VehicleType {
   Name = radar bunker
   abstract = true
   ID = 245
   parent = 400 401 402 403
   Description = radar turret
   Infotext = [ground radar system]
   Picture = B_BRS.pcx

   View = 105
   Abilities += satelliteview

   TerrainAccess ->* VehicleType.turret_lowland 

   Weapons {
     Weapon0 ->* VehicleType.MiniGun
   } Weapons
} VehicleType
