<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8,00"
	Name="common"
	ProjectGUID="{597FE83A-0345-4D75-98F8-30E8B6FC56C9}"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="common_Debug"
			IntermediateDirectory="common_Debug"
			ConfigurationType="4"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
				Optimization="0"
				AdditionalIncludeDirectories="../../;../../common"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				BufferSecurityCheck="true"
				EnableFunctionLevelLinking="true"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="0"
				WarningLevel="4"
				WarnAsError="true"
				SuppressStartupBanner="false"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="common_Release"
			IntermediateDirectory="common_Release"
			ConfigurationType="4"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				OmitFramePointers="true"
				AdditionalIncludeDirectories="../../;../../common"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU"
				StringPooling="true"
				MinimalRebuild="false"
				ExceptionHandling="1"
				RuntimeLibrary="0"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="false"
				ForceConformanceInForLoopScope="true"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="0"
				WarningLevel="4"
				WarnAsError="true"
				DebugInformationFormat="0"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="base"
			>
			<File
				RelativePath="..\..\base\engine.cpp"
				>
			</File>
			<File
				RelativePath="..\..\base\engine.h"
				>
			</File>
			<File
				RelativePath="..\..\base\gameDetector.cpp"
				>
			</File>
			<File
				RelativePath="..\..\base\gameDetector.h"
				>
			</File>
			<File
				RelativePath="..\..\base\plugins.cpp"
				>
			</File>
			<File
				RelativePath="..\..\base\plugins.h"
				>
			</File>
			<File
				RelativePath="..\..\base\version.h"
				>
			</File>
		</Filter>
		<Filter
			Name="common"
			>
			<File
				RelativePath="..\..\common\array.h"
				>
			</File>
			<File
				RelativePath="..\..\common\config-file.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\config-file.h"
				>
			</File>
			<File
				RelativePath="..\..\common\config-manager.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\config-manager.h"
				>
			</File>
			<File
				RelativePath="..\..\common\debugger.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\debugger.h"
				>
			</File>
			<File
				RelativePath="..\..\common\endian.h"
				>
			</File>
			<File
				RelativePath="..\..\common\file.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\file.h"
				>
			</File>
			<File
				RelativePath="..\..\common\list.h"
				>
			</File>
			<File
				RelativePath="..\..\common\map.h"
				>
			</File>
			<File
				RelativePath="..\..\common\md5.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\md5.h"
				>
			</File>
			<File
				RelativePath="..\..\common\mutex.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\mutex.h"
				>
			</File>
			<File
				RelativePath="..\..\common\rect.h"
				>
			</File>
			<File
				RelativePath="..\..\common\savefile.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\savefile.h"
				>
			</File>
			<File
				RelativePath="..\..\common\scaler.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\scaler.h"
				>
			</File>
			<File
				RelativePath="..\..\common\scummsys.h"
				>
			</File>
			<File
				RelativePath="..\..\common\singleton.h"
				>
			</File>
			<File
				RelativePath="..\..\common\stack.h"
				>
			</File>
			<File
				RelativePath="..\..\common\stdafx.h"
				>
			</File>
			<File
				RelativePath="..\..\common\str.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\str.h"
				>
			</File>
			<File
				RelativePath="..\..\common\stream.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\stream.h"
				>
			</File>
			<File
				RelativePath="..\..\common\system.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\system.h"
				>
			</File>
			<File
				RelativePath="..\..\common\timer.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\timer.h"
				>
			</File>
			<File
				RelativePath="..\..\common\util.cpp"
				>
			</File>
			<File
				RelativePath="..\..\common\util.h"
				>
			</File>
			<Filter
				Name="scaler"
				>
				<File
					RelativePath="..\..\common\scaler\2xsai.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\aspect.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq2x.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq2x.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq2x_i386.asm"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
							Outputs="$(OutDir)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
							Outputs="$(OutDir)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq3x.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq3x.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\hq3x_i386.asm"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
							Outputs="$(OutDir)\$(InputName).obj"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCustomBuildTool"
							CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
							Outputs="$(OutDir)\$(InputName).obj"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\common\scaler\intern.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scale2x.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scale2x.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scale3x.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scale3x.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scalebit.cpp"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\scalebit.h"
					>
				</File>
				<File
					RelativePath="..\..\common\scaler\thumbnail.cpp"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="sound"
			>
			<File
				RelativePath="..\..\sound\adpcm.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\adpcm.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\audiocd.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\audiocd.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\audiostream.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\audiostream.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\flac.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\flac.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\fmopl.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\fmopl.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\mididrv.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\mididrv.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\midiparser.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\midiparser.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\midiparser_smf.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\midiparser_xmidi.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\mixer.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\mixer.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\mp3.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\mp3.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\mpu401.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\mpu401.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\rate.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\rate.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\voc.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\voc.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\vorbis.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\vorbis.h"
				>
			</File>
			<File
				RelativePath="..\..\sound\wave.cpp"
				>
			</File>
			<File
				RelativePath="..\..\sound\wave.h"
				>
			</File>
			<Filter
				Name="softhsynth"
				>
				<File
					RelativePath="..\..\sound\softsynth\adlib.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\sound\softsynth\emumidi.h"
					>
				</File>
				<File
					RelativePath="..\..\sound\softsynth\fluidsynth.cpp"
					>
				</File>
				<File
					RelativePath="..\..\sound\softsynth\mt32.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\sound\softsynth\ym2612.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"
							XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
						/>
					</FileConfiguration>
				</File>
				<Filter
					Name="mt32"
					>
					<File
						RelativePath="..\..\sound\softsynth\mt32\freeverb.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\freeverb.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\i386.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\i386.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\mt32_file.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\mt32_file.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\mt32emu.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\part.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\part.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\partial.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\partial.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\partialManager.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\partialManager.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\structures.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\synth.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\synth.h"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\tables.cpp"
						>
					</File>
					<File
						RelativePath="..\..\sound\softsynth\mt32\tables.h"
						>
					</File>
				</Filter>
			</Filter>
		</Filter>
		<Filter
			Name="backends"
			>
			<File
				RelativePath="..\..\backends\intern.h"
				>
			</File>
			<Filter
				Name="sdl"
				>
				<File
					RelativePath="..\..\backends\sdl\events.cpp"
					>
				</File>
				<File
					RelativePath="..\..\backends\sdl\graphics.cpp"
					>
				</File>
				<File
					RelativePath="..\..\backends\sdl\sdl-common.h"
					>
				</File>
				<File
					RelativePath="..\..\backends\sdl\sdl.cpp"
					>
				</File>
			</Filter>
			<Filter
				Name="fs"
				>
				<File
					RelativePath="..\..\backends\fs\fs.cpp"
					>
				</File>
				<File
					RelativePath="..\..\backends\fs\fs.h"
					>
				</File>
				<File
					RelativePath="..\..\backends\fs\windows\windows-fs.cpp"
					>
				</File>
			</Filter>
			<Filter
				Name="midi"
				>
				<File
					RelativePath="..\..\backends\midi\null.cpp"
					>
				</File>
				<File
					RelativePath="..\..\backends\midi\windows.cpp"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="gui"
			>
			<File
				RelativePath="..\..\gui\about.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\about.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\browser.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\browser.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\chooser.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\chooser.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\console.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\console.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\credits.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\dialog.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\dialog.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\editable.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\editable.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\EditTextWidget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\EditTextWidget.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\launcher.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\launcher.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\ListWidget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\ListWidget.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\message.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\message.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\newgui.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\newgui.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\object.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\options.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\options.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\PopUpWidget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\PopUpWidget.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\ScrollBarWidget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\ScrollBarWidget.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\TabWidget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\TabWidget.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\walkthrough.h"
				>
			</File>
			<File
				RelativePath="..\..\gui\widget.cpp"
				>
			</File>
			<File
				RelativePath="..\..\gui\widget.h"
				>
			</File>
		</Filter>
		<Filter
			Name="graphics"
			>
			<File
				RelativePath="..\..\graphics\animation.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\animation.h"
				>
			</File>
			<File
				RelativePath="..\..\graphics\consolefont.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\font.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\font.h"
				>
			</File>
			<File
				RelativePath="..\..\graphics\fontman.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\fontman.h"
				>
			</File>
			<File
				RelativePath="..\..\graphics\ilbm.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\ilbm.h"
				>
			</File>
			<File
				RelativePath="..\..\graphics\newfont.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\newfont_big.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\primitives.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\primitives.h"
				>
			</File>
			<File
				RelativePath="..\..\graphics\scummfont.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\surface.cpp"
				>
			</File>
			<File
				RelativePath="..\..\graphics\surface.h"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
