# OgreRectangle.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://ogre.sourceforge.net/
    00006
    00007 Copyright (c) 2000-2005 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef _Rectangle_H__
    00026 #define _Rectangle_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029
    00030 namespace Ogre {
    00031
    00032     struct _OgreExport Rectangle
    00033     {
    00034         Real left;
    00035         Real top;
    00036         Real right;
    00037         Real bottom;
    00038
    00039         inline bool inside(Real x, Real y) const { return x >= left && x <= right && y >= top && y <= bottom; }
    00040     };
    00041
    00051     inline Rectangle intersect(const Rectangle& lhs, const Rectangle& rhs)
    00052     {
    00053         Rectangle r;
    00054
    00055         r.left   = lhs.left   > rhs.left   ? lhs.left   : rhs.left;
    00056         r.top    = lhs.top    > rhs.top    ? lhs.top    : rhs.top;
    00057         r.right  = lhs.right  < rhs.right  ? lhs.right  : rhs.right;
    00058         r.bottom = lhs.bottom < rhs.bottom ? lhs.bottom : rhs.bottom;
    00059
    00060         return r;
    00061     }
    00062
    00063 }
    00064
    00065 #endif // _Rectangle_H__

Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:36:05 2005