# Ogre::GLHardwareVertexBuffer Member List

This is the complete list of members for Ogre::GLHardwareVertexBuffer, including all inherited members.

_updateFromShadow(void) | Ogre::HardwareBuffer | `[virtual]`
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | `[virtual]`
getGLBufferId(void) const | Ogre::GLHardwareVertexBuffer |
getNumVertices(void) const | Ogre::HardwareVertexBuffer |
getSizeInBytes(void) const | Ogre::HardwareBuffer |
getUsage(void) const | Ogre::HardwareBuffer |
getVertexSize(void) const | Ogre::HardwareVertexBuffer |
GLHardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer) | Ogre::GLHardwareVertexBuffer |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer |
HardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareVertexBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer |
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
isLocked(void) const | Ogre::HardwareBuffer |
isSystemMemory(void) const | Ogre::HardwareBuffer |
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | `[virtual]`
lock(LockOptions options) | Ogre::HardwareBuffer |
lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::GLHardwareVertexBuffer | `[protected, virtual]`
LockOptions enum name | Ogre::HardwareBuffer |
mBufferId | Ogre::GLHardwareVertexBuffer | `[private]`
mIsLocked | Ogre::HardwareBuffer | `[protected]`
mLockSize | Ogre::HardwareBuffer | `[protected]`
mLockStart | Ogre::HardwareBuffer | `[protected]`
mNumVertices | Ogre::HardwareVertexBuffer | `[protected]`
mpShadowBuffer | Ogre::HardwareBuffer | `[protected]`
mShadowUpdated | Ogre::HardwareBuffer | `[protected]`
mSizeInBytes | Ogre::HardwareBuffer | `[protected]`
mSuppressHardwareUpdate | Ogre::HardwareBuffer | `[protected]`
mSystemMemory | Ogre::HardwareBuffer | `[protected]`
mUsage | Ogre::HardwareBuffer | `[protected]`
mUseShadowBuffer | Ogre::HardwareBuffer | `[protected]`
mVertexSize | Ogre::HardwareVertexBuffer | `[protected]`
readData(size_t offset, size_t length, void *pDest) | Ogre::GLHardwareVertexBuffer | `[virtual]`
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer |
unlock(void) | Ogre::HardwareBuffer | `[virtual]`
unlockImpl(void) | Ogre::GLHardwareVertexBuffer | `[protected, virtual]`
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::GLHardwareVertexBuffer | `[virtual]`
~GLHardwareVertexBuffer() | Ogre::GLHardwareVertexBuffer |
~HardwareBuffer() | Ogre::HardwareBuffer | `[virtual]`
~HardwareVertexBuffer() | Ogre::HardwareVertexBuffer |

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:10:19 2006