/***************************************************************************

  video.c

  Functions to emulate the video hardware of the machine.

***************************************************************************/

#include "driver.h"
#include "machine/6522via.h"
#include "includes/leprechn.h"


static UINT8 x,y,color;
static UINT8 graphics_command;
static int pending;


/* RGBI palette. Is it correct? */
PALETTE_INIT( leprechn )
{
	int i;

	for (i = 0; i < 16; i++)
	{
		int bk = (i & 8) ? 0x40 : 0x00;
		int r = (i & 1) ? 0xff : bk;
		int g = (i & 2) ? 0xff : bk;
		int b = (i & 4) ? 0xff : bk;

		palette_set_color(machine,i,r,g,b);
	}
}



VIDEO_START( leprechn )
{
	videoram_size = machine->screen[0].width * machine->screen[0].height;

	/* allocate our own dirty buffer */
	videoram = auto_malloc(videoram_size);

	return video_start_generic_bitmapped(machine);
}


WRITE8_HANDLER( leprechn_graphics_command_w )
{
    graphics_command = data & 0x38;
}



static void clear_screen_done_callback(int param)
{
	// Indicate that the we are done
	via_0_ca1_w(0, 0);
}


WRITE8_HANDLER( leprechn_videoram_w )
{
	int sx,sy;

	if (pending)
	{
		plot_pixel(tmpbitmap, x, y, Machine->pens[color]);
        videoram[y * Machine->screen[0].width + x] = color;

        pending = 0;
   	}

    switch (graphics_command)
    {
    case 0x00:	// Move and plot

        color = data & 0x0f;

		if (data & 0x10)
		{
			if (data & 0x40)
				x--;
			else
				x++;
		}

		if (data & 0x20)
		{
			if (data & 0x80)
				y--;
			else
				y++;
		}

		pending = 1;

		break;

    case 0x08:  // X position write
        x = data;
        break;

    case 0x10:  // Y position write
        y = data;
        break;

    case 0x18:  // Clear bitmap

		// Indicate that the we are busy
		via_0_ca1_w(0, 1);

        memset(videoram, data, videoram_size);

        for (sx = 0; sx < Machine->screen[0].width; sx++)
        {
	        for (sy = 0; sy < Machine->screen[0].height; sy++)
	        {
				plot_pixel(tmpbitmap, sx, sy, Machine->pens[data]);
			}
		}

		// Set a timer for an arbitrarily short period.
		// The real time it takes to clear to screen is not
		// significant for the software.
		timer_set(TIME_NOW, 0, clear_screen_done_callback);

        break;

	default:
	    // Doesn't seem to happen.
	    logerror("Unknown Graphics Command #%2X at %04X\n", graphics_command, activecpu_get_pc());
    }
}


READ8_HANDLER( leprechn_videoram_r )
{
    return videoram[y * Machine->screen[0].width + x];
}
