VehicleType { 
   Name = WEDGE
   parent = 400 401 402 418
   ID = 14
   Description = aircraft carrier
   Infotext = [Aircraft Carriers are very expensive floating airbases. It allows
              for an aerial campaign into enemy territory, by eliminating
              the need for aircraft to return to base. A Carrier may refuel,
              repair and rearm any aircraft that can land on it. Due to their
              size, some large airplanes can not land on Carriers. The Carrier
              itself has some weapons, but they are not suited for heavy combat.]
   Armor = 1900
   View = 50
   picture = MK1s_wedge.pcx
   WreckageObject = 414
   Transportation ->* VehicleType.TransMedCarrier 
   Tank { 
      Energy = 0
      Material = 20000
      fuel = 49000
   } Tank
   FuelConsumption = 42
   Abilities = repair_vehicle fuel_transfer material_transfer self_repairing MoveDuringReactionFire
   TerrainAccess ->* VehicleType.very_bigship_terrain 
   Movement = 0 0 60 0 0 0 0 0 
   SelfRepairRate = 5
   Weight = 10000
   Weapons { 
      Initiative = -30
      Number = 7
      Weapon0 ->* VehicleType.Ship_Flak 
      Weapon0.Ammo = 20
      
      Weapon1 ->* VehicleType.SAMH 
      Weapon1.MaxRange = 50
      Weapon1.Ammo = 20

      Weapon2 ->* VehicleType.AmmoSM 
      Weapon2.Ammo = 100

      Weapon3 ->* VehicleType.AmmoLM 
      Weapon3.Ammo = 100

      Weapon4 ->* VehicleType.AmmoTorp 
      Weapon4.Ammo = 50

      Weapon5 ->* VehicleType.AmmoBomb 
      Weapon5.Ammo = 100

      Weapon6 ->* VehicleType.AmmoMG 
      Weapon6.Ammo = 200
   } Weapons
} VehicleType
