ObjectType { 
   Name = Tide Wreckage
   ID = 441
   parent = 498
   Armor = 300
   RemovalCost { 
      Energy = 0
      Material = -3200
      fuel = 100
      Movement = 30
   } RemovalCost
   dry { 
      picture = MK1s_tide.pcx 1
   } dry
} ObjectType
