VehicleType { 
   Name = ZEPPELIN
   parent = 400 401 402 413 497 
   ID = 275
   abstract = true

   Description = zeppelin
   Infotext = 
;   Picture = a_zeppelin.pcx

   Armor = 290
   Weight = 29
   View = 50
   abilities = move_after_attack no_midair_refuel
   Transportation ->* VehicleType.TransHeliTrooper 

   Tank { 
      Energy = 0
      Material = 0
      fuel = 1225
   } Tank
   FuelConsumption = 10
   Movement = 0 0 0 30 100 100 0 0 
   TerrainAccess ->* VehicleType.heli_Terrain 

   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* vehicleType.medBomb 
      Weapon0.Ammo = 6
      Weapon0.Punch@MaxRange = 90
      Weapon0.Punch@MinRange = 90

      Weapon1 ->* vehicleType.ASM 
      Weapon1.Ammo = 4
      Weapon1.MaxRange = 20
      Weapon1.Punch@MaxRange = 85
      Weapon1.Punch@MinRange = 85

      Weapon2 ->* VehicleType.Air_MG 

   } Weapons
} VehicleType
