<Type Name="XmlDocumentType" FullName="System.Xml.XmlDocumentType">
  <TypeSignature Maintainer="auto" Language="C#" Value="public class XmlDocumentType : System.Xml.XmlLinkedNode" />
  <AssemblyInfo>
    <AssemblyName>System.Xml</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>To be added</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Xml.XmlLinkedNode</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Docs>
    <summary>A document type declaration node.</summary>
    <remarks>
      <para>An XML document type declaration node points to a grammar (or "DTD") for a class of documents.  Below is an example XML document containing a DTD node.  The line containing DOCTYPE is the DTD node.</para>
      <code lang="XML">&lt;?xml version="1.0"?&gt;
&lt;!DOCTYPE greeting SYSTEM "hello.dtd"&gt;
&lt;greeting&gt;
	Hello, world!
&lt;/greeting&gt;
</code>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected XmlDocumentType (string name, string publicId, string systemId, string internalSubset, System.Xml.XmlDocument doc);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="publicId" Type="System.String" />
        <Parameter Name="systemId" Type="System.String" />
        <Parameter Name="internalSubset" Type="System.String" />
        <Parameter Name="doc" Type="System.Xml.XmlDocument" />
      </Parameters>
      <Docs>
        <param name="name">To be added.</param>
        <param name="publicId">To be added.</param>
        <param name="systemId">To be added.</param>
        <param name="internalSubset">To be added.</param>
        <param name="doc">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CloneNode">
      <MemberSignature Language="C#" Value="public override System.Xml.XmlNode CloneNode (bool deep);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Xml.XmlNode</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="deep" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="deep">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Entities">
      <MemberSignature Language="C#" Value="public System.Xml.XmlNamedNodeMap Entities { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Xml.XmlNamedNodeMap</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'XmlNamedNodeMap'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InternalSubset">
      <MemberSignature Language="C#" Value="public string InternalSubset { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'string'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsReadOnly">
      <MemberSignature Language="C#" Value="public override bool IsReadOnly { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LocalName">
      <MemberSignature Language="C#" Value="public override string LocalName { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public override string Name { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NodeType">
      <MemberSignature Language="C#" Value="public override System.Xml.XmlNodeType NodeType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Xml.XmlNodeType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Notations">
      <MemberSignature Language="C#" Value="public System.Xml.XmlNamedNodeMap Notations { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Xml.XmlNamedNodeMap</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'XmlNamedNodeMap'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PublicId">
      <MemberSignature Language="C#" Value="public string PublicId { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'string'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SystemId">
      <MemberSignature Language="C#" Value="public string SystemId { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'string'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WriteContentTo">
      <MemberSignature Language="C#" Value="public override void WriteContentTo (System.Xml.XmlWriter w);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="w" Type="System.Xml.XmlWriter" />
      </Parameters>
      <Docs>
        <param name="w">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WriteTo">
      <MemberSignature Language="C#" Value="public override void WriteTo (System.Xml.XmlWriter w);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="w" Type="System.Xml.XmlWriter" />
      </Parameters>
      <Docs>
        <param name="w">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
