# Ogre::D3DRenderSystem Member List

This is the complete list of members for Ogre::D3DRenderSystem, including all inherited members.

__SetRenderState(D3DRENDERSTATETYPE state, DWORD value) | Ogre::D3DRenderSystem | `[private]`
__SetTextureStageState(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) | Ogre::D3DRenderSystem | `[private]`
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::D3DRenderSystem | `[virtual]`
_beginFrame(void) | Ogre::D3DRenderSystem | `[virtual]`
_beginGeometryCount(void) | Ogre::RenderSystem | `[virtual]`
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | `[virtual]`
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | `[virtual]`
_endFrame(void) | Ogre::D3DRenderSystem | `[virtual]`
_getCullingMode(void) const | Ogre::RenderSystem | `[virtual]`
_getCurrentAnisotropy(size_t unit) | Ogre::D3DRenderSystem | `[private]`
_getFaceCount(void) const | Ogre::RenderSystem | `[virtual]`
_getFilter(FilterType ft, FilterOptions fo) const | Ogre::D3DRenderSystem | `[private]`
_getFilterCode(FilterType ft) const | Ogre::D3DRenderSystem | `[private]`
_getVertexCount(void) const | Ogre::RenderSystem | `[virtual]`
_getViewport(void) | Ogre::RenderSystem | `[virtual]`
_initRenderTargets(void) | Ogre::RenderSystem | `[virtual]`
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | `[virtual]`
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | `[virtual]`
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3DRenderSystem | `[virtual]`
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | `[virtual]`
_notifyDeviceLost(void) | Ogre::D3DRenderSystem |
_ogreTexTypeToD3DTexType(TextureType ogreTexType) | Ogre::D3DRenderSystem | `[private]`
_recreateContext(void) | Ogre::D3DRenderSystem |
_render(const RenderOperation &op) | Ogre::D3DRenderSystem | `[virtual]`
_restoreLostDevice(void) | Ogre::D3DRenderSystem |
_restoreSurfaces(void) | Ogre::D3DRenderSystem |
_setAlphaRejectSettings(CompareFunction func, unsigned char value) | Ogre::D3DRenderSystem | `[virtual]`
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3DRenderSystem | `[virtual]`
_setCullingMode(CullingMode mode) | Ogre::D3DRenderSystem | `[virtual]`
_setDepthBias(ushort bias) | Ogre::D3DRenderSystem | `[virtual]`
_setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3DRenderSystem | `[virtual]`
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3DRenderSystem | `[virtual]`
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3DRenderSystem | `[virtual]`
_setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3DRenderSystem | `[virtual]`
_setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end) | Ogre::D3DRenderSystem | `[virtual]`
_setProjectionMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | `[virtual]`
_setRasterisationMode(SceneDetailLevel level) | Ogre::D3DRenderSystem | `[virtual]`
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) | Ogre::D3DRenderSystem | `[virtual]`
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3DRenderSystem | `[virtual]`
_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureAddressingMode(size_t unit, TextureUnitState::TextureAddressingMode tam) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureCoordSet(size_t unit, size_t index) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3DRenderSystem | `[virtual]`
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3DRenderSystem | `[virtual]`
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | `[virtual]`
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | `[virtual]`
_setViewMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | `[virtual]`
_setViewport(Viewport *vp) | Ogre::D3DRenderSystem | `[virtual]`
_setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | `[virtual]`
_setWorldMatrix(const Matrix4 &m) | Ogre::D3DRenderSystem | `[virtual]`
_updateAllRenderTargets(void) | Ogre::RenderSystem | `[virtual]`
_useLights(const LightList &lights, unsigned short limit) | Ogre::D3DRenderSystem | `[virtual]`
addListener(Listener *l) | Ogre::RenderSystem | `[virtual]`
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | `[virtual]`
bindGpuProgram(GpuProgram *prg) | Ogre::D3DRenderSystem | `[virtual]`
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params) | Ogre::D3DRenderSystem | `[virtual]`
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3DRenderSystem | `[virtual]`
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::D3DRenderSystem | `[virtual]`
convertCompareFunction(CompareFunction func) | Ogre::D3DRenderSystem | `[private]`
convertD3DMatrix(const D3DMATRIX &mat) | Ogre::D3DRenderSystem | `[private]`
convertStencilOp(StencilOperation op) | Ogre::D3DRenderSystem | `[private]`
createHardwareOcclusionQuery(void) | Ogre::D3DRenderSystem | `[virtual]`
createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0) | Ogre::D3DRenderSystem | `[virtual]`
createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3DRenderSystem | `[virtual]`
D3D_TEX_TYPE_CUBE enum value | Ogre::D3DRenderSystem | `[private]`
D3D_TEX_TYPE_NORMAL enum value | Ogre::D3DRenderSystem | `[private]`
D3D_TEX_TYPE_VOLUME enum value | Ogre::D3DRenderSystem | `[private]`
D3DRenderSystem(HINSTANCE hInstance) | Ogre::D3DRenderSystem |
destroyRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
destroyRenderTexture(const String &name) | Ogre::RenderSystem | `[virtual]`
destroyRenderWindow(RenderWindow *pWin) | Ogre::D3DRenderSystem |
Ogre::RenderSystem::destroyRenderWindow(const String &name) | Ogre::RenderSystem | `[virtual]`
detachRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
eD3DTexType enum name | Ogre::D3DRenderSystem | `[private]`
enableClipPlane(ushort index, bool enable) | Ogre::D3DRenderSystem | `[virtual]`
fireEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | `[protected, virtual]`
getCapabilities(void) const | Ogre::RenderSystem |
getConfigOptions(void) | Ogre::D3DRenderSystem | `[virtual]`
getDirectDrawDrivers(void) | Ogre::D3DRenderSystem | `[private]`
getErrorDescription(long errorNumber) const | Ogre::D3DRenderSystem | `[virtual]`
getHorizontalTexelOffset(void) | Ogre::D3DRenderSystem | `[virtual]`
getMaximumDepthInputValue(void) | Ogre::D3DRenderSystem | `[virtual]`
getMinimumDepthInputValue(void) | Ogre::D3DRenderSystem | `[virtual]`
getName(void) const | Ogre::D3DRenderSystem | `[virtual]`
getRenderSystemEvents(void) const | Ogre::RenderSystem | `[virtual]`
getRenderTarget(const String &name) | Ogre::RenderSystem | `[virtual]`
getRenderTargetIterator(void) | Ogre::RenderSystem | `[virtual]`
getVerticalTexelOffset(void) | Ogre::D3DRenderSystem | `[virtual]`
getWaitForVerticalBlank(void) const | Ogre::RenderSystem |
getWBufferEnabled(void) const | Ogre::RenderSystem |
initConfigOptions(void) | Ogre::D3DRenderSystem | `[private]`
initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3DRenderSystem | `[virtual]`
initInputDevices(void) | Ogre::D3DRenderSystem | `[private]`
ListenerList typedef | Ogre::RenderSystem | `[protected]`
mActiveDDDriver | Ogre::D3DRenderSystem | `[private]`
mActiveRenderTarget | Ogre::RenderSystem | `[protected]`
mActiveViewport | Ogre::RenderSystem | `[protected]`
makeD3DMatrix(const Matrix4 &mat) | Ogre::D3DRenderSystem | `[private]`
mCapabilities | Ogre::RenderSystem | `[protected]`
mCullingMode | Ogre::RenderSystem | `[protected]`
mCurrentLights | Ogre::D3DRenderSystem | `[private]`
mD3DDeviceDesc | Ogre::D3DRenderSystem | `[private]`
mDeviceLost | Ogre::D3DRenderSystem | `[private]`
mDriverList | Ogre::D3DRenderSystem | `[private]`
mEventListeners | Ogre::RenderSystem | `[protected]`
mEventNames | Ogre::RenderSystem | `[protected]`
mFaceCount | Ogre::RenderSystem | `[protected]`
mGpuProgramManager | Ogre::D3DRenderSystem | `[private]`
mHardwareBufferManager | Ogre::D3DRenderSystem | `[private]`
mhInstance | Ogre::D3DRenderSystem | `[private]`
mInvertVertexWinding | Ogre::RenderSystem | `[protected]`
mlpD3DDevice | Ogre::D3DRenderSystem | `[private]`
mManualBlendColours | Ogre::RenderSystem | `[protected]`
mOptions | Ogre::D3DRenderSystem | `[private]`
mPrioritisedRenderTargets | Ogre::RenderSystem | `[protected]`
mRenderTargets | Ogre::RenderSystem | `[protected]`
mSavedDestFactor | Ogre::D3DRenderSystem | `[private]`
mSavedSrcFactor | Ogre::D3DRenderSystem | `[private]`
mTexStageDesc | Ogre::D3DRenderSystem | `[private]`
mTextureManager | Ogre::RenderSystem | `[protected]`
mVertexCount | Ogre::RenderSystem | `[protected]`
mViewMatrix | Ogre::D3DRenderSystem | `[private]`
mVSync | Ogre::RenderSystem | `[protected]`
mWBuffer | Ogre::RenderSystem | `[protected]`
mWorldMatrices | Ogre::RenderSystem | `[protected]`
processInputDevices(void) | Ogre::D3DRenderSystem | `[private]`
refreshDDSettings(void) | Ogre::D3DRenderSystem | `[private]`
reinitialise(void) | Ogre::D3DRenderSystem | `[virtual]`
removeListener(Listener *l) | Ogre::RenderSystem | `[virtual]`
RenderSystem() | Ogre::RenderSystem |
RenderTargetIterator typedef | Ogre::RenderSystem |
setAmbientLight(float r, float g, float b) | Ogre::D3DRenderSystem | `[virtual]`
setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3DRenderSystem | `[virtual]`
Ogre::RenderSystem::setClipPlane(ushort index, const Plane &p) | Ogre::RenderSystem | `[virtual]`
setClipPlanes(const PlaneList &clipPlanes) | Ogre::D3DRenderSystem | `[virtual]`
setConfigOption(const String &name, const String &value) | Ogre::D3DRenderSystem | `[virtual]`
setD3DLight(size_t index, Light *light) | Ogre::D3DRenderSystem | `[private]`
setInvertVertexWinding(bool invert) | Ogre::RenderSystem | `[virtual]`
setLightingEnabled(bool enabled) | Ogre::D3DRenderSystem | `[virtual]`
setNormaliseNormals(bool normalise) | Ogre::D3DRenderSystem | `[virtual]`
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3DRenderSystem | `[virtual]`
setShadingType(ShadeOptions so) | Ogre::D3DRenderSystem | `[virtual]`
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::D3DRenderSystem | `[virtual]`
setStencilCheckEnabled(bool enabled) | Ogre::D3DRenderSystem | `[virtual]`
setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3DRenderSystem | `[virtual]`
setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3DRenderSystem | `[virtual]`
setWaitForVerticalBlank(bool enabled) | Ogre::RenderSystem |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem |
shutdown(void) | Ogre::D3DRenderSystem | `[virtual]`
unbindGpuProgram(GpuProgramType gptype) | Ogre::D3DRenderSystem | `[virtual]`
validateConfigOptions(void) | Ogre::D3DRenderSystem | `[virtual]`
~D3DRenderSystem() | Ogre::D3DRenderSystem |
~RenderSystem() | Ogre::RenderSystem | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:44:30 2005