TerrainType { 
   Name = Landingplace
   ID = 16
   Parent = 1200
   dry { 
      GFX_Picture = 41
   } dry
   light_rain { 
      GFX_Picture = 41
   } light_rain
   heavy_rain { 
      GFX_Picture = 41
   } heavy_rain
   few_snow { 
      GFX_Picture = 1999
   } few_snow
   much_snow { 
      GFX_Picture = 1014
   } much_snow
   snow_and_ice { 
      GFX_Picture = 1014
   } snow_and_ice
} TerrainType
