# OgreCgProgramFactory.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __CgProgramFactory_H__
    00026 #define __CgProgramFactory_H__
    00027
    00028 #include "OgreCgPrerequisites.h"
    00029 #include "OgreHighLevelGpuProgramManager.h"
    00030
    00031 namespace Ogre
    00032 {
    00034     class CgProgramFactory : public HighLevelGpuProgramFactory
    00035     {
    00036     protected:
    00037         CGcontext mCgContext;
    00038     public:
    00039         CgProgramFactory();
    00040         ~CgProgramFactory();
    00042         const String& getLanguage(void) const;
    00043         HighLevelGpuProgram* create(ResourceManager* creator,
    00044             const String& name, ResourceHandle handle,
    00045             const String& group, bool isManual, ManualResourceLoader* loader);
    00046         void destroy(HighLevelGpuProgram* prog);
    00047
    00048     };
    00049 }
    00050
    00051 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:07 2006