; Child-List:
; o2000, ((o2001, o2002, o2003, o2004, o2005, o2008)), o2010, o2011, o2012, o2013, o2014, o2015, o2016, o2017,
; o2019, o2020, o2021, o2022, o2023, o2024, o2025, o2026, o2027, o2028, o2029

ObjectType { 
   Abstract = true

   ID = 3500


   Armor = 0
   Height = 88 ;17-Aug 2002

   Weather = dry
   visible_in_fogOfWar = true
   LinkableObjects = 
   canExistBeneathBuildings = true

   ;               def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
   Movemalus_plus =  0 -10 -10 -10 -10 -10 -10 -10   0   0   5   0   0   0   5   5   0   0
   Movemalus_abs = -1
   AttackBonus_abs = -1
   AttackBonus_plus = 0
   DefenseBonus_abs = -1
   DefenseBonus_plus = 0
   Jamming_abs = -1
   Jammming_plus = 0

   ConstructionCost { 
      Energy = 0
      Material = 0
      fuel = 0
      Movement = 0
   } ConstructionCost
   RemovalCost { 
      Energy = 0
      Material = 0
      fuel = 0
      Movement = 0
   } RemovalCost


   TerrainAccess { 
      terrain_any = Very_shallow_water Shallow_water Water Deep_Water River  lava  Lowland Hard_sand Soft_sand
      terrain_all = 
      terrain_not = Ditch Hillside
      terrain_kill = 
   } TerrainAccess

   TerrainProperties_Filter = 
   TerrainProperties_Add = harbour

   dry { 
      UseGFXpics = false
   } dry

} ObjectType
