VehicleType { 
   abstract = true
   Name = flak short
   ID = 217
   parent = 400 401 402 404
   Description = anti aircraft tank
   Infotext = []
   RecommendedAIJob = fight
   Armor = 450
   Picture = g_swatter.pcx
   FuelConsumption = 13
   Abilities += MoveDuringReactionFire
   Movement = 0 0 0 70 0 0 0 0 
   Weight = 35
   Weapons { 
      Initiative = 10
      Number = 2
      Weapon0 ->* VehicleType.Flak 
      Weapon0.Ammo = 12
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 75
      
      Weapon1 ->* VehicleType.Def_MG
   } Weapons
} VehicleType
