BuildingType { 
   Name = solar powerplant
   ID = 15
   Infotext = [Sonnenenergiekraftwerk]
   Armor = 450
   parent = 499
   ConstructionStages = 1
   Weather = dry 
   Fields = A2 B1 B3 B2 
   UseGFXpics = false
   Pictures { 
      dry = bld_asc_solar.pcx
   } Pictures
   RubbleObjects = false
   Entry = B3
   Transportation { 
      MaxLoadableUnits = 5
      MaxLoadableUnitSize = 25
      MaxLoadableMass = 100
      CategoriesNOT = Default hoovercraft Medium_tracked_vehicle Heavy_tracked_vehicle Medium_wheeled_vehicle Heavy_wheeled_vehicle Light_aircraft Medium_aircraft Heavy_aircraft Helicopter Light_ship Medium_ship Heavy_Ship Building|turret|object Rail_vehicle
   } Transportation
   Functions = Solar_Power_Plant 
   ConstructionCost { 
      Energy = 0
      Material = 12500
      fuel = 11500
   } ConstructionCost
   MaxResourceProduction { 
      Energy = 3000
   } MaxResourceProduction
   defaultProduction {
      energy = 3000
   } defaultProduction
   StorageCapacity { 
      ASCmode { 
         Energy = 3000
      } ASCmode
   } StorageCapacity
} BuildingType
