VehicleType { 
   abstract = true
   Name = flak 
   ID = 218
   parent = 400 401 402 405
   Description = anti aircraft tank
   Infotext = []
   Armor = 400
   Picture = g_swatterii.pcx
   Abilities += MoveDuringReactionFire
   Movement = 0 0 0 62 0 0 0 0 
   Weight = 35
   Weapons { 
      Initiative = 10
      Number = 1
      Weapon0 ->* VehicleType.Flak 
      Weapon0.Ammo = 10
      Weapon0.maxRange = 30
   } Weapons
} VehicleType
