### - f -

- face : Ogre::ProgressiveMesh::PMVertex
- face_count : bsp_leaf_t, bsp_model_t
- face_start : bsp_leaf_t, bsp_model_t
- factor : Ogre::LayerBlendModeEx
- FACTORY_TYPE_NAME : Ogre::TerrainSceneManagerFactory, Ogre::OctreeSceneManagerFactory, Ogre::BspSceneManagerFactory, Ogre::DefaultSceneManagerFactory, Ogre::RibbonTrailFactory, Ogre::ParticleSystemFactory, Ogre::ManualObjectFactory, Ogre::LightFactory, Ogre::EntityFactory, Ogre::BillboardSetFactory, Ogre::BillboardChainFactory
- farbox : Ogre::Quake3Shader
- farboxName : Ogre::Quake3Shader
- fbo : Ogre::GLFBOMultiRenderTarget
- fData : Ogre::GpuProgramParameters::AutoConstantEntry
- fDeg2Rad : Ogre::Math
- file : Ogre::Exception
- filename : Ogre::MaterialScriptContext, Ogre::FileInfo
- findVisibleObjects : Ogre::CompositorInstance::TargetOperation
- firstside : bsp_brush_t
- flags : Ogre::Quake3Shader, Ogre::Quake3Shader::Pass, Ogre::ImageCodec::ImageData
- fog : Ogre::Quake3Shader
- fogColour : Ogre::Quake3Shader
- fogDistance : Ogre::Quake3Shader
- format : Ogre::GLFBOManager::RBFormat, Ogre::PixelBox, Ogre::ImageCodec::ImageData, Ogre::ILUtil::ILFormat, Ogre::CompositionTechnique::TextureDefinition
- found : Ogre::Compiler2Pass::TokenInst
- fRad2Deg : Ogre::Math
- fragment : Ogre::BspNode::Brush
- fragmentType : Ogre::SceneQuery::WorldFragment
- frames : Ogre::Quake3Shader::Pass
- frameTime : Ogre::Profiler::ProfileFrame
- frequency : Ogre::TextureUnitState::TextureEffect
- fromDepthSquared : Ogre::MeshLodUsage
- front : bsp_node_t, Ogre::Box
- frustum : Ogre::D3D9RenderSystem::sD3DTextureStageDesc, Ogre::TextureUnitState::TextureEffect
- fType : Ogre::StaticFaceGroup
- FX_TYPE_MASK : Ogre::SceneManager

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:16 2006