<!--
  Copyright (C) 2006 by Frank Richter
	    (C) 2006 by Jorrit Tyberghein

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Library General Public
  License as published by the Free Software Foundation; either
  version 2 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  Library General Public License for more details.

  You should have received a copy of the GNU Library General Public
  License along with this library; if not, write to the Free
  Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-->
<include>
  <pass>
    <?! This inserts the pass-specific settings required by the snippets
	(notably buffer mappings, texture mappings). ?>
    <?InsertList Passes?>
    
    <?! std_lighting.cscg contains both the VP and FP code in different
	functions. ?>
    <vp plugin="glcg">
      <cgvp>
	<profile>arbvp1</profile>
	<entry>VertexMain</entry>
	<?Include std_lighting.cscg ?>
      </cgvp>
    </vp>
    <fp plugin="glcg">
      <cgfp>
	<profile>arbfp1</profile>
	<entry>FragmentMain</entry>
	<?Include std_lighting.cscg ?>
      </cgfp>
    </fp>
  </pass>
</include>