<Type Name="DebuggerDisplayAttribute" FullName="System.Diagnostics.DebuggerDisplayAttribute">
  <TypeSignature Language="C#" Value="public sealed class DebuggerDisplayAttribute : Attribute" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Attribute</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Enum | System.AttributeTargets.Property | System.AttributeTargets.Field | System.AttributeTargets.Delegate, AllowMultiple=true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
    <since version=".NET 2.0" />
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DebuggerDisplayAttribute (string value);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public string Name { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="Target">
      <MemberSignature Language="C#" Value="public Type Target { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="TargetTypeName">
      <MemberSignature Language="C#" Value="public string TargetTypeName { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="Type">
      <MemberSignature Language="C#" Value="public string Type { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public string Value { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
  </Members>
</Type>
