# Ogre::GLRenderSystem Member List

This is the complete list of members for Ogre::GLRenderSystem, including all inherited members.

_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::GLRenderSystem | `[virtual]`
_beginFrame(void) | Ogre::GLRenderSystem | `[virtual]`
_beginGeometryCount(void) | Ogre::RenderSystem | `[virtual]`
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | `[virtual]`
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | `[virtual]`
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | `[virtual]`
_endFrame(void) | Ogre::GLRenderSystem | `[virtual]`
_getCullingMode(void) const | Ogre::RenderSystem | `[virtual]`
_getCurrentAnisotropy(size_t unit) | Ogre::GLRenderSystem | `[private]`
_getFaceCount(void) const | Ogre::RenderSystem | `[virtual]`
_getMainContext() | Ogre::GLRenderSystem |
_getVertexCount(void) const | Ogre::RenderSystem | `[virtual]`
_getViewport(void) | Ogre::RenderSystem | `[virtual]`
_initRenderTargets(void) | Ogre::RenderSystem | `[virtual]`
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | `[virtual]`
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | `[virtual]`
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | `[virtual]`
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | `[virtual]`
_oneTimeContextInitialization() | Ogre::GLRenderSystem |
_render(const RenderOperation &op) | Ogre::GLRenderSystem | `[virtual]`
_setAlphaRejectSettings(CompareFunction func, unsigned char value) | Ogre::GLRenderSystem | `[virtual]`
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::GLRenderSystem | `[virtual]`
_setCullingMode(CullingMode mode) | Ogre::GLRenderSystem | `[virtual]`
_setDepthBias(ushort bias) | Ogre::GLRenderSystem | `[virtual]`
_setDepthBufferCheckEnabled(bool enabled=true) | Ogre::GLRenderSystem | `[virtual]`
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::GLRenderSystem | `[virtual]`
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::GLRenderSystem | `[virtual]`
_setDepthBufferWriteEnabled(bool enabled=true) | Ogre::GLRenderSystem | `[virtual]`
_setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end) | Ogre::GLRenderSystem | `[virtual]`
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::GLRenderSystem | `[virtual]`
_setPointSpritesEnabled(bool enabled) | Ogre::GLRenderSystem | `[virtual]`
_setPolygonMode(PolygonMode level) | Ogre::GLRenderSystem | `[virtual]`
_setProjectionMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | `[virtual]`
_setRenderTarget(RenderTarget *target) | Ogre::GLRenderSystem |
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) | Ogre::GLRenderSystem | `[virtual]`
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::GLRenderSystem | `[virtual]`
_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::GLRenderSystem | `[virtual]`
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw) | Ogre::GLRenderSystem | `[virtual]`
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm) | Ogre::GLRenderSystem | `[virtual]`
_setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::GLRenderSystem | `[virtual]`
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::GLRenderSystem | `[virtual]`
_setTextureCoordSet(size_t stage, size_t index) | Ogre::GLRenderSystem | `[virtual]`
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::GLRenderSystem | `[virtual]`
_setTextureMatrix(size_t stage, const Matrix4 &xform) | Ogre::GLRenderSystem | `[virtual]`
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::GLRenderSystem | `[virtual]`
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | `[virtual]`
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | `[virtual]`
_setViewMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | `[virtual]`
_setViewport(Viewport *vp) | Ogre::GLRenderSystem | `[virtual]`
_setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | `[virtual]`
_setWorldMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | `[virtual]`
_switchContext(GLContext *context) | Ogre::GLRenderSystem |
_unregisterContext(GLContext *context) | Ogre::GLRenderSystem |
_updateAllRenderTargets(void) | Ogre::RenderSystem | `[virtual]`
_useLights(const LightList &lights, unsigned short limit) | Ogre::GLRenderSystem | `[virtual]`
addListener(Listener *l) | Ogre::RenderSystem | `[virtual]`
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | `[virtual]`
bindGpuProgram(GpuProgram *prg) | Ogre::GLRenderSystem | `[virtual]`
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params) | Ogre::GLRenderSystem | `[virtual]`
bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::GLRenderSystem | `[virtual]`
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::GLRenderSystem | `[virtual]`
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | `[virtual]`
convertCompareFunction(CompareFunction func) const | Ogre::GLRenderSystem | `[private]`
convertStencilOp(StencilOperation op, bool invert=false) const | Ogre::GLRenderSystem | `[private]`
createHardwareOcclusionQuery(void) | Ogre::GLRenderSystem | `[virtual]`
createMultiRenderTarget(const String &name) | Ogre::GLRenderSystem | `[virtual]`
createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0) | Ogre::RenderSystem |
createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::GLRenderSystem | `[virtual]`
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | `[virtual]`
destroyRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
destroyRenderTexture(const String &name) | Ogre::RenderSystem | `[virtual]`
destroyRenderWindow(RenderWindow *pWin) | Ogre::GLRenderSystem |
Ogre::RenderSystem::destroyRenderWindow(const String &name) | Ogre::RenderSystem | `[virtual]`
detachRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
enableClipPlane(ushort index, bool enable) | Ogre::GLRenderSystem | `[virtual]`
fireEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | `[protected, virtual]`
getBlendMode(SceneBlendFactor ogreBlend) const | Ogre::GLRenderSystem | `[private]`
getCapabilities(void) const | Ogre::RenderSystem |
getColourVertexElementType(void) const | Ogre::GLRenderSystem | `[virtual]`
getCombinedMinMipFilter(void) const | Ogre::GLRenderSystem | `[private]`
getConfigOptions(void) | Ogre::GLRenderSystem | `[virtual]`
getErrorDescription(long errorNumber) const | Ogre::GLRenderSystem | `[virtual]`
getHorizontalTexelOffset(void) | Ogre::GLRenderSystem | `[virtual]`
getMaximumDepthInputValue(void) | Ogre::GLRenderSystem | `[virtual]`
getMinimumDepthInputValue(void) | Ogre::GLRenderSystem | `[virtual]`
getName(void) const | Ogre::GLRenderSystem | `[virtual]`
getRenderSystemEvents(void) const | Ogre::RenderSystem | `[virtual]`
getRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
getRenderTargetIterator(void) | Ogre::RenderSystem | `[virtual]`
getTextureAddressingMode(TextureUnitState::TextureAddressingMode tam) const | Ogre::GLRenderSystem | `[private]`
getVerticalTexelOffset(void) | Ogre::GLRenderSystem | `[virtual]`
getWaitForVerticalBlank(void) const | Ogre::RenderSystem |
getWBufferEnabled(void) const | Ogre::RenderSystem |
GLRenderSystem() | Ogre::GLRenderSystem |
HardwareOcclusionQueryList typedef | Ogre::RenderSystem | `[protected]`
initConfigOptions(void) | Ogre::GLRenderSystem | `[private]`
initGL(RenderTarget *primary) | Ogre::GLRenderSystem | `[private]`
initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::GLRenderSystem | `[virtual]`
initInputDevices(void) | Ogre::GLRenderSystem | `[private]`
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | `[virtual]`
ListenerList typedef | Ogre::RenderSystem | `[protected]`
mActiveFragmentGpuProgramParameters | Ogre::RenderSystem | `[protected]`
mActiveRenderTarget | Ogre::RenderSystem | `[protected]`
mActiveVertexGpuProgramParameters | Ogre::RenderSystem | `[protected]`
mActiveViewport | Ogre::RenderSystem | `[protected]`
makeGLMatrix(GLfloat gl_matrix[16], const Matrix4 &m) | Ogre::GLRenderSystem | `[private]`
mAutoTextureMatrix | Ogre::GLRenderSystem | `[private]`
mCapabilities | Ogre::RenderSystem | `[protected]`
mClipPlanes | Ogre::GLRenderSystem | `[private]`
mColourWrite | Ogre::GLRenderSystem | `[private]`
mCullingMode | Ogre::RenderSystem | `[protected]`
mCurrentContext | Ogre::GLRenderSystem | `[private]`
mCurrentFragmentProgram | Ogre::GLRenderSystem | `[private]`
mCurrentLights | Ogre::GLRenderSystem | `[private]`
mCurrentPassIterationCount | Ogre::RenderSystem | `[protected]`
mCurrentVertexProgram | Ogre::GLRenderSystem | `[private]`
mDepthWrite | Ogre::GLRenderSystem | `[private]`
mEventListeners | Ogre::RenderSystem | `[protected]`
mEventNames | Ogre::RenderSystem | `[protected]`
mFaceCount | Ogre::RenderSystem | `[protected]`
mFixedFunctionTextureUnits | Ogre::GLRenderSystem | `[private]`
mFragmentProgramBound | Ogre::RenderSystem | `[protected]`
mGLInitialized | Ogre::GLRenderSystem | `[private]`
mGLSupport | Ogre::GLRenderSystem | `[private]`
mGpuProgramManager | Ogre::GLRenderSystem | `[private]`
mHardwareBufferManager | Ogre::GLRenderSystem | `[private]`
mHwOcclusionQueries | Ogre::RenderSystem | `[protected]`
mInvertVertexWinding | Ogre::RenderSystem | `[protected]`
mLights | Ogre::GLRenderSystem | `[private]`
mMainContext | Ogre::GLRenderSystem | `[private]`
mManualBlendColours | Ogre::RenderSystem | `[protected]`
mMinFilter | Ogre::GLRenderSystem | `[private]`
mMipFilter | Ogre::GLRenderSystem | `[private]`
mPrioritisedRenderTargets | Ogre::RenderSystem | `[protected]`
mRenderTargets | Ogre::RenderSystem | `[protected]`
mRTTManager | Ogre::GLRenderSystem | `[private]`
mStencilMask | Ogre::GLRenderSystem | `[private]`
mStopRendering | Ogre::GLRenderSystem | `[private]`
mTextureCoordIndex | Ogre::GLRenderSystem | `[private]`
mTextureManager | Ogre::RenderSystem | `[protected]`
mTextureMatrix | Ogre::GLRenderSystem | `[private]`
mTextureTypes | Ogre::GLRenderSystem | `[private]`
mUseAutoTextureMatrix | Ogre::GLRenderSystem | `[private]`
mVertexCount | Ogre::RenderSystem | `[protected]`
mVertexProgramBound | Ogre::RenderSystem | `[protected]`
mViewMatrix | Ogre::GLRenderSystem | `[private]`
mVSync | Ogre::RenderSystem | `[protected]`
mWBuffer | Ogre::RenderSystem | `[protected]`
mWorldMatrices | Ogre::RenderSystem | `[protected]`
mWorldMatrix | Ogre::GLRenderSystem | `[private]`
PlaneList2 typedef | Ogre::GLRenderSystem | `[private]`
processInputDevices(void) | Ogre::GLRenderSystem | `[private]`
reinitialise(void) | Ogre::GLRenderSystem | `[virtual]`
removeListener(Listener *l) | Ogre::RenderSystem | `[virtual]`
RenderSystem() | Ogre::RenderSystem |
RenderTargetIterator typedef | Ogre::RenderSystem |
setAmbientLight(float r, float g, float b) | Ogre::GLRenderSystem | `[virtual]`
setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::GLRenderSystem | `[virtual]`
Ogre::RenderSystem::setClipPlane(ushort index, const Plane &p) | Ogre::RenderSystem | `[virtual]`
setClipPlanes(const PlaneList &clipPlanes) | Ogre::GLRenderSystem | `[virtual]`
setConfigOption(const String &name, const String &value) | Ogre::GLRenderSystem | `[virtual]`
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem |
setGLClipPlanes() const | Ogre::GLRenderSystem | `[private]`
setGLLight(size_t index, Light *lt) | Ogre::GLRenderSystem | `[private]`
setGLLightPositionDirection(Light *lt, GLenum lightindex) | Ogre::GLRenderSystem | `[private]`
setInvertVertexWinding(bool invert) | Ogre::RenderSystem | `[virtual]`
setLightingEnabled(bool enabled) | Ogre::GLRenderSystem | `[virtual]`
setLights() | Ogre::GLRenderSystem | `[private]`
setNormaliseNormals(bool normalise) | Ogre::GLRenderSystem | `[virtual]`
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::GLRenderSystem | `[virtual]`
setShadingType(ShadeOptions so) | Ogre::GLRenderSystem | `[virtual]`
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::GLRenderSystem | `[virtual]`
setStencilCheckEnabled(bool enabled) | Ogre::GLRenderSystem | `[virtual]`
setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::GLRenderSystem | `[virtual]`
setVertexDeclaration(VertexDeclaration *decl) | Ogre::GLRenderSystem | `[virtual]`
setWaitForVerticalBlank(bool enabled) | Ogre::RenderSystem |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem |
shutdown(void) | Ogre::GLRenderSystem | `[virtual]`
unbindGpuProgram(GpuProgramType gptype) | Ogre::GLRenderSystem | `[virtual]`
updatePassIterationRenderState(void) | Ogre::RenderSystem | `[protected]`
validateConfigOptions(void) | Ogre::GLRenderSystem | `[virtual]`
~GLRenderSystem() | Ogre::GLRenderSystem |
~RenderSystem() | Ogre::RenderSystem | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:49:17 2006