ObjectType { 
   ID = 497
   parent = 499
   Armor = 200
   Movemalus_plus = 3
   Movemalus_abs = -1
   AttackBonus_abs = 0
   AttackBonus_plus = 0
   DefenseBonus_abs = 0
   DefenseBonus_plus = 0
   Jamming_abs = -1
   Jammming_plus = 1
   Height = 117
   ConstructionCost { 
      Energy = 0
      Material = 0
      fuel = 0
      Movement = 0
   } ConstructionCost
   RemovalCost { 
      Energy = 0
      Material = -1000
      fuel = 90
      Movement = 20
   } RemovalCost
   Name = tank wreckage
   NoSelfChaining = false
   dry { 
      UseGFXpics = false
      picture = _wreck_497_tank.pcx 1
      flippicture = -1
   } dry
} ObjectType
