# OgreRenderSystemCapabilities.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __RenderSystemCapabilities__
    00026 #define __RenderSystemCapabilities__ 1
    00027
    00028 // Precompiler options
    00029 #include "OgrePrerequisites.h"
    00030 #include "OgreString.h"
    00031
    00032 namespace Ogre {
    00033
    00035     enum Capabilities
    00036     {
    00037         //RSC_MULTITEXTURE          = 0x00000001,
    00039         RSC_AUTOMIPMAP              = 0x00000002,
    00040         RSC_BLENDING                = 0x00000004,
    00042         RSC_ANISOTROPY              = 0x00000008,
    00044         RSC_DOT3                    = 0x00000010,
    00046         RSC_CUBEMAPPING             = 0x00000020,
    00048         RSC_HWSTENCIL               = 0x00000040,
    00050         RSC_VBO                     = 0x00000080,
    00052         RSC_VERTEX_PROGRAM          = 0x00000200,
    00054         RSC_FRAGMENT_PROGRAM        = 0x00000400,
    00056         RSC_TEXTURE_COMPRESSION     = 0x00000800,
    00058         RSC_TEXTURE_COMPRESSION_DXT = 0x00001000,
    00060         RSC_TEXTURE_COMPRESSION_VTC = 0x00002000,
    00062         RSC_SCISSOR_TEST            = 0x00004000,
    00064         RSC_TWO_SIDED_STENCIL       = 0x00008000,
    00066         RSC_STENCIL_WRAP            = 0x00010000,
    00068         RSC_HWOCCLUSION             = 0x00020000,
    00070         RSC_USER_CLIP_PLANES        = 0x00040000,
    00072         RSC_VERTEX_FORMAT_UBYTE4    = 0x00080000,
    00074         RSC_INFINITE_FAR_PLANE      = 0x00100000,
    00076         RSC_HWRENDER_TO_TEXTURE     = 0x00200000,
    00078         RSC_TEXTURE_FLOAT           = 0x00400000,
    00080         RSC_NON_POWER_OF_2_TEXTURES = 0x00800000,
    00082         RSC_TEXTURE_3D              = 0x01000000,
    00084         RSC_POINT_SPRITES           = 0x02000000,
    00086         RSC_POINT_EXTENDED_PARAMETERS = 0x04000000
    00087     };
    00088
    00094     class _OgreExport RenderSystemCapabilities
    00095     {
    00096         private:
    00098             ushort mNumWorldMatrices;
    00100             ushort mNumTextureUnits;
    00102             ushort mStencilBufferBitDepth;
    00104             ushort mNumVertexBlendMatrices;
    00106             int mCapabilities;
    00108             String mMaxVertexProgramVersion;
    00110             String mMaxFragmentProgramVersion;
    00112             ushort mVertexProgramConstantFloatCount;
    00114             ushort mVertexProgramConstantIntCount;
    00116             ushort mVertexProgramConstantBoolCount;
    00118             ushort mFragmentProgramConstantFloatCount;
    00120             ushort mFragmentProgramConstantIntCount;
    00122             ushort mFragmentProgramConstantBoolCount;
    00124             ushort mNumMultiRenderTargets;
    00126             Real mMaxPointSize;
    00127
    00128         public:
    00129             RenderSystemCapabilities ();
    00130             ~RenderSystemCapabilities ();
    00131
    00132             void setNumWorldMatricies(ushort num)
    00133             {
    00134                 mNumWorldMatrices = num;
    00135             }
    00136
    00137             void setNumTextureUnits(ushort num)
    00138             {
    00139                 mNumTextureUnits = num;
    00140             }
    00141
    00142             void setStencilBufferBitDepth(ushort num)
    00143             {
    00144                 mStencilBufferBitDepth = num;
    00145             }
    00146
    00147             void setNumVertexBlendMatrices(ushort num)
    00148             {
    00149                 mNumVertexBlendMatrices = num;
    00150             }
    00151
    00153             void setNumMultiRenderTargets(ushort num)
    00154             {
    00155                 mNumMultiRenderTargets = num;
    00156             }
    00157
    00158             ushort getNumWorldMatricies(void) const
    00159             {
    00160                 return mNumWorldMatrices;
    00161             }
    00162
    00173             ushort getNumTextureUnits(void) const
    00174             {
    00175                 return mNumTextureUnits;
    00176             }
    00177
    00184             ushort getStencilBufferBitDepth(void) const
    00185             {
    00186                 return mStencilBufferBitDepth;
    00187             }
    00188
    00191             ushort numVertexBlendMatrices(void) const
    00192             {
    00193                 return mNumVertexBlendMatrices;
    00194             }
    00195
    00197             ushort numMultiRenderTargets(void) const
    00198             {
    00199                 return mNumMultiRenderTargets;
    00200             }
    00201
    00204             void setCapability(const Capabilities c)
    00205             {
    00206                 mCapabilities |= c;
    00207             }
    00208
    00211             bool hasCapability(const Capabilities c) const
    00212             {
    00213                 if(mCapabilities & c)
    00214                 {
    00215                     return true;
    00216                 }
    00217                 else
    00218                 {
    00219                     return false;
    00220                 }
    00221             }
    00223             const String& getMaxVertexProgramVersion(void) const
    00224             {
    00225                 return mMaxVertexProgramVersion;
    00226             }
    00228             const String& getMaxFragmentProgramVersion(void) const
    00229             {
    00230                 return mMaxFragmentProgramVersion;
    00231             }
    00233             ushort getVertexProgramConstantFloatCount(void) const
    00234             {
    00235                 return mVertexProgramConstantFloatCount;
    00236             }
    00238             ushort getVertexProgramConstantIntCount(void) const
    00239             {
    00240                 return mVertexProgramConstantIntCount;
    00241             }
    00243             ushort getVertexProgramConstantBoolCount(void) const
    00244             {
    00245                 return mVertexProgramConstantBoolCount;
    00246             }
    00248             ushort getFragmentProgramConstantFloatCount(void) const
    00249             {
    00250                 return mFragmentProgramConstantFloatCount;
    00251             }
    00253             ushort getFragmentProgramConstantIntCount(void) const
    00254             {
    00255                 return mFragmentProgramConstantIntCount;
    00256             }
    00258             ushort getFragmentProgramConstantBoolCount(void) const
    00259             {
    00260                 return mFragmentProgramConstantBoolCount;
    00261             }
    00262
    00263
    00264
    00266             void setMaxVertexProgramVersion(const String& ver)
    00267             {
    00268                 mMaxVertexProgramVersion = ver;
    00269             }
    00271             void setMaxFragmentProgramVersion(const String& ver)
    00272             {
    00273                 mMaxFragmentProgramVersion = ver;
    00274             }
    00276             void setVertexProgramConstantFloatCount(ushort c)
    00277             {
    00278                 mVertexProgramConstantFloatCount = c;
    00279             }
    00281             void setVertexProgramConstantIntCount(ushort c)
    00282             {
    00283                 mVertexProgramConstantIntCount = c;
    00284             }
    00286             void setVertexProgramConstantBoolCount(ushort c)
    00287             {
    00288                 mVertexProgramConstantBoolCount = c;
    00289             }
    00291             void setFragmentProgramConstantFloatCount(ushort c)
    00292             {
    00293                 mFragmentProgramConstantFloatCount = c;
    00294             }
    00296             void setFragmentProgramConstantIntCount(ushort c)
    00297             {
    00298                 mFragmentProgramConstantIntCount = c;
    00299             }
    00301             void setFragmentProgramConstantBoolCount(ushort c)
    00302             {
    00303                 mFragmentProgramConstantBoolCount = c;
    00304             }
    00306             void setMaxPointSize(Real s)
    00307             {
    00308                 mMaxPointSize = s;
    00309             }
    00311             Real getMaxPointSize(void) const
    00312             {
    00313                 return mMaxPointSize;
    00314             }
    00315
    00316
    00318             void log(Log* pLog);
    00319
    00320
    00321
    00322
    00323     };
    00324 }
    00325
    00326 #endif // __RenderSystemCapabilities__
    00327

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:11 2006