/* This source file is a part of the GePhex Project.

 Copyright (C) 2001-2004

 Georg Seidel <georg@gephex.org> 
 Martin Bayer <martin@gephex.org> 
 Phillip Promesberger <coma@gephex.org>
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/

#ifndef INCLUDED_NAMED_PIPE_CLIENT_SOCKET_H
#define INCLUDED_NAMED_PIPE_CLIENT_SOCKET_H

#include "iclientsocket.h"

namespace net
{

  /**
   * Die Klasse Netstream kapselt die gesamte Netzwerkfunktionalität.
   * Sie ist dafür ausgelegt nichtblockierend zu arbeiten (-> keine Threads).
   * Sie kann prinzipiell in zwei Modi arbeiten: serverMode und clientMode.
   * Im ServerMode wartet sie an einem bestimmten Port auf connections.
   * Im Clientmode ist es möglich mit connectTo zu einem anderen Rechner
   * in Verbindung zu treten.
   */
  class NamedPipeClientSocket : public IClientSocket
  {

  public:
    NamedPipeClientSocket();
    virtual ~NamedPipeClientSocket();

    ISocket* connect(const std::string& remoteHost,
		     int remotePort) throw(std::runtime_error);

  private:
    void* m_handle;    
  };

}

#endif
