Module ExperimentObjects |
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# Module ExperimentObjects

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Classes | [hide private]
| LoopHandler A looping experimental control object (e.g.
| LoopInitiator A simple class for inserting into the flow.
| LoopTerminator A simple class for inserting into the flow.
| Flow The flow of the experiment is a list of Procedures, LoopInitiators and LoopTerminators, that will define the order in which events occur
| Procedure A Procedure determines a single sequence of events, such as the presentation of trial.
| EventBase A general template for event objects
| EventPatch An event class for presenting image-based stimuli
| EventKeyboard An event class for checking the keyboard at given times
| Experiment An experiment contains a single Flow and at least one Procedure.