//
// C++ Implementation: EmberEntityModelAction
//
// Description: 
//
//
// Author: Erik Hjortsberg <erik@katastrof.nu>, (C) 2007
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.//
//
#include "EmberEntityModelAction.h"

namespace EmberOgre {

EmberEntityModelAction::EmberEntityModelAction(EmberPhysicalEntity& entity, std::string modelName)
: mEntity(entity), mModelName(modelName)
{
}


EmberEntityModelAction::~EmberEntityModelAction()
{
}

void EmberEntityModelAction::activate()
{
	mEntity.setModel(mModelName);
	S_LOG_VERBOSE("Showing model " << mModelName);
}

void EmberEntityModelAction::deactivate()
{
	mEntity.setModel("");
	S_LOG_VERBOSE("Hiding model " << mModelName);
} 


}
