VehicleType { 
   Name = distance fighter
   parent = 400 401 414 498
   abstract = true
   ID = 273
   Description = air strike fighter
   Infotext = []
   Armor = 380
   Height = ground_level low_level_flight medium_level_flight high_level_flight 
   Tank { 
      Energy = 0
      Material = 0
      fuel = 3000
   } Tank
   FuelConsumption = 28
   Abilities += jam_only_own_field
   Movement = 0 0 0 60 170 190 190 0 
   Weight = 105
   Weapons { 
      Initiative = 0
      Number = 4
      Weapon0 ->* VehicleType.AAMH 
      Weapon0.Ammo = 2
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 70

      Weapon1 ->* VehicleType.AAMH2 
      Weapon1.MaxRange = 30
      Weapon1.Ammo = 2
      Weapon1.Punch@MaxRange = 70
      Weapon1.Punch@MinRange = 70

      Weapon2 ->* VehicleType.AAMH2 
      Weapon2.Ammo = 2
      Weapon2.Punch@MaxRange = 72
      Weapon2.Punch@MinRange = 72

      Weapon3 ->* VehicleType.AirH_MG 
   } Weapons
} VehicleType
