Here is a list of all class members with links to the classes they belong to:

### - h -

- HALF_PI : Ogre::Math
- halfToFloat() : Ogre::Bitwise
- halfToFloatI() : Ogre::Bitwise
- HardwareAnimationDataList : Ogre::VertexData
- HardwareBuffer() : Ogre::HardwareBuffer
- HardwareBufferManager() : Ogre::HardwareBufferManager
- HardwareIndexBuffer() : Ogre::HardwareIndexBuffer
- HardwareIndexBufferSharedPtr : Ogre::HardwareBufferManager , Ogre::HardwareIndexBufferSharedPtr
- HardwareOcclusionQuery() : Ogre::HardwareOcclusionQuery
- HardwareOcclusionQueryList : Ogre::RenderSystem
- HardwarePixelBuffer() : Ogre::HardwarePixelBuffer
- HardwarePixelBufferSharedPtr() : Ogre::HardwarePixelBufferSharedPtr
- hardwareShadowVolWBuffer : Ogre::VertexData
- HardwareVertexBuffer() : Ogre::HardwareVertexBuffer
- HardwareVertexBufferSharedPtr : Ogre::HardwareBufferManager , Ogre::HardwareVertexBufferSharedPtr
- hasAction : Ogre::Compiler2Pass::LexemeTokenDef
- hasAlpha() : Ogre::PixelUtil , Ogre::Texture
- hasAnimation() : Ogre::Mesh , Ogre::SceneManager , Ogre::Skeleton
- hasAnimationState() : Ogre::AnimationStateSet , Ogre::SceneManager
- hasAutoConstants() : Ogre::GpuProgramParameters
- hasBeenRendered : Ogre::CompositorInstance::TargetOperation
- hasBillboardChain() : Ogre::SceneManager
- hasBillboardSet() : Ogre::SceneManager
- hasCamera() : Ogre::SceneManager
- hasCapability() : Ogre::RenderSystemCapabilities
- hasClosedHull() : Ogre::ConvexBody
- hasColourWriteDisabled() : Ogre::Technique
- hasCommonVertex() : Ogre::ProgressiveMesh::PMTriangle
- hasCompileError() : Ogre::GpuProgram , Ogre::UnifiedHighLevelGpuProgram
- hasCompositorChain() : Ogre::CompositorManager
- hasCpuFeature() : Ogre::PlatformInformation
- hasDefaultParameters() : Ogre::GpuProgram , Ogre::UnifiedHighLevelGpuProgram
- hasEdgeList() : Ogre::Entity , Ogre::ManualObject , Ogre::MovableObject , Ogre::ShadowCaster , Ogre::StaticGeometry::Region
- hasEnabledAnimationState() : Ogre::AnimationStateSet
- hasEnded() : Ogre::AnimationState
- hasEntity() : Ogre::SceneManager
- hasFaceVertex() : Ogre::ProgressiveMesh::PMTriangle
- hasFlag() : Ogre::Image
- hasFragmentProgram() : Ogre::Pass
- hasGaps() : Ogre::VertexBufferBinding
- hasKeyIndex() : Ogre::TimeIndex
- hasLight() : Ogre::SceneManager
- hasLogicalIndexedParameters() : Ogre::GpuProgramParameters
- hasManualBones() : Ogre::Skeleton
- hasManualObject() : Ogre::SceneManager
- hasMoreElements() : Ogre::ConstMapIterator< T > , Ogre::VectorIterator< T > , Ogre::MapIterator< T > , Ogre::ConstVectorIterator< T >
- hasMovableObject() : Ogre::SceneManager
- hasMovableObjectFactory() : Ogre::Root
- hasNamedParameters() : Ogre::GpuProgramParameters
- hasNodeTrack() : Ogre::Animation
- hasNonZeroKeyFrames() : Ogre::AnimationTrack , Ogre::NodeAnimationTrack , Ogre::VertexAnimationTrack
- hasNumericTrack() : Ogre::Animation
- hasOption() : Ogre::SceneManager
- hasOwnDimensions() : Ogre::Billboard , Ogre::Particle
- hasParticleSystem() : Ogre::SceneManager
- hasPassIterationNumber() : Ogre::GpuProgramParameters
- hasRibbonTrail() : Ogre::SceneManager
- hasSceneNode() : Ogre::SceneManager
- hasShadowBuffer() : Ogre::HardwareBuffer
- hasShadowCasterVertexProgram() : Ogre::Pass
- hasShadowReceiverFragmentProgram() : Ogre::Pass
- hasShadowReceiverVertexProgram() : Ogre::Pass
- hasSkeleton() : Ogre::Entity , Ogre::Mesh
- hasStaticGeometry() : Ogre::SceneManager
- hasTextureAliases() : Ogre::SubMesh
- hasVertexAnimation() : Ogre::Mesh , Ogre::Entity
- hasVertexProgram() : Ogre::Pass
- hasVertexTrack() : Ogre::Animation
- hasViewportChanged() : Ogre::OverlayManager
- hasViewRelativeTextureCoordinateGeneration() : Ogre::TextureUnitState
- HBL_DISCARD : Ogre::HardwareBuffer
- HBL_NO_OVERWRITE : Ogre::HardwareBuffer
- HBL_NORMAL : Ogre::HardwareBuffer
- HBL_READ_ONLY : Ogre::HardwareBuffer
- HBU_DISCARDABLE : Ogre::HardwareBuffer
- HBU_DYNAMIC : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE : Ogre::HardwareBuffer
- HBU_STATIC : Ogre::HardwareBuffer
- HBU_STATIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_WRITE_ONLY : Ogre::HardwareBuffer
- head : Ogre::BillboardChain::ChainSegment
- height() : Ogre::TRect< T > , Ogre::ImageCodec::ImageData , Ogre::MeshManager::MeshBuildParams , Ogre::ShadowTextureConfig , Ogre::CompositionTechnique::TextureDefinition
- held : Ogre::Any::holder< ValueType > , Ogre::AnyNumeric::numholder< ValueType >
- hide() : Ogre::OverlayElement , Ogre::Overlay
- hierarchicalLvl : Ogre::Profiler::ProfileInstance , Ogre::Profiler::ProfileFrame , Ogre::Profiler::ProfileHistory
- HighLevelGpuProgram() : Ogre::HighLevelGpuProgram
- HighLevelGpuProgramFactory() : Ogre::HighLevelGpuProgramFactory
- HighLevelGpuProgramManager() : Ogre::HighLevelGpuProgramManager
- HighLevelGpuProgramPtr() : Ogre::HighLevelGpuProgramPtr
- hit : Ogre::VertexCacheProfiler
- holder() : Ogre::Any::holder< ValueType >
- hwAnimationDataList : Ogre::VertexData
- hwAnimDataItemsUsed : Ogre::VertexData

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat May 10 16:25:08 2008