TerrainType { 
   Abstract = true
   ID = 3998
   Weather = dry light_rain heavy_rain few_snow much_snow snow_and_ice

;----------------------------------------------------------------------------------------------------------
;----   G L O B A L   D E F S   ---------------------------------------------------------------------------
;----------------------------------------------------------------------------------------------------------

   dry {
      UseGFXpics = false
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 0
   } dry

   light_rain {
      UseGFXpics = false
      DefenseBonus = 1
      AttackBonus = 0
      BasicJamming = 1
   } light_rain

   heavy_rain {
      UseGFXpics = false
      DefenseBonus = 2
      AttackBonus = -1
      BasicJamming = 3
   } heavy_rain

   few_snow {
      UseGFXpics = false
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 2
   } few_snow

   much_snow {
      UseGFXpics = false
      DefenseBonus = 1
      AttackBonus = 1
      BasicJamming = 4
   } much_snow

   snow_and_ice {
      UseGFXpics = false
      DefenseBonus = 0
      AttackBonus = 2
      BasicJamming = 0
   } snow_and_ice

} TerrainType
