# OgreGLPBRenderTexture.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __GLPBRENDERTEXTURE_H__
    00027 #define __GLPBRENDERTEXTURE_H__
    00028
    00029 #include "OgreGLRenderTexture.h"
    00030 #include "OgreGLPBuffer.h"
    00031 namespace Ogre {
    00032
    00035     class GLPBRTTManager;
    00036     class GLPBRenderTexture: public GLRenderTexture
    00037     {
    00038     public:
    00039         GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target);
    00040         virtual ~GLPBRenderTexture();
    00041
    00042         virtual void getCustomAttribute(const String& name, void* pData);
    00043     protected:
    00044         GLPBRTTManager *mManager;
    00045         PixelComponentType mPBFormat;
    00046     };
    00047
    00050     class GLPBRTTManager: public GLRTTManager
    00051     {
    00052     public:
    00053         GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow);
    00054         virtual ~GLPBRTTManager();
    00055
    00058         virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target);
    00059
    00062         virtual bool checkFormat(PixelFormat format);
    00063
    00066         virtual void bind(RenderTarget *target);
    00067
    00070         virtual void unbind(RenderTarget *target);
    00071
    00074         void requestPBuffer(PixelComponentType ctype, size_t width, size_t height);
    00075
    00078         void releasePBuffer(PixelComponentType ctype);
    00079
    00082         GLContext *getContextFor(PixelComponentType ctype, size_t width, size_t height);
    00083     protected:
    00085         GLSupport *mSupport;
    00087         RenderTarget *mMainWindow;
    00089         GLContext *mMainContext;
    00091         struct PBRef
    00092         {
    00093             PBRef(): pb(0),refcount(0) {}
    00094             GLPBuffer* pb;
    00095             size_t refcount;
    00096         };
    00098         PBRef mPBuffers[PCT_COUNT];
    00099     };
    00100 }
    00101
    00102 #endif // __GLPBRENDERTEXTURE_H__

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:08 2006