ObjectType { 
   Name = Wedge Wreckage
   ID = 414
   parent = 498
   Armor = 490
   RemovalCost { 
      Energy = 0
      Material = -13800
      fuel = 1000
      Movement = 50
   } RemovalCost
   dry { 
      picture = MK1s_wedge.pcx 1
   } dry
} ObjectType
