# Microsoft Developer Studio Project File - Name="gas2masm" - Package Owner=<4>

# Microsoft Developer Studio Generated Build File, Format Version 6.00

# ** DO NOT EDIT **



# TARGTYPE "Win32 (x86) Console Application" 0x0103



CFG=gas2masm - Win32 Release

!MESSAGE This is not a valid makefile. To build this project using NMAKE,

!MESSAGE use the Export Makefile command and run

!MESSAGE 

!MESSAGE NMAKE /f "gas2masm.mak".

!MESSAGE 

!MESSAGE You can specify a configuration when running NMAKE

!MESSAGE by defining the macro CFG on the command line. For example:

!MESSAGE 

!MESSAGE NMAKE /f "gas2masm.mak" CFG="gas2masm - Win32 Release"

!MESSAGE 

!MESSAGE Possible choices for configuration are:

!MESSAGE 

!MESSAGE "gas2masm - Win32 Release" (based on "Win32 (x86) Console Application")

!MESSAGE "gas2masm - Win32 Debug" (based on "Win32 (x86) Console Application")

!MESSAGE 



# Begin Project

# PROP AllowPerConfigDependencies 0

# PROP Scc_ProjName ""

# PROP Scc_LocalPath ""

CPP=cl.exe

RSC=rc.exe



!IF  "$(CFG)" == "gas2masm - Win32 Release"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 0

# PROP BASE Output_Dir "Release"

# PROP BASE Intermediate_Dir "Release"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 0

# PROP Output_Dir "Release"

# PROP Intermediate_Dir "Release"

# PROP Ignore_Export_Lib 0

# PROP Target_Dir ""

# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c

# ADD CPP /nologo /G3 /Zp4 /GX- /O1 /YX /FD /c

# SUBTRACT CPP /WX

# ADD BASE RSC /l 0x409 /d "NDEBUG"

# ADD RSC /l 0x409

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LINK32=link.exe

# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"./gas2masm.exe"



!ELSEIF  "$(CFG)" == "gas2masm - Win32 Debug"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 1

# PROP BASE Output_Dir "Debug"

# PROP BASE Intermediate_Dir "Debug"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 1

# PROP Output_Dir "Debug"

# PROP Intermediate_Dir "Debug"

# PROP Ignore_Export_Lib 0

# PROP Target_Dir ""

# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c

# ADD CPP /nologo /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /FD /c

# ADD BASE RSC /l 0x409 /d "_DEBUG"

# ADD RSC /l 0x409 /d "_DEBUG"

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LINK32=link.exe

# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386

# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386



!ENDIF 



# Begin Target



# Name "gas2masm - Win32 Release"

# Name "gas2masm - Win32 Debug"

# Begin Group "Source Files"



# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"

# Begin Source File



SOURCE=gas2masm.c

# End Source File

# End Group

# Begin Group "Header Files"



# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"

# End Group

# Begin Group "Resource Files"



# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"

# End Group

# End Target

# End Project

