VehicleType { 
   Name = IOWA
   ID = 541
   parent = 400 401 402 418
   Description = battleship
   Armor = 1800
   View = 60
   picture = MK3s_iowa.pcx
   Tank { 
      Energy = 0
      Material = 2000
      fuel = 6000
   } Tank
   FuelConsumption = 35
   Abilities += self_repairing
   Movement = 0 0 50 0 0 0 0 0 
   TerrainAccess ->* VehicleType.very_bigship_terrain 
   SelfRepairRate = 10
   Weight = 10000
   Weapons { 
      Initiative = 50
      Number = 5
      Weapon0 ->* VehicleType.Ship_Artillery 
      Weapon0.ReactionFireShots = 0
      Weapon0.MaxRange = 80
      Weapon0.MinRange = 40
      Weapon0.Ammo = 16
      Weapon0.Punch@MaxRange = 110
      Weapon0.Punch@MinRange = 160

      Weapon1 ->* VehicleType.Ship_Gun 
      Weapon1.MaxRange = 50
      Weapon1.Ammo = 15
      Weapon1.Punch@MaxRange = 90
      Weapon1.Punch@MinRange = 110

      Weapon2 ->* VehicleType.Ship_Gun 
      Weapon2.MaxRange = 50
      Weapon2.Ammo = 15
      Weapon2.Punch@MaxRange = 90
      Weapon2.Punch@MinRange = 110

      Weapon3 ->* VehicleType.Ship_Flak 
      Weapon3.Ammo = 14
      Weapon3.Punch@MinRange = 80

      Weapon4 ->* VehicleType.Ship_MG 
      Weapon4.MaxRange = 20
      Weapom4.Ammo = 20
      Weapon4.Punch@MaxRange = 40
      Weapon4.Punch@MinRange = 50
   } Weapons
} VehicleType
