# OgreBspSceneNode.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __BSPSCENENODE_H__
    00026 #define __BSPSCENENODE_H__
    00027
    00028 #include "OgreBspPrerequisites.h"
    00029 #include "OgreSceneNode.h"
    00030
    00031 namespace Ogre {
    00032
    00046     class BspSceneNode : public SceneNode
    00047     {
    00048     protected:
    00050         void setInSceneGraph(bool inGraph);
    00051     public:
    00052         BspSceneNode(SceneManager* creator) : SceneNode(creator) {}
    00053         BspSceneNode(SceneManager* creator, const String& name)
    00054             : SceneNode(creator, name) {}
    00056         void _update(bool updateChildren, bool parentHasChanged);
    00062         MovableObject* detachObject(unsigned short index);
    00063
    00065         MovableObject* detachObject(const String& name);
    00066
    00069         void detachAllObjects(void);
    00070
    00071
    00072     };
    00073
    00074 }
    00075
    00076 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:07 2006