# OgreGLSLProgramFactory.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.stevestreeting.com/ogre/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    00018
    00019 You should have received a copy of the GNU General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/gpl.html.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026
    00027 #ifndef __GLSLProgramFactory_H__
    00028 #define __GLSLProgramFactory_H__
    00029
    00030 #include "OgreHighLevelGpuProgramManager.h"
    00031 #include "OgreGLSLExtSupport.h"
    00032
    00033 namespace Ogre
    00034 {
    00036     class GLSLProgramFactory : public HighLevelGpuProgramFactory
    00037     {
    00038     protected:
    00039     public:
    00040         GLSLProgramFactory(void);
    00041         ~GLSLProgramFactory(void);
    00043         const String& getLanguage(void) const;
    00045         HighLevelGpuProgram* create(ResourceManager* creator,
    00046             const String& name, ResourceHandle handle,
    00047             const String& group, bool isManual, ManualResourceLoader* loader);
    00048         void destroy(HighLevelGpuProgram* prog);
    00049
    00050     private:
    00051         GLSLLinkProgramManager* mLinkProgramManager;
    00052
    00053     };
    00054 }
    00055
    00056 #endif // __GLSLProgramFactory_H__

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:08 2006