VehicleType { 
   Name = SAM BUNKER
   ID = 117
   parent = 223
   Description = air-defence bunker
   Infotext = [Vollstationäre langreichweiten Luftabwehr. ]
   Armor += 50
   Picture = MK1b_sambunker.pcx
   Movement = 0 0 0 0 0 0 0 0 
   Weight = 2000
   TerrainAccess ->* VehicleType.Turret_lowland 
   Weapons { 
      Weapon0.Punch@MaxRange -= 3
      Weapon0.Punch@MinRange -= 3
   } Weapons
} VehicleType
