#include <windows.h>
#include <commctrl.h>
#include "startwin.game.h"

RSRC_ICON ICON "rsrc/game_icon.ico"
RSRC_BMP BITMAP "rsrc/game.bmp"

WIN_STARTWIN DIALOGEX DISCARDABLE  20, 40, 260, 200
STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU
CAPTION "Startup"
FONT 8, "MS Shell Dlg"
BEGIN
	CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | WS_CHILD | WS_VISIBLE, 0, 0, 32, 32
	CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 250, 170
	CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 180, 48, 14
	CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 207, 180, 48, 14

	CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32
END
WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE  20, 40, 279, 168
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
CAPTION "Dialog"
FONT 8, "MS Shell Dlg"
BEGIN
	CONTROL "&Video mode:",   -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 8, 50, 8
	CONTROL "",               IDCVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 6, 80, 56
	CONTROL "&Fullscreen",    IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 148, 8, 49, 10

	CONTROL "Input devices:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 22, 50, 8
	CONTROL "Mo&use",         IDCINPUTMOUSE, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 60, 22, 49, 8
	CONTROL "&Joystick",      IDCINPUTJOY, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 110, 22, 49, 8

	CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 35, 100, 8
	CONTROL "",                IDCDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 45, 226, 43

	CONTROL "Custom game content &directory:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 160, 8
	CONTROL "",               IDCGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156

	CONTROL "&Always show configuration on start", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
END

#define FILEVER        1,4,9,9
#define PRODUCTVER     1,4,9,9
#define STRFILEVER     "1.5.0devel\0"
#define STRPRODUCTVER  "1.5.0devel\0"

VS_VERSION_INFO VERSIONINFO
 FILEVERSION FILEVER
 PRODUCTVERSION PRODUCTVER
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x3L
#else
 FILEFLAGS 0x2L
#endif
 FILEOS 0x40004L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "FileDescription", "EDuke32"
            VALUE "FileVersion", STRFILEVER
            VALUE "InternalName", "EDuke32"
            VALUE "LegalCopyright", "Copyright © 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
            VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Apogee Software, Ltd."
            VALUE "OriginalFilename", "eduke32.exe"
            VALUE "ProductName", "EDuke32"
            VALUE "ProductVersion", STRPRODUCTVER
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END

1 24 "rsrc/manifest.game.xml"
