 VehicleType { 
   Abstract = true
   ID = 410
   parent = 402

; ----------------------------------------------------------------------------------------------------------------
; -----   T R O O P E R   ----------------------------------------------------------------------------------------
; ----------------------------------------------------------------------------------------------------------------
; -- Shock Trooper --

   WreckageObject = 417
   RecommendedAIJob = conquer
   Armor = 200
   View = 30
   Height = ground_level 
   Jamming = 11
   WaitFortack = false
   Tank { 
      Energy = 0
      Material = 300
      fuel = 300
   } Tank
   FuelConsumption = 0
   Abilities = conquer_buildings self_repairing jam_only_own_field
   Movement = 0 0 0 46 0 0 0 0 
   Category = trooper
   MaxSurvivableStorm = 100
   ResourceDrillingRange = 0
   SelfRepairRate = 5
   Weight = 1
   TerrainAccess ->* Vehicletype.trooper_terrain 
   Construction { 
      Buildings = 
      Vehicles = 
      Objects = 
   } Construction
   Weapons { 
      Initiative = 0
      Number = 0
   } Weapons
} VehicleType
