# OgreSubMesh.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __SubMesh_H_
    00026 #define __SubMesh_H_
    00027
    00028 #include "OgrePrerequisites.h"
    00029
    00030 #include "OgreVertexIndexData.h"
    00031 #include "OgreMaterial.h"
    00032 #include "OgreRenderOperation.h"
    00033 #include "OgreVertexBoneAssignment.h"
    00034 #include "OgreProgressiveMesh.h"
    00035
    00036 namespace Ogre {
    00037
    00051     class _OgreExport SubMesh
    00052     {
    00053         friend class Mesh;
    00054         friend class MeshSerializerImpl;
    00055         friend class MeshSerializerImpl_v1_2;
    00056         friend class MeshSerializerImpl_v1_1;
    00057     public:
    00058         SubMesh();
    00059         ~SubMesh();
    00060
    00061
    00063         bool useSharedVertices;
    00064
    00066         RenderOperation::OperationType operationType;
    00067
    00075         VertexData *vertexData;
    00076
    00078         IndexData *indexData;
    00079
    00080         ProgressiveMesh::LODFaceList mLodFaceList;
    00081
    00083         Mesh* parent;
    00084
    00086         void setMaterialName(const String& matName);
    00087         const String& getMaterialName(void) const;
    00088
    00091         bool isMatInitialised(void) const;
    00092
    00099         void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0);
    00100
    00113         void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign);
    00114
    00120         void clearBoneAssignments(void);
    00121
    00123         typedef std::multimap<size_t, VertexBoneAssignment> VertexBoneAssignmentList;
    00124         typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator;
    00125
    00130         BoneAssignmentIterator getBoneAssignmentIterator(void);
    00131
    00133         void _compileBoneAssignments(void);
    00134     protected:
    00135
    00137         String mMaterialName;
    00138
    00140         bool mMatInitialised;
    00141
    00142
    00143         VertexBoneAssignmentList mBoneAssignments;
    00144
    00146         bool mBoneAssignmentsOutOfDate;
    00147
    00149         void removeLodLevels(void);
    00150
    00151
    00152
    00153     };
    00154
    00155 } // namespace
    00156
    00157 #endif
    00158

Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:36:08 2005