TerrainType { 
   Name = morass
   ID = 277
   parent = 1204
   dry { 
      GFX_Picture = 128
   } dry
   light_rain { 
      GFX_Picture = 801
      TerrainProperties += swamp 
   } light_rain
   heavy_rain { 
      GFX_Picture = 816
   } heavy_rain
   few_snow { 
      GFX_Picture = 588
   } few_snow
   much_snow { 
      GFX_Picture = 700
   } much_snow
   snow_and_ice { 
      GFX_Picture = 700
   } snow_and_ice
} TerrainType
