<Type Name="RectangleF" FullName="System.Drawing.RectangleF">
  <TypeSignature Language="C#" Value="public sealed struct RectangleF;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System.Drawing</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.CLSCompliantAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Empty">
      <MemberSignature Language="C#" Value="public static RectangleF Empty;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FromLTRB">
      <MemberSignature Language="C#" Value="public static RectangleF FromLTRB (float left, float top, float right, float bottom);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="left" Type="System.Single" />
		<Parameter Name="top" Type="System.Single" />
		<Parameter Name="right" Type="System.Single" />
		<Parameter Name="bottom" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="left">To be added: an object of type 'float'</param>
        <param name="top">To be added: an object of type 'float'</param>
        <param name="right">To be added: an object of type 'float'</param>
        <param name="bottom">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Inflate">
      <MemberSignature Language="C#" Value="public static RectangleF Inflate (RectangleF rect, float x, float y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="System.Drawing.RectangleF" />
		<Parameter Name="x" Type="System.Single" />
		<Parameter Name="y" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'RectangleF'</param>
        <param name="x">To be added: an object of type 'float'</param>
        <param name="y">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Intersect">
      <MemberSignature Language="C#" Value="public static RectangleF Intersect (RectangleF a, RectangleF b);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="a" Type="System.Drawing.RectangleF" />
		<Parameter Name="b" Type="System.Drawing.RectangleF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="a">To be added: an object of type 'RectangleF'</param>
        <param name="b">To be added: an object of type 'RectangleF'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Union">
      <MemberSignature Language="C#" Value="public static RectangleF Union (RectangleF a, RectangleF b);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="a" Type="System.Drawing.RectangleF" />
		<Parameter Name="b" Type="System.Drawing.RectangleF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="a">To be added: an object of type 'RectangleF'</param>
        <param name="b">To be added: an object of type 'RectangleF'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public virtual int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public virtual bool Equals (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="obj" Type="System.Object" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="obj">To be added: an object of type 'object'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToString">
      <MemberSignature Language="C#" Value="public virtual string ToString ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Contains">
      <MemberSignature Language="C#" Value="public bool Contains (float x, float y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Single" />
		<Parameter Name="y" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'float'</param>
        <param name="y">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Contains">
      <MemberSignature Language="C#" Value="public bool Contains (PointF pt);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="pt" Type="System.Drawing.PointF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="pt">To be added: an object of type 'PointF'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Contains">
      <MemberSignature Language="C#" Value="public bool Contains (RectangleF rect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="System.Drawing.RectangleF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'RectangleF'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Inflate">
      <MemberSignature Language="C#" Value="public void Inflate (float x, float y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Single" />
		<Parameter Name="y" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'float'</param>
        <param name="y">To be added: an object of type 'float'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Inflate">
      <MemberSignature Language="C#" Value="public void Inflate (SizeF size);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="size" Type="System.Drawing.SizeF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="size">To be added: an object of type 'SizeF'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Intersect">
      <MemberSignature Language="C#" Value="public void Intersect (RectangleF rect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="System.Drawing.RectangleF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'RectangleF'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IntersectsWith">
      <MemberSignature Language="C#" Value="public bool IntersectsWith (RectangleF rect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="System.Drawing.RectangleF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'RectangleF'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Offset">
      <MemberSignature Language="C#" Value="public void Offset (PointF pos);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="pos" Type="System.Drawing.PointF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="pos">To be added: an object of type 'PointF'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Offset">
      <MemberSignature Language="C#" Value="public void Offset (float x, float y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Single" />
		<Parameter Name="y" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'float'</param>
        <param name="y">To be added: an object of type 'float'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public RectangleF (float x, float y, float width, float height);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="x" Type="System.Single" />
		<Parameter Name="y" Type="System.Single" />
		<Parameter Name="width" Type="System.Single" />
		<Parameter Name="height" Type="System.Single" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'float'</param>
        <param name="y">To be added: an object of type 'float'</param>
        <param name="width">To be added: an object of type 'float'</param>
        <param name="height">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public RectangleF (PointF location, SizeF size);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="location" Type="System.Drawing.PointF" />
		<Parameter Name="size" Type="System.Drawing.SizeF" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="location">To be added: an object of type 'PointF'</param>
        <param name="size">To be added: an object of type 'SizeF'</param>
        <returns>To be added: an object of type 'RectangleF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Location">
      <MemberSignature Language="C#" Value="public PointF Location { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.PointF</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'PointF'</param>
        <returns>To be added: an object of type 'PointF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Size">
      <MemberSignature Language="C#" Value="public SizeF Size { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.SizeF</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'SizeF'</param>
        <returns>To be added: an object of type 'SizeF'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public float X { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public float Y { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Width">
      <MemberSignature Language="C#" Value="public float Width { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Height">
      <MemberSignature Language="C#" Value="public float Height { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Left">
      <MemberSignature Language="C#" Value="public float Left { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Top">
      <MemberSignature Language="C#" Value="public float Top { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Right">
      <MemberSignature Language="C#" Value="public float Right { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Bottom">
      <MemberSignature Language="C#" Value="public float Bottom { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsEmpty">
      <MemberSignature Language="C#" Value="public bool IsEmpty { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  <Member MemberName="op_Equality">
      <MemberSignature Language="C#" Value="public static bool op_Equality(System.Drawing.RectangleF r1, System.Drawing.RectangleF r2)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r1" Type="System.Drawing.RectangleF" />
        <Parameter Name="r2" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="r1">To be added.</param>
        <param name="r2">To be added.</param>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  <Member MemberName="op_Inequality">
      <MemberSignature Language="C#" Value="public static bool op_Inequality(System.Drawing.RectangleF r1, System.Drawing.RectangleF r2)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r1" Type="System.Drawing.RectangleF" />
        <Parameter Name="r2" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="r1">To be added.</param>
        <param name="r2">To be added.</param>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  <Member MemberName="op_Implicit">
      <MemberSignature Language="C#" Value="public static System.Drawing.RectangleF op_Implicit(System.Drawing.Rectangle r)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Drawing.Rectangle" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="r">To be added.</param>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
