;
}

DRIVER_INIT( fghtbskt )
{
	sy_offset = 240;
}

GAME( 1984, wilytowr, 0,        wilytowr, wilytowr, wilytowr, ROT180, "Irem",                    "Wily Tower", GAME_NO_SOUND )
GAME( 1985, atomboy,  wilytowr, wilytowr, wilytowr, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy", GAME_NO_SOUND )
GAME( 1984, fghtbskt, 0,        fghtbskt, fghtbskt, fghtbskt, ROT0,   "Paradise Co. Ltd.",       "Fighting Basketball", GAME_IMPERFECT_SOUND )
