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#ifndef _SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX
#define _SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX

#include <svx/sdr/contact/viewcontactofsdrrectobj.hxx>

//////////////////////////////////////////////////////////////////////////////
// predeclarations

class SdrOle2Obj;
class Graphic;

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
	namespace contact
	{
		class ViewContactOfSdrOle2Obj : public ViewContactOfSdrRectObj
		{
		protected:
			// Create a Object-Specific ViewObjectContact, set ViewContact and
			// ObjectContact. Always needs to return something.
			virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact);

		public:
			// access to SdrOle2Obj
			SdrOle2Obj& GetOle2Obj() const
			{
				return (SdrOle2Obj&)GetSdrObject();
			}

			// basic constructor, used from SdrObject.
			ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj);
			virtual ~ViewContactOfSdrOle2Obj();

			// helper for creating a OLE sequence for this object for a specified Graphic. This is locally
			// used from createViewIndependentPrimitive2DSequence and also allows the VOC which knows about
			// HighContrast mode to easily do the same with the HighContrast OLE metafile. It also allows
			// to give a hint for scaling down the content what is needed for EmptyPresObjs
			drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceWithGivenGraphic(const Graphic& rOLEGraphic, bool bScaleContent) const;

		protected:
			// This method is responsible for creating the graphical visualisation data
            // ONLY based on model data
			virtual drawinglayer::primitive2d::Primitive2DSequence createViewIndependentPrimitive2DSequence() const;
		};
	} // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

#endif //_SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX

// eof
