TerrainType { 
   Name = Black Background (not for use in MAPS)
   ID = 9999
   Weather = dry
   dry { 
      UseGFXpics = false
      Picture = t9999.pcx
      DefenseBonus = 0
      AttackBonus = 0
      BasicJamming = 0
      MoveMalus = 255
      TerrainProperties =
   } dry
} TerrainType
