# OgreD3D9MultiRenderTarget.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __D3D9MULTIRENDERTARGET_H__
    00026 #define __D3D9MULTIRENDERTARGET_H__
    00027
    00028 #include "OgreD3D9Prerequisites.h"
    00029 #include "OgreTexture.h"
    00030 #include "OgreRenderTexture.h"
    00031 #include "OgreImage.h"
    00032 #include "OgreException.h"
    00033 #include "OgreD3D9HardwarePixelBuffer.h"
    00034
    00035 #include "OgreNoMemoryMacros.h"
    00036 #include <d3d9.h>
    00037 #include <d3dx9.h>
    00038 #include <dxerr9.h>
    00039 #include "OgreMemoryMacros.h"
    00040
    00041 namespace Ogre {
    00042     class D3D9MultiRenderTarget : public MultiRenderTarget
    00043     {
    00044     public:
    00045         D3D9MultiRenderTarget(const String &name);
    00046         ~D3D9MultiRenderTarget();
    00047
    00049         virtual void bindSurface(size_t attachment, RenderTexture *target);
    00050
    00052         virtual void unbindSurface(size_t attachment);
    00053
    00054         virtual void update(void);
    00055
    00056         virtual void getCustomAttribute( const String& name, void *pData );
    00057
    00058         bool requiresTextureFlipping() const { return false; }
    00059     private:
    00060         D3D9HardwarePixelBuffer *targets[OGRE_MAX_MULTIPLE_RENDER_TARGETS];
    00061
    00063         void checkAndUpdate();
    00064     };
    00065 };
    00066
    00067 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:08 2006