/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 
 *
 *
 */

#include <pspgu.h>
#include "common/scummsys.h"

#include "common/rect.h"
#include "osys_psp.h"

class OSystem_PSP_GU : public OSystem_PSP
{
public:
	struct Vertex
	{
		float u,v;
		float x,y,z;
	};

	OSystem_PSP_GU();
	~OSystem_PSP_GU();
	void updateScreen();
	void initSize(uint width, uint height);
	int getDefaultGraphicsMode() const;
	bool setGraphicsMode(int mode);
	bool setGraphicsMode(const char *name);
	int getGraphicsMode() const;
	void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale);
	void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) ;
	void setPalette(const byte *colors, uint start, uint num);
	bool pollEvent(Common::Event &event);
	int _graphicMode;
	struct Vertex *_vertices;
	unsigned short* _clut;
	unsigned short* _kbdClut;
	bool _keyboardVisible;
	int _keySelected;
	int _keyboardMode;
};

