TerrainType { 
   Name = dark lowland
   ID = 38
   Parent = 1203
   dry { 
      GFX_Picture = 353
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow { 
      GFX_Picture = 1717
   } few_snow
   much_snow { 
      GFX_Picture = 853
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
