# Ogre::TerrainRenderable Member List

This is the complete list of members for Ogre::TerrainRenderable, including all inherited members.

_adjustRenderLevel(int i) | Ogre::TerrainRenderable | `[protected]`
_calculateCFactor() | Ogre::TerrainRenderable | `[protected]`
_calculateMinLevelDist2(Real C) | Ogre::TerrainRenderable | `[protected]`
_calculateNormals() | Ogre::TerrainRenderable |
_checkSize(int n) | Ogre::TerrainRenderable | `[protected]`
_destroyLevelIndexes() | Ogre::TerrainRenderable | `[protected]`
_generateVertexLighting(const Vector3 &sun, ColourValue ambient) | Ogre::TerrainRenderable |
_getIndexCache(void) | Ogre::TerrainRenderable | `[static]`
_getNeighbor(Neighbor n) | Ogre::TerrainRenderable |
_getNormalAt(float x, float y, Vector3 *result) | Ogre::TerrainRenderable |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_hasNeighborRenderLevel(int i) const | Ogre::TerrainRenderable | `[protected]`
_index(int x, int z) const | Ogre::TerrainRenderable | `[protected]`
_initLevelIndexes() | Ogre::TerrainRenderable | `[protected]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::TerrainRenderable | `[virtual]`
_numNeighbors() const | Ogre::TerrainRenderable | `[protected]`
_setNeighbor(Neighbor n, TerrainRenderable *t) | Ogre::TerrainRenderable |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::TerrainRenderable | `[virtual]`
_updateRenderQueue(RenderQueue *queue) | Ogre::TerrainRenderable | `[virtual]`
_vertex(int x, int z, int n) | Ogre::TerrainRenderable | `[protected]`
addQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
createDeltaBuffer(void) | Ogre::TerrainRenderable | `[protected]`
CustomParameterMap typedef | Ogre::Renderable | `[protected]`
deleteGeometry() | Ogre::TerrainRenderable |
EAST enum value | Ogre::TerrainRenderable |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
generateTriListIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | `[protected]`
generateTriStripIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | `[protected]`
getBoundingBox(void) const | Ogre::TerrainRenderable | `[virtual]`
getBoundingRadius(void) const | Ogre::TerrainRenderable | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getCastsShadows(void) const | Ogre::Renderable | `[virtual]`
getClipPlanes() const | Ogre::Renderable | `[virtual]`
getCustomParameter(size_t index) const | Ogre::Renderable |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getEdgeList(void) | Ogre::MovableObject | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getHeightAt(float x, float y) | Ogre::TerrainRenderable |
getIndexData(void) | Ogre::TerrainRenderable | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getLights(void) const | Ogre::TerrainRenderable | `[virtual]`
getMaterial(void) const | Ogre::TerrainRenderable | `[virtual]`
getMovableType(void) const | Ogre::TerrainRenderable | `[virtual]`
getName(void) const | Ogre::TerrainRenderable | `[virtual]`
getNormaliseNormals(void) const | Ogre::Renderable | `[virtual]`
getNumWorldTransforms(void) const | Ogre::Renderable | `[virtual]`
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getRenderDetail() const | Ogre::Renderable | `[virtual]`
getRenderDetailOverrideable(void) const | Ogre::Renderable | `[virtual]`
getRenderLevel() const | Ogre::TerrainRenderable |
getRenderOperation(RenderOperation &rend) | Ogre::TerrainRenderable | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | `[virtual]`
getSquaredViewDepth(const Camera *cam) const | Ogre::TerrainRenderable | `[virtual]`
getTechnique(void) const | Ogre::Renderable | `[virtual]`
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldOrientation(void) const | Ogre::TerrainRenderable | `[virtual]`
getWorldPosition(void) const | Ogre::TerrainRenderable | `[virtual]`
getWorldTransforms(Matrix4 *xform) const | Ogre::TerrainRenderable | `[virtual]`
HERE enum value | Ogre::TerrainRenderable |
initialise(int startx, int startz, Real *pageHeightData) | Ogre::TerrainRenderable |
intersectSegment(const Vector3 &start, const Vector3 &end, Vector3 *result) | Ogre::TerrainRenderable |
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
mBoundingRadius | Ogre::TerrainRenderable | `[protected]`
mBounds | Ogre::TerrainRenderable | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mCenter | Ogre::TerrainRenderable | `[protected]`
mCustomParameters | Ogre::Renderable | `[protected]`
mDeltaBuffers | Ogre::TerrainRenderable | `[protected]`
mForcedRenderLevel | Ogre::TerrainRenderable | `[protected]`
mInit | Ogre::TerrainRenderable | `[protected]`
mLastNextLevel | Ogre::TerrainRenderable | `[protected]`
mLevelIndex | Ogre::TerrainRenderable | `[protected, static]`
mLevelInit | Ogre::TerrainRenderable | `[protected, static]`
mLightList | Ogre::TerrainRenderable | `[mutable, protected]`
mLightListDirty | Ogre::TerrainRenderable | `[mutable, protected]`
mLODMorphFactor | Ogre::TerrainRenderable | `[protected]`
mMainBuffer | Ogre::TerrainRenderable | `[protected]`
mMaterial | Ogre::TerrainRenderable | `[protected]`
mMinLevelDistSqr | Ogre::TerrainRenderable | `[protected]`
mName | Ogre::TerrainRenderable | `[protected]`
mNeighbors | Ogre::TerrainRenderable | `[protected]`
mNextLevelDown | Ogre::TerrainRenderable | `[protected]`
MovableObject() | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mPositionBuffer | Ogre::TerrainRenderable | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRenderDetailOverrideable | Ogre::Renderable | `[protected]`
mRenderLevel | Ogre::TerrainRenderable | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msDummyPlaneList | Ogre::Renderable | `[protected, static]`
msIndexCache | Ogre::TerrainRenderable | `[protected, static]`
msOptions | Ogre::TerrainRenderable | `[protected, static]`
mTerrain | Ogre::TerrainRenderable | `[protected]`
mType | Ogre::TerrainRenderable | `[protected, static]`
mUserObject | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
Neighbor enum name | Ogre::TerrainRenderable |
NORTH enum value | Ogre::TerrainRenderable |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
Renderable() | Ogre::Renderable |
setCastShadows(bool enabled) | Ogre::MovableObject |
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable |
setForcedRenderLevel(int i) | Ogre::TerrainRenderable |
setMaterial(const MaterialPtr &m) | Ogre::TerrainRenderable |
setQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
setRenderDetailOverrideable(bool override) | Ogre::Renderable | `[virtual]`
setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::MovableObject | `[virtual]`
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
SOUTH enum value | Ogre::TerrainRenderable |
stitchEdge(Neighbor neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx) | Ogre::TerrainRenderable | `[protected]`
TerrainRenderable(const String &name) | Ogre::TerrainRenderable |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
useIdentityProjection(void) const | Ogre::Renderable | `[virtual]`
useIdentityView(void) const | Ogre::Renderable | `[virtual]`
WEST enum value | Ogre::TerrainRenderable |
~MovableObject() | Ogre::MovableObject | `[virtual]`
~Renderable() | Ogre::Renderable | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`
~TerrainRenderable() | Ogre::TerrainRenderable |

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:06:35 2006