TerrainType { 
   Name = BI3 import
   ID = 359
   Weather = dry 
   dry { 
      UseGFXpics = true
      GFX_Picture = 479
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 4
   ;              def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus = 35  35  35  35  35  35  35  25  12  35  35  19  35  35  35  35  35  35  
      TerrainProperties = Turret_foundation 
   } dry
} TerrainType
