TerrainType { 
   Name = BI3 import
   ID = 43
   parent = 1212
   dry { 
      GFX_Picture = 367
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow ->* TerrainType.dry
   much_snow { 
      GFX_Picture = 867
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
