<Type Name="EncoderReplacementFallbackBuffer" FullName="System.Text.EncoderReplacementFallbackBuffer">
  <TypeSignature Language="C#" Value="public sealed class EncoderReplacementFallbackBuffer : System.Text.EncoderFallbackBuffer" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Text.EncoderFallbackBuffer</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
    <since version=".NET 2.0" />
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EncoderReplacementFallbackBuffer (System.Text.EncoderReplacementFallback fallback);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="fallback" Type="System.Text.EncoderReplacementFallback" />
      </Parameters>
      <Docs>
        <param name="fallback">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Fallback">
      <MemberSignature Language="C#" Value="public override bool Fallback (char charUnknown, int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="charUnknown" Type="System.Char" />
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="charUnknown">To be added.</param>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Fallback">
      <MemberSignature Language="C#" Value="public override bool Fallback (char charUnknownHigh, char charUnknownLow, int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="charUnknownHigh" Type="System.Char" />
        <Parameter Name="charUnknownLow" Type="System.Char" />
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="charUnknownHigh">To be added.</param>
        <param name="charUnknownLow">To be added.</param>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetNextChar">
      <MemberSignature Language="C#" Value="public override char GetNextChar ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Char</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="MovePrevious">
      <MemberSignature Language="C#" Value="public override bool MovePrevious ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Remaining">
      <MemberSignature Language="C#" Value="public override int Remaining { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Reset">
      <MemberSignature Language="C#" Value="public override void Reset ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
