VehicleType { 
   Name = MG Tower
   ID = 316
   parent = 400 401 402 403
   abstract = true

   Description = MG tower
   Infotext = [ Schwer gepanzerte stationaere Festungsanlage. Ideal um Engpaesse zu verteidigen.]

   Armor = 900
   Transportation {
      MaxLoadableUnits = 3
      MaxLoadableUnitSize = 25
      MaxLoadableMass = 300
      EntranceSystemNum = 1
      EntranceSystem0 ->* VehicleType.GrIO
      CategoriesNOT = hoovercraft Medium_tracked_vehicle Heavy_tracked_vehicle Medium_wheeled_vehicle Heavy_wheeled_vehicle Light_aircraft Medium_aircraft Heavy_aircraft Helicopter Light_ship Medium_ship Heavy_Ship Building|turret|object Rail_vehicle
   } Transportation
   Abilities += material_transfer fuel_transfer
   Weight = 11500

   Tank { 
      Energy = 0
      Material = 4000
      fuel = 4000
   } Tank
   TerrainAccess ->* VehicleType.Turret_all 

   Weapons { 
      Initiative = 0
      Number = 2
      Weapon0 ->* VehicleType.BigMiniGun
      Weapon0.Ammo = 20
      Weapon0.Punch@MinRange = 60

      Weapon1 ->* VehicleType.BigMiniGun
      Weapon1.Ammo = 20
      Weapon1.Punch@MinRange = 60
   } Weapons
} VehicleType
