TerrainType { 
   Name = dark lowland
   ID = 41
   parent = 1203
   dry { 
      GFX_Picture = 356
   } dry
   light_rain { 
      GFX_Picture = 1755
   } light_rain
   heavy_rain { 
      GFX_Picture = 1754
   } heavy_rain
   few_snow { 
      GFX_Picture = 1753
   } few_snow
   much_snow { 
      GFX_Picture = 856
   } much_snow
   snow_and_ice { 
      GFX_Picture = 856
   } snow_and_ice
} TerrainType
