// int128u - integer 8 bytes
// Copyright (C) 2007-2008 Jerome Martinez, Zen@MediaArea.net
//
// This software is provided 'as-is', without any express or implied
// warranty.  In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
//    claim that you wrote the original software. If you use this software
//    in a product, an acknowledgment in the product documentation would be
//    appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
//    misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// based on http://Tringi.Mx-3.cz
// Only adapted for ZenLib:
// - uint128.hpp --> int128u.h
// - Namespace
// - int128u alias
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#include "int128u.h"

/*
  Name: uint128.cpp
  Copyright: Copyright (C) 2005, Jan Ringos
  Author: Jan Ringos, http://Tringi.Mx-3.cz

  Version: 1.1
*/

#include <memory>
#include <cmath>
#include <cstring>
#ifdef __BORLANDC__
    #define fmodf fmod
#endif
#if defined (__MONTAVISTA__) || defined (__ARMEL__)
    #define fmodl fmod
#endif
using namespace std;

namespace ZenLib
{

// IMPLEMENTATION

const char * uint128::toString (unsigned int radix) const throw () {
    if (!*this) return "0";
    if (radix < 2 || radix > 37) return "(invalid radix)";

    static char sz [256];
    memset (sz, 0, 256);

    uint128 r;
    uint128 ii = *this;
    int i = 255;

    while (!!ii && i) {
        ii = ii.div (radix, r);
        sz [--i] = r.toUint () + ((r.toUint () > 9) ? 'A' - 10 : '0');
    };

    return &sz [i];
};

uint128::uint128 (const char * sz) throw ()
    : lo (0u), hi (0u) {

    if (!sz) return;
    if (!sz [0]) return;

    unsigned int radix = 10;
    unsigned int i = 0;
    bool minus = false;

    if (sz [i] == '-') {
        ++i;
        minus = true;
    };

    if (sz [i] == '0') {
        radix = 8;
        ++i;
        if (sz [i] == 'x') {
            radix = 16;
            ++i;
        };
    };

    for (; i < strlen (sz); ++i) {
        unsigned int n = 0;
        if (sz [i] >= '0' && sz [i] <= (('0' + (int) radix) < '9'?('0' + (int) radix):'9')) //if (sz [i] >= '0' && sz [i] <= (('0' + (int) radix) <? '9'))
            n = sz [i] - '0';
        else if (sz [i] >= 'a' && sz [i] <= 'a' + (int) radix - 10)
            n = sz [i] - 'a' + 10;
        else if (sz [i] >= 'A' && sz [i] <= 'A' + (int) radix - 10)
            n = sz [i] - 'A' + 10;
        else
            break;

        (*this) *= radix;
        (*this) += n;
    };

    if (minus)
        *this = 0u - *this;

    return;
};

uint128::uint128 (const float a) throw ()
    : lo ((int64u) fmodf (a, 18446744073709551616.0f)),
      hi ((int64u) (a / 18446744073709551616.0f)) {};

uint128::uint128 (const double & a) throw ()
    : lo ((int64u) fmod (a, 18446744073709551616.0)),
      hi ((int64u) (a / 18446744073709551616.0)) {};

uint128::uint128 (const long double & a) throw ()
    : lo ((int64u) fmodl (a, 18446744073709551616.0l)),
      hi ((int64u) (a / 18446744073709551616.0l)) {};

float uint128::toFloat () const throw () {
    return (float) this->hi * 18446744073709551616.0f
         + (float) this->lo;
};

double uint128::toDouble () const throw () {
    return (double) this->hi * 18446744073709551616.0
         + (double) this->lo;
};

long double uint128::toLongDouble () const throw () {
    return (long double) this->hi * 18446744073709551616.0l
         + (long double) this->lo;
};

uint128 uint128::operator - () const throw () {
    if (!this->hi && !this->lo)
        // number is 0, just return 0
        return *this;
    else
        // non 0 number
        return uint128 (0-this->lo, ~this->hi);
};

uint128 uint128::operator ~ () const throw () {
    return uint128 (~this->lo, ~this->hi);
};

uint128 & uint128::operator ++ () {
    ++this->lo;
    if (!this->lo)
        ++this->hi;

    return *this;
};

uint128 & uint128::operator -- () {
    if (!this->lo)
        --this->hi;
    --this->lo;

    return *this;
};

uint128 uint128::operator ++ (int) {
    uint128 b = *this;
    ++ *this;

    return b;
};

uint128 uint128::operator -- (int) {
    uint128 b = *this;
    -- *this;

    return b;
};

uint128 & uint128::operator += (const uint128 & b) throw () {
    int64u old_lo = this->lo;

    this->lo += b.lo;
    this->hi += b.hi + (this->lo < old_lo);

    return *this;
};

uint128 & uint128::operator *= (const uint128 & b) throw () {
    if (!b)
        return *this = 0u;
    if (b == 1u)
        return *this;

    uint128 a = *this;
    uint128 t = b;

    this->lo = 0ull;
    this->hi = 0ull;

    for (unsigned int i = 0; i < 128; ++i) {
        if (t.lo & 1)
            *this += a << i;

        t >>= 1;
    };

    return *this;
};


uint128 uint128::div (const uint128 & ds, uint128 & remainder) const throw () {
    if (!ds)
        return 1u / (unsigned int) ds.lo;

    uint128 dd = *this;

    // only remainder
    if (ds > dd) {
        remainder = *this;
        return 0ull;
    };

    uint128 r = 0ull;
    uint128 q = 0ull;
//    while (dd >= ds) { dd -= ds; q += 1; }; // extreme slow version

    unsigned int b = 127;
    while (r < ds) {
        r <<= 1;
        if (dd.bit (b--))
            r.lo |= 1;
    };
    ++b;

    while (true)
        if (r < ds) {
            if (!(b--)) break;

            r <<= 1;
            if (dd.bit (b))
                r.lo |= 1;

        } else {
            r -= ds;
            q.bit (b, true);
        };

    remainder = r;
    return q;
};

bool uint128::bit (unsigned int n) const throw () {
    n &= 0x7F;

    if (n < 64)
        return (this->lo & (1ull << n))?true:false;
    else
        return (this->hi & (1ull << (n - 64)))?true:false;
};

void uint128::bit (unsigned int n, bool val) throw () {
    n &= 0x7F;

    if (val) {
        if (n < 64) this->lo |= (1ull << n);
               else this->hi |= (1ull << (n - 64));
    } else {
        if (n < 64) this->lo &= ~(1ull << n);
               else this->hi &= ~(1ull << (n - 64));
    };
};


uint128 & uint128::operator >>= (unsigned int n) throw () {
    n &= 0x7F;

    if (n > 63) {
        n -= 64;
        this->lo = this->hi;
        this->hi = 0ull;
    };

    if (n) {
        // shift low qword
        this->lo >>= n;

        // get lower N bits of high qword
        int64u mask = 0ull;
        for (unsigned int i = 0; i < n; ++i) mask |= (1ull << i);

        // and add them to low qword
        this->lo |= (this->hi & mask) << (64 - n);

        // and finally shift also high qword
        this->hi >>= n;
    };

    return *this;
};

uint128 & uint128::operator <<= (unsigned int n) throw () {
    n &= 0x7F;

    if (n > 63) {
        n -= 64;
        this->hi = this->lo;
        this->lo = 0ull;
    };

    if (n) {
        // shift high qword
        this->hi <<= n;

        // get higher N bits of low qword
        int64u mask = 0ull;
        for (unsigned int i = 0; i < n; ++i) mask |= (1ull << (63 - i));

        // and add them to high qword
        this->hi |= (this->lo & mask) >> (64 - n);

        // and finally shift also low qword
        this->lo <<= n;
    };

    return *this;
};

bool uint128::operator ! () const throw () {
    return !(this->hi || this->lo);
};

uint128 & uint128::operator |= (const uint128 & b) throw () {
    this->hi |= b.hi;
    this->lo |= b.lo;

    return *this;
};

uint128 & uint128::operator &= (const uint128 & b) throw () {
    this->hi &= b.hi;
    this->lo &= b.lo;

    return *this;
};

uint128 & uint128::operator ^= (const uint128 & b) throw () {
    this->hi ^= b.hi;
    this->lo ^= b.lo;

    return *this;
};

bool operator <  (const uint128 & a, const uint128 & b) throw () {
    return (a.hi == b.hi) ? (a.lo < b.lo) : (a.hi < b.hi);
};

bool operator == (const uint128 & a, const uint128 & b) throw () {
    return a.hi == b.hi && a.lo == b.lo;
};
bool operator && (const uint128 & a, const uint128 & b) throw () {
    return (a.hi || a.lo) && (b.hi || b.lo);
};
bool operator || (const uint128 & a, const uint128 & b) throw () {
    return (a.hi || a.lo) || (b.hi || b.lo);
};

} //NameSpace
