<Type Name="LicenseManager" FullName="System.ComponentModel.LicenseManager">
  <TypeSignature Language="C#" Value="public sealed class LicenseManager" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName="CreateWithContext">
      <MemberSignature Language="C#" Value="public static object CreateWithContext (Type type, System.ComponentModel.LicenseContext creationContext);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="creationContext" Type="System.ComponentModel.LicenseContext" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="creationContext">To be added: an object of type 'LicenseContext'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CreateWithContext">
      <MemberSignature Language="C#" Value="public static object CreateWithContext (Type type, System.ComponentModel.LicenseContext creationContext, object[] args);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="creationContext" Type="System.ComponentModel.LicenseContext" />
        <Parameter Name="args" Type="System.Object[]" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="creationContext">To be added: an object of type 'LicenseContext'</param>
        <param name="args">To be added: an object of type 'object []'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CurrentContext">
      <MemberSignature Language="C#" Value="public static System.ComponentModel.LicenseContext CurrentContext { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.ComponentModel.LicenseContext</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'LicenseContext'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsLicensed">
      <MemberSignature Language="C#" Value="public static bool IsLicensed (Type type);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsValid">
      <MemberSignature Language="C#" Value="public static bool IsValid (Type type);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsValid">
      <MemberSignature Language="C#" Value="public static bool IsValid (Type type, object instance, out System.ComponentModel.License license);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="instance" Type="System.Object" />
        <Parameter Name="license" Type="System.ComponentModel.License&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="instance">To be added: an object of type 'object'</param>
        <param name="license">To be added: an object of type 'License&amp;'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="LockContext">
      <MemberSignature Language="C#" Value="public static void LockContext (object contextUser);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="contextUser" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="contextUser">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="UnlockContext">
      <MemberSignature Language="C#" Value="public static void UnlockContext (object contextUser);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="contextUser" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="contextUser">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="UsageMode">
      <MemberSignature Language="C#" Value="public static System.ComponentModel.LicenseUsageMode UsageMode { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.ComponentModel.LicenseUsageMode</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'LicenseUsageMode'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Validate">
      <MemberSignature Language="C#" Value="public static void Validate (Type type);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Validate">
      <MemberSignature Language="C#" Value="public static System.ComponentModel.License Validate (Type type, object instance);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.ComponentModel.License</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="instance" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="instance">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'License'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
