<Type Name="MemberRelationship" FullName="System.ComponentModel.Design.Serialization.MemberRelationship">
  <TypeSignature Language="C#" Value="public struct MemberRelationship" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public MemberRelationship (object owner, System.ComponentModel.MemberDescriptor member);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="owner" Type="System.Object" />
        <Parameter Name="member" Type="System.ComponentModel.MemberDescriptor" />
      </Parameters>
      <Docs>
        <param name="owner">To be added.</param>
        <param name="member">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Empty">
      <MemberSignature Language="C#" Value="public static readonly System.ComponentModel.Design.Serialization.MemberRelationship Empty;" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.ComponentModel.Design.Serialization.MemberRelationship</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object o);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="o" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="o">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsEmpty">
      <MemberSignature Language="C#" Value="public bool IsEmpty { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Member">
      <MemberSignature Language="C#" Value="public System.ComponentModel.MemberDescriptor Member { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.ComponentModel.MemberDescriptor</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Equality">
      <MemberSignature Language="C#" Value="public static bool op_Equality (System.ComponentModel.Design.Serialization.MemberRelationship left, System.ComponentModel.Design.Serialization.MemberRelationship right);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="left" Type="System.ComponentModel.Design.Serialization.MemberRelationship" />
        <Parameter Name="right" Type="System.ComponentModel.Design.Serialization.MemberRelationship" />
      </Parameters>
      <Docs>
        <param name="left">To be added.</param>
        <param name="right">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Inequality">
      <MemberSignature Language="C#" Value="public static bool op_Inequality (System.ComponentModel.Design.Serialization.MemberRelationship left, System.ComponentModel.Design.Serialization.MemberRelationship right);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="left" Type="System.ComponentModel.Design.Serialization.MemberRelationship" />
        <Parameter Name="right" Type="System.ComponentModel.Design.Serialization.MemberRelationship" />
      </Parameters>
      <Docs>
        <param name="left">To be added.</param>
        <param name="right">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Owner">
      <MemberSignature Language="C#" Value="public object Owner { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
