#include <OpenGl_tgl_all.h>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <OpenGl_tgl.h>
#include <OpenGl_tgl_funcs.h>
#include <OpenGl_tgl_subrs.h>
#include <OpenGl_tgl_utilgr.h>

void EXPORT
call_togl_userdraw
(
	CALL_DEF_GROUP * agroup,
	CALL_DEF_USERDRAW * anobject
)
{
	if (! agroup->IsOpen) call_togl_opengroup (agroup);
	call_subr_userdraw ( anobject );
	if (! agroup->IsOpen) call_togl_closegroup (agroup);
}
