VehicleType { 
   Name = heavy fighter
   parent = 400 401 414 498
   abstract = true
   ID = 272
   Description = Heavy Fighter
   Infotext = [Heavy Fighters are the big boys in the air. In close combat,
              the Heavy Fighter is equalled by none. This makes the airplane
              ideal for taking out enemy aircraft. But beware of ground support,
              for the Heavy Fighter has no ground-targeted weaponry.]
   Armor = 400
;   Picture = A_dominator.pcx
   Height = ground_level low_level_flight medium_level_flight high_level_flight 
   Tank { 
      Energy = 0
      Material = 0
      fuel = 3200
   } Tank
   FuelConsumption = 28
   Movement = 0 0 0 60 170 190 190 0 
   Weight = 105
   Weapons { 
      Initiative = 0
      Number = 4
      Weapon0 ->* VehicleType.AAMH 
      Weapon0.Ammo = 2
      Weapon0.Punch@MaxRange = 72
      Weapon0.Punch@MinRange = 72

      Weapon1 ->* VehicleType.AMO 
      Weapon1.Ammo = 2

      Weapon2 ->* VehicleType.AirH_MG 
      Weapon2.Ammo = 6

      Weapon3 ->* VehicleType.AAMH2 
      Weapon3.Ammo = 3
      Weapon3.Punch@MaxRange = 70
      Weapon3.Punch@MinRange = 70
   } Weapons
} VehicleType
