<Type Name="OleDbConnection" FullName="System.Data.OleDb.OleDbConnection">
  <TypeSignature Language="C#" Value="public sealed class OleDbConnection : System.ComponentModel.Component, IComponent, IDisposable, ICloneable, IDbConnection" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System.Data</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.CLSCompliantAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ComponentModel.Component</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.ComponentModel.IComponent</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.ICloneable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Data.IDbConnection</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.ComponentModel.DefaultEventAttribute</AttributeName>
    </Attribute>
  </Attributes>
  <Members>
    <Member MemberName="ReleaseObjectPool">
      <MemberSignature Language="C#" Value="public static void ReleaseObjectPool ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Open">
      <MemberSignature Language="C#" Value="public virtual void Open ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ChangeDatabase">
      <MemberSignature Language="C#" Value="public virtual void ChangeDatabase (string value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="value" Type="System.String" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Close">
      <MemberSignature Language="C#" Value="public virtual void Close ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="disposing" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="disposing">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginTransaction">
      <MemberSignature Language="C#" Value="public OleDbTransaction BeginTransaction (Data.IsolationLevel isolationLevel);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Data.OleDb.OleDbTransaction</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="isolationLevel" Type="System.Data.IsolationLevel" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="isolationLevel">To be added: an object of type 'Data.IsolationLevel'</param>
        <returns>To be added: an object of type 'OleDbTransaction'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginTransaction">
      <MemberSignature Language="C#" Value="public OleDbTransaction BeginTransaction ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Data.OleDb.OleDbTransaction</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'OleDbTransaction'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CreateCommand">
      <MemberSignature Language="C#" Value="public OleDbCommand CreateCommand ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Data.OleDb.OleDbCommand</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'OleDbCommand'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetOleDbSchemaTable">
      <MemberSignature Language="C#" Value="public Data.DataTable GetOleDbSchemaTable (Guid schema, object [] restrictions);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Data.DataTable</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="schema" Type="System.Guid" />
		<Parameter Name="restrictions" Type="System.Object[]" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="schema">To be added: an object of type 'Guid'</param>
        <param name="restrictions">To be added: an object of type 'object []'</param>
        <returns>To be added: an object of type 'Data.DataTable'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public OleDbConnection ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'OleDbConnection'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public OleDbConnection (string connectionString);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="connectionString" Type="System.String" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="connectionString">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'OleDbConnection'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ConnectionString">
      <MemberSignature Language="C#" Value="public virtual string ConnectionString { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ConnectionTimeout">
      <MemberSignature Language="C#" Value="public virtual int ConnectionTimeout { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Database">
      <MemberSignature Language="C#" Value="public virtual string Database { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DataSource">
      <MemberSignature Language="C#" Value="public string DataSource { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Provider">
      <MemberSignature Language="C#" Value="public string Provider { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ServerVersion">
      <MemberSignature Language="C#" Value="public string ServerVersion { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="State">
      <MemberSignature Language="C#" Value="public virtual Data.ConnectionState State { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Data.ConnectionState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Data.ConnectionState'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InfoMessage">
      <MemberSignature Language="C#" Value="public event OleDbInfoMessageEventHandler InfoMessage;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>System.Data.OleDb.OleDbInfoMessageEventHandler</ReturnType></ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StateChange">
      <MemberSignature Language="C#" Value="public event Data.StateChangeEventHandler StateChange;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>System.Data.StateChangeEventHandler</ReturnType></ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
