VehicleType { 
   Name = HOMER
   ID = 113
   parent = 400 401 402 418
   Description = main artillery ship
   Infotext = []
   Armor = 1700
   picture = MK1s_Homer.pcx
   WreckageObject = 437
   Tank { 
      Energy = 0
      Material = 2000
      fuel = 6000
   } Tank
   FuelConsumption = 40
   Abilities += self_repairing
   TerrainAccess ->* VehicleType.very_bigship_terrain 
   Movement = 0 0 50 0 0 0 0 0 
   SelfRepairRate = 10
   Weight = 10000
   Weapons { 
      Initiative = 20
      Number = 4
      Weapon0 ->* VehicleType.Ship_Artillery 
      Weapon0.MaxRange = 90
      Weapon0.MinRange = 40
      Weapon0.Ammo = 10
      Weapon0.ReactionFireShots = 0
      Weapon0.Punch@MaxRange = 105
      Weapon0.Punch@MinRange = 160

      Weapon1 ->* VehicleType.Ship_Artillery
      Weapon1.MaxRange = 60
      Weapon1.MinRange = 10
      Weapon1.Ammo = 8
      Weapon1.Punch@MaxRange = 100
      Weapon1.Punch@MinRange = 140

      Weapon2 ->* VehicleType.Ship_Artillery
      Weapon2.MaxRange = 60
      Weapon2.MinRange = 10
      Weapon2.Ammo = 8
      Weapon2.Punch@MaxRange = 100
      Weapon2.Punch@MinRange = 140

      Weapon3 ->* VehicleType.Ship_Flak 
      Weapon3.Ammo = 20
   } Weapons
} VehicleType
