ObjectType { 



   ID = 2152
   GroupID = 11

   Weather = dry much_snow snow_and_ice

   Name = Raps-Fields
   Height = 100 ;17-Aug 2003
   Armor = 0

   visible_in_fogOfWar = true
   LinkableObjects = 
   NetBehaviour = 

   ;               def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
   Movemalus_abs = -1
   Movemalus_plus =  5
   AttackBonus_abs = -1
   AttackBonus_plus = 0
   DefenseBonus_abs = -1
   DefenseBonus_plus = 0
   Jamming_abs = -1
   Jammming_plus = 3

   ConstructionCost { 
      Energy = 0
      Material = 100
      fuel = 0
      Movement = 5
   } ConstructionCost
   RemovalCost { 
      Energy = 0
      Material = 0
      fuel = -200
      Movement = 5
   } RemovalCost

   TerrainAccess { 
      terrain_any = Lowland Hard_sand
      terrain_all = 
      terrain_not = 
      terrain_kill = [lava river Shallow_water Water Deep_water Very_shallow_water Pack_ice Frozen_water
                      installation forest turret_foundation]
   } TerrainAccess
   TerrainProperties_Filter = 
   TerrainProperties_Add = 

   dry { 
      UseGFXpics = false
      picture = ob_2152_field_dry.pcx 1
   } dry
   much_snow { 
      UseGFXpics = false
      picture = ob_2152_field_ms.pcx 1
   } much_snow
   snow_and_ice { 
      UseGFXpics = false
      picture = ob_2152_field_ms.pcx 1
   } snow_and_ice

} ObjectType
