VehicleType { 
   Name = defence tower
   parent = 400 401 402 403
   ID = 318
   abstract = true
   
   Description = defence tower
   Infotext = [ Gepanzerter Verteidigungsturm mit MG Stellung und Luftabwehrraketen.]
   Armor = 550
   View = 60
   Transportation { 
      MaxLoadableUnits = 3
      MaxLoadableUnitSize = 10
      MaxLoadableMass = 30
      CategoriesNOT -> VehicleType.cargo_trooper_only.CategoriesNOT
      EntranceSystemNum = 1
      EntranceSystem0 ->* VehicleType.GrIO
   } Transportation
   Abilities += material_transfer fuel_transfer
   Weight = 1150

   Tank { 
      Energy = 0
      Material = 3000
      fuel = 3000
   } Tank
   TerrainAccess ->* VehicleType.Turret_ditch

   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* VehicleType.BigMiniGun
      Weapon0.MaxRange = 20
      Weapon0.Ammo = 20
      Weapon0.ReactionFireShots = 2
      
      Weapon1 ->* VehicleType.SAMH
      Weapon1.Ammo = 6
      Weapon1.ReactionFireShots = 1
      
      Weapon2 ->* VehicleType.smSSM
      Weapon2.Punch@MaxRange = 68
      Weapon2.Punch@MinRange = 68
      Weapon2.maxRange = 40
      Weapon2.Ammo = 8
   } Weapons
} VehicleType
