VehicleType { 
   Name = TICONDEROGA
   parent = 400 401 402 418
   ID = 566
   Description = Lenkwaffenkreuzer
   Armor = 1450
   picture = MK3s_TICONDEROGA.pcx
   Transportation ->* VehicleType.TransCruiser 
   Tank { 
      Energy = 0
      Material = 5000
      fuel = 6000
   } Tank
   FuelConsumption = 30
   Abilities += sonar fuel_transfer repair_vehicle
   TerrainAccess ->* VehicleType.very_bigship_terrain 
   Movement = 0 0 65 0 0 0 0 0 
   Weight = 7000
   Weapons { 
      Initiative = 20
      Number = 11
      Weapon0 ->* vehicleType.Ship_Gun 
      Weapon0.Ammo = 16
      Weapon0.Punch@MaxRange = 80
      Weapon0.Punch@MinRange = 90

      Weapon1 ->* VehicleType.Ship_Flak 
      Weapon1.Type = cannon shootable ammo_transfer
      Weapon1.MaxRange = 20
      Weapon1.Ammo = 16
      Weapon1.Punch@MaxRange = 75
      Weapon1.Punch@MinRange = 80

      Weapon2 ->* vehicleType.SSM 
      Weapon2.targets = ground_level
      Weapon2.MaxRange = 70
      Weapon2.MinRange = 30
      Weapon2.Ammo = 4
      Weapon2.Punch@MaxRange = 90
      Weapon2.Punch@MinRange = 95
      Weapon2.ReactionFireShots = 0

      Weapon3 ->* VehicleType.ShM
      Weapon3.MaxRange = 60
      Weapon3.MinRange = 20
      Weapon3.Ammo = 8
      Weapon3.Punch@MaxRange = 100
      Weapon3.Punch@MinRange = 105

      Weapon4 ->* VehicleType.SAMH 
      Weapon4.MaxRange = 40

      Weapon5 ->* VehicleType.STorp

      Weapon6 ->* vehicleType.AmmoTorp 
      Weapon6.Ammo = 20

      Weapon7 ->* VehicleType.AmmoMG 
      Weapon7.Ammo = 40

      Weapon8 ->* vehicleType.AmmoBomb 
      Weapon8.Ammo = 20

      Weapon9 ->* vehicleType.AmmoAM 
      Weapon9.Ammo = 20

      Weapon10 ->* vehicleType.AmmoGM 
      Weapon10.Ammo = 20

   } Weapons
} VehicleType
