The methods described below can be used to add more details to drawings created by the following visualization methods:

Framework::VISUAL

INFINITESIMAL_MOTIONS ([ onewindow ])
Add the infinitesimal motions to the visualization. If the optional argument onewindow is false, each motion is displayed in a separate window.
EXPANSIVE_MOTIONS ([ onewindow ])
Add the EXPANSIVE_MOTIONS to the visualization. if the optional argument onewindow is false, every motion is displayed in a separate window
ALL_MOTIONS ([ onewindow ])
Add the INFINITESIMAL_MOTIONS and EXPANSIVE_MOTIONS to the visualization. If the optional argument onewindow is false, every motion is displayed in a separate window.
INFINITESIMAL_PATTERNS ([ onewindow ])
Add the INFINITESIMAL_PATTERNS to the visualization. The expanding edges are shown in green, the shrinking edges in red and those with fixed length in black. If the optional argument onewindow is false, every pattern is displayed in a separate window.
EXPANSIVE_PATTERNS ([ onewindow ])
Add the EXPANSIVE_PATTERNS to the visualization. The expanding edges are shown in green. If the optional argument onewindow is false, every patternis displayed in a separate window.
ALL_PATTERNS ([ onewindow ])
Add the EXPANSIVE_PATTERNS and the INFINITESIMAL_PATTERNS to the visualization. If the optional argument onewindow is false, every pattern is displayed in a separate window.
INFINITESIMAL_RIGID_COMPONENTS ([ onewindow ])
Add the INFINITESIMAL_RIGID_COMPONENTS to the visualization of a framework, i.e. for each INFINITESIMAL_MOTIONS add its rigid components. If the optional argument onewindow is false, every component is displayed in a separate window.
EXPANSIVE_RIGID_COMPONENTS ([ onewindow ])
Add the EXPANSIVE_RIGID_COMPONENTS to the visualization of a framework, i.e. for each EXPANSIVE_MOTIONS add its rigid components. If the optional argument onewindow is false, every component is displayed in a separate window.
EXPANSIVE ([ onewindow ])
Show the FRAMEWORK, with EXPANSIVE_MOTIONS, EXPANSIVE_PATTERNS and EXPANSIVE_RIGID_COMPONENTS. If the optional argument onewindow is false, every motion is displayed in a separate window.

Each auxiliary method always returns the visual object it was called with ($this), which makes it easy to build longer method chains of the kind: VISUAL->DIRECTED_GRAPH->VERTEX_COLORS .