icetDestroyContext(3)

NAME
icetDestroyContext - delete a context

SYNOPSIS
#include <GL/ice-t.h>

void icetDeleteContext(IceTContext context);

DESCRIPTION
Frees the memory required to hold the state of context and removes context from existence.

ERRORS
None.

WARNINGS
None.

BUGS
icetDestroyContext will happily delete the current context for you, but subsequent calls to most other ICE-T functions will probably result in seg-faults unless you make another context current with icetCreateContext or icetSetContext. The most notable execptions are the icet*Context functions themselves, which will work correctly without a proper current context.

NOTES
Behavior is undefined if context has never been created or has already been destroyed.

COPYRIGHT
Copyright © 2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive license for use of this work by or on behalf of the U.S. Government. Redistribution and use in source and binary forms, with or without modification, are permitted provided that this Notice and any statement of authorship are reproduced on all copies.

SEE ALSO
icetCreateContext