VehicleType { 
   Name = tank hunter
   parent = 400 401 402 414 498
   ID = 280
   abstract = true
   
   Description = tank hunter
   Infotext = [ ]
;   Picture = a_bang.pcx

   Armor = 300
   Weight = 70

   Tank { 
      Energy = 0
      Material = 0
      fuel = 2500
   } Tank
   FuelConsumption = 25
   Movement = 0 0 0 60 160 160 0 0 
   TerrainAccess ->* VehicleType.Aircraft_terrain_road 

   Weapons { 
      Initiative = 0
      Number = 4
      Weapon0 ->* VehicleType.Air_MG

      Weapon1 ->* VehicleType.ASM
      Weapon1.MaxRange = 20
      Weapon1.Ammo = 2
      Weapon1.Punch@MaxRange = 85
      Weapon1.Punch@MinRange = 85

      Weapon2 ->* VehicleType.lowbomb 
      Weapon2.Ammo = 4
      Weapon2.Punch@MaxRange = 110
      Weapon2.Punch@MinRange = 110

      Weapon3 ->* VehicleType.napalm 
      Weapon3.Ammo = 1
      Weapon3.Punch@MaxRange = 110
      Weapon3.Punch@MinRange = 110

   } Weapons
} VehicleType
