<Type Name="SocketException" FullName="System.Net.Sockets.SocketException" FullNameSP="System_Net_Sockets_SocketException" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class public serializable SocketException extends System.SystemException" />
  <TypeSignature Language="C#" Value="public class SocketException : System.ComponentModel.Win32Exception" />
  <MemberOfLibrary>Networking</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>1.0.x.x</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
  <Base>
    <BaseTypeName>System.ComponentModel.Win32Exception</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>
      <para>Represents the error that occurs when a socket error occurs.</para>
    </summary>
    <remarks>
      <para>A <see cref="T:System.Net.Sockets.SocketException" /> is thrown by the <see cref="T:System.Net.Sockets.Socket" /> and
<see cref="T:System.Net.Dns" /> classes
   when a network error occurs.</para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor()" />
      <MemberSignature Language="C#" Value="public SocketException ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>
          <para>Constructs and initializes a new instance of the <see cref="T:System.Net.Sockets.SocketException" /> class.</para>
        </summary>
        <remarks>
          <para>The exact behavior of this constructor is implementation-defined. </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SocketException (int error);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="error" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="error">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected SocketException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
        <Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
      </Parameters>
      <Docs>
        <param name="info">To be added.</param>
        <param name="context">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="ErrorCode">
      <MemberSignature Language="C#" Value="public override int ErrorCode { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SocketErrorCode">
      <MemberSignature Language="C#" Value="public System.Net.Sockets.SocketError SocketErrorCode { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketError</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
</Type>
