# OgreD3D9HLSLProgramFactory.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __D3D9HLSLProgramFactory_H__
    00026 #define __D3D9HLSLProgramFactory_H__
    00027
    00028 #include "OgreD3D9Prerequisites.h"
    00029 #include "OgreHighLevelGpuProgramManager.h"
    00030
    00031 namespace Ogre
    00032 {
    00034     class D3D9HLSLProgramFactory : public HighLevelGpuProgramFactory
    00035     {
    00036     protected:
    00037     public:
    00038         D3D9HLSLProgramFactory();
    00039         ~D3D9HLSLProgramFactory();
    00041         const String& getLanguage(void) const;
    00042         HighLevelGpuProgram* create(ResourceManager* creator,
    00043             const String& name, ResourceHandle handle,
    00044             const String& group, bool isManual, ManualResourceLoader* loader);
    00045         void destroy(HighLevelGpuProgram* prog);
    00046
    00047     };
    00048 }
    00049
    00050 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:43 2006