Here is a list of all class members with links to the classes they belong to:

### - v -

- v : Ogre::TextureUnitState::UVWAddressingMode
- v1 : Ogre::BorderPanelOverlayElement::CellUV
- v2 : Ogre::BorderPanelOverlayElement::CellUV
- val : Ogre::Vector4, Ogre::Vector3, Ogre::Vector2, Ogre::Quaternion, Ogre::GpuProgramParameters::IntConstantEntry, Ogre::GpuProgramParameters::RealConstantEntry, Ogre::ColourValue
- valid : Ogre::GLFBOManager::FormatProperties
- validateConfig() : Ogre::Win32GLSupport, Ogre::SDLGLSupport, Ogre::GLSupport, Ogre::GTKGLSupport, Ogre::GLXGLSupport
- validateConfigOptions() : Ogre::GLRenderSystem, Ogre::D3D9RenderSystem, Ogre::RenderSystem
- validatePassForRendering() : Ogre::SceneManager
- validateRenderableForRendering() : Ogre::SceneManager
- ValidateToken() : Ogre::Compiler2Pass
- valueAngleUnits() : Ogre::Degree, Ogre::Radian
- valueDegrees() : Ogre::Degree, Ogre::Radian
- valueRadians() : Ogre::Degree, Ogre::Radian
- ValueType : Ogre::AnimableValue, Ogre::ConstVectorIterator< T >, Ogre::VectorIterator< T >
- Vector2() : Ogre::Vector2
- VECTOR2 : Ogre::AnimableValue
- Vector3() : Ogre::Vector3
- VECTOR3 : Ogre::AnimableValue
- Vector4() : Ogre::Vector4
- VECTOR4 : Ogre::AnimableValue
- VectorIterator() : Ogre::VectorIterator< T >
- verifyTokenRuleLinks() : Ogre::Compiler2Pass
- version : bsp_header_t
- vert_count : bsp_face_t
- vert_start : bsp_face_t
- vertex : Ogre::ProgressiveMesh::PMTriangle
- VertexAnimationTrack() : Ogre::VertexAnimationTrack
- VertexBoneAssignmentList : Ogre::SubMesh, Ogre::Mesh
- vertexBufferBinding : Ogre::VertexData
- VertexBufferBinding() : Ogre::VertexBufferBinding
- VertexBufferBindingList : Ogre::HardwareBufferManager
- VertexBufferBindingMap : Ogre::VertexBufferBinding
- VertexBufferLicense() : Ogre::HardwareBufferManager::VertexBufferLicense
- VertexBufferList : Ogre::HardwareBufferManager
- vertexBufferUsage : Ogre::MeshManager::MeshBuildParams
- VertexCacheProfiler() : Ogre::VertexCacheProfiler
- vertexCount : Ogre::VertexData
- vertexData : Ogre::SubMesh, Ogre::StaticGeometry::SubMeshLodGeometryLink, Ogre::StaticGeometry::OptimisedSubMeshGeometry, Ogre::RenderOperation, Ogre::EdgeData::EdgeGroup
- VertexData() : Ogre::VertexData
- VertexDataBindChoice : Ogre::Entity
- VertexDataList : Ogre::EdgeListBuilder
- vertexDeclaration : Ogre::VertexData
- VertexDeclaration() : Ogre::VertexDeclaration
- VertexDeclarationList : Ogre::HardwareBufferManager
- VertexElement() : Ogre::VertexElement
- vertexElementLess() : Ogre::VertexDeclaration
- VertexElementList : Ogre::VertexDeclaration
- vertexIndex : Ogre::VertexBoneAssignment_s
- VertexMorphKeyFrame() : Ogre::VertexMorphKeyFrame
- VertexOffsetIterator : Ogre::Pose
- VertexOffsetMap : Ogre::Pose
- VertexPoseKeyFrame() : Ogre::VertexPoseKeyFrame
- VertexReductionQuota : Ogre::ProgressiveMesh
- vertexSet : Ogre::EdgeListBuilder::Geometry, Ogre::EdgeListBuilder::CommonVertex, Ogre::EdgeData::EdgeGroup, Ogre::EdgeData::Triangle
- vertexShadowBuffer : Ogre::MeshManager::MeshBuildParams
- vertexStart : Ogre::VertexData, Ogre::StaticFaceGroup
- VertexTrackIterator : Ogre::Animation
- VertexTrackList : Ogre::Animation
- vertIndex : Ogre::EdgeData::Edge, Ogre::EdgeData::Triangle
- Viewport() : Ogre::Viewport
- viewportAdded() : Ogre::RenderTargetListener
- ViewportList : Ogre::RenderTarget
- viewportRemoved() : Ogre::RenderTargetListener, Ogre::CompositorChain
- Visibility : Ogre::OctreeCamera
- visibilityMask : Ogre::CompositorInstance::TargetOperation
- VisibleSide : Ogre::PatchSurface
- visit() : Ogre::SceneManager::SceneMgrQueuedRenderableVisitor, Ogre::QueuedRenderableVisitor
- visualID : Ogre::FBConfigData
- volume() : Ogre::AxisAlignedBox
- VRQ_CONSTANT : Ogre::ProgressiveMesh
- VRQ_PROPORTIONAL : Ogre::ProgressiveMesh
- VS_BACK : Ogre::PatchSurface
- VS_BOTH : Ogre::PatchSurface
- VS_FRONT : Ogre::PatchSurface

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:16 2006