ObjectType { 
   Name = Wake Wreckage
   ID = 442
   parent = 498
   Armor = 190
   RemovalCost { 
      Energy = 0
      Material = -3000
      fuel = 100
      Movement = 30
   } RemovalCost
   dry { 
      picture = MK1s_wake.pcx 1
   } dry
} ObjectType
