VehicleType { 
   abstract = true
   Name = heavy mech
   ID = 210
   parent = 400 401 402 408
   Description = heavy mechwarrior
   Infotext = []
   Armor = 500
   View = 40
   Picture = I_crazy.pcx
   Weight += 3
   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* VehicleType.SSM 
      Weapon0.MaxRange = 20
      Weapon0.Ammo = 6
      Weapon0.Punch@MaxRange = 80
      Weapon0.Punch@MinRange = 80

      Weapon1 ->* VehicleType.SAMH 
      Weapon1.MaxRange = 30
      Weapon1.Ammo = 6
      Weapon1.ReactionFireShots = 1

      Weapon2 ->* VehicleType.MiniGun 
      Weapon2.Ammo = 10
   } Weapons
} VehicleType
