------- Todo...

Before 1.0:
Add (Boss) level(s).

Maybe...(most likely not):
Additional soundtracks. Menu soundtrack / in-game soundtrack ?
Special Effects, Power-ups, ...
keyboard config, etc.
Allow zip files as resource paks
Better model support (textures, animation, etc.) md2?
Wrapper for tinyxml (generic xml tree traversal)
LPath implementation: linear access to BezierCurve
Rework Input.
Tools: Level editor

------- Source cleanup...

Remove/combine duplicate directory parsing (model loading, path loading, etc.)
Gather constants (strings, etc.) into Constants.hpp

------- Done...

Menues etc
LevelPack via file
StageManager needs some work
Mouse smoothing
Base Enemy using/based on LEnemy
ModelManager
PatternManager
Resource file
A ton of inlines don't have to be...
Rework Audio
Skill settings
Font manager
Change to use fixed timestep game logic loop
Nicer menu system, runtime config 
Leader board
Fade-in/out music
Sound/music volume
Show mounted weapons.
Online update check + cache content + date
Multiple resource packs
Collision detection to use model size.
Update Readme.html 
Nicer shield
Allow vertical ship movement
Add SDL supported resolutions and filter based on config
