# OgreSubMesh.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __SubMesh_H_
    00026 #define __SubMesh_H_
    00027
    00028 #include "OgrePrerequisites.h"
    00029
    00030 #include "OgreVertexIndexData.h"
    00031 #include "OgreMaterial.h"
    00032 #include "OgreRenderOperation.h"
    00033 #include "OgreVertexBoneAssignment.h"
    00034 #include "OgreProgressiveMesh.h"
    00035 #include "OgreAnimationTrack.h"
    00036
    00037 namespace Ogre {
    00038
    00052     class _OgreExport SubMesh
    00053     {
    00054         friend class Mesh;
    00055         friend class MeshSerializerImpl;
    00056         friend class MeshSerializerImpl_v1_2;
    00057         friend class MeshSerializerImpl_v1_1;
    00058     public:
    00059         SubMesh();
    00060         ~SubMesh();
    00061
    00062
    00064         bool useSharedVertices;
    00065
    00067         RenderOperation::OperationType operationType;
    00068
    00076         VertexData *vertexData;
    00077
    00079         IndexData *indexData;
    00080
    00100         typedef std::vector<unsigned short> IndexMap;
    00101         IndexMap blendIndexToBoneIndexMap;
    00102
    00103         ProgressiveMesh::LODFaceList mLodFaceList;
    00104
    00106         Mesh* parent;
    00107
    00109         void setMaterialName(const String& matName);
    00110         const String& getMaterialName(void) const;
    00111
    00114         bool isMatInitialised(void) const;
    00115
    00122         void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0);
    00123
    00136         void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign);
    00137
    00143         void clearBoneAssignments(void);
    00144
    00146         typedef std::multimap<size_t, VertexBoneAssignment> VertexBoneAssignmentList;
    00147         typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator;
    00148
    00153         BoneAssignmentIterator getBoneAssignmentIterator(void);
    00154
    00156         void _compileBoneAssignments(void);
    00157
    00158         typedef ConstMapIterator<AliasTextureNamePairList> AliasTextureIterator;
    00162         AliasTextureIterator getAliasTextureIterator(void) const;
    00173         void addTextureAlias(const String& aliasName, const String& textureName);
    00179         void removeTextureAlias(const String& aliasName);
    00182         void removeAllTextureAliases(void);
    00185         bool hasTextureAliases(void) const { return !mTextureAliases.empty(); }
    00188         size_t getTextureAliasCount(void) const { return mTextureAliases.size(); }
    00189
    00200         bool updateMaterialUsingTextureAliases(void);
    00201
    00204         VertexAnimationType getVertexAnimationType(void) const;
    00205
    00206     protected:
    00207
    00209         String mMaterialName;
    00210
    00212         bool mMatInitialised;
    00213
    00215         AliasTextureNamePairList mTextureAliases;
    00216
    00217         VertexBoneAssignmentList mBoneAssignments;
    00218
    00220         bool mBoneAssignmentsOutOfDate;
    00221
    00223         mutable VertexAnimationType mVertexAnimationType;
    00224
    00225
    00227         void removeLodLevels(void);
    00228
    00229
    00230
    00231     };
    00232
    00233 } // namespace
    00234
    00235 #endif
    00236

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:12 2006