digraph G
{
  edge [fontname="FreeSans.ttf",fontsize=10,labelfontname="FreeSans.ttf",labelfontsize=10];
  node [fontname="FreeSans.ttf",fontsize=10,shape=record];
  Node1 [label="Ogre::Node",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled" fontcolor="black"];
  Node2 -> Node1 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node2 [label="Ogre::Renderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Renderable.html",tooltip="Abstract class defining the interface all renderable objects must implement."];
  Node1 -> Node3 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node3 [label="Ogre::Bone",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Bone.html",tooltip="A bone in a skeleton."];
  Node3 -> Node4 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node4 [label="Ogre::TagPoint",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1TagPoint.html",tooltip="A tagged point on a skeleton, which can be used to attach entities to on specific..."];
  Node1 -> Node5 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node5 [label="Ogre::SceneNode",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1SceneNode.html",tooltip="Class representing a node in the scene graph."];
}
