VehicleType { 
   abstract = true
   Name = defence mech
   ID = 211
   parent = 400 401 402 408
   Description = defence mech
   Infotext = []
   Armor = 440
   Weight += 2
   Picture = I_crazy.pcx
   Abilities += moveduringreactionfire
   Movement = 0 0 0 40 0 0 0 0 
   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* VehicleType.SSM 
      Weapon0.MaxRange = 20
      Weapon0.Ammo = 4
      Weapon0.Punch@MaxRange = 80
      Weapon0.Punch@MinRange = 80

      Weapon1 ->* VehicleType.Flak 
      Weapon1.Reactionfireshots = 1 
      Weapon1.Ammo = 10

      Weapon2 ->* VehicleType.MiniGun
      Weapon2.Reactionfireshots = 1 
      Weapon2.Ammo = 10

   } Weapons
} VehicleType
