/*  acosf.c: Computes arc cosine of a 32-bit float

    Copyright (C) 2001, 2002  Jesus Calvino-Fraga, jesusc@ieee.org 

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA */

/* Version 1.0 - Initial release */

/*
** $Id: acosf.c 3654 2005-01-24 10:38:53Z vrokas $
*/

#include <math.h>

float asincosf(const float x, const int isacos);

float acosf(const float x) _MATH_REENTRANT
{
         if(x== 1.0) return 0.0;
    else if(x==-1.0) return PI;
    else if(x== 0.0) return HALF_PI;
    return asincosf(x,1);
}
