# Ogre::StaticGeometry::Region Member List

This is the complete list of members for Ogre::StaticGeometry::Region, including all inherited members.

_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::StaticGeometry::Region | `[virtual]`
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::MovableObject | `[virtual]`
_updateRenderQueue(RenderQueue *queue) | Ogre::StaticGeometry::Region | `[virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
assign(QueuedSubMesh *qmesh) | Ogre::StaticGeometry::Region |
build(bool stencilShadows) | Ogre::StaticGeometry::Region |
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
dump(std::ofstream &of) const | Ogre::StaticGeometry::Region |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getBoundingBox(void) const | Ogre::StaticGeometry::Region | `[virtual]`
getBoundingRadius(void) const | Ogre::StaticGeometry::Region | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getCentre(void) const | Ogre::StaticGeometry::Region |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getEdgeList(void) | Ogre::StaticGeometry::Region | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getID(void) const | Ogre::StaticGeometry::Region |
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getLODIterator(void) | Ogre::StaticGeometry::Region |
getMovableType(void) const | Ogre::StaticGeometry::Region | `[virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getParent(void) const | Ogre::StaticGeometry::Region |
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::StaticGeometry::Region | `[virtual]`
getTypeFlags(void) const | Ogre::StaticGeometry::Region | `[virtual]`
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
hasEdgeList(void) | Ogre::StaticGeometry::Region | `[virtual]`
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::StaticGeometry::Region | `[virtual]`
LODBucketList typedef | Ogre::StaticGeometry::Region |
LODIterator typedef | Ogre::StaticGeometry::Region |
mAABB | Ogre::StaticGeometry::Region | `[protected]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mBoundingRadius | Ogre::StaticGeometry::Region | `[protected]`
mCamDistanceSquared | Ogre::StaticGeometry::Region | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mCentre | Ogre::StaticGeometry::Region | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mCurrentLod | Ogre::StaticGeometry::Region | `[protected]`
mEdgeList | Ogre::StaticGeometry::Region | `[protected]`
mLightList | Ogre::StaticGeometry::Region | `[mutable, protected]`
mLightListUpdated | Ogre::StaticGeometry::Region | `[mutable, protected]`
mListener | Ogre::MovableObject | `[protected]`
mLodBucketList | Ogre::StaticGeometry::Region | `[protected]`
mLodSquaredDistances | Ogre::StaticGeometry::Region | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mName | Ogre::MovableObject | `[protected]`
mNode | Ogre::StaticGeometry::Region | `[protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParent | Ogre::StaticGeometry::Region | `[protected]`
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mQueuedSubMeshes | Ogre::StaticGeometry::Region | `[protected]`
mRegionID | Ogre::StaticGeometry::Region | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
mSceneMgr | Ogre::StaticGeometry::Region | `[protected]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mShadowRenderables | Ogre::StaticGeometry::Region | `[protected]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUserAny | Ogre::MovableObject | `[protected]`
mVertexProgramInUse | Ogre::StaticGeometry::Region | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
queryLights(void) const | Ogre::MovableObject | `[virtual]`
Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 &centre) | Ogre::StaticGeometry::Region |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setCastShadows(bool enabled) | Ogre::MovableObject |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | `[virtual]`
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~MovableObject() | Ogre::MovableObject | `[virtual]`
~Region() | Ogre::StaticGeometry::Region | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat May 10 16:30:24 2008