 VehicleType { 
   Abstract = true
   ID = 408
   parent = 402

; ----------------------------------------------------------------------------------------------------------------
; -----   M E C H   W A R R I O R   ------------------------------------------------------------------------------
; ----------------------------------------------------------------------------------------------------------------

   Infotext = []
   RecommendedAIJob = fight
   Armor = 300
   View = 30
   Height = ground_level 
   Jamming = 0
   WaitFortack = false
   Tank { 
      Energy = 0
      Material = 0
      fuel = 250
   } Tank
   FuelConsumption = 5
   Abilities = conquer_buildings 
   Movement = 0 0 0 50 0 0 0 0 
   Category = light_tracked_vehicle
   MaxSurvivableStorm = 150
   ResourceDrillingRange = 0
   SelfRepairRate = 0
   Weight = 3
   TerrainAccess ->* Vehicletype.mech_trooper_terrain 
   Construction { 
      Buildings = 
      Vehicles = 
      Objects = 
   } Construction
   Weapons { 
      Initiative = 0
      Number = 0
   } Weapons
} VehicleType
