TerrainType { 
   Name = cityground
   ID = 1024
   Weather = dry 
   dry { 
      UseGFXpics = true
      GFX_Picture = 490
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 0
   ;              def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov
      MoveMalus = 11  12  60  80  12  60  80  11  11  80  80  80  80  80  80  80  80  40
      TerrainProperties = road 
   } dry
} TerrainType
