VehicleType { 
   Name = BERKUT
   parent = 400 401 402 414 498
   ID = 560
   Description = heavy mixed fighter
   Infotext = [Berkut

Der Berkut Prototyp ist ein Multifunktions-Jäger. Seine Waffen sind fähig alle Arten von Boden-, 
Luft- und sogar Orbitalzielen anzugreifen. Der Berkut erreicht auf allen atmosphärischen 
Höhenstufen hohe Geschwindigkeiten. Die einzigen Nachteile sind sein hoher Preis und die 
Unfähigkeit Distanzangriffe zu fliegen.

The Berkut is a prototype fighter that is capable of performing multirole engagements.
Its weapons are able of attacking all kinds of ground, air and even orbital targets.
The Berkut moves at very high speeds on all atmospheric altitudes.
Its only downside is its high price and its inability to perform ranged attacks.
]
   Armor = 420
   picture = MK3a_berkut.pcx
   Height = ground_level low_level_flight medium_level_flight high_level_flight 
   Jamming = 15
   Tank { 
      Energy = 0
      Material = 0
      fuel = 2500
   } Tank
   FuelConsumption = 20
   Abilities += jam_only_own_field
   Movement = 0 0 0 60 190 220 220 0 
   Weight = 105
   Weapons { 
      Initiative = 0
      Number = 5
      Weapon0 ->* VehicleType.AAMH 
      Weapon0.Ammo = 4
      Weapon0.Punch@MaxRange = 78
      Weapon0.Punch@MinRange = 78

      Weapon1 ->* VehicleType.AMO 
      Weapon1.MaxRange = 10 
      Weapon1.Ammo = 2
      Weapon1.Punch@MaxRange = 80
      Weapon1.Punch@MinRange = 80

      Weapon2 ->* VehicleType.ASM 
      Weapon2.Ammo = 2
      Weapon2.Punch@MaxRange = 84
      Weapon2.Punch@MinRange = 84

      Weapon3 ->* VehicleType.AirH_MG 

      Weapon4 ->* VehicleType.medBomb 
      Weapon4.Ammo = 3
      Weapon4.Punch@MaxRange = 100
      Weapon4.Punch@MinRange = 100

   } Weapons
} VehicleType
