TerrainType { 
   Name = cityground
   ID = 1021
   Weather = dry 
   dry { 
      UseGFXpics = true
      GFX_Picture = 487
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 0
      MoveMalus = 10 
      TerrainProperties =  
   } dry
} TerrainType
