digraph G
{
  edge [fontname="FreeSans.ttf",fontsize=10,labelfontname="FreeSans.ttf",labelfontsize=10];
  node [fontname="FreeSans.ttf",fontsize=10,shape=record];
  rankdir=LR;
  Node1 [label="Ogre::Renderable",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled" fontcolor="black"];
  Node1 -> Node2 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node2 [label="Ogre::BillboardChain",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1BillboardChain.html",tooltip="Allows the rendering of a chain of connected billboards."];
  Node2 -> Node3 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node3 [label="Ogre::RibbonTrail",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1RibbonTrail.html",tooltip="Subclass of BillboardChain which automatically leaves a trail behind one or more..."];
  Node1 -> Node4 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node4 [label="Ogre::BillboardSet",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1BillboardSet.html",tooltip="A collection of billboards (faces which are always facing the given direction) with..."];
  Node1 -> Node5 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node5 [label="Ogre::BorderRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1BorderRenderable.html",tooltip="Class for rendering the border of a BorderPanelOverlayElement."];
  Node1 -> Node6 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node6 [label="Ogre::Frustum",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Frustum.html",tooltip="A frustum represents a pyramid, capped at the near and far end which is used to represent..."];
  Node6 -> Node7 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node7 [label="Ogre::Camera",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Camera.html",tooltip="A viewpoint from which the scene will be rendered."];
  Node1 -> Node8 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node8 [label="Ogre::ManualObject::ManualObjectSection",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1ManualObject_1_1ManualObjectSection.html",tooltip="Built, renderable section of geometry."];
  Node1 -> Node9 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node9 [label="Ogre::Node",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Node.html",tooltip="Class representing a general-purpose node an articulated scene graph."];
  Node9 -> Node10 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node10 [label="Ogre::Bone",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Bone.html",tooltip="A bone in a skeleton."];
  Node10 -> Node11 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node11 [label="Ogre::TagPoint",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1TagPoint.html",tooltip="A tagged point on a skeleton, which can be used to attach entities to on specific..."];
  Node9 -> Node12 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node12 [label="Ogre::SceneNode",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1SceneNode.html",tooltip="Class representing a node in the scene graph."];
  Node1 -> Node13 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node13 [label="Ogre::OverlayElement",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1OverlayElement.html",tooltip="Abstract definition of a 2D element to be displayed in an Overlay."];
  Node13 -> Node14 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node14 [label="Ogre::OverlayContainer",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1OverlayContainer.html",tooltip="A 2D element which contains other OverlayElement instances."];
  Node14 -> Node15 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node15 [label="Ogre::PanelOverlayElement",height=0.2,width=0.4,color="red", fillcolor="white", style="filled",URL="$classOgre_1_1PanelOverlayElement.html",tooltip="OverlayElement representing a flat, single-material (or transparent) panel which..."];
  Node13 -> Node16 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node16 [label="Ogre::TextAreaOverlayElement",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1TextAreaOverlayElement.html",tooltip="This class implements an overlay element which contains simple unformatted text."];
  Node1 -> Node17 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node17 [label="Ogre::ShadowRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1ShadowRenderable.html",tooltip="Class which represents the renderable aspects of a set of shadow volume faces."];
  Node17 -> Node18 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node18 [label="Ogre::Entity::EntityShadowRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Entity_1_1EntityShadowRenderable.html",tooltip="Nested class to allow entity shadows."];
  Node17 -> Node19 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node19 [label="Ogre::ManualObject::ManualObjectSectionShadowRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1ManualObject_1_1ManualObjectSectionShadowRenderable.html",tooltip="Nested class to allow shadows."];
  Node17 -> Node20 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node20 [label="Ogre::StaticGeometry::Region::RegionShadowRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html",tooltip="Nested class to allow region shadows."];
  Node1 -> Node21 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node21 [label="Ogre::SimpleRenderable",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1SimpleRenderable.html"];
  Node21 -> Node22 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node22 [label="Ogre::InstancedGeometry::GeometryBucket",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1InstancedGeometry_1_1GeometryBucket.html",tooltip="A GeometryBucket is a the lowest level bucket where geometry with the same vertex..."];
  Node21 -> Node23 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node23 [label="Ogre::Rectangle2D",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1Rectangle2D.html",tooltip="Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle;..."];
  Node21 -> Node24 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node24 [label="Ogre::WireBoundingBox",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1WireBoundingBox.html",tooltip="Allows the rendering of a wireframe bounding box."];
  Node1 -> Node25 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node25 [label="Ogre::StaticGeometry::GeometryBucket",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1StaticGeometry_1_1GeometryBucket.html",tooltip="A GeometryBucket is a the lowest level bucket where geometry with the same vertex..."];
  Node1 -> Node26 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node26 [label="Ogre::SubEntity",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1SubEntity.html",tooltip="Utility class which defines the sub-parts of an Entity."];
}
