# Ogre::OctreeSceneManager Member List

This is the complete list of members for Ogre::OctreeSceneManager, including all inherited members.

_addOctreeNode(OctreeNode *, Octree *octree, int depth=0) | Ogre::OctreeSceneManager |
_alertVisibleObjects(void) | Ogre::OctreeSceneManager | `[virtual]`
_applySceneAnimations(void) | Ogre::SceneManager | `[virtual]`
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | `[virtual]`
_areShadowsSuppressed(void) const | Ogre::SceneManager | `[virtual]`
_findVisibleObjects(Camera *cam, bool onlyShadowCasters) | Ogre::OctreeSceneManager | `[virtual]`
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true) | Ogre::SceneManager | `[virtual]`
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | `[virtual]`
_populateLightList(const Vector3 &position, Real radius, LightList &destList) | Ogre::SceneManager | `[virtual]`
_queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | `[virtual]`
_removeOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[virtual]`
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays) | Ogre::SceneManager | `[virtual]`
_renderVisibleObjects(void) | Ogre::SceneManager | `[virtual]`
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | `[virtual]`
_setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true) | Ogre::SceneManager | `[virtual]`
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | `[virtual]`
_suppressShadows(bool suppress) | Ogre::SceneManager | `[virtual]`
_updateOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |
_updateSceneGraph(Camera *cam) | Ogre::OctreeSceneManager | `[virtual]`
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | `[virtual]`
addShadowListener(ShadowListener *s) | Ogre::SceneManager | `[virtual]`
addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | `[virtual]`
AnimationIterator typedef | Ogre::SceneManager |
AnimationList typedef | Ogre::SceneManager | `[protected]`
AutoTrackingSceneNodes typedef | Ogre::SceneManager | `[protected]`
BoxPlane enum name | Ogre::SceneManager | `[protected]`
BP_BACK enum value | Ogre::SceneManager | `[protected]`
BP_DOWN enum value | Ogre::SceneManager | `[protected]`
BP_FRONT enum value | Ogre::SceneManager | `[protected]`
BP_LEFT enum value | Ogre::SceneManager | `[protected]`
BP_RIGHT enum value | Ogre::SceneManager | `[protected]`
BP_UP enum value | Ogre::SceneManager | `[protected]`
CameraIterator typedef | Ogre::SceneManager |
CameraList typedef | Ogre::SceneManager | `[protected]`
clearScene(void) | Ogre::OctreeSceneManager | `[virtual]`
clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | `[virtual]`
createAABBQuery(const AxisAlignedBox &box, unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createAnimation(const String &name, Real length) | Ogre::SceneManager | `[virtual]`
createAnimationState(const String &animName) | Ogre::SceneManager | `[virtual]`
createBillboardChain(const String &name) | Ogre::SceneManager | `[virtual]`
createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | `[virtual]`
createCamera(const String &name) | Ogre::OctreeSceneManager | `[virtual]`
createEntity(const String &entityName, const String &meshName) | Ogre::SceneManager | `[virtual]`
createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | `[virtual]`
createIntersectionQuery(unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createLight(const String &name) | Ogre::SceneManager | `[virtual]`
createManualObject(const String &name) | Ogre::SceneManager | `[virtual]`
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | `[virtual]`
createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager | `[virtual]`
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | `[virtual]`
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createRayQuery(const Ray &ray, unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createRibbonTrail(const String &name) | Ogre::SceneManager | `[virtual]`
createSceneNode(void) | Ogre::OctreeSceneManager | `[virtual]`
createSceneNode(const String &name) | Ogre::OctreeSceneManager | `[virtual]`
createShadowTextures(unsigned short size, unsigned short count, PixelFormat fmt) | Ogre::SceneManager | `[protected, virtual]`
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName) | Ogre::SceneManager | `[protected]`
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName) | Ogre::SceneManager | `[protected]`
createSphereQuery(const Sphere &sphere, unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createStaticGeometry(const String &name) | Ogre::SceneManager | `[virtual]`
deriveShadowCasterPass(const Pass *pass) | Ogre::SceneManager | `[protected]`
deriveShadowReceiverPass(const Pass *pass) | Ogre::SceneManager | `[protected]`
destroyAllAnimations(void) | Ogre::SceneManager | `[virtual]`
destroyAllAnimationStates(void) | Ogre::SceneManager | `[virtual]`
destroyAllBillboardChains(void) | Ogre::SceneManager | `[virtual]`
destroyAllBillboardSets(void) | Ogre::SceneManager | `[virtual]`
destroyAllCameras(void) | Ogre::SceneManager | `[virtual]`
destroyAllEntities(void) | Ogre::SceneManager | `[virtual]`
destroyAllLights(void) | Ogre::SceneManager | `[virtual]`
destroyAllManualObjects(void) | Ogre::SceneManager | `[virtual]`
destroyAllMovableObjects(void) | Ogre::SceneManager | `[virtual]`
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | `[virtual]`
destroyAllParticleSystems(void) | Ogre::SceneManager | `[virtual]`
destroyAllRibbonTrails(void) | Ogre::SceneManager | `[virtual]`
destroyAllStaticGeometry(void) | Ogre::SceneManager | `[virtual]`
destroyAnimation(const String &name) | Ogre::SceneManager | `[virtual]`
destroyAnimationState(const String &name) | Ogre::SceneManager | `[virtual]`
destroyBillboardChain(BillboardChain *obj) | Ogre::SceneManager | `[virtual]`
destroyBillboardChain(const String &name) | Ogre::SceneManager | `[virtual]`
destroyBillboardSet(BillboardSet *set) | Ogre::SceneManager | `[virtual]`
destroyBillboardSet(const String &name) | Ogre::SceneManager | `[virtual]`
destroyCamera(Camera *cam) | Ogre::SceneManager | `[virtual]`
destroyCamera(const String &name) | Ogre::SceneManager | `[virtual]`
destroyEntity(Entity *ent) | Ogre::SceneManager | `[virtual]`
destroyEntity(const String &name) | Ogre::SceneManager | `[virtual]`
destroyLight(const String &name) | Ogre::SceneManager | `[virtual]`
destroyLight(Light *light) | Ogre::SceneManager | `[virtual]`
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | `[virtual]`
destroyManualObject(const String &name) | Ogre::SceneManager | `[virtual]`
destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | `[virtual]`
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | `[virtual]`
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | `[virtual]`
destroyParticleSystem(const String &name) | Ogre::SceneManager | `[virtual]`
destroyQuery(SceneQuery *query) | Ogre::SceneManager | `[virtual]`
destroyRibbonTrail(RibbonTrail *obj) | Ogre::SceneManager | `[virtual]`
destroyRibbonTrail(const String &name) | Ogre::SceneManager | `[virtual]`
destroySceneNode(const String &name) | Ogre::OctreeSceneManager | `[virtual]`
destroyShadowTextures(void) | Ogre::SceneManager | `[protected, virtual]`
destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | `[virtual]`
destroyStaticGeometry(const String &name) | Ogre::SceneManager | `[virtual]`
ENTITY_TYPE_MASK | Ogre::SceneManager | `[static]`
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | `[virtual]`
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | `[virtual]`
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | `[virtual]`
extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | `[virtual]`
extractMovableObject(MovableObject *m) | Ogre::SceneManager | `[virtual]`
findLightsAffectingFrustum(const Camera *camera) | Ogre::SceneManager | `[protected, virtual]`
findNodesIn(const AxisAlignedBox &box, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const Sphere &sphere, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const PlaneBoundedVolume &volume, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const Ray &ray, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findShadowCastersForLight(const Light *light, const Camera *camera) | Ogre::SceneManager | `[protected, virtual]`
fireRenderQueueEnded(uint8 id, const String &invocation) | Ogre::SceneManager | `[protected]`
fireRenderQueueStarted(uint8 id, const String &invocation) | Ogre::SceneManager | `[protected]`
fireShadowTexturesPreCaster(Light *light, Camera *camera) | Ogre::SceneManager | `[protected]`
fireShadowTexturesPreReceiver(Light *light, Frustum *f) | Ogre::SceneManager | `[protected]`
fireShadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager | `[protected]`
FX_TYPE_MASK | Ogre::SceneManager | `[static]`
getAmbientLight(void) const | Ogre::SceneManager |
getAnimation(const String &name) const | Ogre::SceneManager | `[virtual]`
getAnimationIterator(void) | Ogre::SceneManager |
getAnimationState(const String &animName) | Ogre::SceneManager | `[virtual]`
getAnimationStateIterator(void) | Ogre::SceneManager |
getBillboardChain(const String &name) | Ogre::SceneManager | `[virtual]`
getBillboardSet(const String &name) | Ogre::SceneManager | `[virtual]`
getCamera(const String &name) | Ogre::SceneManager | `[virtual]`
getCameraIterator(void) | Ogre::SceneManager |
getCurrentViewport(void) | Ogre::SceneManager |
getDestinationRenderSystem() | Ogre::SceneManager |
getDisplaySceneNodes(void) const | Ogre::SceneManager | `[virtual]`
getEntity(const String &name) | Ogre::SceneManager | `[virtual]`
getFindVisibleObjects(void) | Ogre::SceneManager | `[virtual]`
getFogColour(void) const | Ogre::SceneManager | `[virtual]`
getFogDensity(void) const | Ogre::SceneManager | `[virtual]`
getFogEnd(void) const | Ogre::SceneManager | `[virtual]`
getFogMode(void) const | Ogre::SceneManager | `[virtual]`
getFogStart(void) const | Ogre::SceneManager | `[virtual]`
getLight(const String &name) | Ogre::SceneManager | `[virtual]`
getManualObject(const String &name) | Ogre::SceneManager | `[virtual]`
getMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | `[virtual]`
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | `[virtual]`
getMovableObjectMap(const String &typeName) | Ogre::SceneManager | `[protected]`
getName(void) const | Ogre::SceneManager |
getOption(const String &, void *) | Ogre::OctreeSceneManager | `[virtual]`
getOptionKeys(StringVector &refKeys) | Ogre::OctreeSceneManager | `[virtual]`
getOptionValues(const String &key, StringVector &refValueList) | Ogre::OctreeSceneManager | `[virtual]`
getParticleSystem(const String &name) | Ogre::SceneManager | `[virtual]`
getRenderQueue(void) | Ogre::SceneManager | `[virtual]`
getRibbonTrail(const String &name) | Ogre::SceneManager | `[virtual]`
getRootSceneNode(void) const | Ogre::SceneManager | `[virtual]`
getSceneNode(const String &name) const | Ogre::SceneManager | `[virtual]`
getShadowColour(void) const | Ogre::SceneManager | `[virtual]`
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | `[virtual]`
getShadowFarDistance(void) const | Ogre::SceneManager | `[virtual]`
getShadowIndexBufferSize(void) const | Ogre::SceneManager | `[virtual]`
getShadowTechnique(void) const | Ogre::SceneManager | `[virtual]`
getShadowTextureCount(void) const | Ogre::SceneManager |
getShadowTexturePixelFormat(void) const | Ogre::SceneManager |
getShadowTextureSelfShadow(void) const | Ogre::SceneManager | `[virtual]`
getShadowTextureSize(void) const | Ogre::SceneManager |
getShowBoundingBoxes() const | Ogre::SceneManager | `[virtual]`
getShowDebugShadows(void) const | Ogre::SceneManager | `[virtual]`
getSkyBoxGenParameters(void) const | Ogre::SceneManager | `[virtual]`
getSkyBoxNode(void) const | Ogre::SceneManager | `[virtual]`
getSkyDomeGenParameters(void) const | Ogre::SceneManager | `[virtual]`
getSkyDomeNode(void) const | Ogre::SceneManager | `[virtual]`
getSkyPlaneGenParameters(void) const | Ogre::SceneManager | `[virtual]`
getSkyPlaneNode(void) const | Ogre::SceneManager | `[virtual]`
getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | `[virtual]`
getStaticGeometry(const String &name) const | Ogre::SceneManager | `[virtual]`
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | `[virtual]`
getTypeName(void) const | Ogre::OctreeSceneManager | `[virtual]`
getVisibilityMask(void) | Ogre::SceneManager | `[virtual]`
getWorldGeometryRenderQueue(void) | Ogre::SceneManager | `[virtual]`
hasAnimation(const String &name) const | Ogre::SceneManager | `[virtual]`
hasAnimationState(const String &name) const | Ogre::SceneManager | `[virtual]`
hasBillboardChain(const String &name) const | Ogre::SceneManager | `[virtual]`
hasBillboardSet(const String &name) const | Ogre::SceneManager | `[virtual]`
hasCamera(const String &name) const | Ogre::SceneManager | `[virtual]`
hasEntity(const String &name) const | Ogre::SceneManager | `[virtual]`
hasLight(const String &name) const | Ogre::SceneManager | `[virtual]`
hasManualObject(const String &name) const | Ogre::SceneManager | `[virtual]`
hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | `[virtual]`
hasOption(const String &strKey) const | Ogre::SceneManager | `[virtual]`
hasParticleSystem(const String &name) const | Ogre::SceneManager | `[virtual]`
hasRibbonTrail(const String &name) const | Ogre::SceneManager | `[virtual]`
hasSceneNode(const String &name) const | Ogre::SceneManager | `[virtual]`
hasStaticGeometry(const String &name) const | Ogre::SceneManager | `[virtual]`
IlluminationRenderStage enum name | Ogre::SceneManager |
init(AxisAlignedBox &box, int d) | Ogre::OctreeSceneManager |
initRenderQueue(void) | Ogre::SceneManager | `[protected, virtual]`
initShadowVolumeMaterials(void) | Ogre::SceneManager | `[protected, virtual]`
injectMovableObject(MovableObject *m) | Ogre::SceneManager | `[virtual]`
intersect_call | Ogre::OctreeSceneManager | `[static]`
IRS_NONE enum value | Ogre::SceneManager |
IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |
isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager | `[virtual]`
isShadowTechniqueAdditive(void) const | Ogre::SceneManager | `[virtual]`
isShadowTechniqueInUse(void) const | Ogre::SceneManager | `[virtual]`
isShadowTechniqueModulative(void) const | Ogre::SceneManager | `[virtual]`
isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | `[virtual]`
isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | `[virtual]`
isSkyBoxEnabled(void) const | Ogre::SceneManager | `[virtual]`
isSkyDomeEnabled(void) const | Ogre::SceneManager | `[virtual]`
isSkyPlaneEnabled(void) const | Ogre::SceneManager | `[virtual]`
LIGHT_TYPE_MASK | Ogre::SceneManager | `[static]`
mActiveQueuedRenderableVisitor | Ogre::SceneManager | `[protected]`
mAmbientLight | Ogre::SceneManager | `[protected]`
mAnimationsList | Ogre::SceneManager | `[protected]`
mAnimationStates | Ogre::SceneManager | `[protected]`
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | `[virtual]`
mAutoParamDataSource | Ogre::SceneManager | `[protected]`
mAutoTrackingSceneNodes | Ogre::SceneManager | `[protected]`
mBox | Ogre::OctreeSceneManager | `[protected]`
mBoxes | Ogre::OctreeSceneManager | `[protected]`
mCameraInProgress | Ogre::SceneManager | `[protected]`
mCameras | Ogre::SceneManager | `[protected]`
mColors | Ogre::OctreeSceneManager | `[protected, static]`
mCorners | Ogre::OctreeSceneManager | `[protected]`
mCullCamera | Ogre::OctreeSceneManager | `[protected]`
mCurrentShadowTexture | Ogre::SceneManager | `[protected]`
mCurrentViewport | Ogre::SceneManager | `[protected]`
mDebugShadows | Ogre::SceneManager | `[protected]`
mDefaultQueuedRenderableVisitor | Ogre::SceneManager | `[protected]`
mDestRenderSystem | Ogre::SceneManager | `[protected]`
mDisplayNodes | Ogre::SceneManager | `[protected]`
mFindVisibleObjects | Ogre::SceneManager | `[protected]`
mFiniteExtrusionParams | Ogre::SceneManager | `[protected]`
mFogColour | Ogre::SceneManager | `[protected]`
mFogDensity | Ogre::SceneManager | `[protected]`
mFogEnd | Ogre::SceneManager | `[protected]`
mFogMode | Ogre::SceneManager | `[protected]`
mFogStart | Ogre::SceneManager | `[protected]`
mFullScreenQuad | Ogre::SceneManager | `[protected]`
mIlluminationStage | Ogre::SceneManager | `[protected]`
mIndexes | Ogre::OctreeSceneManager | `[protected, static]`
mInfiniteExtrusionParams | Ogre::SceneManager | `[protected]`
mLastFrameNumber | Ogre::SceneManager | `[protected]`
mLightsAffectingFrustum | Ogre::SceneManager | `[protected]`
mLoose | Ogre::OctreeSceneManager | `[protected]`
mMaxDepth | Ogre::OctreeSceneManager | `[protected]`
mMovableObjectCollectionMap | Ogre::SceneManager | `[protected]`
mName | Ogre::SceneManager | `[protected]`
mNumObjects | Ogre::OctreeSceneManager | `[protected]`
mOctree | Ogre::OctreeSceneManager | `[protected]`
MovableObjectCollectionMap typedef | Ogre::SceneManager | `[protected]`
MovableObjectIterator typedef | Ogre::SceneManager |
MovableObjectMap typedef | Ogre::SceneManager | `[protected]`
mRenderQueue | Ogre::SceneManager | `[protected]`
mRenderQueueListeners | Ogre::SceneManager | `[protected]`
mResetIdentityProj | Ogre::SceneManager | `[protected]`
mResetIdentityView | Ogre::SceneManager | `[protected]`
mScaleFactor | Ogre::OctreeSceneManager | `[protected]`
mSceneNodes | Ogre::SceneManager | `[protected]`
mSceneRoot | Ogre::SceneManager | `[protected]`
mShadowCasterAABBQuery | Ogre::SceneManager | `[protected]`
mShadowCasterList | Ogre::SceneManager | `[protected]`
mShadowCasterPlainBlackPass | Ogre::SceneManager | `[protected]`
mShadowCasterQueryListener | Ogre::SceneManager | `[protected]`
mShadowCasterSphereQuery | Ogre::SceneManager | `[protected]`
mShadowColour | Ogre::SceneManager | `[protected]`
mShadowDebugPass | Ogre::SceneManager | `[protected]`
mShadowDirLightExtrudeDist | Ogre::SceneManager | `[protected]`
mShadowFarDist | Ogre::SceneManager | `[protected]`
mShadowFarDistSquared | Ogre::SceneManager | `[protected]`
mShadowIndexBuffer | Ogre::SceneManager | `[protected]`
mShadowIndexBufferSize | Ogre::SceneManager | `[protected]`
mShadowListeners | Ogre::SceneManager | `[protected]`
mShadowMaterialInitDone | Ogre::SceneManager | `[protected]`
mShadowModulativePass | Ogre::SceneManager | `[protected]`
mShadowReceiverPass | Ogre::SceneManager | `[protected]`
mShadowStencilPass | Ogre::SceneManager | `[protected]`
mShadowTechnique | Ogre::SceneManager | `[protected]`
mShadowTextureCameras | Ogre::SceneManager | `[protected]`
mShadowTextureCount | Ogre::SceneManager | `[protected]`
mShadowTextureCustomCasterPass | Ogre::SceneManager | `[protected]`
mShadowTextureCustomCasterVertexProgram | Ogre::SceneManager | `[protected]`
mShadowTextureCustomCasterVPParams | Ogre::SceneManager | `[protected]`
mShadowTextureCustomReceiverFPParams | Ogre::SceneManager | `[protected]`
mShadowTextureCustomReceiverFragmentProgram | Ogre::SceneManager | `[protected]`
mShadowTextureCustomReceiverPass | Ogre::SceneManager | `[protected]`
mShadowTextureCustomReceiverVertexProgram | Ogre::SceneManager | `[protected]`
mShadowTextureCustomReceiverVPParams | Ogre::SceneManager | `[protected]`
mShadowTextureFadeEnd | Ogre::SceneManager | `[protected]`
mShadowTextureFadeStart | Ogre::SceneManager | `[protected]`
mShadowTextureFormat | Ogre::SceneManager | `[protected]`
mShadowTextureOffset | Ogre::SceneManager | `[protected]`
mShadowTextures | Ogre::SceneManager | `[protected]`
mShadowTextureSelfShadow | Ogre::SceneManager | `[protected]`
mShadowTextureSize | Ogre::SceneManager | `[protected]`
mShadowUseInfiniteFarPlane | Ogre::SceneManager | `[protected]`
mShowBoundingBoxes | Ogre::SceneManager | `[protected]`
mShowBoxes | Ogre::OctreeSceneManager | `[protected]`
mSkyBoxDrawFirst | Ogre::SceneManager | `[protected]`
mSkyBoxEnabled | Ogre::SceneManager | `[protected]`
mSkyBoxEntity | Ogre::SceneManager | `[protected]`
mSkyBoxGenParameters | Ogre::SceneManager | `[protected]`
mSkyBoxNode | Ogre::SceneManager | `[protected]`
mSkyBoxOrientation | Ogre::SceneManager | `[protected]`
mSkyDomeDrawFirst | Ogre::SceneManager | `[protected]`
mSkyDomeEnabled | Ogre::SceneManager | `[protected]`
mSkyDomeEntity | Ogre::SceneManager | `[protected]`
mSkyDomeGenParameters | Ogre::SceneManager | `[protected]`
mSkyDomeNode | Ogre::SceneManager | `[protected]`
mSkyDomeOrientation | Ogre::SceneManager | `[protected]`
mSkyPlane | Ogre::SceneManager | `[protected]`
mSkyPlaneDrawFirst | Ogre::SceneManager | `[protected]`
mSkyPlaneEnabled | Ogre::SceneManager | `[protected]`
mSkyPlaneEntity | Ogre::SceneManager | `[protected]`
mSkyPlaneGenParameters | Ogre::SceneManager | `[protected]`
mSkyPlaneNode | Ogre::SceneManager | `[protected]`
mSpecialCaseQueueList | Ogre::SceneManager | `[protected]`
mSpecialCaseQueueMode | Ogre::SceneManager | `[protected]`
mStaticGeometryList | Ogre::SceneManager | `[protected]`
mSuppressRenderStateChanges | Ogre::SceneManager | `[protected]`
mSuppressShadows | Ogre::SceneManager | `[protected]`
mTempXform | Ogre::SceneManager | `[protected]`
mVisibilityMask | Ogre::SceneManager | `[protected]`
mVisible | Ogre::OctreeSceneManager | `[protected]`
mWorldGeometryRenderQueue | Ogre::SceneManager | `[protected]`
OctreeAxisAlignedBoxSceneQuery class | Ogre::OctreeSceneManager | `[friend]`
OctreeIntersectionSceneQuery class | Ogre::OctreeSceneManager | `[friend]`
OctreePlaneBoundedVolumeListSceneQuery class | Ogre::OctreeSceneManager | `[friend]`
OctreeRaySceneQuery class | Ogre::OctreeSceneManager | `[friend]`
OctreeSceneManager(const String &name) | Ogre::OctreeSceneManager |
OctreeSceneManager(const String &name, AxisAlignedBox &box, int max_depth) | Ogre::OctreeSceneManager |
OctreeSphereSceneQuery class | Ogre::OctreeSceneManager | `[friend]`
PrefabType enum name | Ogre::SceneManager |
prepareRenderQueue(void) | Ogre::SceneManager | `[protected, virtual]`
prepareShadowTextures(Camera *cam, Viewport *vp) | Ogre::SceneManager | `[protected, virtual]`
PT_PLANE enum value | Ogre::SceneManager |
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | `[virtual]`
removeShadowListener(ShadowListener *s) | Ogre::SceneManager | `[virtual]`
removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | `[virtual]`
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
RenderQueueListenerList typedef | Ogre::SceneManager | `[protected]`
renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | `[protected]`
renderShadowVolumesToStencil(const Light *light, const Camera *cam) | Ogre::SceneManager | `[protected, virtual]`
renderSingleObject(const Renderable *rend, const Pass *pass, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | `[protected, virtual]`
renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s) | Ogre::SceneManager | `[protected, virtual]`
renderVisibleObjectsDefaultSequence(void) | Ogre::SceneManager | `[protected, virtual]`
resetViewProjMode(void) | Ogre::SceneManager | `[protected]`
resize(const AxisAlignedBox &box) | Ogre::OctreeSceneManager |
SceneManager(const String &instanceName) | Ogre::SceneManager |
SceneMgrQueuedRenderableVisitor class | Ogre::SceneManager | `[friend]`
SceneNodeList typedef | Ogre::SceneManager | `[protected]`
SCRQM_EXCLUDE enum value | Ogre::SceneManager |
SCRQM_INCLUDE enum value | Ogre::SceneManager |
setAmbientLight(const ColourValue &colour) | Ogre::SceneManager |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | `[virtual]`
setFindVisibleObjects(bool find) | Ogre::SceneManager | `[virtual]`
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager |
setLooseOctree(bool b) | Ogre::OctreeSceneManager |
setOption(const String &, const void *) | Ogre::OctreeSceneManager | `[virtual]`
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | `[virtual]`
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | `[virtual]`
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | `[virtual]`
setShadowFarDistance(Real distance) | Ogre::SceneManager | `[virtual]`
setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | `[virtual]`
setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | `[virtual]`
setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | `[virtual]`
setShadowTextureCount(unsigned short count) | Ogre::SceneManager | `[virtual]`
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | `[virtual]`
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | `[virtual]`
setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | `[virtual]`
setShadowTextureReceiverMaterial(const String &name) | Ogre::SceneManager | `[virtual]`
setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | `[virtual]`
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8) | Ogre::SceneManager | `[virtual]`
setShadowTextureSize(unsigned short size) | Ogre::SceneManager | `[virtual]`
setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | `[virtual]`
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | `[protected, virtual]`
setShowBoxes(bool b) | Ogre::OctreeSceneManager |
setShowDebugShadows(bool debug) | Ogre::SceneManager | `[virtual]`
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | `[virtual]`
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | `[virtual]`
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | `[virtual]`
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | `[virtual]`
setUseCullCamera(bool b) | Ogre::OctreeSceneManager |
setViewport(Viewport *vp) | Ogre::SceneManager | `[protected, virtual]`
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | `[virtual]`
setWorldGeometry(const String &filename) | Ogre::SceneManager | `[virtual]`
setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | `[virtual]`
setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | `[virtual]`
ShadowCasterList typedef | Ogre::SceneManager | `[protected]`
ShadowListenerList typedef | Ogre::SceneManager | `[protected]`
ShadowTextureCameraList typedef | Ogre::SceneManager | `[protected]`
ShadowTextureList typedef | Ogre::SceneManager | `[protected]`
showBoundingBoxes(bool bShow) | Ogre::SceneManager | `[virtual]`
SpecialCaseRenderQueueList typedef | Ogre::SceneManager | `[protected]`
SpecialCaseRenderQueueMode enum name | Ogre::SceneManager |
STATICGEOMETRY_TYPE_MASK | Ogre::SceneManager | `[static]`
StaticGeometryList typedef | Ogre::SceneManager | `[protected]`
updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState) | Ogre::SceneManager | `[protected, virtual]`
updateRenderQueueSplitOptions(void) | Ogre::SceneManager | `[protected, virtual]`
USER_TYPE_MASK_LIMIT | Ogre::SceneManager | `[static]`
useRenderableViewProjMode(const Renderable *pRend) | Ogre::SceneManager | `[protected]`
validatePassForRendering(const Pass *pass) | Ogre::SceneManager | `[protected]`
validateRenderableForRendering(const Pass *pass, const Renderable *rend) | Ogre::SceneManager | `[protected]`
walkOctree(OctreeCamera *, RenderQueue *, Octree *, bool foundvisible, bool onlyShadowCasters) | Ogre::OctreeSceneManager |
WORLD_GEOMETRY_TYPE_MASK | Ogre::SceneManager | `[static]`
~OctreeSceneManager() | Ogre::OctreeSceneManager |
~SceneManager() | Ogre::SceneManager | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:45:39 2006