/*************************************************************************
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: pagectrl.hxx,v $
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#ifndef _SVX_PAGECTRL_HXX
#define _SVX_PAGECTRL_HXX

// include ---------------------------------------------------------------

#include <vcl/window.hxx>
#include "svx/svxdllapi.h"

// forward ---------------------------------------------------------------

class SvxBoxItem;
struct PageWindow_Impl;

// class SvxPageWindow ---------------------------------------------------

class SVX_DLLPUBLIC SvxPageWindow : public Window
{
	using Window::GetBorder;

private:
	Size		aWinSize;
	Size 		aSize;

	long		nTop;
	long		nBottom;
	long 		nLeft;
	long		nRight;
	Color		aColor;

	PageWindow_Impl* pImpl;

	long 		nHdLeft;
	long		nHdRight;
	long		nHdDist;
	long		nHdHeight;
	Color		aHdColor;
	SvxBoxItem*	pHdBorder;

	long		nFtLeft;
	long		nFtRight;
	long		nFtDist;
	long		nFtHeight;
	Color		aFtColor;
	SvxBoxItem*	pFtBorder;

	BOOL		bFooter	:1;
	BOOL		bHeader	:1;
	BOOL		bTable	:1;
	BOOL		bHorz	:1;
	BOOL		bVert	:1;

	USHORT		eUsage;

	String		aLeftText;
	String		aRightText;

protected:
	virtual void Paint( const Rectangle& rRect );

	virtual void DrawPage( const Point& rPoint,
						   const BOOL bSecond,
						   const BOOL bEnabled );

public:
	SvxPageWindow( Window* pParent, const ResId& rId );
	~SvxPageWindow();

	void 		SetWidth( long nW )						{ aSize.Width()  = nW; }
	void    	SetHeight( long nH )					{ aSize.Height() = nH; }

	void		SetSize( const Size& rSz )				{ aSize = rSz; }
	const Size&	GetSize() const 						{ return aSize; }

	void		SetTop( long nNew )						{ nTop = nNew; }
	void		SetBottom( long nNew ) 					{ nBottom = nNew; }
	void		SetLeft( long nNew )					{ nLeft = nNew; }
	void   		SetRight( long nNew )					{ nRight = nNew; }
	void		SetColor( const Color& rNew )			{ aColor = rNew; }
	void		SetBorder( const SvxBoxItem& rNew );
	void		SetBitmap( Bitmap* pBmp );

	long		GetTop() const							{ return nTop;   }
	long		GetBottom() const						{ return nBottom;}
	long		GetLeft() const							{ return nLeft;  }
	long		GetRight() const						{ return nRight; }

	const Color&		GetColor() const				{ return aColor; }
	const SvxBoxItem& 	GetBorder() const;

	void    	SetHdLeft( long nNew )					{ nHdLeft = nNew; }
	void    	SetHdRight( long nNew )					{ nHdRight = nNew; }
	void    	SetHdDist( long nNew )					{ nHdDist = nNew; }
	void    	SetHdHeight( long nNew )				{ nHdHeight = nNew; }
	void		SetHdColor( const Color& aNew )			{ aHdColor = aNew; }
	void		SetHdBorder( const SvxBoxItem& rNew );

	long		GetHdLeft() const 						{ return nHdLeft;  }
	long		GetHdRight() const 						{ return nHdRight; }
	long		GetHdDist()	const 						{ return nHdDist;  }
	long		GetHdHeight() const 					{ return nHdHeight;}

	const Color&		GetHdColor() const				{ return aHdColor; }
	const SvxBoxItem& 	GetHdBorder() const				{ return *pHdBorder; }

	void		SetFtLeft( long nNew )					{ nFtLeft = nNew; }
	void		SetFtRight( long nNew )					{ nFtRight = nNew; }
	void		SetFtDist( long nNew )					{ nFtDist = nNew; }
	void		SetFtHeight( long nNew )				{ nFtHeight = nNew; }
	void		SetFtColor( const Color& aNew )			{ aFtColor = aNew; }
	void		SetFtBorder( const SvxBoxItem& rNew );

	long		GetFtLeft() const 						{ return nFtLeft;  }
	long		GetFtRight() const 						{ return nFtRight; }
	long		GetFtDist()	const 						{ return nFtDist;  }
	long		GetFtHeight() const 					{ return nFtHeight;}

	const Color& 		GetFtColor() const				{ return aFtColor; }
	const SvxBoxItem& 	GetFtBorder() const				{ return *pFtBorder; }

	void		SetUsage( USHORT eU )					{ eUsage = eU;  }
	USHORT		GetUsage() const						{ return eUsage;}

	void 		SetHeader( BOOL bNew )  				{ bHeader = bNew; }
	BOOL		GetHeader() const						{ return bHeader;}
	void		SetFooter( BOOL bNew )					{ bFooter = bNew; }
	BOOL		GetFooter() const						{ return bFooter;}

	void 		SetTable( BOOL bNew )					{ bTable = bNew; }
	BOOL		GetTable() const						{ return bTable;}
	void		SetHorz( BOOL bNew )					{ bHorz = bNew; }
	BOOL		GetHorz() const							{ return bHorz;}
	void 		SetVert( BOOL bNew )		   			{ bVert = bNew; }
	BOOL		GetVert() const				   			{ return bVert;}

    void        EnableFrameDirection(sal_Bool bEnable);
    //uses enum SvxFrameDirection
    void        SetFrameDirection(sal_Int32 nFrameDirection);

    void        ResetBackground();
};

#endif // #ifndef _SVX_PAGECTRL_HXX


