VehicleType { 
   Name = BOOMERANG
   parent = 271
   ID = 92
   Description = medium fighter
   Infotext = []
   Armor += 10
   Picture = MK1a_BOOMERANG.pcx
   Movement -= 0 0 0 0 0 10 0 0 
   Weapons { 
      Weapon0.Punch@MaxRange -= 2
      Weapon0.Punch@MinRange -= 2

      Weapon2.Punch@MaxRange -= 2
      Weapon2.Punch@MinRange -= 2
   } Weapons
} VehicleType
