TerrainType { 
   Name = Sand-Beton Uebergang
   ID = 8
   parent = 1201
   dry { 
      GFX_Picture = 14
   } dry
   light_rain { 
      GFX_Picture = 1729
   } light_rain
   heavy_rain { 
      GFX_Picture = 1728
   } heavy_rain
   few_snow { 
      GFX_Picture = 976
   } few_snow
   much_snow { 
      GFX_Picture = 1004
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
