/*
 * pawsspellbook.h - Anders Reggestad <andersr@pvv.org>
 *                 - PAWS conversion Andrew Craig
 *
 * Copyright (C) 2003 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
 *
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation (version 2 of the License)
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 */

#ifndef PAWS_SPELLBOOK_WINDOW_HEADER
#define PAWS_SPELLBOOK_WINDOW_HEADER

#include "paws/pawswidget.h"
class pawsTextBox;
class pawsListBox;
class pawsMessageTextBox;
class MsgHandler;

#include "net/cmdbase.h"
#include "gui/pawscontrolwindow.h"

/** This handles all the details about how the spell book works.
 */
class pawsSpellBookWindow : public pawsControlledWindow, public psClientNetSubscriber
{
public:

    pawsSpellBookWindow();
    virtual ~pawsSpellBookWindow();

    bool PostSetup();

    virtual void HandleMessage(MsgEntry *msg);

    bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget );
    void OnListAction( pawsListBox* listbox, int status );
    void Show();
private:

    void CreateNewSpell();
    void Cast();
    void Close();
   
    void HandleSpells( MsgEntry* me );

    pawsListBox*        spellList;
    pawsMessageTextBox* spellDescription;
    pawsWidget*         spellImage;

    csString selectedSpell;
    csRef<MsgHandler> msgHandler;
    
    csArray<csString> descriptions;
};

CREATE_PAWS_FACTORY( pawsSpellBookWindow );


#endif 


