TerrainType { 
   Name = dark hard sand
   ID = 34
   Parent = 1201
   dry { 
      GFX_Picture = 349
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow { 
      GFX_Picture = 1716
   } few_snow
   much_snow {
      GFX_Picture = 849
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
