VehicleType { 
   Name = turret CM launcher
   ID = 303
   abstract = true
   parent = 400 401 402 422

   Description = turret CM laucher
   Infotext = [ bedingt mobile stationaere Boden-Boden Raketenabschußrampe. ]

   Armor = 350
   Weight = 320
   View = 10
   WaitFortack = true
   Abilities = no_reactionfire
   TerrainAccess ->* VehicleType.Turret_only 

   Weapons { 
      Initiative = 0
      Number = 1
      Weapon0 ->* VehicleType.CMGS 
      Weapon0.MaxRange = 170
      Weapon0.MinRange = 60
      Weapon0.Ammo = 1
      Weapon0.Punch@MaxRange = 100
      Weapon0.Punch@MinRange = 120
   } Weapons
} VehicleType
