# CEGUIRenderableFrame.h

    00001 /************************************************************************
    00002         filename:       CEGUIRenderableFrame.h
    00003         created:        14/4/2004
    00004         author:         Paul D Turner
    00005
    00006         purpose:        Interface to RenderableFrame UI construct
    00007 *************************************************************************/
    00008 /*************************************************************************
    00009     Crazy Eddie's GUI System (http://www.cegui.org.uk)
    00010     Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
    00011
    00012     This library is free software; you can redistribute it and/or
    00013     modify it under the terms of the GNU Lesser General Public
    00014     License as published by the Free Software Foundation; either
    00015     version 2.1 of the License, or (at your option) any later version.
    00016
    00017     This library is distributed in the hope that it will be useful,
    00018     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00019     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00020     Lesser General Public License for more details.
    00021
    00022     You should have received a copy of the GNU Lesser General Public
    00023     License along with this library; if not, write to the Free Software
    00024     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00025 *************************************************************************/
    00026 #ifndef _CEGUIRenderableFrame_h_
    00027 #define _CEGUIRenderableFrame_h_
    00028
    00029 #include "CEGUIBase.h"
    00030 #include "CEGUIRenderableElement.h"
    00031
    00032
    00033 // Start of CEGUI namespace section
    00034 namespace CEGUI
    00035 {
    00040 enum FrameLocation
    00041 {
    00042         Invalid,                        // Value reserved to indicate some invalid or unknown location.
    00043         TopLeftCorner,          // Top-Left corner of a frame / rectangle.
    00044         TopRightCorner,         // Top-Right corner of a frame / rectangle.
    00045         BottomLeftCorner,       // Bottom-Left corner of a frame / rectangle.
    00046         BottomRightCorner,      // Bottom-Right corner of a frame / rectangle.
    00047         LeftEdge,                       // Left edge of a frame / rectangle.
    00048         TopEdge,                        // Top edge of a frame / rectangle.
    00049         RightEdge,                      // Right edge of a frame / rectangle.
    00050         BottomEdge                      // Bottom edge of a frame / rectangle.
    00051 };
    00052
    00053
    00065 class CEGUIEXPORT RenderableFrame : public RenderableElement
    00066 {
    00067 public:
    00068         /*************************************************************************
    00069                 Construction / Destruction
    00070         *************************************************************************/
    00075         RenderableFrame(void);
    00076
    00077
    00082         virtual ~RenderableFrame(void);
    00083
    00084
    00116         void    setImages(const Image* topleft, const Image* topright, const Image* bottomleft, const Image* bottomright, const Image* left, const Image* top, const Image* right, const Image* bottom);
    00117
    00118
    00133         void    setImageForLocation(FrameLocation location, const Image* image);
    00134
    00135
    00136
    00148         const Image*    getImageForLocation(FrameLocation location) const;
    00149
    00150
    00151 protected:
    00152         /*************************************************************************
    00153                 Implementation functions
    00154         *************************************************************************/
    00168         void draw_impl(const Vector3& position, const Rect& clip_rect) const;
    00169
    00170     // implements abstract method
    00171     void draw_impl(RenderCache& renderCache) const;
    00172
    00173         /*************************************************************************
    00174                 Implementation Data
    00175         *************************************************************************/
    00176         // image pointers
    00177         const Image*    d_topleft;
    00178         const Image*    d_topright;
    00179         const Image*    d_bottomleft;
    00180         const Image*    d_bottomright;
    00181         const Image*    d_left;
    00182         const Image*    d_right;
    00183         const Image*    d_top;
    00184         const Image*    d_bottom;
    00185 };
    00186
    00187 } // End of  CEGUI namespace section
    00188
    00189
    00190 #endif  // end of guard _CEGUIRenderableFrame_h_