VehicleType {
   abstract = true 
   Name = MEDIUM SHIP
   parent = 400 401 402
   ID = 419
   Description = patrol boat
   Infotext = []
   Armor = 1000
   View = 40
   Picture = s_tide.pcx
   WreckageObject = 419
   Height = floating 
   Jamming = 0
   WaitFortack = false
   Tank { 
      Energy = 0
      Material = 0
      fuel = 3000
   } Tank
   FuelConsumption = 20
   Abilities = MoveDuringReactionFire
   Movement = 0 0 71 0 0 0 0 0 
   Category = medium_ship
   MaxSurvivableStorm = 190
   ResourceDrillingRange = 0
   SelfRepairRate = 0
   Weight = 400
   TerrainAccess ->* VehicleType.mediumship_terrain
   Construction { 
      Buildings = 
      Vehicles = 
      Objects = 
   } Construction
   Weapons { 
      Initiative = 0
      Number = 0
   } Weapons
} VehicleType
