TerrainType { 
   Name = hard_sand small rocks dark
   ID = 36
   Parent = 1201
   dry { 
      GFX_Picture = 351
   } dry
   light_rain ->* TerrainType.dry
   heavy_rain ->* TerrainType.dry
   few_snow { 
       GFX_Picture = 1712
   } few_snow
   much_snow { 
      GFX_Picture = 851
   } much_snow
   snow_and_ice ->* TerrainType.much_snow
} TerrainType
