Here is a list of all class members with links to the classes they belong to:

### - r -

- r : Ogre::ColourValue
- Radian() : Ogre::Radian
- RadiansToAngleUnits() : Ogre::Math
- RadiansToDegrees() : Ogre::Math
- RadixSort() : Ogre::RadixSort< TContainer, TContainerValueType, TCompValueType >
- RadixSortFunctorDistance() : Ogre::QueuedRenderableCollection::RadixSortFunctorDistance
- randomDeviant() : Ogre::Vector3, Ogre::Vector2
- RangeRandom() : Ogre::Math
- Ray() : Ogre::Ray
- RaySceneQuery() : Ogre::RaySceneQuery
- RBFormat() : Ogre::GLFBOManager::RBFormat
- RBRef() : Ogre::GLFBOManager::RBRef
- read() : Ogre::ZipDataStream, Ogre::FileHandleDataStream, Ogre::FileStreamDataStream, Ogre::MemoryDataStream, Ogre::DataStream
- readAnimation() : Ogre::SkeletonSerializer, Ogre::MeshSerializerImpl
- readAnimations() : Ogre::MeshSerializerImpl
- readAnimationTrack() : Ogre::SkeletonSerializer, Ogre::MeshSerializerImpl
- readBone() : Ogre::SkeletonSerializer
- readBoneParent() : Ogre::SkeletonSerializer
- readBools() : Ogre::Serializer
- readBoundsInfo() : Ogre::MeshSerializerImpl
- readBufferedKeyboardData() : Ogre::Win32Input8
- readBufferedMouseData() : Ogre::Win32Input8
- readChunk() : Ogre::Serializer
- readData() : Ogre::GLHardwareVertexBuffer, Ogre::GLHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer, Ogre::HardwarePixelBuffer, Ogre::HardwareBuffer, Ogre::DefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer
- readEdgeList() : Ogre::MeshSerializerImpl
- readFileHeader() : Ogre::Serializer
- readFloats() : Ogre::Serializer
- readGeometry() : Ogre::MeshSerializerImpl_v1_2, Ogre::MeshSerializerImpl
- readGeometryColours() : Ogre::MeshSerializerImpl_v1_2
- readGeometryNormals() : Ogre::MeshSerializerImpl_v1_2
- readGeometryPositions() : Ogre::MeshSerializerImpl_v1_2
- readGeometryTexCoords() : Ogre::MeshSerializerImpl_v1_1, Ogre::MeshSerializerImpl_v1_2
- readGeometryVertexBuffer() : Ogre::MeshSerializerImpl
- readGeometryVertexDeclaration() : Ogre::MeshSerializerImpl
- readGeometryVertexElement() : Ogre::MeshSerializerImpl
- readInts() : Ogre::Serializer
- readKeyFrame() : Ogre::SkeletonSerializer
- readLine() : Ogre::FileStreamDataStream, Ogre::MemoryDataStream, Ogre::DataStream
- readMesh() : Ogre::MeshSerializerImpl_v1_2, Ogre::MeshSerializerImpl
- readMeshBoneAssignment() : Ogre::MeshSerializerImpl
- readMeshLodInfo() : Ogre::MeshSerializerImpl
- readMeshLodUsageGenerated() : Ogre::MeshSerializerImpl
- readMeshLodUsageManual() : Ogre::MeshSerializerImpl
- readMorphKeyFrame() : Ogre::MeshSerializerImpl
- readObject() : Ogre::Serializer
- readPose() : Ogre::MeshSerializerImpl
- readPoseKeyFrame() : Ogre::MeshSerializerImpl
- readPoses() : Ogre::MeshSerializerImpl
- readShorts() : Ogre::Serializer
- readSkeletonAnimationLink() : Ogre::SkeletonSerializer
- readSkeletonLink() : Ogre::MeshSerializerImpl
- readString() : Ogre::Serializer
- readSubMesh() : Ogre::MeshSerializerImpl
- readSubMeshBoneAssignment() : Ogre::MeshSerializerImpl
- readSubMeshNameTable() : Ogre::MeshSerializerImpl
- readSubMeshOperation() : Ogre::MeshSerializerImpl
- readSubMeshTextureAlias() : Ogre::MeshSerializerImpl
- readTextureLayer() : Ogre::MeshSerializerImpl
- REAL : Ogre::AnimableValue
- RealConstantEntry() : Ogre::GpuProgramParameters::RealConstantEntry
- RealConstantIterator : Ogre::GpuProgramParameters
- RealConstantList : Ogre::GpuProgramParameters
- RealEqual() : Ogre::Math
- realIndex : Ogre::ProgressiveMesh::PMFaceVertex
- RealList : Ogre::RibbonTrail
- rebind() : Ogre::D3D9RenderTexture
- rebindPositionBuffer() : Ogre::Entity::EntityShadowRenderable
- recalcTangents() : Ogre::SimpleSpline, Ogre::RotationalSpline
- recalcTextureMatrix() : Ogre::TextureUnitState
- recreateDefaultPoolResources() : Ogre::D3D9TextureManager, Ogre::D3D9HardwareBufferManager
- recreateIfDefaultPool() : Ogre::D3D9Texture, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer
- Rect : Ogre::Image
- Rectangle2D() : Ogre::Rectangle2D
- recursive : Ogre::ResourceGroupManager::ResourceLocation
- Red : Ogre::ColourValue
- redefine() : Ogre::Plane
- redSize : Ogre::FBConfigData
- reevaluateVertexProcessing() : Ogre::Entity
- refcount : Ogre::GLPBRTTManager::PBRef, Ogre::GLFBOManager::RBRef
- reflect() : Ogre::Vector3, Ogre::Vector2
- refreshAvailableAnimationState() : Ogre::Entity
- refreshConfig() : Ogre::Win32GLSupport
- refreshD3DSettings() : Ogre::D3D9RenderSystem
- refreshFSAAOptions() : Ogre::D3D9RenderSystem
- Region() : Ogre::StaticGeometry::Region
- RegionIterator : Ogre::StaticGeometry
- RegionMap : Ogre::StaticGeometry
- RegionSceneQuery() : Ogre::RegionSceneQuery
- RegionShadowRenderable() : Ogre::StaticGeometry::Region::RegionShadowRenderable
- registerCodec() : Ogre::Codec
- registerCodecs() : Ogre::ILCodecs
- registerPageSource() : Ogre::TerrainSceneManager
- registerProgramFactory() : Ogre::GLGpuProgramManager
- registerVertexBufferSourceAndCopy() : Ogre::HardwareBufferManager
- reinitialise() : Ogre::GLRenderSystem, Ogre::D3D9RenderSystem, Ogre::RenderSystem
- release() : Ogre::SharedPtr< T >
- releaseDefaultPoolResources() : Ogre::D3D9TextureManager, Ogre::D3D9HardwareBufferManager
- releaseIfDefaultPool() : Ogre::D3D9Texture, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer
- releasePBuffer() : Ogre::GLPBRTTManager
- releaseRenderBuffer() : Ogre::GLFBOManager
- releaseVertexBufferCopy() : Ogre::HardwareBufferManager
- reload() : Ogre::Resource
- reloadAll() : Ogre::ResourceManager
- reloadUnreferencedResources() : Ogre::ResourceManager
- remapIndexes() : Ogre::StaticGeometry
- remove() : Ogre::ResourceManager, Ogre::RenderQueueInvocationSequence
- remove2D() : Ogre::Overlay
- remove3D() : Ogre::Overlay
- removeAffector() : Ogre::ParticleSystem
- removeAll() : Ogre::ResourceManager, Ogre::CompositorManager
- removeAllAffectors() : Ogre::ParticleSystem
- removeAllAnimations() : Ogre::Mesh
- removeAllAnimationStates() : Ogre::AnimationStateSet
- removeAllChildren() : Ogre::Node
- removeAllCompositors() : Ogre::CompositorChain
- removeAllEffects() : Ogre::TextureUnitState
- removeAllElements() : Ogre::D3D9VertexDeclaration, Ogre::VertexDeclaration
- removeAllEmitters() : Ogre::ParticleSystem
- removeAllKeyFrames() : Ogre::AnimationTrack
- removeAllLinkedSkeletonAnimationSources() : Ogre::SkeletonInstance, Ogre::Skeleton
- removeAllListeners() : Ogre::RenderTarget
- removeAllPasses() : Ogre::Technique, Ogre::CompositionTargetPass
- removeAllPoseReferences() : Ogre::VertexPoseKeyFrame
- removeAllPoses() : Ogre::Mesh
- removeAllTargetPasses() : Ogre::CompositionTechnique
- removeAllTechniques() : Ogre::Material, Ogre::Compositor
- removeAllTextureAliases() : Ogre::SubMesh
- removeAllTextureDefinitions() : Ogre::CompositionTechnique
- removeAllTextureUnitStates() : Ogre::Pass
- removeAllViewports() : Ogre::RenderTarget
- removeAndDestroyAllChildren() : Ogre::SceneNode
- removeAndDestroyChild() : Ogre::SceneNode
- removeAnimation() : Ogre::SkeletonInstance, Ogre::Skeleton, Ogre::Mesh
- removeAnimationState() : Ogre::AnimationStateSet
- removeBillboard() : Ogre::BillboardSet
- removeChainElement() : Ogre::BillboardChain
- removeChild() : Ogre::OctreeNode, Ogre::OverlayContainer, Ogre::Node
- removeCompositor() : Ogre::CompositorManager, Ogre::CompositorChain
- removeCompositorChain() : Ogre::CompositorManager
- removeCursorMoveListener() : Ogre::InputReader, Ogre::EventProcessor
- removed : Ogre::ProgressiveMesh::PMVertex, Ogre::ProgressiveMesh::PMTriangle
- removeEffect() : Ogre::TextureUnitState
- removeElement() : Ogre::D3D9VertexDeclaration, Ogre::VertexDeclaration
- removeEmitter() : Ogre::ParticleSystem
- removeFactory() : Ogre::SceneManagerEnumerator
- removeFrameListener() : Ogre::Root
- removeIfNonNeighbor() : Ogre::ProgressiveMesh::PMVertex
- removeImpl() : Ogre::ResourceManager
- removeKeyFrame() : Ogre::AnimationTrack
- removeKeyListener() : Ogre::KeyTarget
- removeListener() : Ogre::TerrainPageSource, Ogre::TerrainPageSourceListenerManager, Ogre::RenderTarget, Ogre::RenderSystem, Ogre::LogManager, Ogre::CompositorInstance
- removeLodLevels() : Ogre::SubMesh, Ogre::Mesh
- removeMouseListener() : Ogre::MouseTarget
- removeMouseMotionListener() : Ogre::MouseMotionTarget
- removeMovableObjectFactory() : Ogre::Root
- removeNode() : Ogre::RibbonTrail
- removePass() : Ogre::Technique, Ogre::CompositionTargetPass
- removePassEntry() : Ogre::RenderPriorityGroup
- removePassGroup() : Ogre::QueuedRenderableCollection
- removePose() : Ogre::Mesh
- removePoseReference() : Ogre::VertexPoseKeyFrame
- removeQueryFlags() : Ogre::MovableObject
- removeRenderQueueListener() : Ogre::SceneManager
- removeResourceGroupListener() : Ogre::ResourceGroupManager
- removeResourceLocation() : Ogre::Root, Ogre::ResourceGroupManager
- removeSceneManagerFactory() : Ogre::Root
- removeShadowListener() : Ogre::SceneManager
- removeSoftwareAnimationRequest() : Ogre::Entity
- removeSpecialCaseRenderQueue() : Ogre::SceneManager
- removeTargetPass() : Ogre::CompositionTechnique
- removeTechnique() : Ogre::Material, Ogre::Compositor
- removeTextureAlias() : Ogre::SubMesh
- removeTextureDefinition() : Ogre::CompositionTechnique
- removeTextureUnitState() : Ogre::Pass
- removeVertex() : Ogre::Pose
- removeViewport() : Ogre::RenderTarget
- removeVisibilityFlags() : Ogre::MovableObject
- RENDER_QUEUE_INVOCATION_SHADOWS : Ogre::RenderQueueInvocation
- renderable : Ogre::RenderablePass
- Renderable() : Ogre::Renderable
- RenderableList : Ogre::QueuedRenderableCollection
- RenderableListener() : Ogre::RenderQueue::RenderableListener
- RenderablePass() : Ogre::RenderablePass
- RenderablePassList : Ogre::QueuedRenderableCollection
- renderableQueued() : Ogre::RenderQueue::RenderableListener
- renderAdditiveStencilShadowedQueueGroupObjects() : Ogre::SceneManager
- renderAdditiveTextureShadowedQueueGroupObjects() : Ogre::SceneManager
- renderBasicQueueGroupObjects() : Ogre::SceneManager
- RenderBufferMap : Ogre::GLFBOManager
- renderModulativeStencilShadowedQueueGroupObjects() : Ogre::SceneManager
- renderModulativeTextureShadowedQueueGroupObjects() : Ogre::SceneManager
- renderObjects() : Ogre::SceneManager
- renderOneFrame() : Ogre::Root
- renderOp : Ogre::SceneQuery::WorldFragment
- RenderOperation() : Ogre::RenderOperation
- RenderPriorityGroup() : Ogre::RenderPriorityGroup
- RenderQueue() : Ogre::RenderQueue
- RenderQueueBitSet : Ogre::CompositorInstance::TargetOperation
- renderQueueEnded() : Ogre::RenderQueueListener, Ogre::CompositorChain::RQListener
- RenderQueueGroup() : Ogre::RenderQueueGroup
- RenderQueueGroupMap : Ogre::RenderQueue
- RenderQueueInvocation() : Ogre::RenderQueueInvocation
- RenderQueueInvocationSequence() : Ogre::RenderQueueInvocationSequence
- RenderQueueInvocationSequenceMap : Ogre::Root
- RenderQueueListenerList : Ogre::SceneManager
- renderQueues : Ogre::CompositorInstance::TargetOperation
- renderQueueStarted() : Ogre::RenderQueueListener, Ogre::CompositorChain::RQListener
- renderShadowVolumeObjects() : Ogre::SceneManager
- renderShadowVolumesToStencil() : Ogre::SceneManager
- renderSingleObject() : Ogre::SceneManager
- renderStaticGeometry() : Ogre::BspSceneManager
- RenderSystem : Ogre::RenderSystem, Ogre::TextureUnitState, Ogre::Root
- RenderSystemCapabilities() : Ogre::RenderSystemCapabilities
- RenderSystemOperations : Ogre::CompositorChain
- renderSystemOperations : Ogre::CompositorInstance::TargetOperation
- RenderSystemOpPair : Ogre::CompositorInstance
- RenderSystemOpPairs : Ogre::CompositorInstance
- RenderTarget() : Ogre::RenderTarget
- RenderTargetIterator : Ogre::RenderSystem
- RenderTargetListenerList : Ogre::RenderTarget
- RenderTexture : Ogre::RenderTexture, Ogre::HardwarePixelBuffer
- renderTextureShadowCasterQueueGroupObjects() : Ogre::SceneManager
- renderTextureShadowReceiverQueueGroupObjects() : Ogre::SceneManager
- renderTransparentShadowCasterObjects() : Ogre::SceneManager
- renderType : Ogre::FBConfigData
- renderVisibleObjectsCustomSequence() : Ogre::SceneManager
- renderVisibleObjectsDefaultSequence() : Ogre::SceneManager
- RenderWindow() : Ogre::RenderWindow
- reorganiseBuffers() : Ogre::VertexData
- replaceToken() : Ogre::Compiler2Pass
- replaceVertex() : Ogre::ProgressiveMesh::PMTriangle
- reposition() : Ogre::Win32Window, Ogre::SDLWindow, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderWindow, Ogre::RenderWindow
- requestPage() : Ogre::TerrainPageSource, Ogre::HeightmapTerrainPageSource
- requestPBuffer() : Ogre::GLPBRTTManager
- RequestQueue : Ogre::ResourceBackgroundQueue
- requestRenderBuffer() : Ogre::GLFBOManager
- RequestTicketMap : Ogre::ResourceBackgroundQueue
- RequestType : Ogre::ResourceBackgroundQueue
- requestTypeFlags() : Ogre::MovableObjectFactory
- requestUpdate() : Ogre::Node
- requiresTextureFlipping() : Ogre::Win32Window, Ogre::SDLWindow, Ogre::GLRenderTexture, Ogre::GLFBOMultiRenderTarget, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderTexture, Ogre::D3D9RenderWindow, Ogre::D3D9MultiRenderTarget, Ogre::RenderTarget
- reset() : Ogre::Win32Timer, Ogre::SDLTimer, Ogre::GLXTimer, Ogre::VertexCacheProfiler, Ogre::Timer, Ogre::StaticGeometry, Ogre::Skeleton, Ogre::Profiler, Ogre::Bone
- resetCompileError() : Ogre::GpuProgram
- resetDimensions() : Ogre::Particle, Ogre::Billboard
- resetIntConstants() : Ogre::GpuProgramParameters
- resetOrganisationModes() : Ogre::RenderQueueGroup, Ogre::RenderPriorityGroup, Ogre::QueuedRenderableCollection
- resetOrientation() : Ogre::Node
- resetRealConstants() : Ogre::GpuProgramParameters
- resetStatistics() : Ogre::RenderTarget
- resetTempAreas() : Ogre::ManualObject
- resetToBaseValue() : Ogre::AnimableValue
- resetToInitialState() : Ogre::Node
- resetViewProjMode() : Ogre::SceneManager
- resetWindow() : Ogre::Camera
- resize() : Ogre::Win32Window, Ogre::SDLWindow, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderWindow, Ogre::OctreeSceneManager, Ogre::RenderWindow, Ogre::Image
- resized() : Ogre::GLXWindowInterface, Ogre::GLXWindow
- resizeTempIndexBufferIfNeeded() : Ogre::ManualObject
- resizeTempVertexBufferIfNeeded() : Ogre::ManualObject
- Resource() : Ogre::Resource
- RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS : Ogre::ResourceGroupManager
- ResourceBackgroundQueue() : Ogre::ResourceBackgroundQueue
- ResourceDeclarationList : Ogre::ResourceGroupManager
- resourceDeclarations : Ogre::ResourceGroupManager::ResourceGroup
- resourceExists() : Ogre::ResourceManager, Ogre::ResourceGroupManager
- ResourceGroupListenerList : Ogre::ResourceGroupManager
- resourceGroupLoadEnded() : Ogre::ResourceGroupListener
- resourceGroupLoadStarted() : Ogre::ResourceGroupListener
- ResourceGroupManager() : Ogre::ResourceGroupManager
- ResourceGroupMap : Ogre::ResourceGroupManager
- resourceGroupScriptingEnded() : Ogre::ResourceGroupListener
- resourceGroupScriptingStarted() : Ogre::ResourceGroupListener
- ResourceHandleMap : Ogre::ResourceManager
- resourceIndexCaseInsensitive : Ogre::ResourceGroupManager::ResourceGroup
- resourceIndexCaseSensitive : Ogre::ResourceGroupManager::ResourceGroup
- resourceLoadEnded() : Ogre::ResourceGroupListener
- resourceLoadStarted() : Ogre::ResourceGroupListener
- ResourceLocationIndex : Ogre::ResourceGroupManager
- ResourceManager() : Ogre::ResourceManager
- ResourceManagerMap : Ogre::ResourceGroupManager
- ResourceMap : Ogre::ResourceManager
- ResourceMapIterator : Ogre::ResourceManager
- resourceName : Ogre::ResourceGroupManager::ResourceDeclaration, Ogre::ResourceBackgroundQueue::Request
- resourceType : Ogre::ResourceGroupManager::ResourceDeclaration, Ogre::ResourceBackgroundQueue::Request
- restoreBuffersForUnusedAnimation() : Ogre::Entity
- restoreConfig() : Ogre::Root
- restoreLostDevice() : Ogre::D3D9RenderSystem
- retargetKeyEvent() : Ogre::EventDispatcher
- retargetMouseEvent() : Ogre::EventDispatcher
- rgbGenFunc : Ogre::Quake3Shader::Pass
- rgbGenParams : Ogre::Quake3Shader::Pass
- rgbGenWave : Ogre::Quake3Shader::Pass
- RibbonTrail() : Ogre::RibbonTrail
- RibbonTrailFactory() : Ogre::RibbonTrailFactory
- right : Ogre::Rectangle, Ogre::Box, Ogre::TRect< T >
- Right : Ogre::TextAreaOverlayElement
- RIM_LINEAR : Ogre::Animation
- RIM_SPHERICAL : Ogre::Animation
- RingEmitter() : Ogre::RingEmitter
- rllocMem() : Ogre::MemoryManager
- roll() : OgreRefApp::CollideCamera, OgreRefApp::ApplicationObject, Ogre::Node, Ogre::Camera
- Root : Ogre::Root, Ogre::RenderWindow
- rootRulePath : Ogre::Compiler2Pass::TokenState
- rotate() : OgreRefApp::CollideCamera, OgreRefApp::ApplicationObject, Ogre::Overlay, Ogre::Node, Ogre::Camera
- rotation : Ogre::Particle
- RotationAffector() : Ogre::RotationAffector
- RotationalSpline() : Ogre::RotationalSpline
- RotationInterpolationMode : Ogre::Animation
- rotationSpeed : Ogre::Particle
- row_size : bsp_vis_t
- rowLength : Ogre::BspLevel::VisData
- rowPitch : Ogre::PixelBox
- RT_INITIALISE_ALL_GROUPS : Ogre::ResourceBackgroundQueue
- RT_INITIALISE_GROUP : Ogre::ResourceBackgroundQueue
- RT_LOAD_GROUP : Ogre::ResourceBackgroundQueue
- RT_LOAD_RESOURCE : Ogre::ResourceBackgroundQueue
- RT_SHUTDOWN : Ogre::ResourceBackgroundQueue
- RTF_ARB : Ogre::GLXPBuffer
- RTF_ATI : Ogre::GLXPBuffer
- RTF_NONE : Ogre::GLXPBuffer
- RTF_NV : Ogre::GLXPBuffer
- RTFType : Ogre::GLXPBuffer
- ruleID : Ogre::Compiler2Pass::LexemeTokenDef

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 17 15:39:16 2006