# OgreEventQueue.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 /***************************************************************************
    00026 OgreEventQueue.h  -
    00027     The EventQueue holds InputEvents.
    00028     It doesn't create or delete the objects, just stores them.
    00029
    00030 -------------------
    00031 begin                : Nov 19 2002
    00032 copyright            : (C) 2002 by Kenny Sabir
    00033 email                : kenny@sparksuit.com
    00034 ***************************************************************************/
    00035
    00036 #ifndef __EVENT_QUEUE_H__
    00037 #define __EVENT_QUEUE_H__
    00038
    00039 #include "OgrePrerequisites.h"
    00040
    00041 namespace Ogre {
    00042
    00044     class _OgreExport EventQueue
    00045     {
    00046     protected:
    00047         std::queue<InputEvent*> mEventQueue;
    00048         bool mActivateEventQueue;
    00049
    00050     public:
    00051         EventQueue();
    00052         virtual ~EventQueue();
    00053         void push(InputEvent* e);
    00054         InputEvent* pop();
    00055
    00056
    00060         void activateEventQueue(bool set);
    00061
    00062         /* Adrian Cearnau - modified the return type from int to size_t and made the method const. */
    00063         size_t getSize() const;
    00064
    00065     };
    00066
    00067
    00068
    00069 }
    00070
    00071
    00072 #endif //__EVENT_QUEUE_H__

Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:35:59 2005