<Type Name="PermissionSet" FullName="System.Security.PermissionSet" FullNameSP="System_Security_PermissionSet" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class public serializable PermissionSet extends System.Object implements System.Collections.ICollection, System.Collections.IEnumerable" />
  <TypeSignature Language="C#" Value="public class PermissionSet : System.Collections.ICollection, System.Runtime.Serialization.IDeserializationCallback, System.Security.ISecurityEncodable, System.Security.IStackWalk" />
  <MemberOfLibrary>BCL</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.ICollection</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Runtime.Serialization.IDeserializationCallback</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Security.ISecurityEncodable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Security.IStackWalk</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>
      <para> Represents a collection that can contain different kinds of permissions and perform security
      operations.</para>
    </summary>
    <remarks>
      <para>
        <block subset="none" type="note">Use <see cref="T:System.Security.PermissionSet" />
to perform operations on different permission types as
a group.</block>
      </para>
      <para>The XML encoding of a <see cref="T:System.Security.PermissionSet" /> instance is defined below in EBNF format. The
   following conventions are used: </para>
      <list type="bullet">
        <item>
          <term>
            <para> All non-literals in the grammar below are shown in normal
         type.</para>
          </term>
        </item>
        <item>
          <term>
            <para> All literals are in bold font. </para>
          </term>
        </item>
      </list>
      <para> The following meta-language symbols are used: </para>
      <list type="bullet">
        <item>
          <term>
         
         '*' represents a meta-language symbol suffixing an
         expression that can appear zero or more times.</term>
        </item>
        <item>
          <term>
         
         '?' represents a meta-language symbol suffixing an
         expression that can appear zero or one time.</term>
        </item>
        <item>
          <term>
         
         '+' represents a meta-language symbol suffixing an
         expression that can appear one or more times.</term>
        </item>
        <item>
          <term>
         
         '(',')' is used to group literals, non-literals or a
         mixture of literals and non-literals.</term>
        </item>
        <item>
          <term>
         
         '|' denotes an exclusive disjunction between two
         expressions.</term>
        </item>
        <item>
          <term>
         
         '::= ' denotes a production rule where a left hand
         non-literal is replaced by a right hand expression containing literals,
         non-literals or both.</term>
        </item>
      </list>
      <para> The XML encoding of a <see cref="T:System.Security.PermissionSet" />
instance is as follows:</para>
      <c>
        <para>PermissionSet::=</para>
        <para>(</para>
        <para>
          <see langword="&lt;PermissionSet" />
        </para>
        <para>
          <see langword="class=&quot;System.Security.PermissionSet&quot; " />
        </para>
        <para>
          <see langword="version=&quot;1&quot; Unrestricted=&quot;true&quot;/&gt;" />
        </para>
        <para>)</para>
        <para>|</para>
        <para>(</para>
        <para>
          <see langword="&lt;PermissionSet" />
        </para>
        <para>
          <see langword="class=&quot;System.Security.PermissionSet&quot; " />
        </para>
        <para>
          <see langword="version=&quot;1&quot;&gt;" />
        </para>
        <para>DnsPermissionXML ? </para>
        <para>SocketPermissionXML ? </para>
        <para>WebPermissionXML ? </para>
        <para>EnvironmentPermissionXML ? </para>
        <para>FileIOPermissionXML ? </para>
        <para>ReflectionPermissionXML ?</para>
        <para>SecurityPermissionXML ? </para>
        <para>CustomPermissionXML *</para>
        <para>
          <see langword="&lt;/PermissionSet&gt;" />
        </para>
        <para>)</para>
      </c>
      <para> CustomPermissionXML represents any custom permission. The XML encoding for custom permissions makes use of the following symbols:</para>
      <para> ClassName is the name of the class implementing the
   permission.</para>
      <para> AssemblyName is the name of the assembly that contains
   the class implementing the permission.</para>
      <para> Version is the version number indicating the
   version of the assembly implementing the permission.</para>
      <para> StrongNamePublicKeyToken is the strong name public key token constituting the
   strong name of the assembly that implements the permission.</para>
      <para> version is version information for the custom permission. Format and content
   are defined by the author of the custom permission.</para>
      <para> PermissionAttributes is any attribute and attribute value on the <see cref="T:System.Security.IPermission" /> element used by the 
permission to represent a particular permission state, for example,
unrestricted=
"true".
Format and content are defined by the author of the
custom permission.</para>
      <para> PermissionXML is any valid XML used by the permission to
   represent permission state. Format and content are defined by the author of the custom
   permission.</para>
      <para>The XML encoding of a custom permission instance is as
   follows:</para>
      <c>
        <para>CustomPermissionXML ::=</para>
        <para>
          <see langword="&lt;IPermission class=&quot;" />
        </para>
        <para>ClassName<see langword="," /></para>
        <para>AssemblyName<see langword="," /></para>
        <para>
          <see langword="Version=" />Version<see langword="," /></para>
        <para>
          <see langword="Culture=neutral," />
        </para>
        <para>
          <see langword="PublicKeyToken=" />StrongNamePublicKeyToken<see langword="&quot;" /></para>
        <para>
          <see langword="version=&quot;" />version<see langword="&quot;" /></para>
        <para>(PermissionAttributes)*</para>
        <para>&gt;</para>
        <para>(PermissionXML)?</para>
        <para>
          <see langword="&lt;/IPermission&gt;" />
        </para>
      </c>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor(valuetype System.Security.Permissions.PermissionState state)" />
      <MemberSignature Language="C#" Value="public PermissionSet (System.Security.Permissions.PermissionState state);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="state" Type="System.Security.Permissions.PermissionState" />
      </Parameters>
      <Docs>
        <param name="state">
          <para>A <see cref="T:System.Security.Permissions.PermissionState" /> value. This value is either <see cref="F:System.Security.Permissions.PermissionState.None" /> or <see cref="F:System.Security.Permissions.PermissionState.Unrestricted" /> , to specify fully restricted or fully unrestricted access. </para>
        </param>
        <summary>
          <para> Constructs a new instance of the <see cref="T:System.Security.PermissionSet" /> class with the
   specified
   value.</para>
        </summary>
        <remarks>
          <para>
            <block subset="none" type="note">The
      new instance contains no permissions. To add a permission to the
      new instance, use <see cref="M:System.Security.PermissionSet.AddPermission(System.Security.IPermission)" />.</block>
          </para>
        </remarks>
        <exception cref="T:System.ArgumentException">
          <paramref name="state" /> is not a valid <see cref="T:System.Security.Permissions.PermissionState" /> value.</exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor(class System.Security.PermissionSet permSet)" />
      <MemberSignature Language="C#" Value="public PermissionSet (System.Security.PermissionSet permSet);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="permSet" Type="System.Security.PermissionSet" />
      </Parameters>
      <Docs>
        <param name="permSet">The <see cref="T:System.Security.PermissionSet" /> instance with which to initialize the values of the new instance, or <see langword="null" /> to initialize an empty permission set.</param>
        <summary>
          <para> Constructs a new instance of the <see cref="T:System.Security.PermissionSet" /> class with the
 values of the specified <see cref="T:System.Security.PermissionSet" /> instance. </para>
        </summary>
        <remarks>
          <para>If <paramref name="permSet" /> is not <see langword="null" /> , the new instance is
 initialized with copies of the objects in <paramref name="permSet" />, not references
 to those objects. If <paramref name="permSet" /> is <see langword="null" />, the new instance contains no
 permissions.</para>
          <para>
            <block subset="none" type="note"> To add a permission to an
 empty <see cref="T:System.Security.PermissionSet" /> ,
 use <see cref="M:System.Security.PermissionSet.AddPermission(System.Security.IPermission)" />.</block>
          </para>
        </remarks>
        <exception cref="T:System.ArgumentException">
          <paramref name="permSet" /> is not <see langword="null" /> and is not an instance of <see cref="T:System.Security.PermissionSet" />.</exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="AddPermission">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual class System.Security.IPermission AddPermission(class System.Security.IPermission perm)" />
      <MemberSignature Language="C#" Value="public System.Security.IPermission AddPermission (System.Security.IPermission perm);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.IPermission</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="perm" Type="System.Security.IPermission" />
      </Parameters>
      <Docs>
        <param name="perm">The <see cref="T:System.Security.IPermission" /> object to add.</param>
        <summary>
          <para> Adds the specified <see cref="T:System.Security.IPermission" /> object to
   the current instance if that permission does not already exist in the current instance.</para>
        </summary>
        <returns>
          <para>If <paramref name="perm" /> is <see langword="null" />,
   returns <see langword="null" /> . If a permission of the same type as
<paramref name="perm" /> already exists in the current instance, the union of the existing 
   permission and <paramref name="perm" /> is added to the current instance and is returned.</para>
        </returns>
        <remarks>
          <para>
            <block subset="none" type="behaviors">The <see cref="T:System.Security.IPermission" /> is added if <paramref name="perm" /> is not
<see langword="null" /> and a permission of the same type as <paramref name="perm" /> does 
   not already exist in the current instance.</block>
          </para>
          <para>
            <block subset="none" type="usage">Use this method to
   add permission objects to the current instance.</block>
          </para>
        </remarks>
        <exception cref="T:System.ArgumentException">
          <paramref name="perm" /> is not a <see cref="T:System.Security.IPermission" /> object.</exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Assert">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void Assert()" />
      <MemberSignature Language="C#" Value="public void Assert ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Asserts that calling code can access the resources identified by the permissions contained in the current
      instance through the code that calls this method, even if callers have not been
      granted permission to access the resource. </para>
        </summary>
        <remarks>
          <para>
            <block subset="none" type="note">This method is the only way to assert multiple permissions at the same time
      within a frame because only a single assert can be active on a frame at one
      time; subsequent asserts will result in an exception.</block>
          </para>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="usage">Use this method to insure that all callers can access
      a set of secured resources.</block>
          </para>
        </remarks>
        <exception cref="T:System.Security.SecurityException">
          <para>The asserting code does not have sufficient permission to call this method.</para>
          <para>-or-</para>
          <para>This method was called with permissions already asserted for the current stack frame.</para>
        </exception>
        <permission cref="T:System.Security.Permissions.SecurityPermission">Requires permission to perform the assertion security operation. See <see cref="F:System.Security.Permissions.SecurityPermissionFlag.Assertion" />.</permission>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="ContainsNonCodeAccessPermissions">
      <MemberSignature Language="C#" Value="public bool ContainsNonCodeAccessPermissions ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ConvertPermissionSet">
      <MemberSignature Language="C#" Value="public static byte[] ConvertPermissionSet (string inFormat, byte[] inData, string outFormat);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Byte[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="inFormat" Type="System.String" />
        <Parameter Name="inData" Type="System.Byte[]" />
        <Parameter Name="outFormat" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="inFormat">To be added.</param>
        <param name="inData">To be added.</param>
        <param name="outFormat">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Copy">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual class System.Security.PermissionSet Copy()" />
      <MemberSignature Language="C#" Value="public virtual System.Security.PermissionSet Copy ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.PermissionSet</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Returns a new <see cref="T:System.Security.PermissionSet" /> containing copies of the objects in the current instance.</para>
        </summary>
        <returns>
          <para>A new <see cref="T:System.Security.PermissionSet" /> that is value equal to the current instance.</para>
        </returns>
        <remarks>
          <para>
            <block subset="none" type="behaviors">This method creates
      copies of the permission objects in the current instance, and adds them to the new instance.</block>
          </para>
          <para>
            <block subset="none" type="default">This method calls
   the <see cref="T:System.Security.PermissionSet" />
   constructor that takes a <see cref="T:System.Security.PermissionSet" /> argument,
   and passes the current instance as that parameter.</block>
          </para>
          <para>
            <block subset="none" type="usage">Use this method to
   create a new <see cref="T:System.Security.PermissionSet" /> instance containing permissions that are identical to the permissions contained in
   the current instance.</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="CopyTo">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void CopyTo(class System.Array array, int32 index)" />
      <MemberSignature Language="C#" Value="public virtual void CopyTo (Array array, int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="array" Type="System.Array" />
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="array">The destination <see cref="T:System.Array" /> .</param>
        <param name="index">A <see cref="T:System.Int32" /> that specifies the zero-based starting position in the array at which to begin copying.</param>
        <summary>
          <para>Copies the permission objects in the current instance to the specified
      location in the specified <see cref="T:System.Array" /> .</para>
        </summary>
        <remarks>
          <para>
            <block subset="none" type="note">This method is
      implemented to support the <see cref="T:System.Collections.ICollection" /> interface.</block>
          </para>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="default">The default
      implementation uses the <see cref="M:System.Array.SetValue(System.Object,System.Int32)" />(<see cref="T:System.Object" />, <see cref="T:System.Int32" />) method to add the value to the array.</block>
          </para>
          <para>
            <block subset="none" type="overrides">Override this 
      method to customize the manner in which elements are added to <paramref name=" array" />
      . </block>
          </para>
        </remarks>
        <exception cref="T:System.ArgumentException">
          <paramref name="array" /> has more than one dimension.</exception>
        <exception cref="T:System.IndexOutOfRangeException">
          <paramref name="index" /> is outside the range of allowable values for <paramref name="array" />.</exception>
        <exception cref="T:System.ArgumentNullException">
          <paramref name="array" /> is <see langword="null" />.</exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Count">
      <MemberSignature Language="ILASM" Value=".property int32 ICollection.Count { public hidebysig virtual abstract specialname int32 get_ICollection.Count() }" />
      <MemberSignature Language="C#" Value="public virtual int Count { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Implemented to support the <see cref="T:System.Collections.ICollection" /> interface. [Note: For more information, see <see cref="M:System.Collections.ICollection.Count" />.]</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Demand">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void Demand()" />
      <MemberSignature Language="C#" Value="public void Demand ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Forces a <see cref="T:System.Security.SecurityException" /> if all callers do 
   not have the permissions specified by the objects
   contained in the current instance.</para>
        </summary>
        <remarks>
          <block subset="none" type="behaviors">
            <para>The permission check for <see cref="M:System.Security.PermissionSet.Demand" /> begins with the
      immediate caller of the code that calls this method and continues until all
      callers have been checked or a caller has been found that is not granted the
      demanded permission, in which case a <see cref="T:System.Security.SecurityException" /> exception is thrown. </para>
            <para>If the current instance is empty, a call to <see cref="M:System.Security.PermissionSet.Demand" /> succeeds.</para>
          </block>
          <para>
            <block subset="none" type="usage">Use this
   method to ensure in a single operation that all callers have all permissions contained in a permission set.</block>
          </para>
        </remarks>
        <exception cref="T:System.Security.SecurityException">A caller does not have the permission specified by the current instance.</exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Deny">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void Deny()" />
      <MemberSignature Language="C#" Value="public void Deny ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Denies access to the resources secured by the objects contained in the current instance through the
      code that calls this method.</para>
        </summary>
        <remarks>
          <para>This is the only way to deny multiple permissions at the
      same time within a frame because only a single deny can be active on a frame at
      one time; subsequent denies will result in an exception.</para>
          <block subset="none" type="behaviors">
            <para>This method is required to prevent
         callers from accessing all resources protected by the objects in the
         current instance even if the callers had been granted permission to access them.</para>
            <para> A call to <see cref="M:System.Security.PermissionSet.Deny" />
   is effective until the calling code returns.</para>
          </block>
          <para>
            <block subset="none" type="usage">Use this method to force
   all security checks for the objects contained in the current instance to
   fail.</block>
          </para>
        </remarks>
        <exception cref="T:System.Security.SecurityException">
          <para>A previous call to <see langword="Deny" /> has already restricted the permissions for the current stack frame.</para>
        </exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="FromXml">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void FromXml(class System.Security.SecurityElement et)" />
      <MemberSignature Language="C#" Value="public virtual void FromXml (System.Security.SecurityElement et);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="et" Type="System.Security.SecurityElement" />
      </Parameters>
      <Docs>
        <param name="et">
          <para>A <see cref="T:System.Security.SecurityElement" /> instance containing the XML encoding to use to reconstruct the state of a <see cref="T:System.Security.PermissionSet" /> object.</para>
        </param>
        <summary>
          <para>Reconstructs the state of a <see cref="T:System.Security.PermissionSet" /> object using the specified XML
   encoding.</para>
        </summary>
        <remarks>
          <para>
            <block subset="none" type="note">For the XML
      encoding for this class, see
      the <see cref="T:System.Security.PermissionSet" /> class page.</block>
          </para>
          <para>
            <block subset="none" type="behaviors">When this call completes, the
      objects in the current instance are required to be identical to the objects in the <see cref="T:System.Security.PermissionSet" />
      encoded in
   <paramref name=" et" /> .</block>
          </para>
          <para>
            <block subset="none" type="overrides">Override this method
      to reconstruct subclasses of <see cref="T:System.Security.PermissionSet" /> .</block>
          </para>
          <para>
            <block subset="none" type="usage">Applications do
      not typically call this method; it is called by the system.</block>
          </para>
        </remarks>
        <exception cref="T:System.ArgumentNullException">
          <paramref name="et" /> is <see langword="null" />.</exception>
        <exception cref="T:System.ArgumentException">
          <para>
            <paramref name="et" /> does not contain an XML encoding for a <see cref="T:System.Security.PermissionSet" /> instance.</para>
          <para>-or-</para>
          <para>An error occurred while reconstructing <paramref name="et" /> .</para>
        </exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual class System.Collections.IEnumerator GetEnumerator()" />
      <MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Returns an enumerator used to iterate
      over the permissions in the current instance.</para>
        </summary>
        <returns>
          <para>A <see cref="T:System.Collections.IEnumerator" /> object
   for the permissions of the
   set.</para>
        </returns>
        <remarks>
          <para>
            <block subset="none" type="note">This method is implemented to support
      the <see cref="T:System.Collections.ICollection" /> interface, which supports the <see cref="T:System.Collections.IEnumerable" />
      interface.</block>
          </para>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="overrides">Override this method to customize
      the enumerator returned by this method.</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="GetPermission">
      <MemberSignature Language="C#" Value="public System.Security.IPermission GetPermission (Type permClass);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.IPermission</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="permClass" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="permClass">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Intersect">
      <MemberSignature Language="C#" Value="public System.Security.PermissionSet Intersect (System.Security.PermissionSet other);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.PermissionSet</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="other" Type="System.Security.PermissionSet" />
      </Parameters>
      <Docs>
        <param name="other">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsEmpty">
      <MemberSignature Language="C#" Value="public bool IsEmpty ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsReadOnly">
      <MemberSignature Language="C#" Value="public virtual bool IsReadOnly { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsSubsetOf">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual bool IsSubsetOf(class System.Security.PermissionSet target)" />
      <MemberSignature Language="C#" Value="public bool IsSubsetOf (System.Security.PermissionSet target);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="target" Type="System.Security.PermissionSet" />
      </Parameters>
      <Docs>
        <param name="target">
          <para>A <see cref="T:System.Security.PermissionSet" /> instance that is to be tested for the subset relationship. </para>
        </param>
        <summary>
          <para> Determines whether the current instance is a subset of
      the specified object.</para>
        </summary>
        <returns>
          <para>
            <see langword="true" /> if the current instance is a subset of <paramref name="target" />;
   otherwise, <see langword="false" />.</para>
        </returns>
        <remarks>
          <block subset="none" type="note">
            <para>The current instance is a subset <paramref name="target" /> if all demands that succeed
      for the current instance also succeed for <paramref name="target" />. That is, the current
      instance is a subset of <paramref name="target" /> if <paramref name="target" /> contains at least the
      permissions contained in the current instance.</para>
            <para>If this method returns <see langword="true" /> , the current instance does not
   describe a level of access to a set of resources that is not already described
   by <paramref name="target" />. </para>
          </block>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="usage">Use this method to determine if the all
   permissions contained in the current instance are also contained in
<paramref name="target" />.</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="IsSynchronized">
      <MemberSignature Language="ILASM" Value=".property bool ICollection.IsSynchronized { public hidebysig virtual abstract specialname bool get_ICollection.IsSynchronized() }" />
      <MemberSignature Language="C#" Value="public virtual bool IsSynchronized { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Implemented to support the <see cref="T:System.Collections.ICollection" /> interface. [Note: For more information, see <see cref="M:System.Collections.ICollection.IsSynchronized" />.]</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="IsUnrestricted">
      <MemberSignature Language="C#" Value="public bool IsUnrestricted ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PermitOnly">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual void PermitOnly()" />
      <MemberSignature Language="C#" Value="public void PermitOnly ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Specifies that only the resources described by the current
      instance can be accessed by calling code, even if the code has
      been granted permission to access other resources.</para>
        </summary>
        <remarks>
          <block subset="none" type="note">
            <para>
              <see cref="M:System.Security.PermissionSet.PermitOnly" /> is similar to
   <see cref="M:System.Security.PermissionSet.Deny" /> in that both methods cause access
      to fail where it might otherwise succeed. The difference is that <see cref="M:System.Security.PermissionSet.Deny" /> specifies permissions for which
      to refuse access, while <see cref="M:System.Security.PermissionSet.PermitOnly" /><see langword=" " />specifies the only permissions that will succeed.</para>
            <para>This is the only way to permit multiple permissions at the same time within a stack
      frame because only a single permit at a time can be active on a frame;
      subsequent permits will result in an exception.</para>
          </block>
          <block subset="none" type="behaviors">
            <para> Callers are required to
      be prevented from accessing resources not secured by the contents of the current
      instance, even if a caller has been granted permission to access such resources.</para>
            <para>A <see cref="M:System.Security.PermissionSet.PermitOnly" /> is in effect until the calling
   code returns to its caller.</para>
          </block>
          <para>
            <block subset="none" type="usage">Use this method to limit access to a
   specified set of resources.</block>
          </para>
        </remarks>
        <exception cref="T:System.Security.SecurityException">
          <para>A previous call to <see langword="PermitOnly" /> has already set the permissions for the current stack frame.</para>
        </exception>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="RemovePermission">
      <MemberSignature Language="C#" Value="public System.Security.IPermission RemovePermission (Type permClass);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.IPermission</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="permClass" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="permClass">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RevertAssert">
      <MemberSignature Language="C#" Value="public static void RevertAssert ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="SetPermission">
      <MemberSignature Language="C#" Value="public System.Security.IPermission SetPermission (System.Security.IPermission perm);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.IPermission</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="perm" Type="System.Security.IPermission" />
      </Parameters>
      <Docs>
        <param name="perm">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SyncRoot">
      <MemberSignature Language="ILASM" Value=".property object ICollection.SyncRoot { public hidebysig virtual abstract specialname object get_ICollection.SyncRoot() }" />
      <MemberSignature Language="C#" Value="public virtual object SyncRoot { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Implemented to support the <see cref="T:System.Collections.ICollection" /> interface. [Note: For more information, see <see cref="M:System.Collections.ICollection.SyncRoot" />.]</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="System.Runtime.Serialization.IDeserializationCallback.OnDeserialization">
      <MemberSignature Language="C#" Value="void IDeserializationCallback.OnDeserialization (object sender);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="sender">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToString">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual string ToString()" />
      <MemberSignature Language="C#" Value="public override string ToString ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Returns a <see cref="T:System.String" /> representation of the state
   of the current instance.</para>
        </summary>
        <returns>
          <para>A <see cref="T:System.String" />
containing the XML representation of the state of the current instance.</para>
        </returns>
        <remarks>
          <block subset="none" type="note">
            <para>This method overrides <see cref="M:System.Object.ToString" qualify="true" />.</para>
          </block>
        </remarks>
        <example>
          <para>The following example displays the XML that encodes the 
      state of a <see cref="T:System.Security.PermissionSet" />
      .</para>
          <code lang="C#">
using System;
using System.Security;
using System.Security.Permissions;

public class PermissionSetToStringExample {
  public static void Main() {

    PermissionSet ps = new PermissionSet(PermissionState.Unrestricted);
    Console.WriteLine(ps.ToString());
  }
}

			</code>
          <para>The output is</para>
          <para>&lt;PermissionSet class="System.Security.PermissionSet" version="1"
         Unrestricted="true"/&gt;</para>
        </example>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="ToXml">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual class System.Security.SecurityElement ToXml()" />
      <MemberSignature Language="C#" Value="public virtual System.Security.SecurityElement ToXml ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.SecurityElement</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Returns the XML encoding of the current instance.</para>
        </summary>
        <returns>
          <para>A <see cref="T:System.Security.SecurityElement" /> containing an XML encoding of the state of the
   current instance.</para>
        </returns>
        <remarks>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="overrides">Override this method to return an
      object containing the XML encoding for types derived from <see cref="T:System.Security.PermissionSet" />.</block>
          </para>
          <para>
            <block subset="none" type="usage">This method is called by the
      system.</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
    <Member MemberName="Union">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual class System.Security.PermissionSet Union(class System.Security.PermissionSet other)" />
      <MemberSignature Language="C#" Value="public System.Security.PermissionSet Union (System.Security.PermissionSet other);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.PermissionSet</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="other" Type="System.Security.PermissionSet" />
      </Parameters>
      <Docs>
        <param name="other">A <see cref="T:System.Security.PermissionSet" /> instance to be combined with the current instance.</param>
        <summary>
          <para> Returns a <see cref="T:System.Security.PermissionSet" /> object that is the union of the current instance and
   the specified object.</para>
        </summary>
        <returns>
          <para> A new <see cref="T:System.Security.PermissionSet" /> instance that represents the
   union of the current instance and <paramref name="other" />. If the current
   instance or <paramref name="other" /> is unrestricted, returns a <see cref="T:System.Security.PermissionSet" />
   instance that is unrestricted.</para>
        </returns>
        <remarks>
          <para>The result of a call to <see cref="M:System.Security.PermissionSet.Union(System.Security.PermissionSet)" /><see langword=" " />is a new <see cref="T:System.Security.PermissionSet" />
instance that represents all the operations represented by the current instance
as well as all the operations represented by <paramref name="other" /> . If either set is
unrestricted, the union is unrestricted, as well.</para>
          <para>
            <block subset="none" type="behaviors">As described above.</block>
          </para>
          <para>
            <block subset="none" type="usage">Use this method to
   create a <see cref="T:System.Security.PermissionSet" /> instance that contains all of the permissions
   of the current instance and <paramref name=" other" /> .</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>
