VehicleType { 
   Name = DARING
   parent = 400 401 402 419
   ID = 585
   Description = AA destroyer
   Infotext = [The main mission of the Daring Type 45 anti-air warfare destroyer is to provide local area fleet defence, with long range radar and wide area defence capability. The ship's combat systems also have the capability to control aircraft and co-ordinate the anti-air warfare operations of the task force. The Type 45 is equipped with long range weapon systems to intercept air threats including super-agile manoeuvring missiles with re-attack modes. The ships will also have close-in weapon systems for last layer defence. The UK PAAMS will defend the ships from missiles approaching individually or in salvos and is capable of controlling a large number of airborne missiles simultaneously. The Type 45 could also accommodate cruise missiles such as the Tomahawk and anti-ballistic missiles if a requirement was identified in future. The Type 45 will be able to operate a helicopter up to the size of a Royal Navy's Merlin helicopter, but will initally operate with Lynx HMA.8 helicopters armed with Stingray torpedoes.]
   Armor = 1100
   View = 50
   jamming = 10
   picture = MK3s_daring.pcx
   Transportation ->* VehicleType.TransCruiserSmall 
   Tank { 
      Energy = 0
      Material = 3000
      fuel = 7000
   } Tank
   FuelConsumption = 20
   Movement = 0 0 71 0 0 0 0 0
   Abilities += jam_only_own_field fuel_transfer material_transfer repair_vehicle
   Weight = 3000
   Weapons { 
      Initiative = 0
      Number = 9
      Weapon0 ->* VehicleType.Ship_Gun 
      Weapon0.Ammo = 10
      Weapon0.Punch@MaxRange = 72
      Weapon0.Punch@MinRange = 80

      Weapon1 ->* VehicleType.SAM
      Weapon1.MaxRange = 60
      Weapon1.Ammo = 16
      
      Weapon2 ->* VehicleType.SAMH
      Weapon2.Ammo = 16
      Weapon2.MaxRange = 50

      Weapon3 ->* VehicleType.ShM
      Weapon3.Ammo = 2
      Weapon3.MaxRange = 30
      Weapon3.Punch@MaxRange = 75
      Weapon3.Punch@MinRange = 75
      Weapon3.ReactionFireShots = 0

      Weapon4 ->* vehicleType.AmmoTorp 
      Weapon4.Ammo = 20

      Weapon5 ->* VehicleType.AmmoMG 
      Weapon5.Ammo = 40

      Weapon6 ->* vehicleType.AmmoBomb 
      Weapon6.Ammo = 20

      Weapon7 ->* vehicleType.AmmoAM 
      Weapon7.Ammo = 20

      Weapon8 ->* vehicleType.AmmoGM 
      Weapon8.Ammo = 20

   } Weapons
} VehicleType
