VehicleType { 
   Name = attack sat air
   abstract = true
   ID = 233
   parent = 400 401 402 407

   Description = air attack satellite
   Infotext = [top secret]
;   Picture = O_ASAT.pcx

   Armor += 50
   Abilities += MoveDuringReactionFire 

   TerrainAccess ->* Vehicletype.sat_terrain 

   Weapons { 
      Initiative = 0
      Number = 1
      Weapon0 ->* VehicleType.OAM
      Weapon0.ReactionFireShots = 2
   } Weapons
} VehicleType
