VehicleType { 
   Name = SINNER
   parent = 400 401 402 415 497
   ID = 82
   Description = flying fortress
   Infotext = []
   Armor = 800
   View = 60
   picture = Mk1a_sinner.pcx
   Height = ground_level low_level_flight medium_level_flight high_level_flight
   Transportation ->* VehicleType.TransPlaneLight 
   Tank { 
      Energy = 0
      Material = 1000
      fuel = 6000
   } Tank
   FuelConsumption = 30
   Abilities = move_after_attack satelliteview self_repairing MoveDuringReactionFire
   Movement = 0 0 0 30 50 70 60 0 
   SelfRepairRate = 5
   Weight = 575
   TerrainAccess ->* VehicleType.Heli_terrain 
   Weapons { 
      Initiative = 0
      Number = 5
      Weapon0 ->* VehicleType.AAMH 
      Weapon0.MaxRange = 40
      Weapon0.Ammo = 10
      Weapon0.Punch@MaxRange = 70
      Weapon0.Punch@MinRange = 73

      Weapon1 ->* VehicleType.ASM
      Weapon1.MaxRange = 20
      Weapon1.Ammo = 6
      Weapon1.Punch@MaxRange = 95
      Weapon1.Punch@MinRange = 125

      Weapon2 ->* VehicleType.ASM
      Weapon2.MaxRange = 30
      Weapon2.Ammo = 10
      Weapon2.Punch@MaxRange = 77
      Weapon2.Punch@MinRange = 92

      Weapon3 ->* VehicleType.AirH_MG
      Weapon3.Ammo = 20

      Weapon4 ->* VehicleType.AMO 
      Weapon4.MaxRange = 30
      Weapon4.Ammo = 4
   } Weapons
} VehicleType
