TerrainType { 
   Name = pipe kreuz
   ID = 291
   parent = 1218
   dry { 
      GFX_Picture = 156
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow { 
      GFX_Picture = 621
   } few_snow
   much_snow { 
      GFX_Picture = 727
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
