# Ogre::RenderPriorityGroup Member List

This is the complete list of members for Ogre::RenderPriorityGroup, including all inherited members.

_getSolidPasses(void) const | Ogre::RenderPriorityGroup |
_getSolidPassesDecal(void) const | Ogre::RenderPriorityGroup |
_getSolidPassesDiffuseSpecular(void) const | Ogre::RenderPriorityGroup |
_getSolidPassesNoShadow(void) const | Ogre::RenderPriorityGroup |
_getTransparentPasses(void) const | Ogre::RenderPriorityGroup |
addRenderable(Renderable *pRend) | Ogre::RenderPriorityGroup |
addSolidRenderable(Technique *pTech, Renderable *rend, bool toNoShadowMap) | Ogre::RenderPriorityGroup | `[protected]`
addSolidRenderableSplitByLightType(Technique *pTech, Renderable *rend) | Ogre::RenderPriorityGroup | `[protected]`
addTransparentRenderable(Technique *pTech, Renderable *rend) | Ogre::RenderPriorityGroup | `[protected]`
clear(void) | Ogre::RenderPriorityGroup |
clearSolidPassMap(SolidRenderablePassMap &passmap) | Ogre::RenderPriorityGroup | `[protected]`
destroySolidPassMap(SolidRenderablePassMap &passmap) | Ogre::RenderPriorityGroup | `[protected]`
mParent | Ogre::RenderPriorityGroup | `[protected]`
mSolidPasses | Ogre::RenderPriorityGroup | `[protected]`
mSolidPassesDecal | Ogre::RenderPriorityGroup | `[protected]`
mSolidPassesDiffuseSpecular | Ogre::RenderPriorityGroup | `[protected]`
mSolidPassesNoShadow | Ogre::RenderPriorityGroup | `[protected]`
mSplitNoShadowPasses | Ogre::RenderPriorityGroup | `[protected]`
mSplitPassesByLightingType | Ogre::RenderPriorityGroup | `[protected]`
mTransparentPasses | Ogre::RenderPriorityGroup | `[protected]`
removeSolidPassEntry(Pass *p) | Ogre::RenderPriorityGroup | `[protected]`
RenderableList typedef | Ogre::RenderPriorityGroup |
RenderPriorityGroup(RenderQueueGroup *parent, bool splitPassesByLightingType, bool splitNoShadowPasses) | Ogre::RenderPriorityGroup |
setSplitNoShadowPasses(bool split) | Ogre::RenderPriorityGroup |
setSplitPassesByLightingType(bool split) | Ogre::RenderPriorityGroup |
SolidRenderablePassMap typedef | Ogre::RenderPriorityGroup |
sort(const Camera *cam) | Ogre::RenderPriorityGroup |
TransparentRenderablePassList typedef | Ogre::RenderPriorityGroup |
~RenderPriorityGroup() | Ogre::RenderPriorityGroup |

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:02:24 2006