BuildingType { 
   Name = Gas Station
   ID = 6
   parent = 499
   Infotext = [Tankstelle für alle am Boden befindlichen oder schwimmenden Einheiten.]
   Armor = 300
   ConstructionStages = 1
   Weather = dry few_snow much_snow snow_and_ice
   Fields = A1 
   UseGFXpics = false
   Pictures { 
      dry = bld_asc_gasstation.pcx
      few_snow = bld_asc_gasstation_fs.pcx
      much_snow = bld_asc_gasstation_ms.pcx
      snow_and_ice = bld_asc_gasstation_ms.pcx
   } Pictures
   RubbleObjects = false
;   rubble {
;      A1 = 76
;   } rubble
   Entry = A1
   Transportation { 
      MaxLoadableUnits = 1
      MaxLoadableUnitSize = 20
      MaxLoadableMass = 100
      CategoriesNOT = default hoovercraft Medium_tracked_vehicle Heavy_tracked_vehicle Medium_wheeled_vehicle Heavy_wheeled_vehicle Light_ship Medium_ship Heavy_Ship Building|turret|object Rail_vehicle light_aircraft medium_aircraft heavy_aircraft
      EntranceSystemNum = 1
   } Transportation
   Functions = external_loading
   ConstructionCost { 
      Energy = 0
      Material = 3000
      fuel = 3000
   } ConstructionCost
   ExternalLoading = ground_level floating
} BuildingType
