# OgreRefApp::OgreHead Member List

This is the complete list of members for OgreRefApp::OgreHead, including all inherited members.

_notifyCollided(ApplicationObject *otherObj, const CollisionInfo &info) | OgreRefApp::ApplicationObject | `[virtual]`
_notifyCollided(SceneQuery::WorldFragment *wf, const CollisionInfo &info) | OgreRefApp::ApplicationObject | `[virtual]`
_updateFromDynamics(void) | OgreRefApp::ApplicationObject | `[virtual]`
addForce(const Vector3 &direction, const Vector3 &atPosition=Vector3::ZERO) | OgreRefApp::ApplicationObject | `[virtual]`
addForce(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0) | OgreRefApp::ApplicationObject | `[virtual]`
addForceWorldSpace(const Vector3 &direction, const Vector3 &atPosition=Vector3::ZERO) | OgreRefApp::ApplicationObject | `[virtual]`
addForceWorldSpace(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z) | OgreRefApp::ApplicationObject | `[virtual]`
addTorque(const Vector3 &direction) | OgreRefApp::ApplicationObject | `[virtual]`
addTorque(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | `[virtual]`
addTorqueWorldSpace(const Vector3 &direction) | OgreRefApp::ApplicationObject | `[virtual]`
addTorqueWorldSpace(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | `[virtual]`
ApplicationObject(const String &name) | OgreRefApp::ApplicationObject |
CollisionProxyList typedef | OgreRefApp::ApplicationObject | `[protected]`
getAngularVelocity(void) | OgreRefApp::ApplicationObject |
getBounceRestitutionValue(void) | OgreRefApp::ApplicationObject | `[virtual]`
getBounceVelocityThreshold(void) | OgreRefApp::ApplicationObject | `[virtual]`
getEntity(void) | OgreRefApp::ApplicationObject |
getFriction(void) | OgreRefApp::ApplicationObject | `[virtual]`
getLinearVelocity(void) | OgreRefApp::ApplicationObject |
getOdeBody(void) | OgreRefApp::ApplicationObject |
getOdeMass(void) | OgreRefApp::ApplicationObject |
getOrientation(void) | OgreRefApp::ApplicationObject | `[virtual]`
getPosition(void) | OgreRefApp::ApplicationObject | `[virtual]`
getSceneNode(void) | OgreRefApp::ApplicationObject |
getSoftness(void) | OgreRefApp::ApplicationObject | `[virtual]`
getTypeID(void) const | Ogre::UserDefinedObject | `[virtual]`
getTypeName(void) const | Ogre::UserDefinedObject | `[virtual]`
isCollisionEnabled(void) | OgreRefApp::ApplicationObject | `[virtual]`
isDynamicsEnabled(void) | OgreRefApp::ApplicationObject | `[virtual]`
mAngularVelDisableThreshold | OgreRefApp::ApplicationObject | `[protected]`
mBounceCoeffRestitution | OgreRefApp::ApplicationObject | `[protected]`
mBounceVelocityThreshold | OgreRefApp::ApplicationObject | `[protected]`
mCollisionEnabled | OgreRefApp::ApplicationObject | `[protected]`
mCollisionProxies | OgreRefApp::ApplicationObject | `[protected]`
mDisableTime | OgreRefApp::ApplicationObject | `[protected]`
mDisableTimeEnd | OgreRefApp::ApplicationObject | `[protected]`
mDynamicsEnabled | OgreRefApp::ApplicationObject | `[protected]`
mEntity | OgreRefApp::ApplicationObject | `[protected]`
mFriction | OgreRefApp::ApplicationObject | `[protected]`
mLinearVelDisableThreshold | OgreRefApp::ApplicationObject | `[protected]`
mMass | OgreRefApp::ApplicationObject | `[protected]`
mOdeBody | OgreRefApp::ApplicationObject | `[protected]`
mReenableIfInteractedWith | OgreRefApp::ApplicationObject | `[protected]`
mSceneNode | OgreRefApp::ApplicationObject | `[protected]`
mSoftness | OgreRefApp::ApplicationObject | `[protected]`
OgreHead(const String &name) | OgreRefApp::OgreHead |
pitch(const Radian &angle) | OgreRefApp::ApplicationObject | `[virtual]`
pitch(Real angleunits) | OgreRefApp::ApplicationObject |
roll(const Radian &angle) | OgreRefApp::ApplicationObject | `[virtual]`
roll(Real angleunits) | OgreRefApp::ApplicationObject |
rotate(const Vector3 &axis, const Radian &angle) | OgreRefApp::ApplicationObject | `[virtual]`
rotate(const Vector3 &axis, Real angleunits) | OgreRefApp::ApplicationObject |
rotate(const Quaternion &q) | OgreRefApp::ApplicationObject | `[virtual]`
setAngularVelocity(const Vector3 &vel) | OgreRefApp::ApplicationObject |
setAngularVelocity(Real x, Real y, Real z) | OgreRefApp::ApplicationObject |
setBounceParameters(Real restitutionValue, Real velocityThreshold) | OgreRefApp::ApplicationObject | `[virtual]`
setCollisionEnabled(bool enabled) | OgreRefApp::ApplicationObject | `[virtual]`
setDynamicsDisableThreshold(Real linearSq, Real angularSq, Real overTime) | OgreRefApp::ApplicationObject | `[virtual]`
setDynamicsEnabled(bool enabled, bool reEnableOnInteraction=false) | OgreRefApp::ApplicationObject | `[virtual]`
setEntityQueryFlags(void) | OgreRefApp::ApplicationObject | `[protected, virtual]`
setFriction(Real friction) | OgreRefApp::ApplicationObject | `[virtual]`
setLinearVelocity(const Vector3 &vel) | OgreRefApp::ApplicationObject |
setLinearVelocity(Real x, Real y, Real z) | OgreRefApp::ApplicationObject |
setMassBox(Real density, const Vector3 &dimensions, const Quaternion &orientation=Quaternion::IDENTITY) | OgreRefApp::ApplicationObject |
setMassCappedCylinder(Real density, Real length, Real width, const Quaternion &orientation=Quaternion::IDENTITY) | OgreRefApp::ApplicationObject |
setMassExpert(Real mass, const Vector3 center, const Matrix3 inertia) | OgreRefApp::ApplicationObject |
setMassSphere(Real density, Real radius) | OgreRefApp::ApplicationObject |
setOrientation(const Quaternion &orientation) | OgreRefApp::ApplicationObject | `[virtual]`
setPosition(const Vector3 &vec) | OgreRefApp::ApplicationObject | `[virtual]`
setPosition(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | `[virtual]`
setSoftness(Real softness) | OgreRefApp::ApplicationObject | `[virtual]`
setUp(const String &name) | OgreRefApp::OgreHead | `[protected, virtual]`
testCollide(ApplicationObject *otherObj) | OgreRefApp::ApplicationObject | `[virtual]`
testCollide(SceneQuery::WorldFragment *wf) | OgreRefApp::ApplicationObject | `[virtual]`
testCollidePlaneBounds(SceneQuery::WorldFragment *wf) | OgreRefApp::ApplicationObject | `[protected, virtual]`
translate(const Vector3 &d) | OgreRefApp::ApplicationObject | `[virtual]`
translate(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | `[virtual]`
translateWorldSpace(const Vector3 &d) | OgreRefApp::ApplicationObject | `[virtual]`
translateWorldSpace(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | `[virtual]`
updateCollisionProxies(void) | OgreRefApp::ApplicationObject | `[protected, virtual]`
UserDefinedObject() | Ogre::UserDefinedObject |
yaw(const Radian &angle) | OgreRefApp::ApplicationObject | `[virtual]`
yaw(Real angleunits) | OgreRefApp::ApplicationObject |
~ApplicationObject() | OgreRefApp::ApplicationObject | `[virtual]`
~OgreHead() | OgreRefApp::OgreHead |
~UserDefinedObject() | Ogre::UserDefinedObject | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:12:07 2006