TerrainType { 
   Name = Kai north
   ID = 2
   Parent = 1200
   dry { 
      GFX_Picture = 3
   } dry
   light_rain { 
      GFX_Picture = 3
   } light_rain
   heavy_rain { 
      GFX_Picture = 3
   } heavy_rain
   few_snow { 
      GFX_Picture = 1907
   } few_snow
   much_snow { 
      GFX_Picture = 993
   } much_snow
   snow_and_ice { 
      GFX_Picture = 1906
   } snow_and_ice
} TerrainType
