//
// C++ Interface: GUICEGUIAdapter
//
// Description: 
//
//
// Author: Erik Hjortsberg <erik@katastrof.nu>, (C) 2005
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.//
//
#ifndef EMBEROGREGUICEGUIADAPTER_H
#define EMBEROGREGUICEGUIADAPTER_H

#include "EmberOgrePrerequisites.h"
#include <CEGUISystem.h>
#include <CEGUIEventArgs.h>
#include <CEGUIInputEvent.h> 

#include "input/IInputAdapter.h"
#include "input/Input.h"


namespace CEGUI {
class System;
class OgreCEGUIRenderer;

}

namespace EmberOgre {

TYPEDEF_STL_MAP(SDLKey, CEGUI::Key::Scan, SDLKeyMap);

/**
@author Erik Hjortsberg

Provides an adapter between the input system and CEGUI.
*/
class GUICEGUIAdapter : public IInputAdapter {
public:

    /**
     * Creates a new instance.
     * @param system A valid CEGUI::System
     * @param renderer A valid CEGUI::OgreCEGUIRenderer
     * @return 
     */
    GUICEGUIAdapter(CEGUI::System *system, CEGUI::OgreCEGUIRenderer *renderer);

    ~GUICEGUIAdapter();
	
	virtual bool injectMouseMove(const MouseMotion& motion, bool& freezeMouse);
	virtual bool injectMouseButtonUp(const Input::MouseButton& button);
	virtual bool injectMouseButtonDown(const Input::MouseButton& button);
	virtual bool injectChar(char character);
	virtual bool injectKeyDown(const SDLKey& key);
	virtual bool injectKeyUp(const SDLKey& key);
    
private:
	CEGUI::System *mGuiSystem;
	CEGUI::OgreCEGUIRenderer *mGuiRenderer;
	
	/**
	mapping of SDL-keys to CEGUI keys
	*/
	SDLKeyMap mKeyMap;

	bool MultiLineEditbox_selectionChangedHandler(const CEGUI::EventArgs& args);
	bool Editbox_selectionChangedHandler(const CEGUI::EventArgs& args);
	
	const CEGUI::String* mSelectedText;
	int mSelectionStart, mSelectionEnd;
};

}

#endif
