# OgreLinearForceAffector.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __LinearForceAffector_H__
    00026 #define __LinearForceAffector_H__
    00027
    00028 #include "OgreParticleFXPrerequisites.h"
    00029 #include "OgreParticleAffector.h"
    00030 #include "OgreVector3.h"
    00031
    00032
    00033 namespace Ogre {
    00034
    00048     class _OgreParticleFXExport LinearForceAffector : public ParticleAffector
    00049     {
    00050     public:
    00052         class CmdForceVector : public ParamCommand
    00053         {
    00054         public:
    00055             String doGet(const void* target) const;
    00056             void doSet(void* target, const String& val);
    00057         };
    00058
    00060         class CmdForceApp : public ParamCommand
    00061         {
    00062         public:
    00063             String doGet(const void* target) const;
    00064             void doSet(void* target, const String& val);
    00065         };
    00067         enum ForceApplication
    00068         {
    00070             FA_AVERAGE,
    00072             FA_ADD
    00073         };
    00075         LinearForceAffector(ParticleSystem* psys);
    00076
    00078         void _affectParticles(ParticleSystem* pSystem, Real timeElapsed);
    00079
    00080
    00082         void setForceVector(const Vector3& force);
    00083
    00085         Vector3 getForceVector(void) const;
    00086
    00092         void setForceApplication(ForceApplication fa);
    00093
    00097         ForceApplication getForceApplication(void) const;
    00098
    00100         static CmdForceVector msForceVectorCmd;
    00101         static CmdForceApp msForceAppCmd;
    00102
    00103     protected:
    00105         Vector3 mForceVector;
    00106
    00108         ForceApplication mForceApplication;
    00109
    00110     };
    00111
    00112
    00113 }
    00114
    00115
    00116 #endif
    00117

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:47 2006