# Microsoft Developer Studio Project File - Name="PlatformManager_Win32" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=PlatformManager_Win32 - Win32 Debug
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!MESSAGE NMAKE /f "PlatformManager_Win32.mak".
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!MESSAGE "PlatformManager_Win32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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# Begin Project
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# PROP Scc_ProjName ""$/S&S/DEV/Ogrenew/PlatformManager_Win32", VCDAAAAA"
# PROP Scc_LocalPath ".."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLATFORMMANAGER_WIN32_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\..\OgreMain\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLATFORMMANAGER_WIN32_EXPORTS" /YX /FD /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain.lib dxguid.lib dinput8.lib dinput.lib /nologo /dll /machine:I386 /out:"..\bin\Release/OgrePlatform.dll" /libpath:"..\..\..\OgreMain\lib\Release"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLATFORMMANAGER_WIN32_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\..\OgreMain\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLATFORMMANAGER_WIN32_EXPORTS" /YX /FD /GZ /Zm500 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain_d.lib dxguid.lib dinput8.lib dinput.lib /nologo /dll /debug /machine:I386 /out:"..\bin\Debug/OgrePlatform_d.dll" /pdbtype:sept /libpath:"..\..\..\OgreMain\lib\Debug"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=copy ..\bin\Debug\*.dll ..\..\..\Samples\Common\bin\Debug
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!ENDIF 

# Begin Target

# Name "PlatformManager_Win32 - Win32 Release"
# Name "PlatformManager_Win32 - Win32 Debug"
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SOURCE=..\src\OgreWin32ConfigDialog.cpp
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SOURCE=..\src\OgreWin32ErrorDialog.cpp
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SOURCE=..\src\OgreWin32Input.cpp
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SOURCE=..\src\OgreWin32Input8.cpp
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SOURCE=..\misc\OgreWin32Platform.def
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SOURCE=..\src\OgreWin32PlatformDll.cpp
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SOURCE=..\include\OgreWin32Prerequisites.h
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