<Type Name="ProtocolFamily" FullName="System.Net.Sockets.ProtocolFamily">
  <TypeSignature Language="C#" Value="public sealed struct ProtocolFamily;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.CLSCompliantAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Unknown">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Unknown;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unspecified">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Unspecified;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unix">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Unix;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InterNetwork">
      <MemberSignature Language="C#" Value="public static ProtocolFamily InterNetwork;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ImpLink">
      <MemberSignature Language="C#" Value="public static ProtocolFamily ImpLink;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pup">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Pup;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Chaos">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Chaos;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NS">
      <MemberSignature Language="C#" Value="public static ProtocolFamily NS;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ipx">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Ipx;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Iso">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Iso;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Osi">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Osi;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ecma">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Ecma;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DataKit">
      <MemberSignature Language="C#" Value="public static ProtocolFamily DataKit;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ccitt">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Ccitt;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Sna">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Sna;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DecNet">
      <MemberSignature Language="C#" Value="public static ProtocolFamily DecNet;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DataLink">
      <MemberSignature Language="C#" Value="public static ProtocolFamily DataLink;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lat">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Lat;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="HyperChannel">
      <MemberSignature Language="C#" Value="public static ProtocolFamily HyperChannel;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AppleTalk">
      <MemberSignature Language="C#" Value="public static ProtocolFamily AppleTalk;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NetBios">
      <MemberSignature Language="C#" Value="public static ProtocolFamily NetBios;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="VoiceView">
      <MemberSignature Language="C#" Value="public static ProtocolFamily VoiceView;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FireFox">
      <MemberSignature Language="C#" Value="public static ProtocolFamily FireFox;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banyan">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Banyan;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Atm">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Atm;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InterNetworkV6">
      <MemberSignature Language="C#" Value="public static ProtocolFamily InterNetworkV6;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cluster">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Cluster;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ieee12844">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Ieee12844;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Irda">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Irda;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NetworkDesigners">
      <MemberSignature Language="C#" Value="public static ProtocolFamily NetworkDesigners;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Max">
      <MemberSignature Language="C#" Value="public static ProtocolFamily Max;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.ProtocolFamily</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="public int value__;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
