<Type Name="ServerChannelSinkStack" FullName="System.Runtime.Remoting.Channels.ServerChannelSinkStack">
  <TypeSignature Maintainer="auto" Language="C#" Value="public class ServerChannelSinkStack : System.Runtime.Remoting.Channels.IServerChannelSinkStack" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Runtime.Remoting.Channels.IServerChannelSinkStack</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ServerChannelSinkStack ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AsyncProcessResponse">
      <MemberSignature Language="C#" Value="public void AsyncProcessResponse (System.Runtime.Remoting.Messaging.IMessage msg, System.Runtime.Remoting.Channels.ITransportHeaders headers, System.IO.Stream stream);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="msg" Type="System.Runtime.Remoting.Messaging.IMessage" />
        <Parameter Name="headers" Type="System.Runtime.Remoting.Channels.ITransportHeaders" />
        <Parameter Name="stream" Type="System.IO.Stream" />
      </Parameters>
      <Docs>
        <param name="msg">To be added: an object of type 'Runtime.Remoting.Messaging.IMessage'</param>
        <param name="headers">To be added: an object of type 'ITransportHeaders'</param>
        <param name="stream">To be added: an object of type 'IO.Stream'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetResponseStream">
      <MemberSignature Language="C#" Value="public System.IO.Stream GetResponseStream (System.Runtime.Remoting.Messaging.IMessage msg, System.Runtime.Remoting.Channels.ITransportHeaders headers);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.Stream</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="msg" Type="System.Runtime.Remoting.Messaging.IMessage" />
        <Parameter Name="headers" Type="System.Runtime.Remoting.Channels.ITransportHeaders" />
      </Parameters>
      <Docs>
        <param name="msg">To be added: an object of type 'Runtime.Remoting.Messaging.IMessage'</param>
        <param name="headers">To be added: an object of type 'ITransportHeaders'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'IO.Stream'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pop">
      <MemberSignature Language="C#" Value="public object Pop (System.Runtime.Remoting.Channels.IServerChannelSink sink);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sink" Type="System.Runtime.Remoting.Channels.IServerChannelSink" />
      </Parameters>
      <Docs>
        <param name="sink">To be added: an object of type 'IServerChannelSink'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Push">
      <MemberSignature Language="C#" Value="public void Push (System.Runtime.Remoting.Channels.IServerChannelSink sink, object state);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sink" Type="System.Runtime.Remoting.Channels.IServerChannelSink" />
        <Parameter Name="state" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="sink">To be added: an object of type 'IServerChannelSink'</param>
        <param name="state">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ServerCallback">
      <MemberSignature Language="C#" Value="public void ServerCallback (IAsyncResult ar);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="ar" Type="System.IAsyncResult" />
      </Parameters>
      <Docs>
        <param name="ar">To be added: an object of type 'IAsyncResult'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Store">
      <MemberSignature Language="C#" Value="public void Store (System.Runtime.Remoting.Channels.IServerChannelSink sink, object state);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sink" Type="System.Runtime.Remoting.Channels.IServerChannelSink" />
        <Parameter Name="state" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="sink">To be added: an object of type 'IServerChannelSink'</param>
        <param name="state">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StoreAndDispatch">
      <MemberSignature Language="C#" Value="public void StoreAndDispatch (System.Runtime.Remoting.Channels.IServerChannelSink sink, object state);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sink" Type="System.Runtime.Remoting.Channels.IServerChannelSink" />
        <Parameter Name="state" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="sink">To be added: an object of type 'IServerChannelSink'</param>
        <param name="state">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
