#include <gp_XY.hxx>
#include <gp_Pnt2d.hxx>
#include <Bnd_Box2d.hxx>
#define Coord gp_XY
#define Point gp_Pnt2d
#define Bound Bnd_Box2d
#include <BndLib_Compute.gxx>
#undef Coord 
#undef Point 
#undef Bound 

