digraph G
{
  edge [fontname="FreeSans.ttf",fontsize=10,labelfontname="FreeSans.ttf",labelfontsize=10];
  node [fontname="FreeSans.ttf",fontsize=10,shape=record];
  rankdir=LR;
  Node1 [label="Ogre::ResourceManager",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled" fontcolor="black"];
  Node2 -> Node1 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node2 [label="Ogre::ScriptLoader",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1ScriptLoader.html",tooltip="Abstract class defining the interface used by classes which wish to perform script..."];
  Node1 -> Node3 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node3 [label="Ogre::CompositorManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1CompositorManager.html",tooltip="Class for managing Compositor settings for Ogre."];
  Node1 -> Node4 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node4 [label="Ogre::FontManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1FontManager.html",tooltip="Manages Font resources, parsing .fontdef files and generally organising them."];
  Node1 -> Node5 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node5 [label="Ogre::GpuProgramManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1GpuProgramManager.html"];
  Node1 -> Node6 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node6 [label="Ogre::HighLevelGpuProgramManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1HighLevelGpuProgramManager.html",tooltip="This ResourceManager manages high-level vertex and fragment programs."];
  Node1 -> Node7 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node7 [label="Ogre::MaterialManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1MaterialManager.html",tooltip="Class for managing Material settings for Ogre."];
  Node1 -> Node8 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node8 [label="Ogre::MeshManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1MeshManager.html",tooltip="Handles the management of mesh resources."];
  Node1 -> Node9 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node9 [label="Ogre::SkeletonManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1SkeletonManager.html",tooltip="Handles the management of skeleton resources."];
  Node1 -> Node10 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node10 [label="Ogre::TextureManager",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1TextureManager.html",tooltip="Class for loading &amp; managing textures."];
}
