<Type Name="BinaryWriter" FullName="System.IO.BinaryWriter">
  <TypeSignature Maintainer="auto" Language="C#" Value="public class BinaryWriter : IDisposable" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>Limited binary writer.</summary>
    <remarks>This class can be used to do some limited binary writing operations on a stream.  

<para>
   This class is not a general purpose binary file format writer.  Instead it is a class that writes data in binary little-endian format.  The <see cref="T:System.IO.BinaryReader" /> class can be used to read streams that have been written with this class.  
</para></remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected BinaryWriter ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BinaryWriter (System.IO.Stream output);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="output" Type="System.IO.Stream" />
      </Parameters>
      <Docs>
        <param name="output">To be added: an object of type 'Stream'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BinaryWriter (System.IO.Stream output, System.Text.Encoding encoding);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="output" Type="System.IO.Stream" />
        <Parameter Name="encoding" Type="System.Text.Encoding" />
      </Parameters>
      <Docs>
        <param name="output">To be added: an object of type 'Stream'</param>
        <param name="encoding">To be added: an object of type 'Text.Encoding'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BaseStream">
      <MemberSignature Language="C#" Value="public virtual System.IO.Stream BaseStream { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.Stream</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Stream'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Close">
      <MemberSignature Language="C#" Value="public virtual void Close ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="disposing">To be added: an object of type 'bool'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Flush">
      <MemberSignature Language="C#" Value="public virtual void Flush ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Null">
      <MemberSignature Language="C#" Value="public static readonly System.IO.BinaryWriter Null;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.BinaryWriter</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OutStream">
      <MemberSignature Language="C#" Value="protected System.IO.Stream OutStream;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.Stream</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Seek">
      <MemberSignature Language="C#" Value="public virtual long Seek (int offset, System.IO.SeekOrigin origin);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="origin" Type="System.IO.SeekOrigin" />
      </Parameters>
      <Docs>
        <param name="offset">To be added: an object of type 'int'</param>
        <param name="origin">To be added: an object of type 'SeekOrigin'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'long'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.IDisposable.Dispose">
      <MemberSignature Language="C#" Value="void IDisposable.Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (bool value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'bool'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (byte value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Byte" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'byte'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (byte[] value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Byte[]" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (char value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Char" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (char[] value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Char[]" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (decimal value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Decimal" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'decimal'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (double value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'double'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (short value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Int16" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'short'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (int value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'int'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (long value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Int64" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'long'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (sbyte value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.SByte" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'sbyte'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (float value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Single" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'float'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (string value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (ushort value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt16" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'ushort'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (uint value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'uint'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (ulong value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt64" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'ulong'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (byte[] value, int offset, int length);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Byte[]" />
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="length" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="buffer">'byte []' array, where to write</param>
        <param name="index">Starting point in buffer.</param>
        <param name="count">number of bytes to write</param>
        <param name="value">To be added.</param>
        <param name="offset">To be added.</param>
        <param name="length">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public virtual void Write (char[] value, int offset, int length);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Char[]" />
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="length" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <param name="offset">To be added.</param>
        <param name="length">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Write7BitEncodedInt">
      <MemberSignature Language="C#" Value="protected void Write7BitEncodedInt (int value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="value">To be added: an object of type 'int'</param>
        <summary>Encodes a compressed integer (similar but not ASN.1 BER, nor Perl BER format). The bytes represent an integer in base 128, least significant digits first with as few digits as possible. The high bit (8) is set on each byte except the last.</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>
