TerrainType { 
   Name = dark hs large rocks
   ID = 176
   Parent = 1216
   dry { 
      UseGFXpics = true
      GFX_Picture = 438
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow { 
      GFX_Picture = 1713
   } few_snow
   much_snow { 
      GFX_Picture = 938
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
