// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2005 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

// Include this file in a BOINC application to display
// a static image (JPEG, GIFF, BMP, Targa) as its graphics.
//
// The image file must be included with the workunit
//

#ifdef _WIN32
#include "boinc_win.h"
#else
#include "config.h"
#endif

#include "boinc_gl.h"

#include "gutil.h"

#define FILENAME "background"

TEXTURE_DESC background;

void app_graphics_render(int xs, int ys, double time_of_day) {
    float pos[3] = {0, 0, 0};
    float size[3] = {1, 1, 0};
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    mode_ortho();
    mode_unshaded();
    glColor4d(1,1,1,1);
    background.draw(pos, size, ALIGN_CENTER, ALIGN_CENTER);
    ortho_done();
    glFlush();
}

void app_graphics_init() {
    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);		// Black Background
    glClearDepth(1.0f);					// Depth Buffer Setup
    glEnable(GL_DEPTH_TEST);				// Enables Depth Testing
    glDepthFunc(GL_LEQUAL);				// The Type Of Depth Testing To Do

    char filename[256];
    boinc_resolve_filename(FILENAME, filename, sizeof(filename));
    background.load_image_file(filename);
}
void boinc_app_key_press(int, int) {
}

void boinc_app_key_release(int, int) {
}
void boinc_app_mouse_button(int x, int y, int which, bool is_down) {
}
void boinc_app_mouse_move(int x, int y, bool left, bool middle, bool right) {
}
void app_graphics_resize(int w, int h) {
    glViewport(0, 0, w, h);
}

void app_graphics_reread_prefs() {
}

const char *BOINC_RCSID_ebba08c46e = "$Id: static_graphics.C,v 1.9 2005/11/21 18:34:15 korpela Exp $";
