# OgreParticleSystemRenderer.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __ParticleSystemRenderer_H__
    00026 #define __ParticleSystemRenderer_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029 #include "OgreStringInterface.h"
    00030 #include "OgreFactoryObj.h"
    00031 #include "OgreRenderQueue.h"
    00032
    00033 namespace Ogre {
    00034
    00038     class _OgreExport ParticleSystemRenderer : public StringInterface
    00039     {
    00040     public:
    00042         ParticleSystemRenderer() {}
    00044         virtual ~ParticleSystemRenderer() {}
    00045
    00047         virtual const String& getType(void) const = 0;
    00048
    00054         virtual void _updateRenderQueue(RenderQueue* queue,
    00055             std::list<Particle*>& currentParticles, bool cullIndividually) = 0;
    00056
    00058         virtual void _setMaterial(MaterialPtr& mat) = 0;
    00060         virtual void _notifyCurrentCamera(Camera* cam) = 0;
    00062         virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0;
    00064         virtual void _notifyParticleRotated(void) {}
    00066         virtual void _notifyParticleResized(void) {}
    00068         virtual void _notifyParticleQuota(size_t quota) = 0;
    00070         virtual void _notifyDefaultDimensions(Real width, Real height) = 0;
    00078         virtual ParticleVisualData* _createVisualData(void) { return 0; }
    00086         virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); }
    00087
    00091         virtual void setRenderQueueGroup(RenderQueueGroupID queueID) = 0;
    00092
    00093
    00094     };
    00095
    00097     class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer>
    00098     {
    00099     public:
    00100         // No methods, must just override all methods inherited from FactoryObj
    00101     };
    00102
    00103 }
    00104
    00105 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:49 2006