<Type Name="LinkedListNode&lt;T&gt;" FullName="System.Collections.Generic.LinkedListNode&lt;T&gt;">
  <TypeSignature Language="C#" Value="public sealed class LinkedListNode&lt;T&gt;" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <TypeParameters>
    <TypeParameter Name="T" />
  </TypeParameters>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(false)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <typeparam name="T">To be added.</typeparam>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
    <since version=".NET 2.0" />
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LinkedListNode (T value);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="value" Type="T" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="List">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedList&lt;T&gt; List { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.LinkedList&lt;T&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Next">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedListNode&lt;T&gt; Next { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.LinkedListNode&lt;T&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Previous">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedListNode&lt;T&gt; Previous { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.LinkedListNode&lt;T&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public T Value { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>T</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
