VehicleType { 
   abstract = true
   Name = SAM Mech
   ID = 216
   parent = 400 401 402 408
   Description = Air Defence Mech
   Infotext = [ Air Defence Mechwarrior auf Basis des Crazy.]
   Armor = 350
   Picture = I_CAD.pcx
   Movement = 0 0 0 40 0 0 0 0 
   Abilities += MoveDuringReactionFire
   Weight += 1
   Weapons { 
      Initiative = 0
      Number = 3
      Weapon0 ->* VehicleType.SAM
      Weapon0.MaxRange = 50
      Weapon0.Ammo = 4
      Weapon0.Reactionfireshots = 1
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 70
      Weapon0.Name = Luftabwehrrakete

      Weapon1 ->* VehicleType.SAMH
      Weapon1.Ammo = 4
      Weapon1.Reactionfireshots = 1
      Weapon1.Punch@MaxRange = 70
      Weapon1.Punch@MinRange = 70
      Weapon1.Name = Hoehenabwehrrakete
      
      Weapon2 ->* VehicleType.Def_MG
      Weapon2.Name = Pistole
   } Weapons
} VehicleType
