# FreeDoko translation: part gui
# language: français
# version: 0.7.5

!input	"menu"
!input	"help"

FreeDoko %ttitle%		= %ttitle% FreeDoko

# buttons
apply				= appliquer
close				= fermer
reset				= reset
cancel				= abandonner
abort				= abandonner
adopt				= adopter
allot				= assigner
load				= charger
save				= sauver
hardcoded			= par défaut

# first run
first run			= premier tour
FreeDoko first run		= Bienvenue au FreeDoko

# program updated
program updated			= programme mis à jour
FreeDoko program updated	= programme FreeDoko mis à jour
reset ais			= reset intelligence artificielle

# init (splash screen)
splash screen			= écran d'accueil
loading back of the cards	= chargement du dos des cartes
loading the cards		= chargement des cartes
loading the icons		= chargement des icônes
initiating the GUI		= initialisation de l'interface graphique
finished			= fini

# settings
settings			= réglages
preferences			= préférences
general				= général
behaviour			= comportement
cards order			= ordre des cartes
appearance			= apparence
cards				= cartes
theme				= thème
fonts				= fontes

# summary of the party
party summary			= résumé de la partie
new party			= nouvelle partie
continue party			= continuer partie
Gamenumber: %ugameno%		= jeu %ugameno%
Roundnumber: %uroundno%		= tour %uroundno%
Remaining rounds: %urounds%	= tours restants: %urounds%
Remaining points: %ipoints%	= points restants: %ipoints%
Next startplayer: %sname%	= prochaine entame: %sname%
duty soli			= soli obligé

# settings of the party
party settings			= réglages de la partie

general				= général
game seed			= n° de jeu
startplayer			= entame
random				= au hasard

player				= joueur
player %unumber%		= joueur %unumber%
players				= joueurs
statistics			= statistiques
name				= nom
random name			= nom au hasard
voice                           = voix
type				= type
configure			= configurer
player %uno% configuration	= configuration du joueur %uno%
configure players		= configurer les joueurs
configure rules			= configurer les règles
configure network		= configurer le réseau
network				= réseau

start party			= démarrer la partie
load bug report			= charger un rapport de bug
save on desktop			= sauver sur le bureau

save party			= sauver la partie
load party			= charger une partie

# network
network				= réseau
network settings		= réglages du réseau
server				= serveur
address				= adresse
connections			= connexions
connection			= connexion
new connection			= nouvelle connexion
connect				= connecter
local addresses			= adresses locales
listeners			= listeners
new listener			= new listener
create listener			= créer listener
open port			= ouvrir port
port				= port
standard port			= port standard
rule differences		= differences de règles
server value			= serveur
self value			= valeur pour soi
# log
network log			= log réseau
time				= temps
address				= adresse
text				= texte
clear network			= nettoyer réseau
synchronize network		= synchronisation du réseau
# chat
send				= envoye

# rules
# -> text.rules
announcement with maximal cards	= annonce avec les cartes maximum
save rules			= sauver les règles
adjust rules 			= ajuster les règles

# players database
players database data type	= type de base de données
players database		= statistiques des joueurs
clear database			= effacer
recreate database		= recréer
update database			= mettre à jour
ranking				= ordre
average game points		= moyenne de points dans un jeu
average game trick points	= moyenne de points dans une levée
games				= jeux
games marriage			= mariages
games poverty			= misères
games solo			= solos
games solo color		= solos couleur
games solo picture		= solos figures
games solo picture single	= solos figures simples
games solo picture double	= solos figures doubles
specialpoints			= points spéciaux
specialpoints winning		= points spéciaux gagnants
specialpoints announcements	= annonces
heuristics			= heuristiques
heuristics general		= général
heuristics solo			= solo
heuristics solo color		= solo couleur
heuristics solo picture		= solo image
heuristics solo meatless	= solo sans atout
statistic total			= total
statistic won			= gagne
statistic lost			= perdu
statistic percent won		= pour cent

# aiconfig
difficulty			= difficulté
card suggestion			= suggestion de carte
replacement ai			= ia de remplacement
no ai configuration		= pas de réglage de l'ia
trick				= levée
configure ais			= configurer ia
save aiconfig of %splayer%	= sauver la configuration de l'ia de %splayer%
future limit			= calcul des limites
heuristics as in normal game	= heuristiques comme dans un jeu normal
move up				= monter
move down			= descendre

# reservation
reservation			= réservation
reservation (%sname%)		= réservation (%sname%)
reservation default		= defaut
solo				= solo

reservation announce		= annonce
bock: %umultiplier%           	= bock: points * %umultiplier%***

# gametype
gametype			= type de jeu
gametype: %ttype%		= type de jeu: %ttype%
%splayer% plays a %tgametype%.	= %splayer% joue un %tgametype%.
%splayer% has %tgametype%.	= %splayer% a %tgametype%.
%splayer% has %tnumber% nines.	= %splayer% a %tnumber% neufs.
%splayer% has %tnumber% kings.	= %splayer% a %tnumber% rois.
%splayer% has %tnumber% nines and kings.	= %splayer% a %tnumber% neufs et rois.
%splayer% has %upoints% richness.	= %splayer% has %upoints% de richesse.
%splayer% has a %tgametype%.	= %splayer% a un %tgametype%.
%splayer% has a %tgametype%: %tselector%.	= %splayer% a un %tgametype%: %tselector%.
partner is %splayer%.		= le partenaire est %splayer%.
%splayer% has returned %utrumpno% trump.	= \
	%splayer% a retourné %utrumpno% atout.
%splayer% has returned %utrumpno% trumps.	= \
	%splayer% a retourné %utrumpno% atouts.
%splayer% marries %sbride%.	= %splayer% se joint à %sbride%.
%splayer% has found no bride.	= %splayer% n'a pas trouvé de partenaire.
%splayer% has a swine.		= %splayer% a un cochon.
%splayer% has swines.		= %splayer% a les cochons.
%splayer% has hyperswines.	= %splayer% a les hypercochons.
%splayer% announces '%tannouncement%'.	= %splayer% annonce '%tannouncement%'.
%splayer% announces '%tannouncement%' (duty 30).	\
	= %splayer% annonce '%tannouncement%' (obligation).

# genscher
genscher			= genscher
no genscher			= pas de genscher
new partner			= nouveau partenaire
no partner change		= pas de genscher
Select a new partner or keep the old.	= Choisir un nouveau partenaire ou garder l'ancien.
Genscher: %splayer% chooses %spartner%.	= Genscher: %splayer% choisit %spartner%.
Genscher: Please choose your partner.	= Genscher: choisissez votre partenaire.

# full trick
full trick			= levée complète
specialpoint			= point special
specialpoints			= points spéciaux
The trick goes to %swinner%.	= La levée va à %swinner%.
points				= points
Points in the trick: %upoints%	= Points dans la levée: %upoints%
of player			= du joueur

# swines
swines				= cochons
hyperswines			= hypercochons

# last trick
last trick			= dernière levée
%unumber%. trick		= %unumber%. levée
startplayer: %sname%		= entame: %sname%
winner: %sname%			= gagnant: %sname%

# card suggestion
Thinking, please wait.		= Je réfléchis, attendez s'il vous plaît.
suggested card			= carte suggérée
play card			= jouer la carte

# game information
game information		= information de jeu
game info			= jeu info
player info			= joueur info
team info			= équipe info
tricks				= levées
soloplayer			= joueur solo
heuristic			= heuristique
name				= nom
teams				= équipe
announcement			= annonce
points				= points

# party points
party points			= points de partie
round				= tour
game				= jeu
game points			= points de jeu
add up points			= points ajoutés
collapse rounds			= résumer les tours
expand rounds			= détailler les tours
table				= table
graph				= graphe
remaining rounds: %urounds%	= tours restants : %urounds%
remaining points: %upoints%	= tours restants : %upoints%
bock                            = bock***

# game overview
show game overview		= montrer le résumé de la partie
Game overview: %ugame%		= Résumé de la partie: %ugame%

# game finished
end of game			= fin de jeu
show party points		= montrer les points de la partie
show game review		= remontrer la partie
next game			= partie suivante
end of party			= fin de partie

# game summary
game summary			= sommaire de jeu
game %ugameno%			= jeu %ugameno%
seed %useed%			= n° de jeu: %useed%
startplayer %sname%		= entame: %sname%
name				= nom
trick points			= points de la levée
team				= équipe
Winner: no team			= pas de gagnant
Winner: %tteam%			= Gagnant: %tteam%
# ToDo: special case '1' point
Winner: team %twinnerteam% with %uwinnerpoints% points (%tlooserteam%: %ulooserpoints% points)	= \
	Gagnant: équipe %twinnerteam% avec %uwinnerpoints% points (%tlooserteam%: %ulooserpoints% points)
game points: %ipoints%		= points de jeu: %ipoints%
game points: %ipoints% for %tteam%	= points de jeu: %ipoints% pour %tteam%
team				= éqipe
sign				= signe
point(s)			= point(s)
description			= description
bock triggers			= bock trigger***

# game review
game review			= replay
game review: %ttrick%		= replay: %ttrick%

# party finished
party finished			= partie terminée
rang				= rang
lustsolo games			= solos choisis
finish party			= partie terminée


Cannot construct the icon for the announcement '%tannouncement%'.\n\
Keeping the old one.	= \
	Impossible de construire l'icone pour l'annonce '%tannouncement%'.\n\
	On garde l'ancienne.

# replay a bug report
BugReportReplay::Group::general	= général
BugReportReplay::Group::actions	= actions
BugReportReplay::Group::human actions	= actions humaines
BugReportReplay::Group::game summary	= sommaire de jeu
bug report			= rapport de bug
bug report replay		= replay rapport de bug
Version: %sversion%		= Version: %sversion%
Compiled: %stime%		= Compilé le: %stime%
System: %ssystem%		= Système: %ssystem%
Time: %stime%			= Heure: %stime%
Language: %slanguage%		= Langage: %slanguage%
Trick: %utrick%			= Levée: %utrick%
Seed: %useed%			= N° de jeu: %useed%
Startplayer: %ustartplayer%	= Entame: %ustartplayer%
Soloplayer: %usoloplayer%	= Joueur solo: %usoloplayer%
Soloplayer: -			= joueur solo: -
auto actions			= actions automatiques

# gameplay actions
type				= type
player				= joueur
data				= données

# bug report (?)
error                           = erreur
file				= fichier
file: %sfile%			= fichier: %sfile%
save				= sauver
dismiss				= rejeter
