# ReplicaManager.h File Reference

Contains class ReplicaManager. This system provides management for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...

`#include "Export.h"`
`#include "RakNetTypes.h"`
`#include "DS_OrderedList.h"`
`#include "PluginInterface2.h"`
`#include "NetworkIDObject.h"`
`#include "DS_Queue.h"`
`#include "ReplicaEnums.h"`

## Classes
class | ReceiveConstructionInterface
class | SendDownloadCompleteInterface
class | ReceiveDownloadCompleteInterface
class | ReplicaManager
| A management system for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...
## Namespaces
namespace | RakNet
| Forward declaration.

## Detailed Description

Contains class ReplicaManager. This system provides management for your game objects and players to make serialization, scoping, and object creation and destruction easier.

This file is part of RakNet Copyright 2003 Jenkins Software LLC

Usage of RakNet is subject to the appropriate license agreement.