<Type Name="Brushes" FullName="System.Drawing.Brushes">
  <TypeSignature Language="C#" Value="public sealed class Brushes" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System.Drawing</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.CLSCompliantAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Transparent">
      <MemberSignature Language="C#" Value="public static Brush Transparent { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AliceBlue">
      <MemberSignature Language="C#" Value="public static Brush AliceBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AntiqueWhite">
      <MemberSignature Language="C#" Value="public static Brush AntiqueWhite { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Aqua">
      <MemberSignature Language="C#" Value="public static Brush Aqua { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Aquamarine">
      <MemberSignature Language="C#" Value="public static Brush Aquamarine { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Azure">
      <MemberSignature Language="C#" Value="public static Brush Azure { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Beige">
      <MemberSignature Language="C#" Value="public static Brush Beige { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Bisque">
      <MemberSignature Language="C#" Value="public static Brush Bisque { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Black">
      <MemberSignature Language="C#" Value="public static Brush Black { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BlanchedAlmond">
      <MemberSignature Language="C#" Value="public static Brush BlanchedAlmond { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Blue">
      <MemberSignature Language="C#" Value="public static Brush Blue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BlueViolet">
      <MemberSignature Language="C#" Value="public static Brush BlueViolet { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Brown">
      <MemberSignature Language="C#" Value="public static Brush Brown { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BurlyWood">
      <MemberSignature Language="C#" Value="public static Brush BurlyWood { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CadetBlue">
      <MemberSignature Language="C#" Value="public static Brush CadetBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Chartreuse">
      <MemberSignature Language="C#" Value="public static Brush Chartreuse { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Chocolate">
      <MemberSignature Language="C#" Value="public static Brush Chocolate { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Coral">
      <MemberSignature Language="C#" Value="public static Brush Coral { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CornflowerBlue">
      <MemberSignature Language="C#" Value="public static Brush CornflowerBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cornsilk">
      <MemberSignature Language="C#" Value="public static Brush Cornsilk { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Crimson">
      <MemberSignature Language="C#" Value="public static Brush Crimson { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cyan">
      <MemberSignature Language="C#" Value="public static Brush Cyan { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkBlue">
      <MemberSignature Language="C#" Value="public static Brush DarkBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkCyan">
      <MemberSignature Language="C#" Value="public static Brush DarkCyan { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkGoldenrod">
      <MemberSignature Language="C#" Value="public static Brush DarkGoldenrod { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkGray">
      <MemberSignature Language="C#" Value="public static Brush DarkGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkGreen">
      <MemberSignature Language="C#" Value="public static Brush DarkGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkKhaki">
      <MemberSignature Language="C#" Value="public static Brush DarkKhaki { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkMagenta">
      <MemberSignature Language="C#" Value="public static Brush DarkMagenta { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkOliveGreen">
      <MemberSignature Language="C#" Value="public static Brush DarkOliveGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkOrange">
      <MemberSignature Language="C#" Value="public static Brush DarkOrange { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkOrchid">
      <MemberSignature Language="C#" Value="public static Brush DarkOrchid { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkRed">
      <MemberSignature Language="C#" Value="public static Brush DarkRed { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkSalmon">
      <MemberSignature Language="C#" Value="public static Brush DarkSalmon { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkSeaGreen">
      <MemberSignature Language="C#" Value="public static Brush DarkSeaGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkSlateBlue">
      <MemberSignature Language="C#" Value="public static Brush DarkSlateBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkSlateGray">
      <MemberSignature Language="C#" Value="public static Brush DarkSlateGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkTurquoise">
      <MemberSignature Language="C#" Value="public static Brush DarkTurquoise { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DarkViolet">
      <MemberSignature Language="C#" Value="public static Brush DarkViolet { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DeepPink">
      <MemberSignature Language="C#" Value="public static Brush DeepPink { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DeepSkyBlue">
      <MemberSignature Language="C#" Value="public static Brush DeepSkyBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DimGray">
      <MemberSignature Language="C#" Value="public static Brush DimGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DodgerBlue">
      <MemberSignature Language="C#" Value="public static Brush DodgerBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Firebrick">
      <MemberSignature Language="C#" Value="public static Brush Firebrick { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FloralWhite">
      <MemberSignature Language="C#" Value="public static Brush FloralWhite { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ForestGreen">
      <MemberSignature Language="C#" Value="public static Brush ForestGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Fuchsia">
      <MemberSignature Language="C#" Value="public static Brush Fuchsia { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Gainsboro">
      <MemberSignature Language="C#" Value="public static Brush Gainsboro { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GhostWhite">
      <MemberSignature Language="C#" Value="public static Brush GhostWhite { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Gold">
      <MemberSignature Language="C#" Value="public static Brush Gold { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Goldenrod">
      <MemberSignature Language="C#" Value="public static Brush Goldenrod { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Gray">
      <MemberSignature Language="C#" Value="public static Brush Gray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Green">
      <MemberSignature Language="C#" Value="public static Brush Green { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GreenYellow">
      <MemberSignature Language="C#" Value="public static Brush GreenYellow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Honeydew">
      <MemberSignature Language="C#" Value="public static Brush Honeydew { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="HotPink">
      <MemberSignature Language="C#" Value="public static Brush HotPink { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IndianRed">
      <MemberSignature Language="C#" Value="public static Brush IndianRed { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Indigo">
      <MemberSignature Language="C#" Value="public static Brush Indigo { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ivory">
      <MemberSignature Language="C#" Value="public static Brush Ivory { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Khaki">
      <MemberSignature Language="C#" Value="public static Brush Khaki { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lavender">
      <MemberSignature Language="C#" Value="public static Brush Lavender { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LavenderBlush">
      <MemberSignature Language="C#" Value="public static Brush LavenderBlush { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LawnGreen">
      <MemberSignature Language="C#" Value="public static Brush LawnGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LemonChiffon">
      <MemberSignature Language="C#" Value="public static Brush LemonChiffon { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightBlue">
      <MemberSignature Language="C#" Value="public static Brush LightBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightCoral">
      <MemberSignature Language="C#" Value="public static Brush LightCoral { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightCyan">
      <MemberSignature Language="C#" Value="public static Brush LightCyan { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightGoldenrodYellow">
      <MemberSignature Language="C#" Value="public static Brush LightGoldenrodYellow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightGreen">
      <MemberSignature Language="C#" Value="public static Brush LightGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightGray">
      <MemberSignature Language="C#" Value="public static Brush LightGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightPink">
      <MemberSignature Language="C#" Value="public static Brush LightPink { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightSalmon">
      <MemberSignature Language="C#" Value="public static Brush LightSalmon { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightSeaGreen">
      <MemberSignature Language="C#" Value="public static Brush LightSeaGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightSkyBlue">
      <MemberSignature Language="C#" Value="public static Brush LightSkyBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightSlateGray">
      <MemberSignature Language="C#" Value="public static Brush LightSlateGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightSteelBlue">
      <MemberSignature Language="C#" Value="public static Brush LightSteelBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LightYellow">
      <MemberSignature Language="C#" Value="public static Brush LightYellow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lime">
      <MemberSignature Language="C#" Value="public static Brush Lime { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LimeGreen">
      <MemberSignature Language="C#" Value="public static Brush LimeGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Linen">
      <MemberSignature Language="C#" Value="public static Brush Linen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Magenta">
      <MemberSignature Language="C#" Value="public static Brush Magenta { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Maroon">
      <MemberSignature Language="C#" Value="public static Brush Maroon { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumAquamarine">
      <MemberSignature Language="C#" Value="public static Brush MediumAquamarine { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumBlue">
      <MemberSignature Language="C#" Value="public static Brush MediumBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumOrchid">
      <MemberSignature Language="C#" Value="public static Brush MediumOrchid { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumPurple">
      <MemberSignature Language="C#" Value="public static Brush MediumPurple { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumSeaGreen">
      <MemberSignature Language="C#" Value="public static Brush MediumSeaGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumSlateBlue">
      <MemberSignature Language="C#" Value="public static Brush MediumSlateBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumSpringGreen">
      <MemberSignature Language="C#" Value="public static Brush MediumSpringGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumTurquoise">
      <MemberSignature Language="C#" Value="public static Brush MediumTurquoise { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediumVioletRed">
      <MemberSignature Language="C#" Value="public static Brush MediumVioletRed { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MidnightBlue">
      <MemberSignature Language="C#" Value="public static Brush MidnightBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MintCream">
      <MemberSignature Language="C#" Value="public static Brush MintCream { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MistyRose">
      <MemberSignature Language="C#" Value="public static Brush MistyRose { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Moccasin">
      <MemberSignature Language="C#" Value="public static Brush Moccasin { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavajoWhite">
      <MemberSignature Language="C#" Value="public static Brush NavajoWhite { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Navy">
      <MemberSignature Language="C#" Value="public static Brush Navy { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OldLace">
      <MemberSignature Language="C#" Value="public static Brush OldLace { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Olive">
      <MemberSignature Language="C#" Value="public static Brush Olive { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OliveDrab">
      <MemberSignature Language="C#" Value="public static Brush OliveDrab { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Orange">
      <MemberSignature Language="C#" Value="public static Brush Orange { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OrangeRed">
      <MemberSignature Language="C#" Value="public static Brush OrangeRed { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Orchid">
      <MemberSignature Language="C#" Value="public static Brush Orchid { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PaleGoldenrod">
      <MemberSignature Language="C#" Value="public static Brush PaleGoldenrod { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PaleGreen">
      <MemberSignature Language="C#" Value="public static Brush PaleGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PaleTurquoise">
      <MemberSignature Language="C#" Value="public static Brush PaleTurquoise { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PaleVioletRed">
      <MemberSignature Language="C#" Value="public static Brush PaleVioletRed { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PapayaWhip">
      <MemberSignature Language="C#" Value="public static Brush PapayaWhip { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PeachPuff">
      <MemberSignature Language="C#" Value="public static Brush PeachPuff { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Peru">
      <MemberSignature Language="C#" Value="public static Brush Peru { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pink">
      <MemberSignature Language="C#" Value="public static Brush Pink { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Plum">
      <MemberSignature Language="C#" Value="public static Brush Plum { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PowderBlue">
      <MemberSignature Language="C#" Value="public static Brush PowderBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Purple">
      <MemberSignature Language="C#" Value="public static Brush Purple { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Red">
      <MemberSignature Language="C#" Value="public static Brush Red { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RosyBrown">
      <MemberSignature Language="C#" Value="public static Brush RosyBrown { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RoyalBlue">
      <MemberSignature Language="C#" Value="public static Brush RoyalBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SaddleBrown">
      <MemberSignature Language="C#" Value="public static Brush SaddleBrown { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Salmon">
      <MemberSignature Language="C#" Value="public static Brush Salmon { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SandyBrown">
      <MemberSignature Language="C#" Value="public static Brush SandyBrown { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SeaGreen">
      <MemberSignature Language="C#" Value="public static Brush SeaGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SeaShell">
      <MemberSignature Language="C#" Value="public static Brush SeaShell { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Sienna">
      <MemberSignature Language="C#" Value="public static Brush Sienna { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Silver">
      <MemberSignature Language="C#" Value="public static Brush Silver { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SkyBlue">
      <MemberSignature Language="C#" Value="public static Brush SkyBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SlateBlue">
      <MemberSignature Language="C#" Value="public static Brush SlateBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SlateGray">
      <MemberSignature Language="C#" Value="public static Brush SlateGray { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Snow">
      <MemberSignature Language="C#" Value="public static Brush Snow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SpringGreen">
      <MemberSignature Language="C#" Value="public static Brush SpringGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SteelBlue">
      <MemberSignature Language="C#" Value="public static Brush SteelBlue { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Tan">
      <MemberSignature Language="C#" Value="public static Brush Tan { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Teal">
      <MemberSignature Language="C#" Value="public static Brush Teal { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Thistle">
      <MemberSignature Language="C#" Value="public static Brush Thistle { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Tomato">
      <MemberSignature Language="C#" Value="public static Brush Tomato { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Turquoise">
      <MemberSignature Language="C#" Value="public static Brush Turquoise { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Violet">
      <MemberSignature Language="C#" Value="public static Brush Violet { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Wheat">
      <MemberSignature Language="C#" Value="public static Brush Wheat { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="White">
      <MemberSignature Language="C#" Value="public static Brush White { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WhiteSmoke">
      <MemberSignature Language="C#" Value="public static Brush WhiteSmoke { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Yellow">
      <MemberSignature Language="C#" Value="public static Brush Yellow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="YellowGreen">
      <MemberSignature Language="C#" Value="public static Brush YellowGreen { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.Brush</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Brush'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
