<Type Name="BinaryReader" FullName="System.IO.BinaryReader">
  <TypeSignature Maintainer="auto" Language="C#" Value="public class BinaryReader : IDisposable" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>A simple class to do some limited binary I/O.</summary>
    <remarks>This class can be used to do some limited binary reading operations on a stream.  

<para>
   This class is not a general purpose binary file format reader.  Instead it is a class that allows data that was written with the <see cref="T:System.IO.BinaryWriter" /> class to be read.  The actual encoding of the data is little-endian.
</para></remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BinaryReader (System.IO.Stream input);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="input" Type="System.IO.Stream" />
      </Parameters>
      <Docs>
        <param name="input">To be added: an object of type 'Stream'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BinaryReader (System.IO.Stream input, System.Text.Encoding encoding);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="input" Type="System.IO.Stream" />
        <Parameter Name="encoding" Type="System.Text.Encoding" />
      </Parameters>
      <Docs>
        <param name="input">To be added: an object of type 'Stream'</param>
        <param name="encoding">To be added: an object of type 'Text.Encoding'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BaseStream">
      <MemberSignature Language="C#" Value="public virtual System.IO.Stream BaseStream { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.Stream</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Stream'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Close">
      <MemberSignature Language="C#" Value="public virtual void Close ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Closes the current instance of <see cref="T:System.IO.BinaryReader" />, releasing any system resources associated with it.</para>
        </summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="disposing">To be added: an object of type 'bool'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillBuffer">
      <MemberSignature Language="C#" Value="protected virtual void FillBuffer (int bytes);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bytes" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="bytes">To be added.</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PeekChar">
      <MemberSignature Language="C#" Value="public virtual int PeekChar ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Read">
      <MemberSignature Language="C#" Value="public virtual int Read ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Read">
      <MemberSignature Language="C#" Value="public virtual int Read (byte[] buffer, int index, int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="buffer" Type="System.Byte[]" />
        <Parameter Name="index" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="buffer">To be added: an object of type 'byte []'</param>
        <param name="index">To be added: an object of type 'int'</param>
        <param name="count">To be added: an object of type 'int'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Read">
      <MemberSignature Language="C#" Value="public virtual int Read (char[] buffer, int index, int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="buffer" Type="System.Char[]" />
        <Parameter Name="index" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="buffer">To be added: an object of type 'char []'</param>
        <param name="index">To be added: an object of type 'int'</param>
        <param name="count">To be added: an object of type 'int'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Read7BitEncodedInt">
      <MemberSignature Language="C#" Value="protected int Read7BitEncodedInt ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Decodes a compressed integer (similar but not ASN.1 BER, nor Perl BER format). The bytes represent an integer in base 128, least significant digits first with as few digits as possible. The high bit (8) is set on each byte except the last.</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadBoolean">
      <MemberSignature Language="C#" Value="public virtual bool ReadBoolean ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Reads the next byte from the stream as boolean and advances the current position by one byte.</para>
        </summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadByte">
      <MemberSignature Language="C#" Value="public virtual byte ReadByte ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Byte</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Reads the next byte from the stream and advances the current position by one byte.</para>
        </summary>
        <returns>To be added: an object of type 'byte'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadBytes">
      <MemberSignature Language="C#" Value="public virtual byte[] ReadBytes (int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Byte[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="count">The amount of bytes to read.</param>
        <summary>
          <para>Reads a maximum of <paramref name="count " />bytes from the stream and advances the current position by the number of bytes read.</para>
        </summary>
        <returns>An array of bytes of the length of count.</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadChar">
      <MemberSignature Language="C#" Value="public virtual char ReadChar ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Char</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Reads the next character from the stream and advances the current position by one character. Current character encoding rules apply.</para>
        </summary>
        <returns>To be added: an object of type 'char'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadChars">
      <MemberSignature Language="C#" Value="public virtual char[] ReadChars (int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Char[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="count">To be added: an object of type 'int'</param>
        <summary>
          <para>
Reads a maximum of <paramref name="count " />characters from the stream and advances the current position by the number of characters read. Current character encoding rules apply.
</para>
        </summary>
        <returns>To be added: an object of type 'char []'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadDecimal">
      <MemberSignature Language="C#" Value="public virtual decimal ReadDecimal ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Decimal</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'decimal'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadDouble">
      <MemberSignature Language="C#" Value="public virtual double ReadDouble ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadInt16">
      <MemberSignature Language="C#" Value="public virtual short ReadInt16 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int16</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'short'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadInt32">
      <MemberSignature Language="C#" Value="public virtual int ReadInt32 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadInt64">
      <MemberSignature Language="C#" Value="public virtual long ReadInt64 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'long'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadSByte">
      <MemberSignature Language="C#" Value="public virtual sbyte ReadSByte ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.SByte</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'sbyte'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadSingle">
      <MemberSignature Language="C#" Value="public virtual float ReadSingle ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadString">
      <MemberSignature Language="C#" Value="public virtual string ReadString ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadUInt16">
      <MemberSignature Language="C#" Value="public virtual ushort ReadUInt16 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt16</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'ushort'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadUInt32">
      <MemberSignature Language="C#" Value="public virtual uint ReadUInt32 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReadUInt64">
      <MemberSignature Language="C#" Value="public virtual ulong ReadUInt64 ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'ulong'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.IDisposable.Dispose">
      <MemberSignature Language="C#" Value="void IDisposable.Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>
