ObjectType { 
   Name = Wig Wreckage
   ID = 471
   parent = 498
   Armor = 190
   RemovalCost { 
      Energy = 0
      Material = -4500
      fuel = 200
      Movement = 40
   } RemovalCost
   dry { 
      picture = MK1s_wig.pcx 1
   } dry
} ObjectType
