
#include <OpenGl_tgl_all.h>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <OpenGl_tgl_funcs.h>

void EXPORT
call_togl_removestructure
(
	CALL_DEF_STRUCTURE * astructure
)
{
	call_func_del_struct (astructure->Id);
	return;
}
