TerrainType { 
   Name = coast dark north
   ID = 158
   parent = 1209
   dry { 
      GFX_Picture = 382
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow ->* TerrainType.dry 
   much_snow { 
      GFX_Picture = 882
   } much_snow
   snow_and_ice { 
      GFX_Picture = 967
   } snow_and_ice
} TerrainType
