VehicleType { 
   Name = MEKO A200
   parent = 400 401 402 419
   ID = 588
   Description = stealth fregatte
   Infotext = [The MEKO A combat ships, designed by Blohm and Voss, evolved from the MEKO family of ships which have been in operation with navies around the world since the 1980s. The MEKO A family includes the 1,650t MEKO A-100 multi-purpose corvette and 3,500t MEKO A-200 corvette. Improvements include increased payload share of ship displacement, stealthy design, advanced propulsion system and combat systems with modular open architecture.

]
   Armor = 1140
   jamming = 65
   picture = MK3s_meko.pcx
;   WreckageObject = 441
   Transportation ->* VehicleType.TransCruiser 
   Tank { 
      Energy = 0
      Material = 3000
      fuel = 4500
   } Tank
   FuelConsumption = 20
   Movement = 0 0 81 0 0 0 0 0
   Abilities += sonar jam_only_own_field fuel_transfer material_transfer repair_vehicle
   Weight = 3000
   Weapons { 
      Initiative = 0
      Number = 9
      Weapon0 ->* VehicleType.Ship_Gun 
      Weapon0.Ammo = 12
      Weapon0.MaxRange = 30
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 80

      Weapon1 ->* VehicleType.SSM
      Weapon1.targets = ground_level
      Weapon1.Ammo = 6
      Weapon1.MaxRange = 40
      Weapon1.Punch@MaxRange = 71
      Weapon1.Punch@MinRange = 74
      
      Weapon2 ->* VehicleType.ShM
      Weapon2.Ammo = 6
      Weapon2.MaxRange = 40
      Weapon2.Punch@MaxRange = 84
      Weapon2.Punch@MinRange = 90
      Weapon2.ReactionFireShots = 0

      Weapon3 ->* VehicleType.SAMH
      Weapon3.Ammo = 8

      Weapon4 ->* vehicleType.AmmoTorp 
      Weapon4.Ammo = 20

      Weapon5 ->* VehicleType.AmmoMG 
      Weapon5.Ammo = 40

      Weapon6 ->* vehicleType.AmmoBomb 
      Weapon6.Ammo = 20

      Weapon7 ->* vehicleType.AmmoAM 
      Weapon7.Ammo = 20

      Weapon8 ->* vehicleType.AmmoGM 
      Weapon8.Ammo = 20

   } Weapons
} VehicleType
