VehicleType { 
   Name = defence bunker
   parent = 400 401 402 403
   ID = 319
   abstract = true

   Description = heavy bunker
   Infotext = [ Schwer gepanzerte stationaere Festungsanlage. Ideal um Engpaesse zu verteidigen.]

   Armor = 1600
   View = 50
   Transportation { 
      MaxLoadableUnits = 5
      MaxLoadableUnitSize = 30
      MaxLoadableMass = 600
      Capacity = 600
      CategoriesNOT = hoovercraft Medium_tracked_vehicle Heavy_tracked_vehicle Medium_wheeled_vehicle Heavy_wheeled_vehicle Light_aircraft Medium_aircraft Heavy_aircraft Helicopter Light_ship Medium_ship Heavy_Ship Building|turret|object Rail_vehicle
      EntranceSystemNum = 1
      EntranceSystem0 ->* VehicleType.GrIO
   } Transportation
   Abilities = repair_vehicle material_transfer fuel_transfer
   Weight = 11500

   Tank { 
      Energy = 0
      Material = 5000
      fuel = 5000
   } Tank
   FuelConsumption = 0
   Movement = 0 0 0 0 0 0 0 0 
   TerrainAccess ->* VehicleType.Turret_lowland 

   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* VehicleType.Artillery 
      Weapon0.MaxRange = 40
      Weapon0.Ammo = 22
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 85
      Weapon0.ReactionFireShots = 2

      Weapon1 ->* VehicleType.Flak 
      Weapon1.MaxRange = 30
      Weapon1.Ammo = 16
      Weapon1.Punch@MaxRange = 70
      Weapon1.Punch@MinRange = 80
      Weapon1.ReactionFireShots = 1

      Weapon2 ->* VehicleType.SAMH 
      Weapon2.MaxRange = 40
      Weapon2.Ammo = 20
      Weapon2.Punch@MaxRange = 65
      Weapon2.Punch@MinRange = 75

   } Weapons
} VehicleType
