TerrainType { 
   Name = coast little east
   ID = 148
   parent  = 1208
   dry { 
      GFX_Picture = 109
      TerrainProperties = Shallow_water 
   } dry
   few_snow ->* terraintype.dry
   much_snow { 
      GFX_Picture = 1063
      TerrainProperties = Shallow_water Pack_ice 
   } much_snow
   snow_and_ice {
      GFX_Picture = 969
      TerrainProperties = Shallow_water frozen_water track_possible 
   } snow_and_ice
} TerrainType
