#if 0
// flash.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CFlashItem window

class CFlashItem : public CListBox
{
// Construction
public:
	CFlashItem();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlashItem)
	public:
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
	virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CFlashItem();

	// Generated message map functions
protected:
	//{{AFX_MSG(CFlashItem)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////
// CFlash view

class CFlash : public CView
{
 public:
static void Initialize();
static void Terminate();
static void Flash(const char *);
protected:
CFlashItem m_data;
	CFlash();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(CFlash)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlash)
	public:
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
	virtual void OnInitialUpdate();
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CFlash();

	// Generated message map functions
protected:
	//{{AFX_MSG(CFlash)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnSetFont();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CFlashFrame frame

class CFlashFrame : public CMDIChildWnd
{
	DECLARE_DYNCREATE(CFlashFrame)
protected:
	CFlashFrame();           // protected constructor used by dynamic creation

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlashFrame)
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CFlashFrame();

	// Generated message map functions
	//{{AFX_MSG(CFlashFrame)
	afx_msg void OnSize(UINT nType, int cx, int cy);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////
#endif
