// File:        NCollection_BaseAllocator.hxx
// Created:     Fri Apr 12 09:22:55 2002
// Author:      Alexander KARTOMIN (akm)
//              <a-kartomin@opencascade.com>
//
// Purpose:     Basic class for memory allocation wizards.
//              Defines  the  interface  for devising  different  allocators
//              firstly to be used  by collections of NCollection, though it
//              it is not  deferred. It allocates/frees  the memory  through
//              Standard procedures, thus it is  unnecessary (and  sometimes
//              injurious) to have  more than one such  allocator.  To avoid
//              creation  of multiple  objects the  constructors  were  maid
//              inaccessible.  To  create the  BaseAllocator use  the method
//              CommonBaseAllocator.
//              Note that this object is managed by Handle.
//              

#ifndef NCollection_BaseAllocator_HeaderFile
#define NCollection_BaseAllocator_HeaderFile

#include <MMgt_TShared.hxx>
#include <Standard_DefineHandle.hxx>
#include <NCollection_TypeDef.hxx>

class Handle(NCollection_BaseAllocator);

/**
* Purpose:     Basic class for memory allocation wizards.
*              Defines  the  interface  for devising  different  allocators
*              firstly to be used  by collections of NCollection, though it
*              it is not  deferred. It allocates/frees  the memory  through
*              Standard procedures, thus it is  unnecessary (and  sometimes
*              injurious) to have  more than one such  allocator.  To avoid
*              creation  of multiple  objects the  constructors  were  maid
*              inaccessible.  To  create the  BaseAllocator use  the method
*              CommonBaseAllocator.
*              Note that this object is managed by Handle.
*/              
class NCollection_BaseAllocator : public MMgt_TShared
{
 public:
  // ---------- PUBLIC METHODS ------------
  Standard_EXPORT virtual void* Allocate (const size_t size);
  Standard_EXPORT virtual void  Free     (void * anAddress);
  
  //! CommonBaseAllocator
  //! This method is designed to have the only one BaseAllocator (to avoid
  //! useless copying of collections). However one can use operator new to
  //! create more BaseAllocators, but it is injurious.
  Standard_EXPORT static const Handle(NCollection_BaseAllocator)&
    CommonBaseAllocator(void);

 protected:
  //! Constructor - prohibited
  NCollection_BaseAllocator(void) {};

 private:
  //! Copy constructor - prohibited
  NCollection_BaseAllocator(const NCollection_BaseAllocator&);

 public:
  // ---------- CasCade RunTime Type Information
  DEFINE_STANDARD_RTTI(NCollection_BaseAllocator)
};

DEFINE_STANDARD_HANDLE(NCollection_BaseAllocator,MMgt_TShared)

#endif
