Here is a list of all class members with links to the classes they belong to:

### - h -

- HALF_PI : Ogre::Math
- halfToFloat() : Ogre::Bitwise
- halfToFloatI() : Ogre::Bitwise
- HardwareAnimationDataList : Ogre::VertexData
- HardwareBuffer() : Ogre::HardwareBuffer
- HardwareBufferManager() : Ogre::HardwareBufferManager
- HardwareIndexBuffer() : Ogre::HardwareIndexBuffer
- HardwareIndexBufferSharedPtr : Ogre::HardwareIndexBufferSharedPtr, Ogre::HardwareBufferManager
- HardwareOcclusionQuery() : Ogre::HardwareOcclusionQuery
- HardwareOcclusionQueryList : Ogre::RenderSystem
- HardwarePixelBuffer() : Ogre::HardwarePixelBuffer
- HardwarePixelBufferSharedPtr() : Ogre::HardwarePixelBufferSharedPtr
- hardwareShadowVolWBuffer : Ogre::VertexData
- HardwareVertexBuffer() : Ogre::HardwareVertexBuffer
- HardwareVertexBufferSharedPtr : Ogre::HardwareVertexBufferSharedPtr, Ogre::HardwareBufferManager
- hasAction : Ogre::Compiler2Pass::LexemeTokenDef
- hasAlpha() : Ogre::Texture, Ogre::PixelUtil
- hasAnimation() : Ogre::Skeleton, Ogre::SceneManager, Ogre::Mesh
- hasAnimationState() : Ogre::SceneManager, Ogre::AnimationStateSet
- hasAutoConstants() : Ogre::GpuProgramParameters
- hasBeenRendered : Ogre::CompositorInstance::TargetOperation
- hasBillboardChain() : Ogre::SceneManager
- hasBillboardSet() : Ogre::SceneManager
- hasCamera() : Ogre::SceneManager
- hasCapability() : Ogre::RenderSystemCapabilities
- hasColourWriteDisabled() : Ogre::Technique
- hasCommonVertex() : Ogre::ProgressiveMesh::PMTriangle
- hasCompileError() : Ogre::GpuProgram
- hasCompositorChain() : Ogre::CompositorManager
- hasDefaultParameters() : Ogre::GpuProgram
- hasEnabledAnimationState() : Ogre::AnimationStateSet
- hasEntity() : Ogre::SceneManager
- hasFaceVertex() : Ogre::ProgressiveMesh::PMTriangle
- hasFlag() : Ogre::Image
- hasFragmentProgram() : Ogre::Pass
- hasIntConstantParams() : Ogre::GpuProgramParameters
- hasLight() : Ogre::SceneManager
- hasManualBones() : Ogre::Skeleton
- hasManualObject() : Ogre::SceneManager
- hasMoreElements() : Ogre::ConstMapIterator< T >, Ogre::ConstVectorIterator< T >, Ogre::MapIterator< T >, Ogre::VectorIterator< T >
- hasMovableObject() : Ogre::SceneManager
- hasMovableObjectFactory() : Ogre::Root
- hasNodeTrack() : Ogre::Animation
- hasNonZeroKeyFrames() : Ogre::VertexAnimationTrack, Ogre::NodeAnimationTrack, Ogre::AnimationTrack
- hasNumericTrack() : Ogre::Animation
- hasOption() : Ogre::SceneManager
- hasOwnDimensions() : Ogre::Particle, Ogre::Billboard
- hasParticleSystem() : Ogre::SceneManager
- hasRealConstantParams() : Ogre::GpuProgramParameters
- hasRibbonTrail() : Ogre::SceneManager
- hasSceneNode() : Ogre::SceneManager
- hasShadowBuffer() : Ogre::HardwareBuffer
- hasShadowCasterVertexProgram() : Ogre::Pass
- hasShadowReceiverFragmentProgram() : Ogre::Pass
- hasShadowReceiverVertexProgram() : Ogre::Pass
- hasSkeleton() : Ogre::Mesh, Ogre::Entity
- hasStaticGeometry() : Ogre::SceneManager
- hasTextureAliases() : Ogre::SubMesh
- hasVertexAnimation() : Ogre::Mesh, Ogre::Entity
- hasVertexProgram() : Ogre::Pass
- hasVertexTrack() : Ogre::Animation
- hasViewportChanged() : Ogre::OverlayManager
- hasViewRelativeTextureCoordinateGeneration() : Ogre::TextureUnitState
- HBL_DISCARD : Ogre::HardwareBuffer
- HBL_NO_OVERWRITE : Ogre::HardwareBuffer
- HBL_NORMAL : Ogre::HardwareBuffer
- HBL_READ_ONLY : Ogre::HardwareBuffer
- HBU_DISCARDABLE : Ogre::HardwareBuffer
- HBU_DYNAMIC : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE : Ogre::HardwareBuffer
- HBU_STATIC : Ogre::HardwareBuffer
- HBU_STATIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_WRITE_ONLY : Ogre::HardwareBuffer
- head : Ogre::BillboardChain::ChainSegment
- height : Ogre::TRect< T >, Ogre::GLFBOManager::RBFormat, Ogre::D3D9RenderSystem::ZBufferRef, Ogre::MeshManager::MeshBuildParams, Ogre::ImageCodec::ImageData, Ogre::CompositionTechnique::TextureDefinition
- HeightmapTerrainPageSource() : Ogre::HeightmapTerrainPageSource
- held : Ogre::AnyNumeric::numholder< ValueType >, Ogre::Any::holder< ValueType >
- HERE : Ogre::TerrainRenderable
- hide() : Ogre::OverlayElement, Ogre::Overlay
- hierarchicalLvl : Ogre::Profiler::ProfileHistory, Ogre::Profiler::ProfileFrame, Ogre::Profiler::ProfileInstance
- HighLevelGpuProgram() : Ogre::HighLevelGpuProgram
- HighLevelGpuProgramFactory() : Ogre::HighLevelGpuProgramFactory
- HighLevelGpuProgramManager() : Ogre::HighLevelGpuProgramManager
- HighLevelGpuProgramPtr() : Ogre::HighLevelGpuProgramPtr
- Hinge2Joint() : OgreRefApp::Hinge2Joint
- HingeJoint() : OgreRefApp::HingeJoint
- hit : Ogre::VertexCacheProfiler
- holder() : Ogre::Any::holder< ValueType >
- HollowEllipsoidEmitter() : Ogre::HollowEllipsoidEmitter
- hwAnimationDataList : Ogre::VertexData
- hwAnimDataItemsUsed : Ogre::VertexData

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:15 2006