TerrainType { 
   Parent = 3002
   ID = 2068

   Name = Frozen Lava

   dry { 
      Picture = t2068_frozen_lava.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  15  13  13  12  15  15  13  14  10 255 255  16 255 255 255 255 255  20
;      TerrainProperties = lowland large_rocks track_possible lblock_possible
      TerrainProperties = lowland track_possible
   } dry
   light_rain { 
      Picture = t2068_lr.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  17  15  17  15  19  22  18  16  10 255 255  16 255 255 255 255 255  21
;      TerrainProperties = lowland large_rocks track_possible lblock_possible
      TerrainProperties = lowland track_possible
   } light_rain
   heavy_rain { 
      Picture = t2068_hr.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  20  25  20  17  37  29  25  17  12 255 255  16 255 255 255 255 255  22
;      TerrainProperties = lowland large_rocks track_possible lblock_possible
      TerrainProperties = lowland track_possible
   } heavy_rain
   few_snow { 
      Picture = t2068_fs.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  15  15  14  13  17  16  14  15  10 255 255  16 255 255 255 255 255  20
;      TerrainProperties = snow lowland large_rocks track_possible lblock_possible
      TerrainProperties = snow lowland track_possible
   } few_snow
   much_snow { 
      Picture = t2068hs.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  15  25  23  19  26  22  18  20  14 255 255  16 255 255 255 255 255  22
;      TerrainProperties = deep_snow lowland large_rocks track_possible lblock_possible
      TerrainProperties = deep_snow lowland track_possible
   } much_snow
   snow_and_ice { 
      Picture = t2068hs.pcx
      ;           def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus =  15  25  23  19  26  22  18  20  14 255 255  16 255 255 255 255 255  22
;      TerrainProperties = deep_snow lowland large_rocks track_possible lblock_possible
      TerrainProperties = deep_snow lowland track_possible
   } snow_and_ice

} TerrainType
