digraph G
{
  edge [fontname="FreeSans.ttf",fontsize=10,labelfontname="FreeSans.ttf",labelfontsize=10];
  node [fontname="FreeSans.ttf",fontsize=10,shape=record];
  Node1 [label="Ogre::FocusedShadowCameraSetup",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled" fontcolor="black"];
  Node2 -> Node1 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node2 [label="Ogre::ShadowCameraSetup",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1ShadowCameraSetup.html",tooltip="This class allows you to plug in new ways to define the camera setup when rendering..."];
  Node1 -> Node3 [dir=back,color="midnightblue",fontsize=10,style="solid",fontname="FreeSans.ttf"];
  Node3 [label="Ogre::LiSPSMShadowCameraSetup",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$classOgre_1_1LiSPSMShadowCameraSetup.html",tooltip="Implements the Light Space Perspective Shadow Mapping Algorithm."];
}
