VehicleType { 
   abstract = true
   Name = sam slow
   ID = 219
   parent = 400 401 402 411
   Description = slow missile air defence
   Infotext = []
   Armor = 300
   View = 50
   Picture = G_patriot.pcx
   Tank { 
      Energy = 0
      Material = 0
      fuel = 750
   } Tank
   FuelConsumption = 25
   Abilities += MoveDuringReactionFire
   Movement = 0 0 0 20 0 0 0 0 
   Category = Medium_wheeled_vehicle
   Weight = 20
   TerrainAccess { 
      terrain_any = road runway hard_sand lowland ditch turret_foundation Frozen_water
      terrain_all = 
      terrain_not = forest small_rocks large_rocks morass swamp deep_snow
      terrain_kill = swamp very_shallow_water Shallow_water Water Deep_water River lava
   } TerrainAccess

   Weapons { 
      Initiative = 0
      Number = 1
      Weapon0 ->* VehicleType.SAMH 
      Weapon0.MaxRange = 60
      Weapon0.Ammo = 10
      Weapon0.Punch@MaxRange = 75
      Weapon0.Punch@MinRange = 75
   } Weapons
} VehicleType
